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Difference between revisions of "Mechanic"

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Revision as of 14:23, 22 June 2011

Mechanic
M gunner mech.png
Base Job Gunner
Job NPC Kiri the Lady
Specialized Weapon Auto Gun
Specialized Armor Cloth Armor
Class Information {{{Class Info}}}
Alternate Names Mechanic
Korean: 메카닉
Japanese: メカニック
Chinese: 机械师
Awakening
Machinist
Alternate Names Maister
Korean: 마이스터
Japanese: マイスター
Chinese: 机械战神
Meet my little friends... they're a blast!

The Mechanic, a tinkerer by nature, is a Gunner adept at designing and building armies of robots programmed to rain down destruction on dungeon-dwelling monsters. At level 48, the Mechanic awakens as the Machinist.

His subclass cosmetic feature is a small flying robot around him.


Becoming a Mechanic

The Gunner must first reach level 18.

  1. Prepare 60 white cube fragments.
  2. Kill boss for quest drop item from Blazing Grakqarak.

Awakening as a Machinist

During the days when Bakal ruled Empyrean, a group of Mechanics formed a secret squad dedicated to the downfall of the evil apostle. They were known collectively as the Seven Great Machinists of Empyrean, and collaborated on the creation of a machine capable of defeating Bakal. This secret project was codenamed Gaebolg.

Just as Gaebolg was to be activated, the Machinist Teneve betrayed his fellow Mechanics by sabotaging the project and allowing Bakal’s army to strike. Those who weren’t massacred took flight, most never to be seen again. Curio, a genius technician who survived the initial attack, used a dimensional shifting device to send the Gaebolg machine to another dimension, hoping to keep it away from Bakal and other ill-intentioned beings. Bakal eventually hunted down and killed Curio, but not before the wily machinist was able to stash the blueprints for the dimensional shifter in a hiding place.

“These blueprints means the salvation of Empyrean. He who is able to re-create this device will be able to fulfill that for which the Seven Great Machinists sacrificed their lives. One day, these plans will come into the hands of one who is ready. It is then that a new Machinist will be born.” – Curio


The Mechanic must first reach level 48.

  1. Bring 500 Victory Points to Kiri.
  2. Defeat King Borodin 5 times at King's Relic.
  3. Use the Blueprint Given by Kiri to create the Dimensional Warp Device (Blueprint items: 10 White Cubes, 10 Red Cubes, 100 Superior Irons, 100 Superior Paving Stones, and 50 Terranite.
  4. Visit Loton.
  5. Bring Loton a Hyper Mecha Tau Heart from Vilmark - Area 50.
  6. Talk to Kiri.

New Skills

Machine

Icon Name
File:Countdown.gif Ez-8 Time Bomb
File:Robotics.gif Robotics
File:SecretLandRunner.gif Secret Land Runner
File:RobotDetonation.gif Robot Detonation
File:Camouflage.gif Camouflage
File:Viper.gif EX-S Viper
File:AirCombatMechTempester.gif Air Combat Mech Tempester
File:MechDrop.gif Mech Drop
File:Corona.gif G-1 Corona
File:RollingThunderTransformation.gif G-2 Rolling Thunder Transformation
File:RaptorTransformation.gif G-3 Raptor Transformation
File:SparrowFactory.gif Sparrow Factory

EX Skills

Icon Name
Robot Detonation Upgrade.png Robot Detonation Upgrade
File:Ez-8up.png EZ-8 Time Bomb Upgrade
G-1 Corona Upgrade.png G-1 Corona Upgrade
Sparrow Factory Upgrade.png Sparrow Factory Upgrade
File:Ez-10up.png EZ-10 Time Bomb
File:Exszero.png EX-S Viper Zero

Albert Quest Skills

Icon Name
File:RapidFire.gif Fastest Gun
(Ranger)
Freezing Bullet.png Freezing Bullet
(Spitfire)
Steyr AMR.png Steyr AMR
(Launcher)

Awakening Skills

Icon Name
File:FinalWill.png Final Will
Gaebolg Punch.png Gaebolg Punch

General Skills

Icon Name
File:Mechanic'sClothArmorMastery.png Mechanic's Cloth Armor Mastery

Original Class Skills

MGunner/Skills

Strategies

For build suggestions and combos, refer to the Strategies page.