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==Item Types==
 
==Item Types==
===[[Gold]]===
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===Equipment===
 
===Equipment===
Equipment refers to wearable items; there are a total of 10 possible equip slots on a character (does not include [[Avatar]] equip slots).  Many weapons are class-specific, and certain classes get bonuses from specific armors; see [[Weapons]] and [[Armor]] for more information.
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{|class="wikitable" style="background:#ffffff; text-align: left", width="85%"
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|-style="background-color: #ffffff;" align="center"
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!<font size="+1">[[Weapons]]</font>
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| Makes up 1 equipment slot || Each class has specialized weapons with varying attack speeds. Your subclass usually determines the type of weapon to use.
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|-style="background-color: #ffffff;" align="center"
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!<font size="+1">[[Armor]]</font>
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| Makes up 5 equipment slots || Has five sub-types: [[Cloth Armor]], [[Leather Armor]], [[Light Armor]], [[Heavy Armor]], [[Plate Armor]] <br> All five Armor textures were removed following the Verge of Recollection patch.
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|-style="background-color: #ffffff;" align="center"
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!<font size="+1">[[Accessories]]</font>
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| Makes up 3 equipment slots || Usually adds Magic Defense; makes up three slots, the [[Bracelet]], [[Necklace]], and [[Ring]] slots.
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|-style="background-color: #ffffff;" align="center"
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!<font size="+1">[[Titles]]</font>
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| Makes up 1 equipment slot || Titles are considered equipment in DFO, and they take up an inventory slot. You may store extra titles in the [[Title Book]].
 +
|-style="background-color: #ffffff;" align="center"
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!<font size="+1">[[Special Equipment]]</font>
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| Makes up 3 equipment slots || [[Sub Equipment]], [[Magic Stones]], and [[Earrings]] boost special stats; must be unlocked with [[Epic Quests|System Quests]].
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|-style="background-color: #ffffff;" align="center"
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!<font size="+1">[[Equipment Fusion]]</font>
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| Makes up 12 equipment slots || Can merge with existing gear that offers fusion options; Found in [[Legion Dungeon|Legion]] and [[Raids|Raid]] Dungeons.
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|}
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 +
Equipment refers to wearable items; there are a total of 11 possible equip slots on a character (does not include [[Avatar]] equip slots).  Many weapons are class-specific, and certain classes get bonuses from specific armors; see [[Weapons]] and [[Armor]] for more information.
 +
 
 +
The Equipment Dictionary, A list of all the equipment found in the game, can be found by clicking the "Service Menu" button on the bottom of your screen and going to "Gear Info".
  
 
Basic common equipments can be found in [[NPCs#Merchants|shops]], however there is such a substantial damage output difference between common weapon's stats and [[rare]] weapon's stats that these rarer items are highly recommended.  The better equipment can only be obtained through drops or other players selling these drops.  See [[Dungeon Drop Guide]] for drop information.
 
Basic common equipments can be found in [[NPCs#Merchants|shops]], however there is such a substantial damage output difference between common weapon's stats and [[rare]] weapon's stats that these rarer items are highly recommended.  The better equipment can only be obtained through drops or other players selling these drops.  See [[Dungeon Drop Guide]] for drop information.
  
[[Weapons]], [[Armor]], and [[Accessories]] all can range from various grade qualities: from Inferior, Weak, Ordinary, Exceptional, and Superior. Grade quality affects certain stat ranges for these equipment. For Weapons, it will only affect the weapons highest attack attribute. IE: A slayers great swords highest attack attribute is Physical Attack, so depending on its grade its physical attack strength will vary with inferior yielding the lowest results and superior yielding the highest.  
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===Item Grade===
Extra attributes such as [[Elemental Resistances]], [[Status Tolerances]], Stat increases like [[Str]], [[Vit]], [[HP]] and [[MP]] are all not affected by the grade quality of the item in question.
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[[Weapons]], [[Armor]], and [[Accessories]] all can range from various grade qualities:
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*'''<span style="color:#C4A484">Inferior</span>'''
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*'''<span style="color:#C4A484">Weak</span>'''
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*'''<span style="color:#68D5ED">Ordinary</span>'''
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*'''<span style="color:Goldenrod">Exceptional</span>'''
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*'''<span style="color:Goldenrod">Superior</span>'''
 +
Grade quality affects certain stat ranges for these equipment. A weapons grade quality is dependent on its Attack values, Armor is affected by it's Physical defense values, and Accessories are dependent on it's Magic defense values.
 +
Extra attributes such as [[Elemental Resistances]], [[Status Tolerances]], Stat increases like [[STR]], [[Vitality|VIT]], [[HP]] and [[MP]] are all not affected by the grade quality of the item in question and the stats are always randomly generated. For example, a Weak item can have more STR than an Exceptional item.
 
Grade quality affects the Physical Defense of [[Armor]]s and the Magic Defense of [[Accessories]].
 
Grade quality affects the Physical Defense of [[Armor]]s and the Magic Defense of [[Accessories]].
 
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Grade can be reset to a random value using {{Item|Kaleido Box}}es.
{|class="wikitable" style="background:#ffffff; text-align: left", width="85%"
 
|-
 
|[[Weapons]] || Makes up 1 equip slot || Each class has specialized weapons with varying attack speeds
 
|-
 
|[[Armor]] || Makes up 5 equip slots || Has five sub-types: [[Cloth Armor]], [[Leather Armor]], [[Light Armor]], [[Heavy Armor]], [[Plate Armor]]
 
|-
 
|[[Accessories]] || Makes up 3 equip slots || Usually adds Magic Defense; makes up three slots, the Bracelet, Necklace, and Ring slots.
 
|-
 
|[[Titles]] || Makes up 1 equip slot || Titles are considered an equip in DFO, they take up an inventory slot
 
|}
 
  
 
===Consumables===
 
===Consumables===
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|-
 
|-
 
|[[Temporary Stat Boost]] || Items that enhance any of your vital stats for a short time.
 
|[[Temporary Stat Boost]] || Items that enhance any of your vital stats for a short time.
|-
 
|[[Permanent Stat Boost]] || Items that increase specific stats permanently (often these are gems).
 
 
|-
 
|-
 
|[[Abnormal State Recovery]] || Items the remove enemy-induced states such as poison and bleeding
 
|[[Abnormal State Recovery]] || Items the remove enemy-induced states such as poison and bleeding
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|-  
 
|-  
 
|[[Pots]] || Items that you can break to gain different kinds of gear items.
 
|[[Pots]] || Items that you can break to gain different kinds of gear items.
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|-
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|[[Summon Items]] || Consumable items that summon monsters to aid you in battle.
 
|-
 
|-
 
|[[Recipes]] ||Rare pieces of cloth on which are etched the ingredients for a very special item.
 
|[[Recipes]] ||Rare pieces of cloth on which are etched the ingredients for a very special item.
 
|}
 
|}
  
===Materials===
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===[[Material]]===
 
Numerous items fall into this category, so this section of the inventory tends to fill up rather quickly. Examine quest requirements beforehand and regularly sort out the inventory.
 
Numerous items fall into this category, so this section of the inventory tends to fill up rather quickly. Examine quest requirements beforehand and regularly sort out the inventory.
  
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|[[Cube Fragments]] || Many spells and quests are related to Cube Fragments
 
|[[Cube Fragments]] || Many spells and quests are related to Cube Fragments
 
|-
 
|-
|[[Items#Enhancing|Enhancing]] || Ryan Cokes are used for Enhancing equips
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|[[Items#Enhancing|Enhancing]] || Clear Cube Fragments are used for Enhancing equips
 
|}
 
|}
  
 
===[[Avatars]]===
 
===[[Avatars]]===
Avatars can be bought with NX via [[Item Shop]] or earned through events. They are used to customize your characters look and add useful stats upon that.
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Avatars can be bought with CERA via [[Item Shop]] or earned through events. They are used to customize your characters look and add useful stats upon that.
  
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===[[Creatures]]===
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A Creature is a useful pet that boosts up your character’s stats, casts useful skills in battle, and loyally follows you at all times.
  
 
==Item Rarity==
 
==Item Rarity==
[[Image:Item_rank.jpg|right|thumb|220px|Item ranks are denoted by color.]]
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*''For more information, go to [[Item Rarity]]''
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[[Image:Item_rank.png|right|thumb|220px|Item ranks are denoted by color.]]
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All items in-game are organized by rarity, which is easily identifiable by their name's and icon border's color. As an item's rarity increases, so does its value and exclusivity.
  
 
{|class="wikitable" style="background:#ffffff; text-align: left"
 
{|class="wikitable" style="background:#ffffff; text-align: left"
 
|-
 
|-
|'''Grey Items''' || Grey items are weakened versions of another item. It's recommended to just sell it to an NPC if won't help you.
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| '''<font color="lightgrey">Common</font>'''
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| '''Common''' equipment are basic equipment that are easily acquired in dungeons and NPC shops. They can be [[disassemble]]d for {{Item|Clear Cube Fragment}}s and {{Item|(Old) Common Soul}}s or simply sold to NPCs for a decent sum of {{Item|Gold}}.
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 +
In Season 9 - Act.01: Sunken Depths, The New Wave, Common equipment are no longer obtainable.
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|-
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| '''<font color="#68D5ED">Uncommon</font>'''
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|'''Uncommon''' equipment are marginally stronger and rarer than Common equipment. They can be disassembled for {{Item|(Old) Uncommon Soul}}s and colored [[Cube Fragment]]s.
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 +
In Season 9, Act. 01: Sunken Depths, Uncommon equipment are no longer obtainable.
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|-
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| rowspan="3" | '''<font color="#B36BFF">Rare</font>'''
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| '''Rare''' equipment are typically found only in dungeons or as rewards from quests. They can be disassembled for either {{Item|(Old) Rare Soul|Old Rare}} or {{Item|Rare Soul|New Rare Souls}} and a variety of materials utilized by Professions.
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 +
In Season 9, Act. 01: Sunken Depths, players can receive Level 115 Rare Equipment that is eligble for [[Equipment Tuning/Promotion]], alongside a Set Points System.
 +
|-
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| '''Magic Sealed''' equipment make up the majority of Rare equipment, meaning that they can be traded until their seal is broken, which will generate random additional stats and become untradable. [[Seria]] can re-roll bonus stats on item through Conversion.
 +
 
 +
See the [[Magic Sealed Equipment]] page for more information.
 +
|-
 +
| '''Legacy''' equipment were special Rare equipment that offered bonus stats when equipped as a set, depending on the level of the equipment itself. They are currently unobtainable.
 
|-
 
|-
|'''White Items''' || White items are Common (items that can be found all over Arad). As common equipment is seldom sought after by players, don't be afraid to sell it to an NPC.
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| rowspan="3" | '''<font color="#FF00FF">Unique</font>'''
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|'''Unique''' equipment are much rarer than Rare equipment and offer vastly powerful bonus stats, such as additional skill levels, bonus sub stats like +% Bonus Damage, or on-hit effects, to name a few. In addition to being found as generic dungeon loot, Seria can also randomly compound a Unique item using another Unique equipment, {{Item|High Grade Elemental Crystal}}s, and {{Item|(Old) Unique Soul}}s. Typically Unique equipment are found sealed, meaning they can be traded until equipped. They can be disassembled for {{Item|(Old) Unique Soul|Old Unique}} or {{Item|Unique Soul|New Unique Soul}}s, {{Item|High Grade Elemental Crystal}}s, and rarely {{Item|Gold Cube Fragment}}s.
 
|-
 
|-
|'''Light Blue Items''' || Uncommon equipment of level requirements lower than 40 can be purchased from shops. They usually tend to be inexpensive.
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| '''Halidom''' equipment are similar to Legacy equipment in that they provide bonus effects when equipped as a set, typically additional skill levels and a large number of additional stats. Just like regular Unique equipment, Seria is able to Compound Halidom equipment and can be found randomly in dungeons. Halidom equipment can be obtained from random drops or by using Halidom Converters purchased from [[Karakas]] using {{Item|Carnelian}}s.
 
|-
 
|-
|'''[[Purple Items]]''' || Rare items tend to be more pricey. They also come with seals that can be removed to personalize the item to that player. Once the seal is removed, the item can no longer be traded between players.
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| '''Boss Uniques''' are special Unique drops that dropped from specific bosses and were untradable rather than sealed. Alternatively, they could be bought using designated Meteors which also dropped from dungeons. For instance, {{Item|Black Meteor}}s could be found in Ghent dungeons and could be turned in to [[Zeldine]] for Boss Uniques for that area.
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 +
As of Season 4, Act 01: Origin, Boss Uniques and the meteors used to buy them are no longer obtainable.
 
|-
 
|-
|'''[[Pink Items]]''' || Unique items are similar to rare items, but they are harder to obtain.
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| rowspan="4" | '''<font color="#FF6666">Chronicle</font>'''
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| '''Chronicle''' equipment are special equipment that could only be found in [[Otherverse]] dungeons or purchased from [[Bowmaster Ludmilla]] and [[Natalia Sue]] at [[Saint Horn]] for {{Item|Interdimensional Fragment}}s. They are similar to Halidom equipment in that they provide bonus effects when equipped, but to a much larger degree -- sometimes they may completely change how a class plays. They are also special in that they are locked to subclasses and are always dropped as untradable.
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 +
Chronicle equipment do not have their own Soul type, and instead give {{Item|Nihilistic Demon Stone}}s and {{Item|Nihilistic Demon Stone Fragment}}s upon disassembly.
 +
 
 +
As of Season 6, Act 01: Ascension, Chronicle equipment can no longer be obtained.
 
|-
 
|-
|'''[[Green Items]]''' || Legacy or set items are similar to Rare items but usually comes with better stat boosts. These consist of 'family items' that, once worn at the same time, provide special effects. These effects range from stat buffs to skill level-ups.
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| '''Tainted Equipment''' (also known as '''Cracked Equipment''') are the most common form of Chronicle equipment. They do not belong to any particular set, however they can get bonus effects through the use of {{Item|Red Dimensional Aura}}, {{Item|Blue Dimensional Aura}}, and {{Item|Green Dimensional Aura}}. These effects are typically augments to skills, ranging from bonus damage or stronger buff effects, making them ideal for Buff Enhancement equipment. Each piece of '''Tainted Equipment''' can be imbued with two Dimensional Auras, but the second imbuement has a 90% chance of destroying the item. This fate can be avoided by using {{Item|Completed Red Dimensional Aura}}, {{Item|Completed Blue Dimensional Aura}}, or {{Item|Completed Green Dimensional Aura}} for the second imbuement, as the Completed Dimensional Auras have no chance of destroying the item.
 
|-
 
|-
|'''[[Orange Items]]''' || Epic items are dropped only by Hell demon at a low chance in Hell mode dungeons. They cannot be traded between players. ( Not implemented in NA version )
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| '''Tier 2''' and '''Tier 3''' Chronicle equipment are pieces of equipment that belong to a set, which grant additional effects at 3, 6, and 9 pieces. Each set has an equipment for every slot except Earrings and Title, for up to 12 possible equipment per set. These additional effects can potentially augment game-play to an extreme degree, so are therefore good options for gear progression early on.
 +
 
 +
Each Tier has 3 to 4 sets for each subclass. In addition, unlike the name suggests, Tier 3 items are not strictly stronger than Tier 2 sets, and Tier 2 sets are not strictly inferior to Tier 3 sets.
 +
 
 +
As of Season 6, Act 01: Ascension, they can no longer be obtained.
 +
|-
 +
| '''Tier 1''' Chronicle equipment are the weakest type of Chronicle equipment and served to provide the minimum stats needed to enter Otherverse dungeons. These were purchased from [[Sharan]] with {{Item|Chaos Stone}}s, and as of Season 4, Act 01: Origin, they can no longer be obtained.
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|-
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| rowspan="7" |'''<font color="#ff7800">Legendary</font>'''
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|  '''Legendary''' equipment are powerful equipment that often provide very potent effects. In most cases, Legendary equipment can be randomly found as drops from Level 110 ~ 115 endgame content, such as [[Asrahan Library]] or [[Disciple of Doom]]. Lower leveled Legendaries can be crafted through recipes bought in Gabriel's Secret Shop. When disassembled, they yield a small amount of {{Item|(Old) Legendary Soul}}s, while later equipment in Level 115 content yields {{Item|Legendary Soul|New Legendary Soul}}s.
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 +
While low level Legendaries do exist, they most typically found at Level 85 and beyond. Originally, Legendaries were a key to progressing into Raid, as the bonus stats they provide are often the bare minimums needed to succeed in [[Anton Raid]]. Seria can also Compound most Legendary Items higher than level 85, and require the same items as Unique items, albeit with Legendary-grade equipment instead of Unique.
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|-
 +
| '''Quest Legendaries''' are most accessible Legendary equipment and can be bought from [[Luther]] at Saint Horn with {{Item|Ancient Memory Fragment}}s found in the [[Interdimensional Rift]] dungeons at levels 2 and 3. There are 7 equipment sets that each grant bonus effects at 3, 5, and 6 pieces. These are typically a place start before gearing up for Raid, as the effects they provide can noticeably boost damage output. They are all acquired as untradable.
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 +
The 7 equipment sets are:
 +
* [[Ancient Kingdom Knight Set]] (aka. Great Glory Set)
 +
* [[Buried Screaming Soul Set]] (aka. Buried Scream Set)
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* [[Cursed Sea God's Fury Set]] (aka. Sea God's Cursed Set)
 +
* [[Gracia Family's Symbol Set]] (aka. Gracia Family Heirloom Set)
 +
* [[Heartrending Grief Set]]
 +
* [[Source of Disease Set]]
 +
* [[Wild Romanticist Set]] (aka. Dusky West Set)
 +
 
 +
As of Season 6, Act 01: Ascension, Quest Legendaries can no longer be obtained due to Otherverse's removal.
 +
|-
 +
|''' Requiem Weapons''' are powerful weapons that can be purchased with {{Item|Appeasing Stone}}s through [[Luther]] at Saint Horn, which are obtained through random encounters with [[Ephelius]] in the [[Interdimensional Rift]]. These can be further augmented into '''Liberation Weapons''', which provided even stronger effects. These are typically sought after for their +% Bonus Damage, which can be very helpful for players with weaker gear.
 +
 
 +
Requiem weapons are initially untradeable, however upon upgrading into a Liberation weapon, they may become tradeable if the recipe is obtained from {{Item|Tradeable Liberation Recipe Box}} instead of {{Item|Untradeable Liberation Recipe Box}}.
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|-
 +
| Similar to Requiem and Liberation weapons, '''Reconstruction Weapons''' are powerful weapons that can be acquired at Level 90. They come with very high base critical hit rates and a bonus skill level for all skills. They initially start at Unique rarity which are bought from the [[Red Witch]] at [[Central Park]] with {{Item|Purification Stone}}s, then are upgraded into Terra: Reconstruction weapons using recipes.
 +
 
 +
Unlike Liberation weapons, Reconstruction weapons are untradeable at both stages.
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|-
 +
| '''Echon Legendaries''' are specialized Legendary equipment that can be found in [[Echon]]. They function somewhat similarly to Tainted Chronicle equipment in that they can be customized to an extent via the [[Snowflake Joshua]] and [[Valor Equipment Option Modifier]] NPCs in [[Pandemonium Junction]]. They are all level 90, untradable, and do not yield {{Item|(Old) Legendary Soul}}s when disassembled, instead yielding {{Item|Endless Eternity|Endless Eternities}}, {{Item|Gold Cube Fragment}}s, and "crest stones" needed to customize Echon sets.
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|-
 +
|In Season 7, Act 01. The Next Journey, Level 105 Legendary Equipment known as '''Sacrosanct Area''', functions differently unlike previous Legendary equipment. Like Level 105 Custom Epic Equipment, Legendary Equipment also has four growth options which are randomized each time; some valuable growth options are exclusive to Legendary equipment, which makes this tier on par and sometimes superior to Fixed Option or even Custom Option Epics.
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 +
Equipment of this type are incredibly rare to obtain, only found in higher difficulty Advanced, Legion content or Raids.
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 +
As of Season 9, Act 01: Sunken Depths, although Sacrosanct Area Equipment are no longer obtainable, players with existing pieces can receive a Level 115 upgrade.
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 +
|-
 +
|In Season 8, Act 05. The Hunt Begins, Level 110 Legendary Fusion Stones known as '''Eternal Fragments''' would be introduced in the form of Special Equipment (Sub Equipment, Earrings and Magic Stone), and are obtained through Seon Legion, Raid and Special Dungeon endgame content such as; [[Asrahan Archives]], [[Asrahan Library]], [[Asrahan: Curtains of Mu]], [[Mu, God of Mist Raid]] and [[Forest of Awakening]].
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 +
What makes these stand out from their Epic counterparts is that each individual piece provides three identical, albeit - randomized options ranging from; (Buff Power, Elemental Resistance, Elemental Damage (all or single), Skill Range, Overall Damage, Attack increase, All speed etc.) which can potentially outperform Epic Fusion Stones. Eternal Fragments can also have their options reinforced through [[Fusion Stone Imprinting]] by using {{Item|Forgotten Light}}s. They can be sealed and traded from the usage of either {{Item|Golden Candle}}s or {{Item|Starlight Memory}}.
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 +
|-
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| rowspan="6" | '''<font color="#FFB400">Epic</font>'''
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| '''Epic''' equipment are arguably the best and rarest equipment in the game, and are gated by either end-game dungeons or as extremely rare drops from [[Hell Party]]-related content such as [[Disciple of Doom]], [[Advanced Dungeons]], [[Special Dungeons]] or [[Raids]]. Older Epics that are featured in the [[Epic Dictionary]] can be crafted, Pots purchased from [[Simona]], or formerly the Epic Crafting Machine, but while these methods are consistent, they are incredibly expensive and/or time-consuming to pursue. When disassembled, they yield a single {{Item|(Old) Epic Soul|Old Epic}} or {{Item|Epic Soul|New Epic Soul}}.
 +
 
 +
In most cases, Epic equipment belong to a set. Levels 90 through 115 sets provide bonus effects around either 2, 3, 5 or perhaps all 12 pieces, while lower level epics (60~85) provide bonuses either only at 5 pieces or 3 pieces, if it is an accessory/special equipment set.
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 +
|-
 +
| '''Fixed Option''' Equipment was introduced in Season 7, Act .01: The Next Journey, and was previously obtained through clearing Level 105 ~ 110 Normal Dungeons, [[Advanced Dungeons]], [[Legion Dungeons]], [[Raids]] or [[Weekly Special Dungeons]]. They offered a wide amount of versatility and combinations in terms of creating builds, depending on the individual pieces used for them, allowing harmonizing results. Originally, they could have their potential increased through the previously added [[Equipment Option Growth]] system which has since been removed following the Forest of Awakening update.
 +
 
 +
In Season 8, Act.01: Seon, Fixed Option Epics were eligible to receive a Level 110 Upgrade that boosted their stats, and would later become their own individual sets the in [[Verge of Recollection]] update.
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 +
As of Season 9, Act.01: Sunken Depths, Fixed Option Epics are no longer obtainable.
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 +
|-
 +
| '''Custom Epic''' Equipment were also introduced within the same update, which can be obtained through running Level 105 ~ 110 content either being; [[Advanced Dungeons]], [[Legion Dungeons]], [[Raids]] or even [[Weekly Special Dungeons]] that drops them as rewards.
 +
 
 +
These come in five different sets (Blue Beryl, Ent Spirit, Forest Witch, Deep Diver and Blue Pirate) that wields four randomized option, including exclusive unique '''[Inherent]''' lines through individual pieces by re-rolling them with either {{Item|Warped Dimension Cube}}s, {{Item|Clear Mist Cube (1 Lock)}}, {{Item|Clear Mist Cube (2 Lock)}}, or {{Item|Harmonious Mist Cube}}s which allows more versatility for your character's equipment to enhance their strength even further. Added within the Seon update, several Custom Epics would receive even more unique options that'll only correspond towards specific equipment build combinations. (I.E. Bleed Build's {{Item|Black Flower Binding Bracelet}}).
 +
 
 +
Through [[Equipment Option Transfer]]'s tab, Custom Epics can only have one line transferred by either sacrificing another piece, or using the [[Custom Option Book]] feature, which now lets you register an stored option line onto an existing custom equipment piece from ones that were disassembled. Certain unique or Fixed build-specific custom lines, can't be transferred onto individual pieces that are unable to use those options.
 +
 
 +
|-
 +
| '''Mist Gear''' are essentially ''Sealed'' Custom Epic equipment that were introduced in Season 8, Act 01. Seon. The only difference between them and normal Customs is that; it allows players to pick out a wide varity of four selectable option lines to their own choosing upon its acquisition. When disassembled, they yield one {{Item|Mist Gear Part}}.
 +
 
 +
This equipment can only be found in Seon's higher difficulty endgame Advanced, Legion or Raid content, including Special Dungeons. In Season 8, Act 05. The Hunt Begins, Mist Gear could be obtained through a {{Item|Mist Halo}}, albeit randomized upon opening it.
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 +
In the Forest of Awakening update, {{Item|Radiant Mist Halo}} was introduced that can be obtained through either [[Asrahan: Mu, God of Mist Raid]], or purchasing one per week at [[Elieve of Platinum Luck]]'s shop that lets players pick out an individual Mist Gear piece of their own choosing.
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 +
A '''Refined Mist Gear''' piece can be gathered by collecting 1,000 {{Item|Dim Floating Stone}}s from a side quest, and through clearing specific Raid, Legion and Special Dungeon end-game content that rewards the needed material, the character is able to recieve a {{Item|Grace of the Clear Sea}} that shares similar functions to the Level 100 Ditto Epic {{Item|Purged Soul Box}} via [[The Oculus: The Sanctum of Resurrection|The Oculus]]. By interacting with [[Inventor "Sweetie" Tehiti]] in Clearmist, she can convert it into any Custom Epic equipment piece, and selecting it's options at no cost. If choosing to convert into another piece or change around option lines, this can be done with the necessary resources at anytime.
 +
 
 +
As of Season 9, Act 01: Sunken Depths, Custom Epics and its contents are no longer obtainable.
 +
 
 +
|-
 +
| '''Memory/Records/Traces''' are various sets of Epic Equipment that was introduced within the Season 8, Act 05. The Hunt Begins update which can be found in Level 105 ~ 110 dungeon content, replacing Fixed and Custom Option Equipment.
 +
 
 +
These were implemented to advance players who were unable to, or weren't fond of farming Custom Epics. It performs to similar levels of optimized Custom Epics, allowing them access towards endgame content without the earlier hurdles. It functions as a traditional set, unlike standard Level 110 equipment which each exist as standalone equipment. When disassembled, they yield {{Item|Fragment of Erased Traces}} that can be used to purchase other Set pieces or Pots at [[Elieve of Platinum Luck]]'s shop in [[Clearmist]].
 +
 
 +
Like with Mist Gear, Records/Traces could also be obtained through {{Item|Mist Halo}}/{{Item|Radiant Mist Halo}}, and similar to Level 105 Fixed Option Equipment, they can also receive a Level 110 upgrade by using {{Item|Dim Floating Stone}}s through the Mystical Grimoire, and [[Inventor "Sweetie" Tehiti]] is able to give an individual Records/Traces set piece of choice by acquiring {{Item|Grace of the Clear Sea}} through a side quest.
 +
 
 +
|-
 +
|'''Fusion Stones''' are a set of equipment that's introduced within the Season 8, Act 05. The Hunt Begins update, found in Level 105 ~ 110 [[Legion Dungeon|Legion Dungeons]] such as [[Ispins]], [[Hall of Dimensions]] and [[Dusky Island]], including [[Raids]] via [[Bakal Raid]]/[[Total War]] and [[Asrahan: Mu, God of Mist Raid|Mu Raid]]/[[Asrahan: Curtains of Mu]]. For more info, visit ''[[Equipment Fusion]]''.
 +
 
 +
As for Level 110 Non-Legion/Raid Fusion Stones: These can be found in either Accessories or Specials by running [[Asrahan]]-related Dungeons, and [[Forest of Awakening]], as each individual piece wields their own variety of three different option lines with various functions, and unlike Raid/Legion Fusions, these are eligible to have their options reinforced through [[Fusion Stone Imprinting]] with the usage of {{Item|Forgotten Light}}s at [[Asha]]'s shop in [[Ahreum Valley]].
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 +
|-
 +
| '''<span style="background:linear-gradient(#d59a60,#93538e);-webkit-background-clip:text;-webkit-text-fill-color:transparent;">Mythic</span>'''
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| '''Mythic''' equipment are a unique tier of equipment, found in end-game dungeons set at level 100. This tier is unique in that unlike other tiers, Mythic Equipment are only found in Tops, Bracelets or Earrings and only '''one''' Mythic equipment can be worn on a character at a time. To compensate, Mythic equipment have great synergy with Level 100 and 105 Epic equipment and can transfer upgrades to your Mythic equipment. When disassembled, they yield one {{Item|Guiding Light}}.
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Prior to Season 7, Act 01, Mythic equipment was primarily obtained by completing certain level 100 endgame content like [[Guide of Wisdom]] or Raids like [[Sirocco the Intangible Raid|Sirocco]] and [[Ozma of Chaos Raid|Ozma]] at a certain chance. After the update, Mythics can be bought via {{Item|Untradable Mythic Equipment Pot}} sold by [[Magar Rosenbach]].
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As of Season 7, Act 01. The Next Journey, Mythic equipment plays a more secondary role in the level 110 cap. Due to it's Skill Atk. bonus and extremely high level of Adventurer Fame, Mythic equipment is compatible with Level 105 Epic and Legendary equipment with low Growth Options. However, it's benefits are diminished and eventually replaced as soon as stronger equipment with higher growth options and Fame is accessible.
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With the removal of the Growth System as of As of Season 8, Act 07. Forest of Awakening, Mythic Equipment was rendered completely obsolete. While there are no level 105 Mythic equipment, it's rarity has been relegated to certain quest items instead of equipment, eventually succeeding it's equipment role to the later Primeval rarity.
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|-
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| '''<span style="background:linear-gradient(#5f8884,#7daca6);-webkit-background-clip:text;-webkit-text-fill-color:transparent;">Primeval</span>'''
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| '''Primeval''' equipment is a all new type of tier that succeeds Mythic, found in Level 110 ~ 115 endgame content. Identical to Mythics, Primeval equipment comes in several different obtainable forms which are; Weapons, Accessories, or Fusion Stones and doesn't have any restrictions in terms of wearing more than one piece on characters. 
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'''Primeval Fusion Stones''' makes their first introduction in Season 8, Act 05. The Hunt Begins found through [[Asrahan]]'s respective endgame dungeons or [[Forest of Awakening]] that comes in seven different Necklaces and Rings which not only wields higher Adventurer Fame than their Epic/Legendary counterparts, but each individual Fusion Stone possesses three different option lines and benefits ranging from; Overall Damage, Buff Power, Skill cooldown, alongside various effects that are specifically designed to harken back towards either past or present equipment sets that were once considered powerful during a previous level cap in DFO. (I.E. {{Item|Fragrant Joy}} -> [[Five Senses]]). Only two Primeval Fusion Stones can be equipped on a character, and can also have their options reinforced via [[Fusion Stone Imprinting]] with {{Item|Forgotten Light}}s. When dissasembled, they yield one {{Item|Recorded Light}} that can used for either equipment transcendence, purchasing a {{Item|Primeval Fusion Stone Pot}} from NPC [[Elieve of Platinum Luck]]'s shop in [[Clearmist]], while Mystical Grimoire can offer either a seperate Necklace or Ring Pot for 400 {{Item|Merchant Guild Silver Coin}}s each.
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In Season 8, Act 08. Fight, previously obtained '''God of Mist Weapons''' can be upgraded into a Primeval rarity through the [[Starfield of Memories]]'s [[Starfield of Memories#Ruminations to the First Memory|Ruminations]] upgrade tab system with {{Item|Oblivio}}, that's exclusively obtained by clearing either [[Asrahan: Mu, God of Mist Raid|Mu Raid]] on Normal or Hard Mode difficulties, as fully maxing out Ruminations unlocks a ''Energy of Mu'' feature.
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In Season 9, Act 01. Sunken Depths, Level 115 Primeval equipment can be obtained through it's respective endgame content via; [[Gaze of the Maleficents]], [[Advanced Dungeons]], [[Disciple of Doom]] or [[Abyss: Disciple of Doom]] either as Weapons or Accessories, with the latter offering extra synergy and benefits for any of the newly acquired gear. When dissasembled, they yield a {{Item|Primeval Soul}} for [[Eqiupment Armory Conversion]], and {{Item|Prime Stella}}, that can be used to purchase Primeval Normal/Legacy Weapons, but will require souls to open them.
 
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|}
 
See also [[Dungeon Drop Guide]] for drop locations.
 
  
 
==Repairing==
 
==Repairing==
When the durability score of a gear item reaches zero, defense and damage stats drop to a lower level. You are able to repair Gear items through NPCs throughout the game.
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When the durability score of a gear item reaches zero, defense and damage stats drop to a lower level. You are able to repair Gear items through NPCs throughout the game by paying a small amount of [[Gold]].
  
 
{|class="wikitable" style="background:#ffffff; text-align: left", width="85%"
 
{|class="wikitable" style="background:#ffffff; text-align: left", width="85%"
 
|-
 
|-
|'''[[Delilah]]''' || Delilah appears whenever you complete a dungeon and is the most convenient NPCs through which to repair your items. Click on Delilah and either specify the item you wish to repair by clicking the “Fix” button, or click “Fix All” to repair all damaged items. Deliliah will then tell you how much gold it will cost for the requested repairs.
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|'''[[Delilah]]''' || '''Delilah''' appears whenever you complete a dungeon and is the most convenient NPC through which to repair your items. Click on Delilah and either specify the item you wish to repair by clicking the “Fix” button, or click “Fix All” to repair all damaged items. Delilah will then tell you how much gold it will cost for the requested repairs. [[Gabriel]] is also able to repair your items when he appears in place of Delilah.
 
|-
 
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|'''[[Cinda]]''' || Cinda is located in [[Hendon Myre]] Lane. He sells armor ranging from Level 13 to Level 20. Cinda is also able to repair your Gear items.
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|'''[[Portable Repair Machine]]''' || The '''Portable Repair Machine''' is located at the entrance of each dungeon hub and can also [[disassemble]] equipment. [[Traveling Bonoz]] within the [[Seon]] regions also shares similar functions.
 
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|'''[[Kargon]]''' || Kargon is located in [[West Coast]]. He sells weapons ranging from Level 25 to Level 35.  Kargon is also able to repair your Gear items.
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|'''[[Kiri]]''' || '''Kiri''' is located in [[Hendon Myre]]. She can repair, as well as [[Reinforce]], your equipment.
 
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|'''[[Rino]]''' || Rino is located in [[Storm Pass]], near the top road leading to [[Mount Thunderime]]. Rino sells weapons over Level 40. Rino is also able to repair your Gear items.
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|'''[[Klonter]]''' || '''Klonter''' is located in [[Aphelia Post]].  He can repair, as well as [[Amplify]], your equipment.
 
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|'''[[Gale]]''' || Gale is located in [[Aphelia Post]], towards [[Noire Ferra]]. Gale sells weapons over Level 40. Gale is also able to repair your Gear items.
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|'''[[Jun]]''' || '''Jun''' is found in the [[City of Shonan]], at the Suju Blacksmith. He also sells various items and [[Refine]]s your weapons.
 
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|}
  
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==[[Reinforce|Reinforcement]]==
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*[[Lady Kiri]] is located in [[Hendon Myre]] and can '''Reinforce''' your [[accessories]], [[armor]], and [[weapons]], which increases physical and magical bonuses.
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*It costs {{Item|Gold}} and {{Item|Clear Cube Fragment}}s to operate Kiri’s machine.
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*The costs and the success rate is shown before you agree to the upgrade. (The success rate is only shown when the upgrade level is under +10)
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**If a reinforce attempt for Weapons fails between +4 and +10, there are no penalties involved, failed attempts between +10 and +12 will lose three upgrades levels, but going higher after +12 may result in the item breaking.
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**Armor, Accessories and Special Equipment do not recieve the same treatment like Weapons, as attempts to reinforce beyond +10 may likely destroy them.
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***A '''Reinforcement Protection Ticket''' will prevent your item from being destroyed, but it will lose all reinforcement levels and return back to +0.
  
==[[Enhancing]]==
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==[[Amplification|Amplify]]==
*[[Kiri the Lady]] is located in Downtown Hendon Myre and can reinforce your [[accessories]], [[armor]], and [[weapons]], which increases physical and magical bonuses.  
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*[[Lady Kiri]], [[Klonter]] or [[Inventor "Sweetie" Tehiti]] in their respective areas can '''Amplify ''' your [[Weapons]], [[Armor]], [[Accessories]] and [[Special Equipment]] through an Interdimensional ability stat by using {{Item|Otherverse Energy Purification Scroll}}, on contanimated equipment or endowed with either {{Item|Pure Tome}}s, {{Item|Silver Amplification Grimoire|Silver}} and {{Item|Golden Amplification Grimoire}}s.
**It costs Gold and [[Ryan Cokes]] to operate Kiri’s machine.  
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** It'll cost {{Item|Gold}} and {{Item|Crystallized Chaos}}es for Normal Amplifying, or {{Item|Harmonious Crystal}}s/{{Item|Radiant Harmonious Crystal}}s if choosing Safe Amplifying.
**She’ll let you know how much it costs before you agree to the upgrade.  
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*But be warned, sometimes a re-enforcement attempt can actually fail, or even cause your item to be weakened.
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==[[Refinement]]==
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*[[Jun, the Blacksmith]] in the [[City of Shonan]] is able to '''Refine''' your weapon, which increases its {{IconLink|Independent Atk.}} and Abnormal Status Attack.
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*Unlike [[Reinforcement]], Refinement costs {{Item|Powerful Energy|Power Energies}} instead of {{Item|Gold}}. It's also safer than Reinforcement as failing a Refinement will not affect the weapon in any negative way, with the only cost being the {{Item|Powerful Energy|Powerful Energies}} consumed.
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*Unfortunately, unlike Reinforcement, Refinement is capped at 8 Stage refining, and while Reinforcement is readily available to low level characters in [[Underfoot]], Refinement can only be done in the [[City of Shonan]], which requires a level 69 or above character to enter, or in the [[Guild Hideout]] if the player has joined a guild.
  
 
==Disassembling==
 
==Disassembling==
Cube pieces and elemental crystals come in useful throughout the game. [[Loton]] in Hendon Myre disassembles any gear item into these very materials. The rarity of an item affects the kinds of materials you receive from disassembly.
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Cube Fragments, Souls and Elemental Crystals come in useful throughout the game. [[Portable Repair Machine]] in any dungeon lobby disassembles any gear item into these materials. The rarity of an item affects the kinds of materials you receive from disassembly. You may also randomly get a jackpot while disassembling items, resulting in gaining a large amount of materials.
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The following item types disassemble randomly into one or more of the following:
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*Common equipment: {{Item|Clear Cube Fragment}}s and {{Item|(Old) Common Soul}}s
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*Uncommon equipment: {{Item|Clear Cube Fragment}}s, Colored Cube Fragments and {{Item|(Old) Uncommon Soul}}s
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*Rare equipment: {{Item|Low Grade Elemental Crystal}}s, {{Item|(Old) Rare Soul}} and {{Item|Rare Soul|New Rare Souls}}
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*Unique equipment: {{Item|High Grade Elemental Crystal}}s, {{Item|Gold Cube Fragment}}s, {{Item|(Old) Unique Soul}} and {{Item|Unique Soul|New Unique Souls}}
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*<s>Chronicle equipment:</s> {{Item|Clear Cube Fragment}}s, {{Item|Chaos Stone Debris}}, {{Item|Nihilistic Demon Stone Fragment}}s, {{Item|Nihilistic Demon Stone}}s
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*Legendary equipment: {{Item|(Old) Legendary Soul}}s, {{Item|Legendary Soul|New Legendary Souls}} and {{Item|Gold Cube Fragment}}s
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*Echon Legendary equipment: {{Item|Endless Eternity|Endless Eternities}}, {{Item|Gold Cube Fragment}}s, and {{Item|Darma's Symbol}}s. {{Item|Loyalty Crest Stone}}s, {{Item|Tenacity Crest Stone}}s, or {{Item|Valor Crest Stone}}s depending on equipment option groups.
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*Epic equipment: {{Item|(Old) Epic Soul|Old Epic Souls}}, {{Item|Epic Soul|New Epic Souls}} and {{Item|Essence of the Rift}}
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*Mythic equipment: {{Item|Guiding Light}}s
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*Mist equipment: {{Item|Mist Gear Part}}s
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*Fusion Stone equipment: {{Item|Forgotten Light}}s
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*Primeval equipment: {{Item|Recorded Light}}s and {{Item|Primeval Soul}}s
  
*white equip: clear fragment cubes
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==Crafting==
*blue equip: clear fragment cubes + color fragment cubes
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[[Roger Levin]] is an item crafter located in [[West Coast]]. {{Item|Cloth Scrap}}s, {{Item|Worn Leather}}, {{Item|Weathered Bone Fragment}}s, {{Item|Rusty Iron Scrap}}s, {{Item|Raw Hardener}}s,  and {{Item|Raw Paving Stone}}s.
*purple equip: clear fragment cubes + color fragment cubes + low grade cloud
 
*pink equip: clear fragment cubes + color fragment cubes + high grade cloud
 
  
==Trading==
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[[Melvin Richter]] in the [[Ghent]] Manufacturing District can craft items as well.
[[Roger Levin]] is a trader located in West Coast next to [[Kargon]]. Iron, leather, cloths, bones, crystals, and cube pieces, for example, can all be taken to Roger Levin to be traded with useful items. You can also trade items using recipes dropped in dungeons.
 
  
 
[[Category:Game System]]
 
[[Category:Game System]]

Latest revision as of 11:33, 16 April 2025

Items are an essential feature in DFO, as are in any other games. Earlier on, characters depend greatly on levels and skills to improve their strength, but as the game progresses, they tend to become increasingly reliant on effective use of items, be they equipment, consumables, ingredients or quest materials.

Depending on their rarity, items are classified into different ranks, indicated by the color of their names.

Item Types

Equipment

Weapons Makes up 1 equipment slot Each class has specialized weapons with varying attack speeds. Your subclass usually determines the type of weapon to use.
Armor Makes up 5 equipment slots Has five sub-types: Cloth Armor, Leather Armor, Light Armor, Heavy Armor, Plate Armor
All five Armor textures were removed following the Verge of Recollection patch.
Accessories Makes up 3 equipment slots Usually adds Magic Defense; makes up three slots, the Bracelet, Necklace, and Ring slots.
Titles Makes up 1 equipment slot Titles are considered equipment in DFO, and they take up an inventory slot. You may store extra titles in the Title Book.
Special Equipment Makes up 3 equipment slots Sub Equipment, Magic Stones, and Earrings boost special stats; must be unlocked with System Quests.
Equipment Fusion Makes up 12 equipment slots Can merge with existing gear that offers fusion options; Found in Legion and Raid Dungeons.

Equipment refers to wearable items; there are a total of 11 possible equip slots on a character (does not include Avatar equip slots). Many weapons are class-specific, and certain classes get bonuses from specific armors; see Weapons and Armor for more information.

The Equipment Dictionary, A list of all the equipment found in the game, can be found by clicking the "Service Menu" button on the bottom of your screen and going to "Gear Info".

Basic common equipments can be found in shops, however there is such a substantial damage output difference between common weapon's stats and rare weapon's stats that these rarer items are highly recommended. The better equipment can only be obtained through drops or other players selling these drops. See Dungeon Drop Guide for drop information.

Item Grade

Weapons, Armor, and Accessories all can range from various grade qualities:

  • Inferior
  • Weak
  • Ordinary
  • Exceptional
  • Superior

Grade quality affects certain stat ranges for these equipment. A weapons grade quality is dependent on its Attack values, Armor is affected by it's Physical defense values, and Accessories are dependent on it's Magic defense values. Extra attributes such as Elemental Resistances, Status Tolerances, Stat increases like STR, VIT, HP and MP are all not affected by the grade quality of the item in question and the stats are always randomly generated. For example, a Weak item can have more STR than an Exceptional item. Grade quality affects the Physical Defense of Armors and the Magic Defense of Accessories. Grade can be reset to a random value using Kaleido Box.png Kaleido Boxes.

Consumables

These items can be used via Hotkey or by right-clicking them in the inventory. They usually affect one of the stats and have a cooldown timer.

HP Boost Restores health points.
MP Boost Restores mana points.
HP & MP Boost Items that restore both health and mana points.
Temporary Stat Boost Items that enhance any of your vital stats for a short time.
Abnormal State Recovery Items the remove enemy-induced states such as poison and bleeding
Elemental Attack/Resistance Items that enhance your elemental damage or resistance.
Throwing Weapons Items that you can hurl at the enemies for long range attacks.
Pots Items that you can break to gain different kinds of gear items.
Summon Items Consumable items that summon monsters to aid you in battle.
Recipes Rare pieces of cloth on which are etched the ingredients for a very special item.

Material

Numerous items fall into this category, so this section of the inventory tends to fill up rather quickly. Examine quest requirements beforehand and regularly sort out the inventory.

Quest Items These items are used for quests, both normal and repeatable.
Craft Items These items are used for crafting armor or weapons
Cube Fragments Many spells and quests are related to Cube Fragments
Enhancing Clear Cube Fragments are used for Enhancing equips

Avatars

Avatars can be bought with CERA via Item Shop or earned through events. They are used to customize your characters look and add useful stats upon that.

Creatures

A Creature is a useful pet that boosts up your character’s stats, casts useful skills in battle, and loyally follows you at all times.

Item Rarity

Item ranks are denoted by color.

All items in-game are organized by rarity, which is easily identifiable by their name's and icon border's color. As an item's rarity increases, so does its value and exclusivity.

Common Common equipment are basic equipment that are easily acquired in dungeons and NPC shops. They can be disassembled for Clear Cube Fragment.png Clear Cube Fragments and Common Soul.png (Old) Common Souls or simply sold to NPCs for a decent sum of Goldicon.png Gold.

In Season 9 - Act.01: Sunken Depths, The New Wave, Common equipment are no longer obtainable.

Uncommon Uncommon equipment are marginally stronger and rarer than Common equipment. They can be disassembled for Uncommon Soul.png (Old) Uncommon Souls and colored Cube Fragments.

In Season 9, Act. 01: Sunken Depths, Uncommon equipment are no longer obtainable.

Rare Rare equipment are typically found only in dungeons or as rewards from quests. They can be disassembled for either (Old) Rare Soul.png Old Rare or (New) Rare Soul.png New Rare Souls and a variety of materials utilized by Professions.

In Season 9, Act. 01: Sunken Depths, players can receive Level 115 Rare Equipment that is eligble for Equipment Tuning/Promotion, alongside a Set Points System.

Magic Sealed equipment make up the majority of Rare equipment, meaning that they can be traded until their seal is broken, which will generate random additional stats and become untradable. Seria can re-roll bonus stats on item through Conversion.

See the Magic Sealed Equipment page for more information.

Legacy equipment were special Rare equipment that offered bonus stats when equipped as a set, depending on the level of the equipment itself. They are currently unobtainable.
Unique Unique equipment are much rarer than Rare equipment and offer vastly powerful bonus stats, such as additional skill levels, bonus sub stats like +% Bonus Damage, or on-hit effects, to name a few. In addition to being found as generic dungeon loot, Seria can also randomly compound a Unique item using another Unique equipment, High Grade Elemental Crystal.png High Grade Elemental Crystals, and (Old) Unique Soul.png (Old) Unique Souls. Typically Unique equipment are found sealed, meaning they can be traded until equipped. They can be disassembled for (Old) Unique Soul.png Old Unique or (New) Unique Soul.png New Unique Souls, High Grade Elemental Crystal.png High Grade Elemental Crystals, and rarely Gold Cube Fragment.png Gold Cube Fragments.
Halidom equipment are similar to Legacy equipment in that they provide bonus effects when equipped as a set, typically additional skill levels and a large number of additional stats. Just like regular Unique equipment, Seria is able to Compound Halidom equipment and can be found randomly in dungeons. Halidom equipment can be obtained from random drops or by using Halidom Converters purchased from Karakas using Carnelian.png Carnelians.
Boss Uniques are special Unique drops that dropped from specific bosses and were untradable rather than sealed. Alternatively, they could be bought using designated Meteors which also dropped from dungeons. For instance, Black Meteor.png Black Meteors could be found in Ghent dungeons and could be turned in to Zeldine for Boss Uniques for that area.

As of Season 4, Act 01: Origin, Boss Uniques and the meteors used to buy them are no longer obtainable.

Chronicle Chronicle equipment are special equipment that could only be found in Otherverse dungeons or purchased from Bowmaster Ludmilla and Natalia Sue at Saint Horn for Interdimensional Fragment.png Interdimensional Fragments. They are similar to Halidom equipment in that they provide bonus effects when equipped, but to a much larger degree -- sometimes they may completely change how a class plays. They are also special in that they are locked to subclasses and are always dropped as untradable.

Chronicle equipment do not have their own Soul type, and instead give Nihilistic Demon Stone.png Nihilistic Demon Stones and Nihilistic Demon Stone Fragment.png Nihilistic Demon Stone Fragments upon disassembly.

As of Season 6, Act 01: Ascension, Chronicle equipment can no longer be obtained.

Tainted Equipment (also known as Cracked Equipment) are the most common form of Chronicle equipment. They do not belong to any particular set, however they can get bonus effects through the use of Red Dimensional Aura.png Red Dimensional Aura, Blue Dimensional Aura.png Blue Dimensional Aura, and Green Dimensional Aura.png Green Dimensional Aura. These effects are typically augments to skills, ranging from bonus damage or stronger buff effects, making them ideal for Buff Enhancement equipment. Each piece of Tainted Equipment can be imbued with two Dimensional Auras, but the second imbuement has a 90% chance of destroying the item. This fate can be avoided by using Completed Red Dimensional Aura.png Completed Red Dimensional Aura, Completed Blue Dimensional Aura.png Completed Blue Dimensional Aura, or Completed Green Dimensional Aura.png Completed Green Dimensional Aura for the second imbuement, as the Completed Dimensional Auras have no chance of destroying the item.
Tier 2 and Tier 3 Chronicle equipment are pieces of equipment that belong to a set, which grant additional effects at 3, 6, and 9 pieces. Each set has an equipment for every slot except Earrings and Title, for up to 12 possible equipment per set. These additional effects can potentially augment game-play to an extreme degree, so are therefore good options for gear progression early on.

Each Tier has 3 to 4 sets for each subclass. In addition, unlike the name suggests, Tier 3 items are not strictly stronger than Tier 2 sets, and Tier 2 sets are not strictly inferior to Tier 3 sets.

As of Season 6, Act 01: Ascension, they can no longer be obtained.

Tier 1 Chronicle equipment are the weakest type of Chronicle equipment and served to provide the minimum stats needed to enter Otherverse dungeons. These were purchased from Sharan with Chaos Stone.png Chaos Stones, and as of Season 4, Act 01: Origin, they can no longer be obtained.
Legendary Legendary equipment are powerful equipment that often provide very potent effects. In most cases, Legendary equipment can be randomly found as drops from Level 110 ~ 115 endgame content, such as Asrahan Library or Disciple of Doom. Lower leveled Legendaries can be crafted through recipes bought in Gabriel's Secret Shop. When disassembled, they yield a small amount of (Old) Legendary Soul.png (Old) Legendary Souls, while later equipment in Level 115 content yields (New) Legendary Soul.png New Legendary Souls.

While low level Legendaries do exist, they most typically found at Level 85 and beyond. Originally, Legendaries were a key to progressing into Raid, as the bonus stats they provide are often the bare minimums needed to succeed in Anton Raid. Seria can also Compound most Legendary Items higher than level 85, and require the same items as Unique items, albeit with Legendary-grade equipment instead of Unique.

Quest Legendaries are most accessible Legendary equipment and can be bought from Luther at Saint Horn with Ancient Memory Fragment.png Ancient Memory Fragments found in the Interdimensional Rift dungeons at levels 2 and 3. There are 7 equipment sets that each grant bonus effects at 3, 5, and 6 pieces. These are typically a place start before gearing up for Raid, as the effects they provide can noticeably boost damage output. They are all acquired as untradable.

The 7 equipment sets are:

As of Season 6, Act 01: Ascension, Quest Legendaries can no longer be obtained due to Otherverse's removal.

Requiem Weapons are powerful weapons that can be purchased with Appeasing Stone.png Appeasing Stones through Luther at Saint Horn, which are obtained through random encounters with Ephelius in the Interdimensional Rift. These can be further augmented into Liberation Weapons, which provided even stronger effects. These are typically sought after for their +% Bonus Damage, which can be very helpful for players with weaker gear.

Requiem weapons are initially untradeable, however upon upgrading into a Liberation weapon, they may become tradeable if the recipe is obtained from Tradeable Liberation Recipe Box.png Tradeable Liberation Recipe Box instead of Untradeable Liberation Recipe Box.png Untradeable Liberation Recipe Box.

Similar to Requiem and Liberation weapons, Reconstruction Weapons are powerful weapons that can be acquired at Level 90. They come with very high base critical hit rates and a bonus skill level for all skills. They initially start at Unique rarity which are bought from the Red Witch at Central Park with Purification Stone.png Purification Stones, then are upgraded into Terra: Reconstruction weapons using recipes.

Unlike Liberation weapons, Reconstruction weapons are untradeable at both stages.

Echon Legendaries are specialized Legendary equipment that can be found in Echon. They function somewhat similarly to Tainted Chronicle equipment in that they can be customized to an extent via the Snowflake Joshua and Valor Equipment Option Modifier NPCs in Pandemonium Junction. They are all level 90, untradable, and do not yield (Old) Legendary Soul.png (Old) Legendary Souls when disassembled, instead yielding Endless Eternity.png Endless Eternities, Gold Cube Fragment.png Gold Cube Fragments, and "crest stones" needed to customize Echon sets.
In Season 7, Act 01. The Next Journey, Level 105 Legendary Equipment known as Sacrosanct Area, functions differently unlike previous Legendary equipment. Like Level 105 Custom Epic Equipment, Legendary Equipment also has four growth options which are randomized each time; some valuable growth options are exclusive to Legendary equipment, which makes this tier on par and sometimes superior to Fixed Option or even Custom Option Epics.

Equipment of this type are incredibly rare to obtain, only found in higher difficulty Advanced, Legion content or Raids.

As of Season 9, Act 01: Sunken Depths, although Sacrosanct Area Equipment are no longer obtainable, players with existing pieces can receive a Level 115 upgrade.

In Season 8, Act 05. The Hunt Begins, Level 110 Legendary Fusion Stones known as Eternal Fragments would be introduced in the form of Special Equipment (Sub Equipment, Earrings and Magic Stone), and are obtained through Seon Legion, Raid and Special Dungeon endgame content such as; Asrahan Archives, Asrahan Library, Asrahan: Curtains of Mu, Mu, God of Mist Raid and Forest of Awakening.

What makes these stand out from their Epic counterparts is that each individual piece provides three identical, albeit - randomized options ranging from; (Buff Power, Elemental Resistance, Elemental Damage (all or single), Skill Range, Overall Damage, Attack increase, All speed etc.) which can potentially outperform Epic Fusion Stones. Eternal Fragments can also have their options reinforced through Fusion Stone Imprinting by using Forgotten Light.png Forgotten Lights. They can be sealed and traded from the usage of either Golden Candle.png Golden Candles or Starlight Memory.png Starlight Memory.

Epic Epic equipment are arguably the best and rarest equipment in the game, and are gated by either end-game dungeons or as extremely rare drops from Hell Party-related content such as Disciple of Doom, Advanced Dungeons, Special Dungeons or Raids. Older Epics that are featured in the Epic Dictionary can be crafted, Pots purchased from Simona, or formerly the Epic Crafting Machine, but while these methods are consistent, they are incredibly expensive and/or time-consuming to pursue. When disassembled, they yield a single (Old) Epic Soul.png Old Epic or (New) Epic Soul.png New Epic Soul.

In most cases, Epic equipment belong to a set. Levels 90 through 115 sets provide bonus effects around either 2, 3, 5 or perhaps all 12 pieces, while lower level epics (60~85) provide bonuses either only at 5 pieces or 3 pieces, if it is an accessory/special equipment set.

Fixed Option Equipment was introduced in Season 7, Act .01: The Next Journey, and was previously obtained through clearing Level 105 ~ 110 Normal Dungeons, Advanced Dungeons, Legion Dungeons, Raids or Weekly Special Dungeons. They offered a wide amount of versatility and combinations in terms of creating builds, depending on the individual pieces used for them, allowing harmonizing results. Originally, they could have their potential increased through the previously added Equipment Option Growth system which has since been removed following the Forest of Awakening update.

In Season 8, Act.01: Seon, Fixed Option Epics were eligible to receive a Level 110 Upgrade that boosted their stats, and would later become their own individual sets the in Verge of Recollection update.

As of Season 9, Act.01: Sunken Depths, Fixed Option Epics are no longer obtainable.

Custom Epic Equipment were also introduced within the same update, which can be obtained through running Level 105 ~ 110 content either being; Advanced Dungeons, Legion Dungeons, Raids or even Weekly Special Dungeons that drops them as rewards.

These come in five different sets (Blue Beryl, Ent Spirit, Forest Witch, Deep Diver and Blue Pirate) that wields four randomized option, including exclusive unique [Inherent] lines through individual pieces by re-rolling them with either Warped Dimension Cube.png Warped Dimension Cubes, Clear Mist Cube.png Clear Mist Cube (1 Lock), Clear Mist Cube.png Clear Mist Cube (2 Lock), or Harmonious Mist Cube.png Harmonious Mist Cubes which allows more versatility for your character's equipment to enhance their strength even further. Added within the Seon update, several Custom Epics would receive even more unique options that'll only correspond towards specific equipment build combinations. (I.E. Bleed Build's Black Flower Binding Bracelet.png Black Flower Binding Bracelet).

Through Equipment Option Transfer's tab, Custom Epics can only have one line transferred by either sacrificing another piece, or using the Custom Option Book feature, which now lets you register an stored option line onto an existing custom equipment piece from ones that were disassembled. Certain unique or Fixed build-specific custom lines, can't be transferred onto individual pieces that are unable to use those options.

Mist Gear are essentially Sealed Custom Epic equipment that were introduced in Season 8, Act 01. Seon. The only difference between them and normal Customs is that; it allows players to pick out a wide varity of four selectable option lines to their own choosing upon its acquisition. When disassembled, they yield one Mist Gear Part.png Mist Gear Part.

This equipment can only be found in Seon's higher difficulty endgame Advanced, Legion or Raid content, including Special Dungeons. In Season 8, Act 05. The Hunt Begins, Mist Gear could be obtained through a Mist Halo.png Mist Halo, albeit randomized upon opening it.

In the Forest of Awakening update, Radiant Mist Halo.png Radiant Mist Halo was introduced that can be obtained through either Asrahan: Mu, God of Mist Raid, or purchasing one per week at Elieve of Platinum Luck's shop that lets players pick out an individual Mist Gear piece of their own choosing.

A Refined Mist Gear piece can be gathered by collecting 1,000 Dim Floating Stone.png Dim Floating Stones from a side quest, and through clearing specific Raid, Legion and Special Dungeon end-game content that rewards the needed material, the character is able to recieve a Grace of the Clear Sea.png Grace of the Clear Sea that shares similar functions to the Level 100 Ditto Epic Purged Soul Box.png Purged Soul Box via The Oculus. By interacting with Inventor "Sweetie" Tehiti in Clearmist, she can convert it into any Custom Epic equipment piece, and selecting it's options at no cost. If choosing to convert into another piece or change around option lines, this can be done with the necessary resources at anytime.

As of Season 9, Act 01: Sunken Depths, Custom Epics and its contents are no longer obtainable.

Memory/Records/Traces are various sets of Epic Equipment that was introduced within the Season 8, Act 05. The Hunt Begins update which can be found in Level 105 ~ 110 dungeon content, replacing Fixed and Custom Option Equipment.

These were implemented to advance players who were unable to, or weren't fond of farming Custom Epics. It performs to similar levels of optimized Custom Epics, allowing them access towards endgame content without the earlier hurdles. It functions as a traditional set, unlike standard Level 110 equipment which each exist as standalone equipment. When disassembled, they yield Fragment of Erased Traces.png Fragment of Erased Traces that can be used to purchase other Set pieces or Pots at Elieve of Platinum Luck's shop in Clearmist.

Like with Mist Gear, Records/Traces could also be obtained through Mist Halo.png Mist Halo/Radiant Mist Halo.png Radiant Mist Halo, and similar to Level 105 Fixed Option Equipment, they can also receive a Level 110 upgrade by using Dim Floating Stone.png Dim Floating Stones through the Mystical Grimoire, and Inventor "Sweetie" Tehiti is able to give an individual Records/Traces set piece of choice by acquiring Grace of the Clear Sea.png Grace of the Clear Sea through a side quest.

Fusion Stones are a set of equipment that's introduced within the Season 8, Act 05. The Hunt Begins update, found in Level 105 ~ 110 Legion Dungeons such as Ispins, Hall of Dimensions and Dusky Island, including Raids via Bakal Raid/Total War and Mu Raid/Asrahan: Curtains of Mu. For more info, visit Equipment Fusion.

As for Level 110 Non-Legion/Raid Fusion Stones: These can be found in either Accessories or Specials by running Asrahan-related Dungeons, and Forest of Awakening, as each individual piece wields their own variety of three different option lines with various functions, and unlike Raid/Legion Fusions, these are eligible to have their options reinforced through Fusion Stone Imprinting with the usage of Forgotten Light.png Forgotten Lights at Asha's shop in Ahreum Valley.

Mythic Mythic equipment are a unique tier of equipment, found in end-game dungeons set at level 100. This tier is unique in that unlike other tiers, Mythic Equipment are only found in Tops, Bracelets or Earrings and only one Mythic equipment can be worn on a character at a time. To compensate, Mythic equipment have great synergy with Level 100 and 105 Epic equipment and can transfer upgrades to your Mythic equipment. When disassembled, they yield one Guiding Light.png Guiding Light.

Prior to Season 7, Act 01, Mythic equipment was primarily obtained by completing certain level 100 endgame content like Guide of Wisdom or Raids like Sirocco and Ozma at a certain chance. After the update, Mythics can be bought via No Icon.png Untradable Mythic Equipment Pot sold by Magar Rosenbach.

As of Season 7, Act 01. The Next Journey, Mythic equipment plays a more secondary role in the level 110 cap. Due to it's Skill Atk. bonus and extremely high level of Adventurer Fame, Mythic equipment is compatible with Level 105 Epic and Legendary equipment with low Growth Options. However, it's benefits are diminished and eventually replaced as soon as stronger equipment with higher growth options and Fame is accessible.

With the removal of the Growth System as of As of Season 8, Act 07. Forest of Awakening, Mythic Equipment was rendered completely obsolete. While there are no level 105 Mythic equipment, it's rarity has been relegated to certain quest items instead of equipment, eventually succeeding it's equipment role to the later Primeval rarity.

Primeval Primeval equipment is a all new type of tier that succeeds Mythic, found in Level 110 ~ 115 endgame content. Identical to Mythics, Primeval equipment comes in several different obtainable forms which are; Weapons, Accessories, or Fusion Stones and doesn't have any restrictions in terms of wearing more than one piece on characters.

Primeval Fusion Stones makes their first introduction in Season 8, Act 05. The Hunt Begins found through Asrahan's respective endgame dungeons or Forest of Awakening that comes in seven different Necklaces and Rings which not only wields higher Adventurer Fame than their Epic/Legendary counterparts, but each individual Fusion Stone possesses three different option lines and benefits ranging from; Overall Damage, Buff Power, Skill cooldown, alongside various effects that are specifically designed to harken back towards either past or present equipment sets that were once considered powerful during a previous level cap in DFO. (I.E. Fragrant Joy.png Fragrant Joy -> Five Senses). Only two Primeval Fusion Stones can be equipped on a character, and can also have their options reinforced via Fusion Stone Imprinting with Forgotten Light.png Forgotten Lights. When dissasembled, they yield one Recorded Light.png Recorded Light that can used for either equipment transcendence, purchasing a Primeval Fusion Stone Pot.png Primeval Fusion Stone Pot from NPC Elieve of Platinum Luck's shop in Clearmist, while Mystical Grimoire can offer either a seperate Necklace or Ring Pot for 400 Merchant Guild Silver Coin.png Merchant Guild Silver Coins each.

In Season 8, Act 08. Fight, previously obtained God of Mist Weapons can be upgraded into a Primeval rarity through the Starfield of Memories's Ruminations upgrade tab system with Oblivio.png Oblivio, that's exclusively obtained by clearing either Mu Raid on Normal or Hard Mode difficulties, as fully maxing out Ruminations unlocks a Energy of Mu feature.

In Season 9, Act 01. Sunken Depths, Level 115 Primeval equipment can be obtained through it's respective endgame content via; Gaze of the Maleficents, Advanced Dungeons, Disciple of Doom or Abyss: Disciple of Doom either as Weapons or Accessories, with the latter offering extra synergy and benefits for any of the newly acquired gear. When dissasembled, they yield a Primeval Soul.png Primeval Soul for Eqiupment Armory Conversion, and Prime Stella.png Prime Stella, that can be used to purchase Primeval Normal/Legacy Weapons, but will require souls to open them.

Repairing

When the durability score of a gear item reaches zero, defense and damage stats drop to a lower level. You are able to repair Gear items through NPCs throughout the game by paying a small amount of Gold.

Delilah Delilah appears whenever you complete a dungeon and is the most convenient NPC through which to repair your items. Click on Delilah and either specify the item you wish to repair by clicking the “Fix” button, or click “Fix All” to repair all damaged items. Delilah will then tell you how much gold it will cost for the requested repairs. Gabriel is also able to repair your items when he appears in place of Delilah.
Portable Repair Machine The Portable Repair Machine is located at the entrance of each dungeon hub and can also disassemble equipment. Traveling Bonoz within the Seon regions also shares similar functions.
Kiri Kiri is located in Hendon Myre. She can repair, as well as Reinforce, your equipment.
Klonter Klonter is located in Aphelia Post. He can repair, as well as Amplify, your equipment.
Jun Jun is found in the City of Shonan, at the Suju Blacksmith. He also sells various items and Refines your weapons.

Reinforcement

  • Lady Kiri is located in Hendon Myre and can Reinforce your accessories, armor, and weapons, which increases physical and magical bonuses.
  • It costs Goldicon.png Gold and Clear Cube Fragment.png Clear Cube Fragments to operate Kiri’s machine.
  • The costs and the success rate is shown before you agree to the upgrade. (The success rate is only shown when the upgrade level is under +10)
    • If a reinforce attempt for Weapons fails between +4 and +10, there are no penalties involved, failed attempts between +10 and +12 will lose three upgrades levels, but going higher after +12 may result in the item breaking.
    • Armor, Accessories and Special Equipment do not recieve the same treatment like Weapons, as attempts to reinforce beyond +10 may likely destroy them.
      • A Reinforcement Protection Ticket will prevent your item from being destroyed, but it will lose all reinforcement levels and return back to +0.

Amplify

Refinement

  • Jun, the Blacksmith in the City of Shonan is able to Refine your weapon, which increases its Independent Atk..png Independent Atk. and Abnormal Status Attack.
  • Unlike Reinforcement, Refinement costs Powerful Energy.png Power Energies instead of Goldicon.png Gold. It's also safer than Reinforcement as failing a Refinement will not affect the weapon in any negative way, with the only cost being the Powerful Energy.png Powerful Energies consumed.
  • Unfortunately, unlike Reinforcement, Refinement is capped at 8 Stage refining, and while Reinforcement is readily available to low level characters in Underfoot, Refinement can only be done in the City of Shonan, which requires a level 69 or above character to enter, or in the Guild Hideout if the player has joined a guild.

Disassembling

Cube Fragments, Souls and Elemental Crystals come in useful throughout the game. Portable Repair Machine in any dungeon lobby disassembles any gear item into these materials. The rarity of an item affects the kinds of materials you receive from disassembly. You may also randomly get a jackpot while disassembling items, resulting in gaining a large amount of materials.

The following item types disassemble randomly into one or more of the following:

Crafting

Roger Levin is an item crafter located in West Coast. Cloth Scrap.png Cloth Scraps, Worn Leather.png Worn Leather, Weathered Bone Fragment.png Weathered Bone Fragments, Inferior Iron.png Rusty Iron Scraps, Raw Hardener.png Raw Hardeners, and Raw Paving Stone.png Raw Paving Stones.

Melvin Richter in the Ghent Manufacturing District can craft items as well.