Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Elementalist"
NoirGraves (talk | contribs) m (→Trivia) |
|||
Line 10: | Line 10: | ||
|Status=Negative: '''{{IconLink|Freeze (Status)}}''', '''{{IconLink|Stun (Status)}}''' <br/>Positive: '''None''' | |Status=Negative: '''{{IconLink|Freeze (Status)}}''', '''{{IconLink|Stun (Status)}}''' <br/>Positive: '''None''' | ||
|Class Info=Skill Type: '''Magical''' <br/>Damage Type: '''Percent''' <br/>Subclass Difficulty: '''Beginner''' | |Class Info=Skill Type: '''Magical''' <br/>Damage Type: '''Percent''' <br/>Subclass Difficulty: '''Beginner''' | ||
− | |AltName=Elemental Master<br/>Korean: 엘레멘탈 마스터<br/>Japanese: エレメンタルマスター (''Erementaru Masutā, lit. Elemental Master'')<br/>Chinese: 元素师 | + | |AltName=Elemental Master<br/>Korean: 엘레멘탈 마스터<br/>Japanese: エレメンタルマスター (''Erementaru Masutā, lit. Elemental Master'')<br/>Simplified Chinese: 元素师<br/>Traditional Chinese: 元素師 |
|Awakening=Archmage | |Awakening=Archmage | ||
− | |AltName2=Archmage<br/>Korean: 아크메이지<br/>Japanese: アークメイジ (''Ākumeiji, lit. Archmage'')<br/>Chinese: 大魔导师 | + | |AltName2=Archmage<br/>Korean: 아크메이지<br/>Japanese: アークメイジ (''Ākumeiji, lit. Archmage'')<br/>Simplified Chinese: 大魔导师<br/>Traditional Chinese: 大魔導師 |
|2ndAwakening=Overmind | |2ndAwakening=Overmind | ||
|Image2=[[File:New Overmind Ani.gif|300px]] | |Image2=[[File:New Overmind Ani.gif|300px]] | ||
− | |AltName3=Korean:오버마인드<br/>Chinese: 元素聖靈 | + | |AltName3=Korean:오버마인드<br/>Simplified Chinese: 元素圣灵<br/>Traditional Chinese: 元素聖靈 |
|3rdAwakening=Neo: Elementalist | |3rdAwakening=Neo: Elementalist | ||
|AltName4= <br/>Korean: 진(眞) 엘레멘탈 | |AltName4= <br/>Korean: 진(眞) 엘레멘탈 |
Revision as of 18:46, 20 October 2021
Elementalist | ||
---|---|---|
![]() | ||
Role | ![]() | |
Alternate Names | Elemental Master Korean: 엘레멘탈 마스터 Japanese: エレメンタルマスター (Erementaru Masutā, lit. Elemental Master) Simplified Chinese: 元素师 Traditional Chinese: 元素師 | |
Base Job | Mage | |
Job NPC | Sharan | |
Specialized Weapon | Rod, Staff | |
Class Information | Skill Type: Magical Damage Type: Percent Subclass Difficulty: Beginner | |
Inflict Element? | ![]() ![]() ![]() ![]() | |
Inflict Status Effect? | Negative: ![]() ![]() Positive: None | |
Awakening Archmage | ||
Alternate Names | Archmage Korean: 아크메이지 Japanese: アークメイジ (Ākumeiji, lit. Archmage) Simplified Chinese: 大魔导师 Traditional Chinese: 大魔導師 | |
Second Awakening Overmind | ||
Alternate Names | Korean:오버마인드 Simplified Chinese: 元素圣灵 Traditional Chinese: 元素聖靈 | |
![]() | ||
Neo: Awakening Neo: Elementalist | ||
Alternate Names | Korean: 진(眞) 엘레멘탈 | |
![]() |
“ |
Fireballs of unthinkable destruction… come from such a little girl |
” |
The Elementalist is a Mage who has a kinship with nature. She is able to control and manipulate the four elements of Fire, Ice, Light and Shadow. She primarily resorts to long-range attacks, blanketing large areas with damage.
- At level 50, the Elementalist awakens as the Archmage. At level 75, the Archmage awakens as an Overmind.
- Her subclass cosmetic effect is a multi-colored aura.
- Her 2nd Awakening cosmetic effect is a burst of 4 elements that swirl around her.
- Her Neo Awakening cosmetic effect are four elemental orbs forming around her.
Becoming an Elementalist
The Mage must first reach level 15.
- Complete the quest
Fighting to Protect the Forest
Fighting to Protect the Forest from the Grand Flores Epic Quest line.
Awakening as an Archmage
For generations, the mysterious beings from the world of Pandemonium known as mages have been dedicated not only to the study and practice of magic, but also to discovering the answer to why magic exists in the first place. They have been driven to learn why such dangerously infinite power has been placed in such foolish and finite beings.
You may think you know the answer, but I assure you that you do not. Mages have been seeking an answer for eternity, and could probably continue for an eternity more. However, legend has it that a chosen one will arrive and she will know, an Archmage who will come to not only understand the ultimate truth, but become that truth in physical form.
Throughout the ages, many have tried to claim the title of Archmage, only to be thrust into a life of endless bloodshed and betrayals before being forgotten altogether by history. Most have ceased entirely efforts to become Archmages. However, this legend has been given new life now that young mages have been spilling into Arad from Pandemonium in the hopes of reviving their withered world. Will one of these young mages become the Archmage of legend, or will all face the gruesome fate that befell their predecessors? History waits in breathless anticipation.
The Elementalist must first reach level 50.
- Complete the quest
Unending Foreboding from the North Myre Epic Quest line.
Alternatively, if the player skips Unending Foreboding:
The Elementalist must first reach level 50.
- Talk to Sharan in the West Coast Mage Guild.
- Collect 1000
White Cube Fragments, 1000
Red Cube Fragments, 100
Superior Hardeners, and 100
Superior Irons.
- Defeat Agram the Witch in the Abandoned Mine on Master or harder mode.
- Collect 1
Formidable Essence from the Abandoned Mine on Master or harder mode.
- Collect 60
Chaos Stone Debris and 120
Seals of Emperor Helm.
Awakening as an Overmind
When Elementalists cast spells, they sometimes fall into a serene state of mind. Although it only lasts a few seconds, it allows them to become all knowing and understand the nature of the universe.
In this state of serenity, they can see beyond the dimensions of reality. However, the shortness of the events prevents them from putting together the wisdom they had gained.
Elementalists call this state the "Transcendence." They believe that if they can maintain this state of "Transcendence," they will become all knowing and understand the secrets of magic and the elements.
But this is not an easy task. Even the greatest Archmage "Void Ron," could only maintain a few seconds of "Transcendence." Although Elementalists believed that there is nothing impossible in this universe, maintaining "Transcendence" was a feat they considered impossible. It became widely accepted that this was a limit set by the gods to let humans know the greatness of gods. However, this belief was short lived as a skilled mage named Rayzin from Terracotta was able to maintain "Transcendence." This young mage at only 20 years old, was able to maintain "Transcendence" indefinitely.
After becoming enlightened, Rayzin referred to herself as the "Overmind" which meant transcended being. However, she hid herself before those who sought her wisdom came looking for her. So nobody really knows what she saw or learned in this state of "Transcendence."
Even at this time, many Elementalists are trying hard to become Overminds. But to this day, nobody has achieved the level of Rayzin.
The Archmage must first reach level 75.
- Talk to Siran in the City of Shonan.
- Collect 25
Seal of Empress Skardi.
- Clear EX: Gold Dragon Tournament.
- Collect 40
Seal of Emperor Helm.
- Clear EX: Silver Dragon Tournament.
- Clear Tainted Time Gate.
Awakening as a Neo: Elementalist
The Overmind must first reach level 100.
- Complete the True Awakening 1 Quest line and obtain Ability Intensification.
Obtaining Ability Intensification
Upon completing Scroll of Enlightenment the following skills have decreased SP cost:
Mana Intensification: reduced to 30SP
Elemental Potential: reduced to 45SP
Sesto Elemento: SP reduced to 0 and auto learned like
Astral Storm.
With Scroll of Enlightenment learns the skill
Clues to Awakening and can reinforce either
Astral Storm or
Sesto Elemento.
Learns new skills:
- Complete the True Awakening 2 Quest line.
New Skills
Elementalist Skills
Active Skills |
Passive Skills |
Elementalist TP Skills |
|
Elementalist Awakening Skills |
Elementalist 2nd Awakening Skills |
Elementalist Neo: Awakening Skills |
Elementalist Togglable Skills |
Original Class Skills
Female Mage Skills
Active Skills |
Passive Skills |
Female Mage TP Skills |
General Skills
Active Skills |
Passive Skills |
General TP Skills |
General Neo: Awakening Skills |
General Togglable Skills |
Media Content
- [Elementalist Trailer] [Elementalist English Trailer] [Elementalist Gameplay]
- [Overmind Trailer] [Overmind English Trailer] [Overmind Gameplay]
Gallery
Artwork
Animations
Trivia
- The Elementalist's theme borrows from Wizards who are often portrayed in popular media such as Dungeons and Dragons known for being powerful spellcasters.
- The weapon the Elementalist has in the picture is known as Elemental Harmony, a unique weapon for mages at Level 55 or higher.
- This references the storyline for awakening as an Archmage, the answer to the ultimate question being "Elemental Harmony".
- The weapon the Overmind has in her 2nd Awakening art is the Level 90 Werry: Limit Breaker.
- This also became a Awakened Ones the Second Weapon Avatar.
- The staff seen in the Neo: Elementalist's artwork looks similar to the one Returning Razin wields.
- For her titles:
- A Elementalist is a traditonal fantasy class in RPGs which is essentially a wizard capable of manipulating the elements as their main arsenal.
- An Archmage are usually depicted as a more powerful and high-ranking mage.
- A Overmind in spirituality is the highest of the mental planes of consciousness.
- For her skills:
Cosmic Calamity is based upon Dual the Sol, a Mystic Artes extension featured in the Tales of Eternia/Rebirth/Graces ƒ games.
Playable Classes | |||||||||
---|---|---|---|---|---|---|---|---|---|
Weapons | ||||||||
---|---|---|---|---|---|---|---|---|
Armor, Accessories, Special Equipment, and Equipment Fusion | ||||
---|---|---|---|---|
--
|