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Difference between revisions of "Elementalist"

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(Ability Intensification as an Overmind)
(Ability Intensification as an Overmind)
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=== Ability Intensification as an Overmind ===
 
=== Ability Intensification as an Overmind ===
 
Upon completing True Awakening 1 4/4 the following skills have decreased SP cost:
 
Upon completing True Awakening 1 4/4 the following skills have decreased SP cost:
* [[Mana Intensification]]: 45SP reduced to 30SP
+
* [[Mana Intensification]]: reduced to 30SP
* [[Elemental Potential]]
+
* [[Elemental Potential]]:  reduced to 45SP
 
* [[Sesto Elemento]]: SP reduced to 0 and auto learned like [[Astral Storm]].
 
* [[Sesto Elemento]]: SP reduced to 0 and auto learned like [[Astral Storm]].
  

Revision as of 04:45, 28 April 2020

Elementalist
Elementalist1.png
Role {{{Role}}}
Alternate Names Elemental Master
Korean: 엘레멘탈 마스터
Japanese: エレメンタルマスター (Erementaru Masutā, lit. Elemental Master)
Chinese: 元素师
Base Job Mage
Job NPC Sharan
Specialized Weapon Rod, Staff
Class Information Skill Type: Magical
Damage Type: Percent
Subclass Difficulty: Beginner
Inflict Element? Water Damage Boost.png Water Element
Fire Damage Boost.png Fire Element
Light Damage Boost.png Light Element
Shadow Damage Boost.png Shadow Element
Inflict Status Effect? Negative: Frozen (Status).png Freeze (Status), Stun (Status).png Stun (Status)
Positive: None
Awakening
Archmage
Alternate Names Archmage
Korean: 아크메이지
Japanese: アークメイジ (Ākumeiji, lit. Archmage)
Chinese: 大魔导师
Second Awakening
Overmind
Alternate Names Korean:오버마인드
Chinese: 元素聖靈
New Overmind Ani.gif
Neo: Awakening
{{{3rdAwakening}}}
Alternate Names {{{AltName4}}}
{{{Image3}}}


Fireballs of unthinkable destruction… come from such a little girl

The Elementalist is a Mage who has a kinship with nature. She is able to control and manipulate the four elements of Fire, Ice, Light and Shadow. She primarily resorts to long-range attacks, blanketing large areas with damage.


  • At level 50, the Elementalist awakens as the Archmage. At level 75, the Archmage awakens as an Overmind.
  • Her subclass cosmetic effect is a multi-colored aura.
  • Her 2nd Awakening cosmetic effect is a burst of 4 elements that swirl around her.

Becoming an Elementalist

The Mage must first reach level 15.


Awakening as an Archmage

For generations, the mysterious beings from the world of Pandemonium known as mages have been dedicated not only to the study and practice of magic, but also to discovering the answer to why magic exists in the first place. They have been driven to learn why such dangerously infinite power has been placed in such foolish and finite beings.

You may think you know the answer, but I assure you that you do not. Mages have been seeking an answer for eternity, and could probably continue for an eternity more. However, legend has it that a chosen one will arrive and she will know, an Archmage who will come to not only understand the ultimate truth, but become that truth in physical form.

Throughout the ages, many have tried to claim the title of Archmage, only to be thrust into a life of endless bloodshed and betrayals before being forgotten altogether by history. Most have ceased entirely efforts to become Archmages. However, this legend has been given new life now that young mages have been spilling into Arad from Pandemonium in the hopes of reviving their withered world. Will one of these young mages become the Archmage of legend, or will all face the gruesome fate that befell their predecessors? History waits in breathless anticipation.


The Elementalist must first reach level 50.

Alternatively, if the player skips Epic Quest Icon.png Unending Foreboding:
The Elementalist must first reach level 50.

  1. Talk to Sharan in the West Coast Mage Guild.
  2. Collect 1000 White Cube Fragment.png White Cube Fragments, 1000 Red Cube Fragment.png Red Cube Fragments, 100 Superior Hardener.png Superior Hardeners, and 100 Superior Iron.png Superior Irons.
  3. Defeat Agram the Witch in the Abandoned Mine on Master or harder mode.
  4. Collect 1 Formidable Essence.png Formidable Essence from the Abandoned Mine on Master or harder mode.
  5. Collect 60 Chaos Stone Debris.png Chaos Stone Debris and 120 Seal of Emperor Helm.png Seals of Emperor Helm.

Awakening as an Overmind

When Elementalists cast spells, they sometimes fall into a serene state of mind. Although it only lasts a few seconds, it allows them to become all knowing and understand the nature of the universe.

In this state of serenity, they can see beyond the dimensions of reality. However, the shortness of the events prevents them from putting together the wisdom they had gained.

Elementalists call this state the "Transcendence." They believe that if they can maintain this state of "Transcendence," they will become all knowing and understand the secrets of magic and the elements.

But this is not an easy task. Even the greatest Archmage "Void Ron," could only maintain a few seconds of "Transcendence." Although Elementalists believed that there is nothing impossible in this universe, maintaining "Transcendence" was a feat they considered impossible. It became widely accepted that this was a limit set by the gods to let humans know the greatness of gods. However, this belief was short lived as a skilled mage named Rayzin from Terracotta was able to maintain "Transcendence." This young mage at only 20 years old, was able to maintain "Transcendence" indefinitely.

After becoming enlightened, Rayzin referred to herself as the "Overmind" which meant transcended being. However, she hid herself before those who sought her wisdom came looking for her. So nobody really knows what she saw or learned in this state of "Transcendence."

Even at this time, many Elementalists are trying hard to become Overminds. But to this day, nobody has achieved the level of Rayzin.


The Archmage must first reach level 75.

  1. Talk to Siran in the City of Shonan.
  2. Collect 60 Seal of Empress Skardi.png Seal of Empress Skardi.
  3. Clear EX: Gold Dragon Tournament.
  4. Collect 150 Seal of Emperor Helm.png Seal of Emperor Helm.
  5. Clear EX: Silver Dragon Tournament.
  6. Clear Tainted Time Gate.

Ability Intensification as an Overmind

Upon completing True Awakening 1 4/4 the following skills have decreased SP cost:

With Scroll of Enlightenment learns the skill Clues to Awakening and can reinforce either Astral Storm or Sesto Elemento.

Learns new skills:

New Skills

Elementalist Skills

Active Skills

Passive Skills

Elementalist TP Skills

Elementalist Awakening Skills

Elementalist 2nd Awakening Skills

Elementalist Neo: Awakening Skills

Elementalist Togglable Skills


Original Class Skills

Female Mage Skills

Active Skills

Passive Skills

Female Mage TP Skills

General Skills

Active Skills

Passive Skills

General TP Skills

General Neo: Awakening Skills

General Togglable Skills


Media Content

Gallery

Artwork

Animations

Trivia

  • The weapon the Elementalist has in the picture is known as Elemental Harmony, a unique weapon for mages at Level 55 or higher.
    • This references the storyline for awakening as an Archmage, the answer to the ultimate question being "Elemental Harmony".
  • The weapon the Overmind has in her second awakening art is Werry: Limit Breaker


Playable Classes

MSlayerIcon.png
Male Slayer

FSlayerIcon.png
Female Slayer

FighterIcon.png
Female Fighter

MFighterIcon.png
Male Fighter

MGunnerIcon.png
Male Gunner

FGunnerIcon.png
Female Gunner

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

FMageIcon.png
Female Mage

MMageIcon.png
Male Mage

M.PriestIcon.png
Male Priest

F.PriestIcon.png
Female Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

ArcherIcon.png
Archer

DarkKnightIcon.png
Dark Knight

CreatorIcon.png
Creator