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Difference between revisions of "Male Gunner"
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Revision as of 20:16, 19 August 2009
The Gunner is a mysterious being from another plane where they have mastered technology to compensate for their world’s absence of magic. Tall, lithe and sneaky but physically weak, he attacks at a distance with a brutal arsenal of weapons. The Gunner has even been able to channel the magic of Arad to enchant bullets with elemental powers, which unleash gruesome damage on creatures vulnerable to particular elements.
Contents
Second Class Advancement
Becoming the Ranger
The Gunner must first reach level 18.
- Clear Graquarak with less than 16 hits.
- Clear Burning Graquarak with 70 style points or more.
- Clear Shadow Thunderland with A rank or higher.
Becoming the Launcher
The Gunner must first reach level 18.
Becoming the Mechanic
The Gunner must first reach level 18.
Becoming the Spitfire
The Gunner must first reach level 18.
Skills
Playable Classes | |||||||||
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Weapons | ||||||||
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Armor, Accessories, Special Equipment, and Equipment Fusion | ||||
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