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Difference between revisions of "Female Launcher"
Ultratech87 (talk | contribs) m |
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*[[Gatling Gun]] has a higher shot density | *[[Gatling Gun]] has a higher shot density | ||
*[[Steyr AMR]] has 3 consecutive explosions instead of 1 delayed explosion. | *[[Steyr AMR]] has 3 consecutive explosions instead of 1 delayed explosion. | ||
− | *[[FM-92 MK2 Lancer]] fires 5 smaller missiles in a larger range with less launching power. | + | *[[FM-92 MK2 Lancer]] fires 8(5 in the arena) smaller missiles in a larger range with less launching power. |
== New Skills == | == New Skills == |
Revision as of 23:16, 17 December 2010
Female Launcher | |
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Base Job | Gunner |
Job NPC | Kiri the Lady |
Specialized Weapon | Hand Cannon |
Specialized Armor | Heavy Armor |
Class Information | {{{Class Info}}} |
Alternate Names | Female Launcher Korean: Japanese: Chinese: |
Awakening Demolitionist | |
Alternate Names | Heavy Barrel Korean:헤비배럴 Japanese:ヘビーバレル Chinese: |
The Launcher is a Gunner who specializes in heavy weaponry and has a love of blowing things up. She carries an armory full of the kind of firepower that deals massive area damage, wiping out entire flanks of advancing enemies at a time. At level 48, the Launcher awakens as the Heavy Barrel.
Her subclass cosmetic feature is a large gun on her back.
Contents
Becoming the Launcher
The Gunner must first reach level 18.
- Clear Grakqarak on expert road or higher.
- Clear Blazing Grakqarak on expert road or higher.
- Clear Shadow Thunderland on expert road or higher.
Gender Differences
- All sub-weapons are held "lower" than the Male counter part changing the effective Y-axis range of weapons
- Flame Blast can hit grounded targets (such as plants) but cannot hit air targets (such as Blimps)
- Gatling Gun has a higher shot density
- Steyr AMR has 3 consecutive explosions instead of 1 delayed explosion.
- FM-92 MK2 Lancer fires 8(5 in the arena) smaller missiles in a larger range with less launching power.
New Skills
Original Skills
Playable Classes | |||||||||
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Weapons | ||||||||
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Armor, Accessories, Special Equipment, and Equipment Fusion | ||||
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