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Difference between revisions of "Elementalist"

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* The weapon the Elementalist has in the picture is known as <font color=#ff1493>'''Elemental Harmony</font>,''' a unique weapon for mages at Level 55 or higher.
 
* The weapon the Elementalist has in the picture is known as <font color=#ff1493>'''Elemental Harmony</font>,''' a unique weapon for mages at Level 55 or higher.
 
** This references the storyline for awakening as an Archmage, the answer to the ultimate question being "Elemental Harmony".
 
** This references the storyline for awakening as an Archmage, the answer to the ultimate question being "Elemental Harmony".
 
+
* The weapon the Overmind has in her second awakening art is [[Werry: Limit Breaker]]
 
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[[Category:Mage Subclasses]]

Revision as of 11:17, 6 April 2017

Elementalist
Elementalist1.png
Base Job Mage
Job NPC Sharan
Specialized Weapon Rod, Staff
Specialized Armor Cloth Armor
Class Information Magic Skills: Percent Damage
Physical Skills: None
Alternate Names Elemental Master
Korean: 엘레멘탈 마스터
Japanese: エレメンタルマスター (Erementaru Masutā, lit. Elemental Master)
Chinese: 元素师
Awakening
Archmage
Alternate Names Archmage
Korean: 아크메이지
Japanese: アークメイジ (Ākumeiji, lit. Archmage)
Chinese: 大魔导师
Second Awakening
Overmind
Alternate Names Korean:오버마인드
New Overmind Ani.gif

Fireballs of unthinkable destruction… come from such a little girl

The Elementalist is a Mage who has a kinship with nature. She is able to control and manipulate the four elements of Fire, Ice, Light and Shadow. She primarily resorts to long-range attacks, blanketing large areas with damage.

  • At level 50, the Elementalist awakens as the Archmage. At level 75, the Archmage awakens as an Overmind.
  • Her subclass cosmetic effect is a multi-colored aura.
  • Her 2nd Awakening cosmetic effect is a huge burst of 4 elements that swirl around her when she is idle.

Becoming an Elementalist

The Mage must first reach level 15.

  1. Talk to Blue Guardian Vetala in Silver Crown.
  2. Clear the Ringwood Underground Penitentiary.

Awakening as an Archmage

For generations, the mysterious beings from the world of Pandemonium known as mages have been dedicated not only to the study and practice of magic, but also to discovering the answer to why magic exists in the first place. They have been driven to learn why such dangerously infinite power has been placed in such foolish and finite beings.

You may think you know the answer, but I assure you that you do not. Mages have been seeking an answer for eternity, and could probably continue for an eternity more. However, legend has it that a chosen one will arrive and she will know, an Archmage who will come to not only understand the ultimate truth, but become that truth in physical form.

Throughout the ages, many have tried to claim the title of Archmage, only to be thrust into a life of endless bloodshed and betrayals before being forgotten altogether by history. Most have ceased entirely efforts to become Archmages. However, this legend has been given new life now that young mages have been spilling into Arad from Pandemonium in the hopes of reviving their withered world. Will one of these young mages become the Archmage of legend, or will all face the gruesome fate that befell their predecessors? History waits in breathless anticipation.


The Elementalist must first reach level 50.

  1. Talk to Sharan in Underfoot Hall.
  2. Collect 1000 White Cube Fragments, 1000 Red Cube Fragments, 100 Superior Hardeners, and 100 Superior Irons.
  3. Clear the 30th floor of the Tower of the Dead.
  4. Obtain 10 Powerful Essences from APCs in Tower of the Dead or Tower of Illusion.
  5. Collect 60 Chaos Stone Debris, 80 Seals of Empress Skardi, and 120 Seals of Emperor Helm.

Awakening as an Overmind

When Elemental Masters cast spells, they sometimes fall into a serene state of mind. Although it only lasts a few seconds, it allows them to become all knowing and understand the nature of the universe.

In this state of serenity, they can see beyond the dimensions of reality. However, the shortness of the events prevents them from putting together the wisdom they had gained.

Elemental Masters call this state the "Transcendence." They believe that if they can maintain this state of "Transcendence," they will become all knowing and understand the secrets of magic and the elements.

But this is not an easy task. Even the greatest Archmage "Void Ron," could only maintain a few seconds of "Transcendence." Although Elemental Masters believed that there is nothing impossible in this universe, maintaining "Transcendence" was a feat they considered impossible. It became widely accepted that this was a limit set by the gods to let humans know the greatness of gods. However, this belief was short lived as a skilled mage named Rayzin from Terracotta was able to maintain "Transcendence." This young mage at only 20 years old, was able to maintain "Transcendence" indefinitely.

After becoming enlightened, Rayzin referred to himself as the "Overmind" which meant transcended being. However, he hid himself before those who sought his wisdom came looking for him. So nobody really knows what he saw or learned in this state of "Transcendence."

Even at this time, many Elemental Masters are trying hard to become Overminds. But to this day, nobody has achieved the level of Rayzin.


The Archmage must first reach level 75.

  1. Talk to Sharan in Underfoot Hall.
  2. Enter the Black Dragon Tournament and obtain 30 Black Dragon Energy from the APCs.

New Skills

Elementalist Skills

 

Active

Passive

Elementalist TP Skills

Elementalist Awakening Skills

Elementalist 2nd Awakening Skills

Elementalist Togglable Skills


Original Class Skills

Female Mage Skills

    

Active

Passive

Female Mage TP Skills

General Skills

   

Active

Passive

General TP Skills

General Togglable Skills


Media Content

Gallery

Trivia

  • The weapon the Elementalist has in the picture is known as Elemental Harmony, a unique weapon for mages at Level 55 or higher.
    • This references the storyline for awakening as an Archmage, the answer to the ultimate question being "Elemental Harmony".
  • The weapon the Overmind has in her second awakening art is Werry: Limit Breaker


Playable Classes

MSlayerIcon.png
Male Slayer

FSlayerIcon.png
Female Slayer

FighterIcon.png
Female Fighter

MFighterIcon.png
Male Fighter

MGunnerIcon.png
Male Gunner

FGunnerIcon.png
Female Gunner

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

FMageIcon.png
Female Mage

MMageIcon.png
Male Mage

M.PriestIcon.png
Male Priest

F.PriestIcon.png
Female Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

ArcherIcon.png
Archer

DarkKnightIcon.png
Dark Knight

CreatorIcon.png
Creator