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Difference between revisions of "Female Mage"
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The [[Mage]] must first reach level 18. | The [[Mage]] must first reach level 18. | ||
− | #Clear [[ | + | #Clear [[Clear Golem Tower]] with a combo of 8 hits or more. |
− | #Clear | + | #Clear Tower of Illusion |
− | #Clear | + | #Clear Give 30 clear cube fragments and 10 of each colored cube fragments |
==Class Comparison== | ==Class Comparison== |
Revision as of 03:02, 17 July 2012
Mage | |
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Job NPC | Sharan |
Specialized Weapon | Pole, Rod, Spear, Staff, Broom (Witch Only) |
Alternate Names | Mage Korean: 마법사 Japanese: メイジ Chinese: 魔法师 |
“ | Tiny elements that make up this universe, come to my hands and find your new purpose in life! | ” |
The Mage comes to Arad from the dying magical world of Pandemonium, hoping to find a way to revive her land. However, she finds that in order to do that, she must first save Arad itself. With the appearance of a petite young girl, the Mage is the smallest class in terms of physical stature. But she wields considerable magical power, casting spells that attack, confound and destroy the enemy.
Contents
Details
- Close combat related stats--HP, Strength, Moving Speed, etc--are the lowest out of all characters.
- Due to low physical defense and low stats, careless play will often result in instant death.
- However, possesses skills to successfully escape or maneuver in close-ranged combat.
- Certain attacks can be evaded easier than the other characters due to having a small hit box from being short.
- Normal melee combo goes up to 3. The combo itself changes if the user decides to become a Battle Mage.
- Magic related stats, however, is significantly superior to all other characters.
- Various magical AoE skills can be mastered.
- Heavily relies on use of skills in battle. It is recommended that you either carry a decent number of MP potions, equip gears with MP regeneration, or level up Ancient Library.
- Mage Selection Guide compares the different Mage Subclasses and offers advice for choosing between them.
Second Class Advancement
Becoming the Elementalist
The Mage must first reach level 18.
- Go to the Thunderland dungeon and kill Kinoll for a Whisper of Light.
- Go to Mirkwood Frost and kill Ice-Locking Keraha for a Hands of Ice.
- Go to Blazing Grakqarak and kill Flaming Binoche for a Heart of Fire.
- Go to Shadow Thunderland and kill Ghoulguish for a Vigor of Darkness.
Becoming the Summoner
The Mage must first reach level 18.
- Bring 60 blue cube fragments to Grubeck.
- Save Sigun the goblin from Shadow Thunderland.
- Clear Shadow Thunderland on master road or higher.
Becoming the Witch
The Mage must first reach level 18.
- Kill bosses for each quest drop item from Blazing Grakqarak and Mirkwood Frost to get a toy for Jack O' Lantern and JackFrost.
- Kill bosses for each quest drop item from Thunderland and Shadow Thunderland to get toys for Florae and Pluto.
- Clear Dragonoid Nest on expert road or higher.
Becoming the Battle Mage
The Mage must first reach level 18.
- Clear Clear Golem Tower with a combo of 8 hits or more.
- Clear Tower of Illusion
- Clear Give 30 clear cube fragments and 10 of each colored cube fragments
Class Comparison
For help deciding on your character, the Class Comparison tables have side-by-side class and subclass comparisons.
Skills
Playable Classes | |||||||||
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Weapons | ||||||||
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Armor, Accessories, Special Equipment, and Equipment Fusion | ||||
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