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Difference between revisions of "Castle of the Dead (Epic Quests) — Origin"
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*Level Range: 86 | *Level Range: 86 | ||
*Area(s): [[Castle of the Dead]] | *Area(s): [[Castle of the Dead]] | ||
− | *Dungeon(s): [[Inverted Watchtower]], [[Luke Rinje]], [[Metal Brakium]], [[Salamander's Furnace]], [[Banquet Hall of Light]]. | + | *Dungeon(s): [[Inverted Watchtower]], [[Luke Rinje]], [[Metal Brakium]], [[Salamander's Furnace]], [[Banquet Hall of Light]], [[King's Archive]]. |
==Quests== | ==Quests== | ||
Line 16: | Line 16: | ||
|Dungeon = | |Dungeon = | ||
|Briefing = | |Briefing = | ||
− | '''[[Marlene Kitzka]]:''' "" | + | '''[[Marlene Kitzka]]:''' "Adventurer, I'm still grateful for your help with Anton's subjugation. I knew the operation would be a success, led by you and Commander Eagle Eye. ...I came to see you because of the Castle of the Dead. Up until a while ago, the only thing we knew about this castle was its connection to [[Bakal]]. Then we got a message from [[Pandemonium]] that the castle can only be seen sometimes because it's beyond this dimension. You said you wanted to go to the Castle of the Dead. Her Highness was going to grant your wish immediately, but then we found out this castle is more dangerous than we thought. If you still want to go, then please enter the Palace and receive an audience with Her Highness." |
|Objectives = Receive an audience with Empyrean Princess [[Erje]] in the Empyrean Palace. | |Objectives = Receive an audience with Empyrean Princess [[Erje]] in the Empyrean Palace. | ||
*Changes to: Go to the Temporary Airfield in the [[Slaugh Industrial Complex]], and take the gunship to [[Zelva]]. | *Changes to: Go to the Temporary Airfield in the [[Slaugh Industrial Complex]], and take the gunship to [[Zelva]]. | ||
Line 22: | Line 22: | ||
|Upon Completion = | |Upon Completion = | ||
<u>'''Upon talking to Erje:'''</u><br> | <u>'''Upon talking to Erje:'''</u><br> | ||
− | '''[[Erje]]:''' "Adventurer, thank you for coming. I'm glad you look healthy. I presume Marlene explained why I wanted to see you. We've discovered something new about the [[Castle of the Dead]]: its owner is an Apostle, and according to one of our investigators, his name is [[Luke]]. I can't believe this. We barely defeated [[Anton]], and here comes another Apostle. I wish it was a joke, but the engineers who observed the [[Castle of the Dead]] said that the powerful waves coming out of that castle are similar to Anton's. This means we can no longer hold off investigating the castle. Adventurer, you said you wanted to go to the [[Castle of the Dead]]. To get to [[Pandemonium]]. Am I wrong? If worse comes to worst, you might encounter the Apostle while inside the castle, and you might have to fight him. Do you still want to go there? I see. You're determined to go to [[Pandemonium]]. I don't know why, but I believe everything you do, you do it for this world. Then you may go to [[Zelva]]. My people are waiting for you on the island. There's a temporary airfield next to the Slaugh Industrial Complex, and there, you can take the gunship to the island. I'll send word | + | '''[[Erje]]:''' "Adventurer, thank you for coming. I'm glad you look healthy. I presume Marlene explained why I wanted to see you. We've discovered something new about the [[Castle of the Dead]]: its owner is an Apostle, and according to one of our investigators, his name is [[Luke]]. I can't believe this. We barely defeated [[Anton]], and here comes another Apostle. I wish it was a joke, but the engineers who observed the [[Castle of the Dead]] said that the powerful waves coming out of that castle are similar to Anton's. This means we can no longer hold off investigating the castle. Adventurer, you said you wanted to go to the [[Castle of the Dead]]. To get to [[Pandemonium]]. Am I wrong? If worse comes to worst, you might encounter the Apostle while inside the castle, and you might have to fight him. Do you still want to go there? I see. You're determined to go to [[Pandemonium]]. I don't know why, but I believe everything you do, you do it for this world. Then you may go to [[Zelva]]. My people are waiting for you on the island. There's a temporary airfield next to the Slaugh Industrial Complex, and there, you can take the gunship to the island. I'll send word to the airfield." |
<u>'''Upon encountering Jurgen in Zelva:'''</u><br> | <u>'''Upon encountering Jurgen in Zelva:'''</u><br> | ||
'''[[Nevillo Jurgen]]:''' "I've heard you're coming. Please come this way." | '''[[Nevillo Jurgen]]:''' "I've heard you're coming. Please come this way." | ||
− | |RewardEXP = | + | |RewardEXP = 213,579 |
|RewardGold = 7,344 | |RewardGold = 7,344 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
|Dungeon Map = | |Dungeon Map = | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===The Joint Investigation Group in Zelva=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=The Joint Investigation Group in Zelva | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Nevillo Jurgen]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Nevillo Jurgen]]:''' "I didn't have time to thank you properly when we were in [[Noblesky]]. I'm glad we meet again. I was sent here to represent Empyrean for the Joint Investigation Group. I wanted to wait until the investigation camp is settled to bring you over, but things have gotten serious more quickly than I thought. First, let me introduce you to this island, [[Zelva]]. Named after a mythical giant, Zelva is part of Anton's body protruding from the water. We believe when Anton died, he released special energy, and that caused the [[Castle of the Dead]] to fully reveal itself to this dimension from beyond it. When I heard an [[Apostle]] resides in that castle, I organized the Joint Investigation Group and came here to fulfill my duty as the regent. What's this Joint Investigation Group? It consists of investigators from Empyrean and the Empire. It represents the strong bond between the two states. [[Underworld]] is also threatened by the Apostles, isn't it? When Empyrean and the Empire join forces, there's nothing they cannot overcome." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Err, Adventurer. So you made this far. You were also impressive during the battle with Anton. This is why I've been watching you." | ||
+ | |||
+ | '''<Player>:''' "..." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "What? Do I have something on my face? Oh, right. Don't just stand here. Come with me. The Imperial Princess came. She's the leader of the Imperial investigators in the Joint Investigation Group. You've met her before, right? Why don't you come say hello?" | ||
+ | |Objectives = Meet Imperial Princess [[Isabella]] in [[Zelva]]. | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Isabella]]:''' "Geez, this place is too hot! Oh, Sir Walshuted. Who's this person next to you?" | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Your Highness, he's the adventurer you met in the [[Sky Tower]]. You probably don't remember him because you only saw him for a moment." | ||
+ | |||
+ | '''[[Isabella]]:''' "Ah, I remember now. Nice to meet you. I've heard it's easy for adventurers to get wounded. You're still in one piece. This has to prove your skill, right?" | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Yes. You can trust this adventurer, Your Highness." | ||
+ | |||
+ | '''[[Isabella]]:''' "Oh, how amazing! Sir Walshuted, you rarely complement others. Then I'd like to officially introduce myself. My name is Isabella Catherine Heinrich De Los, the Third Princess of the [[Del Los Empire]]. I'm not used to interacting with commoners. Thank you for your understanding." | ||
+ | |RewardEXP = 213,579 | ||
+ | |RewardGold = 7,344 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | * Lv. 85 Magic Sealed Weapon | ||
+ | |Dungeon Map = | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===Safety First=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Safety First | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Isabella]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = Inverted Watchtower | ||
+ | |Briefing = | ||
+ | '''[[Isabella]]:''' "Come to think of it, a bunch of Empyrean engineers came and created something strange. They said [[Erje]] has prepared it for you. Are you close to her too? Huh? I mean Erje, the Empyrean princess. She and I are both princesses; it's only natural we're close. Anyway, thanks to Erje, we can now enter that towering castle. The machine looked rather shoddy and strange. Sir Jurgen said Empyrean technology is reliable, but I'm not sure about that machine. Why don't you go check it first? Huh? That's because such dangerous work is for the commoners. Plus, you're adventurous, and you've always wanted to enter the Castle of the Dead. This is like killing two birds with one stone for you, isn't it? Come on, don't be so humble. Go have your fill of that place. If you fall and die, I'll find your next of kin and properly compensate them for your loss. I promise." | ||
+ | |||
+ | '''<Player>:''' "..." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "...Sorry. The Princess doesn't have a malicious bone in her body. She means well. I'm sure." | ||
+ | |Objectives = Ride the vertical lift connected to the [[Inverted Watchtower]] dungeon and enter the Castle of the Dead to check inside. | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Isabella]]:''' "It took you safely to the castle. That's great! Now we're ready to embark on an adventure! It seems the Empyreans are really good at making interesting things, though their crude designs offend my sensibilities." <br /> | ||
+ | '''[[Cyrus]]:''' "Your Highness, you're too excited. If you get hurt, Sir Jurgen will be in trouble. You need to calm down." | ||
+ | |RewardEXP = 5,389,332 | ||
+ | |RewardGold = 7,344 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Inverted Watchtower | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A | ||
+ | |- | ||
+ | !1 ||{{Map S}} | ||
+ | |- | ||
+ | !2 ||{{Map Boss}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A1<br/> | ||
+ | A2<br/> | ||
+ | 2<br/> | ||
+ | 2<br/> | ||
+ | <br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
|Notes= | |Notes= | ||
}} | }} | ||
Line 43: | Line 141: | ||
|Dungeon = | |Dungeon = | ||
|Briefing = | |Briefing = | ||
− | '''[[Isabella]]:''' "" | + | '''[[Isabella]]:''' "Don't worry. Father said I'll only have myself to blame for any injury I get. I assure you there won't be another gardener who would be locked up because he let me be jerked by a thorn." |
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Did that really happen?" | ||
+ | |||
+ | '''[[Cyrus]]:''' "His Majesty was only trying to show Her Highness what happens to others around her if she doesn't behave. Your Highness, this place is filled with all sorts of people. You have to be careful as to whom you keep close to yourself. | ||
+ | |||
+ | '''[[Isabella]]:''' "Don't do that. You're only scaring the adventurer. Cyrus worries about me so much that she doesn't want me to meet new people. Oh, right! Adventurer, you can be my agent! I saw a very cute animal a while ago. Could you get its name? It was this tall and wearing human clothes. You won't miss it." | ||
|Objectives = Meet [[Hunter Von]] in the Adventurer's Guild tent. | |Objectives = Meet [[Hunter Von]] in the Adventurer's Guild tent. | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[Hunter Von]]:''' "" | + | '''[[Hunter Von]]:''' "It's been said even brushing past a person is connected to one's karma. Hello, I'm Hunter from Pandemonium. Welcome to the Adventurer Guild." |
− | |RewardEXP = | + | |RewardEXP = 213,579 |
|RewardGold = 7,344 | |RewardGold = 7,344 | ||
|RewardItem= | |RewardItem= | ||
Line 76: | Line 180: | ||
'''[[Meryl]]:''' "Of course. If you weren't with us, you could've been mistaken for a monster. Hah hah." | '''[[Meryl]]:''' "Of course. If you weren't with us, you could've been mistaken for a monster. Hah hah." | ||
{{HiddenTextFooter}} | {{HiddenTextFooter}} | ||
− | |||
{{HiddenTextHeader | {{HiddenTextHeader | ||
|Title=If player is from Pandemonium | |Title=If player is from Pandemonium | ||
Line 89: | Line 192: | ||
{{HiddenTextFooter}} | {{HiddenTextFooter}} | ||
− | '''[[Meryl]]:''' "Nice to meet you. | + | '''[[Meryl]]:''' "Nice to meet you. You're the adventurer who brought down [[Anton]] and created this bizarre volcanic island, right? I hope [[Naen]] didn't bother you with her requests too much. Your reason for being here is obvious: to investigate the [[Castle of the Dead]], right? We've just got to [[Zelva]], and we didn't have time to check inside. It took us a long time to check [if] this island alone is safe. If you want to take the initiative and investigate that place, you're welcome. The vertical moving board is working properly. Feel free to get in." |
|Objectives = Explore the [[Inverted Watchtower]]. | |Objectives = Explore the [[Inverted Watchtower]]. | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[Meryl]]:''' "Machines that are not [[Empyrean]] are in operation. | + | '''[[Meryl]]:''' "Machines that are not [[Empyrean]] are in operation. That's strange. I've heard [[Pandemonium]] lacks mastery of mechanical engineering. How come there are machines equipped with artificial intelligence there?" |
− | '''[[Hunter Von]]:''' "It's because of Apostle [[Luke]] in the [[Castle of the Dead]]. | + | '''[[Hunter Von]]:''' "It's because of Apostle [[Luke]] in the [[Castle of the Dead]]. He's a genius who rebuilt the [[Metro Center]]. He's as good an inventor as the [[Seven Shards]] of [[Empyrean]], if not better. *Ahem*" |
− | '''[[Meryl]]:''' "Oh, yeah? Then tell me about this [[Luke]]. | + | '''[[Meryl]]:''' "Oh, yeah? Then tell me about this [[Luke]]." |
− | |RewardEXP = | + | |RewardEXP = 5,389,332 |
|RewardGold = 7,344 | |RewardGold = 7,344 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
|Dungeon Map = | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Inverted Watchtower | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map Blank}}||{{Map S}}||{{Map Blank}} | ||
+ | |- | ||
+ | !2 ||{{Map SE}}||{{Map EW}}||{{Map NW}}||{{Map Blank}} | ||
+ | |- | ||
+ | !3 ||{{Map NE}}||{{Map EW}}||{{Map EW}}||{{Map Boss}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | C1<br/> | ||
+ | D3<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[Queen_Spider]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
|Notes= | |Notes= | ||
}} | }} | ||
Line 115: | Line 254: | ||
|Dungeon = | |Dungeon = | ||
|Briefing = | |Briefing = | ||
− | '''[[Hunter Von]]:''' "The [[Castle of the Dead]] is more of a myth, even to us people of [[Pandemonium]]. | + | '''[[Hunter Von]]:''' "The [[Castle of the Dead]] is more of a myth, even to us people of [[Pandemonium]]. It's always hidden, and I don't think even [[Hilder]] knows where it is. [[Luke]] is staying in the castle. He's dedicated to his research and the peace of [[Pandemonium]]. He's the one who brought light back to [[Pandemonium]]." |
'''[[Meryl]]:''' "Did he trample people to death, like [[Anton]] did?" | '''[[Meryl]]:''' "Did he trample people to death, like [[Anton]] did?" | ||
− | '''[[Hunter Von]]:''' "Oh, no. | + | '''[[Hunter Von]]:''' "Oh, no. He's not like that. There are some scary Apostles, but [[Luke]] is like [[Hilder]], working to make [[Pandemonium]] a better place. [[Meryl]], if you meet him, you'll know he's good." |
{{HiddenTextHeader | {{HiddenTextHeader | ||
Line 125: | Line 264: | ||
}} | }} | ||
'''<Player>:''' (A good Apostle. [[Luke]] is supposed to be as good as [[Hilder]], but what [[Hilder]] did to [[Arad]]...) | '''<Player>:''' (A good Apostle. [[Luke]] is supposed to be as good as [[Hilder]], but what [[Hilder]] did to [[Arad]]...) | ||
+ | {{HiddenTextFooter}} | ||
+ | {{HiddenTextHeader | ||
+ | |Title=If player is not from Pandemonium | ||
+ | }} | ||
+ | '''<Player>:''' (A good Apostle. Then can we persuade him to join us?) | ||
{{HiddenTextFooter}} | {{HiddenTextFooter}} | ||
'''[[Meryl]]:''' "Oh, yeah? Then can we meet him for a talk?" | '''[[Meryl]]:''' "Oh, yeah? Then can we meet him for a talk?" | ||
− | '''[[Hunter Von]]:''' "Well, I don't know how to contact him. | + | '''[[Hunter Von]]:''' "Well, I don't know how to contact him. *Whine* He must be somewhere in there, though... if he's not outside." |
− | '''[[Meryl]]:''' "I see. | + | '''[[Meryl]]:''' "I see. But so far nothing good came out of [[Anton]], [[Bakal]], and everyone else who was called an Apostle. Before we meet and talk to him, we'd better prepare in case things don't go as we planned. Adventurer, could you go bring me the components of those machines that stalk the [[Castle of the Dead]]?" |
|Objectives = Collect strange-looking components from the [[Inverted Watchtower]]. | |Objectives = Collect strange-looking components from the [[Inverted Watchtower]]. | ||
|ObjectiveItem = 15 Strange Component | |ObjectiveItem = 15 Strange Component | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[Meryl]]:''' "" | + | '''[[Meryl]]:''' "I see. Its structure is different from any machine made in [[Empyrean]]. Whoever made it has a system of his own. And he has incredible skills. I hope he is a good Apostle." |
− | |RewardEXP = | + | |RewardEXP = 5,389,332 |
|RewardGold = 7,344 | |RewardGold = 7,344 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
|Dungeon Map = | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Inverted Watchtower | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map E}}||{{Map SW}} | ||
+ | |- | ||
+ | !2 ||{{Map SE}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map NW}} | ||
+ | |- | ||
+ | !3 ||{{Map NE}}||{{Map Boss}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | D1<br/> | ||
+ | B3<br/> | ||
+ | 9<br/> | ||
+ | 9<br/> | ||
+ | [[Zoomer T500]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
|Notes= | |Notes= | ||
}} | }} | ||
Line 154: | Line 334: | ||
|Dungeon = | |Dungeon = | ||
|Briefing = | |Briefing = | ||
− | '''[[Dana Donatel]]:''' "[[Meryl]], we've | + | '''[[Dana Donatel]]:''' "[[Meryl]], we've received strange electromagnetic signals from the [[Castle of the Dead]]--oh, who's this?" |
− | '''[[Meryl]]:''' "This youngster is an adventurer from [[Arad]]. [[Jackter]] | + | '''[[Meryl]]:''' "This youngster is an adventurer from [[Arad]]. [[Jackter]] couldn't stop talking about his heroic exploits during the wars with the [[Kartels]] and [[Anton]]." |
'''[[Dana Donatel]]:''' "Oh, then you're the same person that my guild master told me about." | '''[[Dana Donatel]]:''' "Oh, then you're the same person that my guild master told me about." | ||
Line 162: | Line 342: | ||
'''<Player>:''' "...?" | '''<Player>:''' "...?" | ||
− | '''[[Dana Donatel]]:''' "My name is [[Dana Donatel]]. | + | '''[[Dana Donatel]]:''' "My name is [[Dana Donatel]]. I'm from [[Arad]]." |
− | '''[[Hunter Von]]:''' "She's the deputy master of the Adventurer Guild at which [[Meryl]] and I are members." | + | '''[[Hunter Von]]:''' "She's the deputy master of the [[Adventurer Guild]] at which [[Meryl]] and I are members." |
− | '''[[Dana Donatel]]:''' "I think you know our leader, [[Karakas]], right? | + | '''[[Dana Donatel]]:''' "I think you know our leader, [[Karakas]], right? He told me a little bit about you. I didn't know I'd see you here." |
− | '''[[Meryl]]:''' "We can introduce ourselves later. | + | '''[[Meryl]]:''' "We can introduce ourselves later. What did you say about electromagnetic signals? Give it to me. Hm... It seems this strange pattern is not of electromagnetic signals, but of the thing called mana. Can it be a message? Let's see... This, being a new pattern, took longer than I thought to translate, but here goes. 'I'm homunculus [[Becky]]. Stop interfering with [[Luke]]. Come again, and I'll shoot you far away!' What a cute threat! Hah hah." |
− | '''[[Hunter Von]]:''' "A homunculus is an artificial creature created by magic. | + | '''[[Hunter Von]]:''' "A homunculus is an artificial creature created by magic. Wow, this castle even has homunculi." |
'''[[Meryl]]:''' "This one called [[Becky]] must be the gatekeeper of the Castle. This confirms that the Apostle called [[Luke]] really is in there." | '''[[Meryl]]:''' "This one called [[Becky]] must be the gatekeeper of the Castle. This confirms that the Apostle called [[Luke]] really is in there." | ||
− | '''[[Hunter Von]]:''' "Do you think if we talk to this homunculus, it will let the Adventurer meet [[Luke]]? | + | '''[[Hunter Von]]:''' "Do you think if we talk to this homunculus, it will let the Adventurer meet [[Luke]]? We have no reason to fight him." |
− | '''[[Meryl]]:''' "I don't know. | + | '''[[Meryl]]:''' "I don't know. Adventurer, can you try? But unless this homunculus is stupid, it wouldn't let its guard down easily." |
|Objectives = Find [[Becky]] in the [[Inverted Watchtower]] and explain the situation. | |Objectives = Find [[Becky]] in the [[Inverted Watchtower]] and explain the situation. | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
<u>'''Upon entering the boss room:'''</u><br> | <u>'''Upon entering the boss room:'''</u><br> | ||
− | '''<Player>:''' "!" | + | '''<Player>:''' "<b>...!</b>" |
− | '''[[Becky]]:''' "Ah, how did you dodge that? | + | '''[[Becky]]:''' "Ah, how did you dodge that? Ah! Sh-sheesh, you're lucky I went easy on you!" |
'''<Player>:''' "I'm--" | '''<Player>:''' "I'm--" | ||
− | '''[[Becky]]:''' "I'm not going to listen to intruders! | + | '''[[Becky]]:''' "<b>I'm not going to listen to intruders!</b> Becky punishes intruders. Everyone, attack!" |
<u>'''Upon defeating the boss:'''</u><br> | <u>'''Upon defeating the boss:'''</u><br> | ||
'''[[Becky]]:''' "Old man, I fought as best as I could..." | '''[[Becky]]:''' "Old man, I fought as best as I could..." | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[Becky]]:''' "A-are you going to kill me? | + | '''[[Becky]]:''' "A-are you going to kill me? Are you going to send me back to [[Elting Memorial]]?" |
{{HiddenTextHeader | {{HiddenTextHeader | ||
|Title=If player isn't a Witch | |Title=If player isn't a Witch | ||
}} | }} | ||
− | '''[[Becky]]:''' "What? | + | '''[[Becky]]:''' "What? This wouldn't have happened if I didn't lash out. Are you kidding me? You intruded! I am to send anyone who intrudes Luke's lab flying! What? You don't think I know where Grandpa Lu--I mean, [[Luke]] is. No. I know where he is. He's in his secret underground lab! But you can't get in. His defense system will catch you and SNAP! You'll be dead. *Snort* You're a fool if you think I'm worried about you. Because I'm not. Why would I [be]? I'm just warning you. Die! Fools! Nitwits! Fish eyes! Heeek! I-I'm sorry I called you names. I won't do it again. Please don't glare at me..." |
{{HiddenTextFooter}} | {{HiddenTextFooter}} | ||
− | |||
{{HiddenTextHeader | {{HiddenTextHeader | ||
|Title=If player is a Witch | |Title=If player is a Witch | ||
Line 222: | Line 401: | ||
'''[[Becky]]:''' "A-adventures? Wow... I'd love to go out--no, I've never wanted to go outside. I swear!" | '''[[Becky]]:''' "A-adventures? Wow... I'd love to go out--no, I've never wanted to go outside. I swear!" | ||
{{HiddenTextFooter}} | {{HiddenTextFooter}} | ||
− | |RewardEXP = | + | |RewardEXP = 5,389,332 |
|RewardGold = 7,344 | |RewardGold = 7,344 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
|Dungeon Map = | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Inverted Watchtower | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map E}}||{{Map SW}} | ||
+ | |- | ||
+ | !2 ||{{Map SE}}||{{Map EW}}||{{Map NW}} | ||
+ | |- | ||
+ | !3 ||{{Map NE}}||{{Map SW}}||{{Map Blank}} | ||
+ | |- | ||
+ | !4 ||{{Map Blank}}||{{Map Boss}}||{{Map Blank}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | B1<br/> | ||
+ | B4<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[Homunculus Becky]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
|Notes= | |Notes= | ||
}} | }} | ||
Line 239: | Line 456: | ||
|Dungeon = [[Luke Rinje]] | |Dungeon = [[Luke Rinje]] | ||
|Briefing = | |Briefing = | ||
− | '''[[Azalea]]:''' "" | + | '''[[Azalea]]:''' "Adventurer, you're here." |
+ | |||
+ | '''[[Becky]]:''' "Ah? Who are you? Are you also here to pick a fight with [[Luke]]?" | ||
+ | |||
+ | '''[[Azalea]]:''' "My name is Azalea. I'd like to cooperate with the Apostles for the peace of [[Arad]]. I came to see your master." | ||
+ | |||
+ | '''[[Becky]]:''' "Sheesh, I'm not stupid enough to tell you where he is." | ||
+ | |||
+ | '''<Player>:''' "..." | ||
+ | |||
+ | '''[[Becky]]:''' "Why are you staring at me?" | ||
+ | |||
+ | '''[[Azalea]]:''' "We know [[Luke]] is in this castle. We'll meet him one way or another, and we don't want to cause you trouble for being loyal to your master. But there's [something] I'd like to ask you. Did [[Luke]] ask you to protect this castle against intruders?" | ||
+ | |||
+ | '''[[Becky]]:''' "Huh? Erm, wh-what are you talking about? Intruders must be brought down, of course. They can't just barge in and expect us to throw them a welcome party. Parties are fun, sure, but erm, I'm not throwing one for you!" | ||
+ | |||
+ | '''[[Azalea]]:''' "You mean, [[Luke]] didn't exactly tell you to defeat enemies, did he?" | ||
+ | |||
+ | '''[[Becky]]:''' "Huh? I just maintain the dimensional navigation system and look at the outside... but I'm going to fight because I can!" | ||
+ | |||
+ | '''[[Azalea]]:''' "I see. I'm not saying what you're doing is wrong. But you can't beat this adventurer. You should stay here until we meet [[Luke]]. Adventurer, there's something I want to check in the next sector. Could you come with me?" | ||
|Objectives = Explore [[Luke Rinje]] with [[Azalea]]. | |Objectives = Explore [[Luke Rinje]] with [[Azalea]]. | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
<u>'''Upon entering the dungeon:'''</u><br> | <u>'''Upon entering the dungeon:'''</u><br> | ||
− | '''[[Azalea]]:''' "Adventurer, I haven't seen you since you returned from your trip beyond the dimension. | + | '''[[Azalea]]:''' "Adventurer, I haven't seen you since you returned from your trip beyond the dimension. How are you? I came as soon as I heard you went to the [[Castle of the Dead]]. Yes, we [[Grim Seekers]] are also part of the [[Castle of the Dead]] investigation group. Since [[Anton]], [[Empyrean]] has become so wary of the Apostles that it welcomes anyone, even if they're not related to it, who wants to help [them] with [it]. In fact, it was us Grim Seekers who informed [[Erje|the Empyrean Princess]] of [[Luke]] and his castle. She didn't believe us, but after her people came to [[Zelva]], she reluctantly agreed that there was something here. And [[Luke]] isn't the only one who's here. Perhaps you and I can find out what else is there. What do you say?" |
|Upon Completion = | |Upon Completion = | ||
− | '''[[Azalea]]:''' "" | + | '''[[Azalea]]:''' "Say, did you find out anything?" |
− | |RewardEXP = | + | |RewardEXP = 5,389,332 |
|RewardGold = 7,344 | |RewardGold = 7,344 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
|Dungeon Map = | |Dungeon Map = | ||
− | |Notes= | + | {{HiddenTextStart| |
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Luke Rinje | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E | ||
+ | |- | ||
+ | !1 ||{{Map S}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !2 ||{{Map NS}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !3 ||{{Map NS}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !4 ||{{Map NS}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !5 ||{{Map NE}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map Boss}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A1<br/> | ||
+ | E5<br/> | ||
+ | 9<br/> | ||
+ | 9<br/> | ||
+ | [[Light Knight]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= [[Azalea]] accompanies the player in room A1. | ||
}} | }} | ||
Line 263: | Line 540: | ||
|Dungeon = | |Dungeon = | ||
|Briefing = | |Briefing = | ||
− | '''[[Azalea]]:''' "Sparkly, isn't it? | + | '''[[Azalea]]:''' "Sparkly, isn't it? This is [[Luke]]'s optics research center. That gigantic speculum reflects and deflects light, making the [[Castle of the Dead]] disappear, like a mirage. It's the reason this castle is hardly visible even from [[Pandemonium]]. Even Apostle [[Hilder]] wouldn't have been able to come here easily. But the real purpose of this research center is something else, to absorb light from [[Empyrean]]. I think [[Luke]] is converting the light to fuel himself. I'll tell you why I think this way and what I want you to see in this place... when we go outside. [[Luke]] has ears everywhere in here." |
|Objectives = Leave the [[Castle of the Dead]] and meet [[Azalea]]. | |Objectives = Leave the [[Castle of the Dead]] and meet [[Azalea]]. | ||
+ | * Meet [[Azalea]]: 0/1 | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[Azalea]]:''' "This is where we Grim Seekers are camping. | + | '''[[Azalea]]:''' "This is where we Grim Seekers are camping. [[Roy]] and [[Erica]] are helping us." |
− | '''[[Roy]]:''' "Who is he? | + | '''[[Roy]]:''' "Who is he? A potential member?" |
'''[[Azalea]]:''' "He's the adventurer I told you about before." | '''[[Azalea]]:''' "He's the adventurer I told you about before." | ||
− | '''[[Roy]]:''' "Hm... | + | '''[[Roy]]:''' "Hm... He doesn't look as smart as you said he was. But why do I care? He's not my responsibility." |
− | '''[[Erica]]:''' "Roy, don't be so rude! | + | '''[[Erica]]:''' "Roy, don't be so rude! You're embarrassing [[Azalea]]. Hello, Adventurer. I'm [[Erica]]. I haven't been a Grim Seeker for a long time, but I've heard many great things about you." |
{{HiddenTextHeader | {{HiddenTextHeader | ||
|Title=If player isn't from Pandemonium | |Title=If player isn't from Pandemonium | ||
}} | }} | ||
− | '''[[Erica]]:''' "Nice to meet you. | + | '''[[Erica]]:''' "Nice to meet you. Oh, I'm also from [[Pandemonium]], but I'm of a different race from that Half-breed at the Adventurer Guild. Ho ho." |
{{HiddenTextFooter}} | {{HiddenTextFooter}} | ||
− | |||
{{HiddenTextHeader | {{HiddenTextHeader | ||
|Title=If player is from Pandemonium | |Title=If player is from Pandemonium | ||
}} | }} | ||
− | '''[[Erica]]:''' "I'm so happy that you're from my hometown! | + | '''[[Erica]]:''' "I'm so happy that you're from my hometown! Welcome." |
{{HiddenTextFooter}} | {{HiddenTextFooter}} | ||
− | |RewardEXP = | + | |RewardEXP = 355,966 |
|RewardGold = 7,344 | |RewardGold = 7,344 | ||
|RewardItem= | |RewardItem= | ||
Line 305: | Line 582: | ||
|Dungeon = [[Luke Rinje]] | |Dungeon = [[Luke Rinje]] | ||
|Briefing = | |Briefing = | ||
− | '''[[Azalea]]:''' "" | + | '''[[Azalea]]:''' "[[Roy]] told me the function of the place we went together. He can tell the structures of places without being there." |
− | |Objectives = Clear all | + | |
− | *Cleared Map Counter: 0/ | + | '''[[Roy]]:''' "Well, technically, I presumed the structure, but most times, my presumption is just as good as the actual measurement. *Preen*" |
+ | |||
+ | '''[[Erica]]:''' "Aww, you're practically oozing arrogance from each and every one of your pores." | ||
+ | |||
+ | '''[[Azalea]]:''' "But what concerns me is that that castle, aside from the light it's absorbed, also has dark energy. Most creatures you've seen radiate dark energy. So I had a theory in mind when I took you to the optics research center. Adventurer, didn't you notice something when you were there?" | ||
+ | |||
+ | '''[[Roy]]:''' "You have to be more elaborate than that, or people, unless they're geniuses like I, cannot understand you. Tsk, tsk. Hey, adventurer. Go take a look at the machines that roll about the research center. Seeing is believing. It's better you see them yourself." | ||
+ | |Objectives = Clear all the maps in [[Luke Rinje]]. | ||
+ | *Cleared Map Counter: 0/8 | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
<u>'''Upon defeating the boss:'''</u><br> | <u>'''Upon defeating the boss:'''</u><br> | ||
'''<Player>:''' (What's that?) | '''<Player>:''' (What's that?) | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[Azalea]]:''' "" | + | '''[[Azalea]]:''' "So you've noticed. Yes. I'm worried about the traces of dark energy left on [[Luke]]'s creations. It could be of the [[Black Nightmare]]." |
− | |RewardEXP = | + | |RewardEXP = 5,389,332 |
|RewardGold = 7,344 | |RewardGold = 7,344 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
|Dungeon Map = | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Luke Rinje | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Boss}} | ||
+ | |- | ||
+ | !2 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map NS}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map NS}} | ||
+ | |- | ||
+ | !4 ||{{Map E}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map NW}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A4<br/> | ||
+ | E1<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[Dark Archer]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
|Notes= | |Notes= | ||
}} | }} | ||
Line 330: | Line 653: | ||
|Dungeon = [[Luke Rinje]] | |Dungeon = [[Luke Rinje]] | ||
|Briefing = | |Briefing = | ||
− | '''[[Azalea]]:''' "" | + | '''[[Azalea]]:''' "Actually, not many people know about the [[Black Nightmare]]. In [[Arad]], [[Empyrean]], and even [[Pandemonium]], the Black Nightmare has been hiding very well. When I came here and saw the [[Castle of the Dead]], I was reminded of its ominous energy. Underlying [[Anton]]'s evil energy and dimensional forces could be the Black Nightmare's dark energy that drove the residents of [[Mount Thunderime]] to bloody madness." |
+ | |||
+ | '''[[Erica]]:''' "Azalea, I also sensed something strange, but are you sure it's the Black Nightmare? But no one here has fallen asleep. You said the victims of the Black Nightmare fall into a deep sleep, and then wake up angry and destructive. But that hasn't happened to me or anyone else. | ||
+ | |||
+ | '''[[Azalea]]:''' "That's why I'm not sure if the Black Nightmare really has something to do with [[Luke]]. We have to figure it out while investigating this Castle of the Dead. Maybe Luke is also being victimized by the Black Nightmare. I don't know if the Black Nightmare can affect the [[Apostles]], but even if it can't, we must find him as soon as possible. Adventurer, we need your help. I don't want to do this to Luke, but since he would [not] come out on his own, we'll have to cut our own path through his creations." | ||
|Objectives = Defeat the monsters in [[Luke Rinje]] that get in your way. | |Objectives = Defeat the monsters in [[Luke Rinje]] that get in your way. | ||
*Lukebot_Puncher: 0/20 | *Lukebot_Puncher: 0/20 | ||
Line 336: | Line 663: | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[ | + | '''[[Vaughn Walshuted]]:''' "Hey, you're working hard. It's a pleasant surprise to meet you here." |
− | |RewardEXP = | + | |RewardEXP = 5,389,332 |
|RewardGold = 7,344 | |RewardGold = 7,344 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
|Dungeon Map = | |Dungeon Map = | ||
− | |Notes= | + | {{HiddenTextStart| |
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Luke Rinje | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E | ||
+ | |- | ||
+ | !1 ||{{Map SE}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map SW}} | ||
+ | |- | ||
+ | !2 ||{{Map NE}}||{{Map Boss}}||{{Map Blank}}||{{Map Blank}}||{{Map N}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | E2<br/> | ||
+ | B2<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | none<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= [[Vaughn]] is found in the boss room. | ||
}} | }} | ||
Line 354: | Line 715: | ||
|Dungeon = [[Luke Rinje]] | |Dungeon = [[Luke Rinje]] | ||
|Briefing = | |Briefing = | ||
− | '''[[Vaughn Walshuted]]:''' "" | + | '''[[Vaughn Walshuted]]:''' "I can't even tell what kind of place this is. Why would [[Luke]] make a place like this? And what are those chunks of metal with long, wavy beards? Aww, they look human. Creepily so. By the way, doesn't this place give you the heebie-jeebies? At first, I [attributed it] to [[Anton]] and Luke, but something tells me it's not them. What is it? Adventurer, do you have any idea?" |
+ | |||
+ | '''<Player>:''' "..." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "You don't? Hmm... What the hell is it? Anyway, you're looking for a path to the next floor, aren't you? Want to bet on who finds it first? Hah hah. This is fun. It reminds me of our time together in the [[Sky Tower]]. Escorting the Princess is a pain in my neck, but for now, [[Cyrus]] and [[Hartz|the Deputy Master]] can take care of her. Why does His Majesty keep dumping her on me?" | ||
|Objectives = Find the path to the next level in [[Luke Rinje]]. | |Objectives = Find the path to the next level in [[Luke Rinje]]. | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
<u>'''Upon entering the boss room:'''</u><br> | <u>'''Upon entering the boss room:'''</u><br> | ||
− | '''<Player>:''' "...!" | + | '''<Player>:''' "<b>...!</b>" |
'''[[Vaughn Walshuted]]:''' "What was that flash of light? Was it from this?" | '''[[Vaughn Walshuted]]:''' "What was that flash of light? Was it from this?" | ||
Line 364: | Line 729: | ||
'''[[Giant Argos]]:''' "I'm Argos... I destroy Luke's enemies!" | '''[[Giant Argos]]:''' "I'm Argos... I destroy Luke's enemies!" | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[Vaughn Walshuted]]:''' "" | + | '''[[Vaughn Walshuted]]:''' "Whew, did it stop? Phew, that was tough. Err, what's this? It came out of his belly." |
− | |RewardEXP = | + | |RewardEXP = 5,389,332 |
|RewardGold = 7,344 | |RewardGold = 7,344 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
− | |Dungeon Map = | + | |Dungeon Map= |
− | |Notes= | + | {{HiddenTextStart| |
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Luke Rinje | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C | ||
+ | |- | ||
+ | !1 ||{{Map E}}||{{Map EW}}||{{Map SW}} | ||
+ | |- | ||
+ | !2 ||{{Map Boss}}||{{Map SW}}||{{Map NS}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map NE}}||{{Map NW}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A1<br/> | ||
+ | A2<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[Giant Argos]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= [[Vaughn]] accompanies the player in the boss room. | ||
}} | }} | ||
Line 382: | Line 783: | ||
|Dungeon = | |Dungeon = | ||
|Briefing = | |Briefing = | ||
− | '''[[Vaughn Walshuted]]:''' "" | + | '''[[Vaughn Walshuted]]:''' "Hm, it looks interesting. Is it made with [[Luke]]'s technology? There are Empyrean engineers on [[Zelva]]. Perhaps they can find out something useful from this. I'd better take it to them. Want to come with me? Who am I going to? You know that old scientist at the [[Adventurer Guild]]. Sir [[Jurgen]] said she's also an Empyrean and I can ask her anything I want. What was her name--[[Meryl]]? Ah, you've met her. I'm going to go to her. If you know her, then maybe you can come with me." |
− | |Objectives = Go | + | |Objectives = Go to [[Meryl]] with [[Vaughn]]. |
+ | * Meet [[Meryl]]: 0/1 | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[Vaughn Walshuted]]:''' "" | + | '''[[Meryl]]:''' "Mm? You're an Imperial Knight. What brings you to this old scientist? You want me to check this. It's a speculum. Where did you get it? From the [[Castle of the Dead]]? Hm... Let me see. This isn't a simple speculum. It's designed to collect energy and spread it afar. What an amazing technology! The creature that carried this emitted a strong light and summoned darkness. But that darkness just could've been an absence of light." |
− | |RewardEXP = | + | |
+ | '''[[Vaughn Walshuted]]:''' "The darkness was as powerful as light." | ||
+ | |||
+ | '''[[Meryl]]:''' "I see. But I can't tell you anything yet. I'll have to check this further." | ||
+ | |||
+ | '''[[Roy]]:''' "Meryl, how can you not know that?" | ||
+ | |RewardEXP = 213,579 | ||
|RewardGold = 7,344 | |RewardGold = 7,344 | ||
|RewardItem= | |RewardItem= | ||
Line 404: | Line 812: | ||
|Dungeon = | |Dungeon = | ||
|Briefing = | |Briefing = | ||
− | '''[[Roy]]:''' "" | + | '''[[Roy]]:''' "The research center these guys visited uses speculums to collect light energy, but most machines in there are vulnerable to light. They'll break down if a strong light spreads inside the place. The one with a small speculum must be immune to light energy. I think it gathers light from the outside and uses it or converts it to a different type of energy whenever necessary. In other words, it's the backbone of the research center. It must be indispensable to [[Luke]]. He even made it capable of fighting. Sigh, it's a shame that I don't have time for physical labor. I'd love to go there and experience everything myself, instead of having you do it." |
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "...Aha." | ||
+ | |||
+ | '''[[Meryl]]:''' "You twerp, where did you come from? Youngsters like you don't get to call me by my first name!" | ||
+ | |||
+ | '''[[Roy]]:''' "It's me, Meryl! Your beloved, respected friend, Roy! You didn't forget my face, did you? Of course not: who could forget such a handsome face? Look at my hands! People, when they see my cute pinkies, wink at me. There, that should jog your memory, no matter how long it has been." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' (Pinkies that make people wink? They sound as horrible as the [[Ghost Arm]]...) | ||
+ | |||
+ | '''[[Meryl]]:''' "..." | ||
|Objectives = Return to the Grim Seekers camp before [[Meryl]] beats up [[Roy]]. | |Objectives = Return to the Grim Seekers camp before [[Meryl]] beats up [[Roy]]. | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[Roy]]:''' "" | + | '''[[Roy]]:''' "[[Meryl]] hit me! She threw a pen at me! Meryl did! I can't believe she's turned into this violent woman!" |
− | |RewardEXP = | + | |
+ | '''[[Vaughn Walshuted]]:''' (He's lucky she only threw a pen at him.) | ||
+ | |||
+ | '''[[Erica]]:''' "*Sigh...* Roy, did you irritate her again?" | ||
+ | |||
+ | '''[[Azalea]]:''' "Roy, are you okay? I understand you're frustrated, but so much time has passed that... ..." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Oh, hello. Miss Azalea Lott, right? Of the [[Grim Seekers]], I mean." | ||
+ | |||
+ | '''[[Azalea]]:''' "Yes. I'm sorry I couldn't introduce myself earlier." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Not at all. I've been just as busy as you've been. In fact, I have to go report to my princess. See you later. Adventurer, take care." | ||
+ | |||
+ | '''[[Erica]]:''' "Isn't he the knight in the [[Empyrean]]-[[Empire]] [[Joint Investigation Group]]? Azalea, do you know him?" | ||
+ | |||
+ | '''[[Azalea]]:''' "Yes. I met him briefly when I contacted the [[Empire]] for help with the [[Apostles]]. But please don't tell him about the [[Tower of Despair]]." | ||
+ | |||
+ | '''[[Erica]]:''' "Got it." | ||
+ | |||
+ | '''[[Roy]]:''' "Drat! What in the world is going on? I wasn't in the [[Tower of Despair]] for a long time, but it was enough for [[Meryl]] to completely forget about me. I can't believe my impression on her was so insignificant." | ||
+ | |||
+ | '''[[Erica]]:''' "*Sigh* Roy is completely disappointed, but I'm not worried. Soon he'll forget and go back to his old loud self. Huh? Is he crazy? He is crazy, but not in the way you think. And [[Meryl]] and he probably knew each other a long time ago. In the [[Tower of Despair]], time flows so slowly that you fall behind everyone else outside. It hasn't been long since I joined the Tower, but looking at [[Roy]], I think... I don't want to end up like him." | ||
+ | |||
+ | '''[[Azalea]]:''' "[[Roy]] can be emotional sometimes, but he's a very important member to us. And right now, he's being more emotional than he usually is, having met someone he knew after a long time." | ||
+ | |RewardEXP = 213,579 | ||
|RewardGold = 7,344 | |RewardGold = 7,344 | ||
|RewardItem= | |RewardItem= | ||
− | |RewardOther= | + | |RewardOther= |
+ | * Lv. 85 Primary Armor Mastery Magic Sealed Top | ||
+ | * Lv. 85 Primary Armor Mastery Magic Sealed Bottom | ||
|Dungeon Map = | |Dungeon Map = | ||
|Notes= | |Notes= | ||
Line 426: | Line 870: | ||
|Dungeon = [[Metal Brakium]] | |Dungeon = [[Metal Brakium]] | ||
|Briefing = | |Briefing = | ||
− | '''[[Erica]]:''' "" | + | '''[[Erica]]:''' "By the way, Adventurer, did you find a path to the next floor in the [[Castle of the Dead]]? I saw you coming out of there with the Knight. You did, didn't you?" <br><br> |
+ | '''[[Azalea]]:''' "Really? I knew I could rely on you, Adventurer! Adventurer, as I told you before, we left the [[Tower of Despair]] because this is an urgent situation. This world cannot exist without the [[Apostles]]. Now that Apostle [[Anton]] is defeated, there aren't many Apostles left alive. We couldn't help [[Sirocco]], [[Lotus]], [[Delezie]], or [[Anton]]. They'd caused too much damage to be let [to] live. But we're hoping [[Luke]] is different. [[Pandemonium]]'s greatest engineer, [[Luke]] is known for his abhorrence of physical confrontation. If we cooperate with him, maybe we can change the course of destiny and save the world from destruction. Please help us find him." | ||
|Objectives = Enter the next area, [[Metal Brakium]], to meet [[Luke]]. | |Objectives = Enter the next area, [[Metal Brakium]], to meet [[Luke]]. | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
Line 432: | Line 877: | ||
'''[[Dana Donatel]]:''' "Oh, I wondered who was coming, and it was you, Adventurer. *Chuckle* I knew you could make it." | '''[[Dana Donatel]]:''' "Oh, I wondered who was coming, and it was you, Adventurer. *Chuckle* I knew you could make it." | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[Dana Donatel]]:''' "" | + | '''[[Dana Donatel]]:''' "I heard what [[Meryl]] just said and learned a path to the next floor has been opened. I came in as soon as I could. This place is pretty dark." |
− | |RewardEXP = | + | |RewardEXP = 5,560,793 |
|RewardGold = 7,488 | |RewardGold = 7,488 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
|Dungeon Map = | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Metal Brakium | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map E}}||{{Map EW}}||{{Map EW}}||{{Map SW}} | ||
+ | |- | ||
+ | !2 ||{{Map Boss}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map NW}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | B1<br/> | ||
+ | A2<br/> | ||
+ | 9<br/> | ||
+ | 9<br/> | ||
+ | none<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
|Notes= | |Notes= | ||
}} | }} | ||
Line 450: | Line 929: | ||
|Dungeon = [[Metal Brakium]] | |Dungeon = [[Metal Brakium]] | ||
|Briefing = | |Briefing = | ||
− | '''[[Dana Donatel]]:''' "" | + | '''[[Dana Donatel]]:''' "If the two places we passed by are to observe and study things, this place looks like it's made for defense. I can tell by the heavy air and the devices hidden here and there. *Chuckle* But we adventurers become more excited, the more dangerous things are, don't we? Why did we come to [[Zelva]]? Isn't it obvious? [[Empyrean]] is a country above the skies. That alone is exciting, and yet there's the [[Castle of the Dead]]. We call ourselves the [[Adventurer Guild]] for a reason. We had to come even if it kills us. Yes. Others may be focused on the Apostle, but we're here to explore. That alone helps [[Empyrean]]. That's how we could come this far. Of course we're well aware of the terror and danger the Apostles pose. If fighting the Apostle is inevitable, we'll help as best as we can. We can't be adventurers if there's no world to explore. Does this answer your question? Then shall we go on an adventure together? *Chuckle* I'm going to have a lot of fun while I'm here, and [[Karakas]] will be so jealous of me!" |
|Objectives = Explore [[Metal Brakium]]. | |Objectives = Explore [[Metal Brakium]]. | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
Line 456: | Line 935: | ||
'''[[White Steam]]:''' "...Peeekkk..." | '''[[White Steam]]:''' "...Peeekkk..." | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[White Steam]]:''' "" | + | '''[[White Steam]]:''' "Alert. Alert. White Steam destroyed. Requesting the activation of [[Metal Brakium]] Defense System Level 2..."<br> |
− | |RewardEXP = | + | '''<Player>:''' "...?!" |
+ | |RewardEXP = 5,560,793 | ||
|RewardGold = 7,488 | |RewardGold = 7,488 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
|Dungeon Map = | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Metal Brakium | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E | ||
+ | |- | ||
+ | !1 ||{{Map S}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !2 ||{{Map NE}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map SW}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Boss}}||{{Map NW}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A1<br/> | ||
+ | D3<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[White Steam]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
|Notes= | |Notes= | ||
}} | }} | ||
Line 474: | Line 990: | ||
|Dungeon = [[Metal Brakium]] | |Dungeon = [[Metal Brakium]] | ||
|Briefing = | |Briefing = | ||
− | '''System:''' "" | + | '''System:''' "[[White Steam]] down. Enemy infiltration confirmed. Activating Level 2 Defense System... Turning on all the systems..."<br> |
+ | '''<Player>:''' (I must stop this defense system.) | ||
|Objectives = Find and destroy the defense system controller in [[Metal Brakium]]. | |Objectives = Find and destroy the defense system controller in [[Metal Brakium]]. | ||
*Destroy the Defense System Controller: 0/3 | *Destroy the Defense System Controller: 0/3 | ||
+ | *Explore [[Metal Brakium]]: 0/1 | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[Dana Donatel]]:''' "" | + | '''[[Dana Donatel]]:''' "Oh, I thought we were on different paths, but we meet again. I heard the alarm. Do you know why? It sounded urgent. I thought about leaving, but then I saw this machine--robot, right?--trying to fix some strange device, so I stopped it. I didn't know why the alarm went off, but I had a feeling it had to do with you. Oh, I see. I'm glad I didn't mess things up. So what happened?" |
− | |RewardEXP = | + | |RewardEXP = 5,560,793 |
|RewardGold = 7,488 | |RewardGold = 7,488 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
|Dungeon Map = | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Metal Brakium | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D | ||
+ | |- | ||
+ | !1 ||{{Map SE}}||{{Map W}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !2 ||{{Map NE}}||{{Map EW}}||{{Map EW}}||{{Map SW}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map Blank}}||{{Map Boss}}||{{Map NW}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A2<br/> | ||
+ | C3<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | none<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
|Notes= | |Notes= | ||
}} | }} | ||
Line 497: | Line 1,051: | ||
|Dungeon = [[Metal Brakium]] | |Dungeon = [[Metal Brakium]] | ||
|Briefing = | |Briefing = | ||
− | '''[[Dana Donatel]]:''' "" | + | '''[[Dana Donatel]]:''' "I see. So [[Luke]] is getting more defensive. But if the Castle is automatically responding to intrusion, as you said Adventurer, why isn't [[Luke]] stepping in already?" |
+ | |||
+ | '''System:''' "Increasing [[Metal Brakium]] Defense System level... Level 3 issued. Activating the [[Metal Gear]]..." | ||
+ | |||
+ | '''[[Dana Donatel]]:''' "Oh, no. Wasn't it at Level 2? It's getting more dangerous. Maybe we should get out of here. Huh? We have to stop that system. What are you basing [that on]? Your instincts? If it's your instincts, I'll cooperate. To [us] adventurers, unexplainable, but sharp instincts are a gift. Since you're an experienced adventurer, I believe your instincts are as sharp as a blade. But I don't know much about machinery. I wouldn't know what to do even if we face the [[Metal Gear]]. Why don't you take the lead? I'll bring up the rear, so you can focus on stopping the system. *Chuckle* All right, I'll put my trust in you." | ||
|Objectives = Find and destroy [[Metal Gear]] in [[Metal Brakium]]. | |Objectives = Find and destroy [[Metal Gear]] in [[Metal Brakium]]. | ||
*Metal Gear: 0/1 | *Metal Gear: 0/1 | ||
Line 505: | Line 1,063: | ||
<u>'''Upon defeating the boss:'''</u><br> | <u>'''Upon defeating the boss:'''</u><br> | ||
− | '''System:''' "[[Metal Gear]] system down. | + | '''System:''' "[[Metal Gear]] system down. [[Metal Brakium]] defense system compromised. Requesting [[Iron Aim]] for help..." |
|Upon Completion = | |Upon Completion = | ||
− | '''[[Dana Donatel]]:''' "" | + | '''[[Dana Donatel]]:''' "How did it go? I heard the booming voice again. That's not good. What if there are more traps? I think we should get out of here and observe the situation for now." |
− | |RewardEXP = | + | |RewardEXP = 5,560,793 |
|RewardGold = 7,488 | |RewardGold = 7,488 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
|Dungeon Map = | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Metal Brakium | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D | ||
+ | |- | ||
+ | !1 ||{{Map SE}}||{{Map EW}}||{{Map EW}}||{{Map W}} | ||
+ | |- | ||
+ | !2 ||{{Map NE}}||{{Map EW}}||{{Map EW}}||{{Map SW}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Boss}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A4<br/> | ||
+ | C4<br/> | ||
+ | 9<br/> | ||
+ | 9<br/> | ||
+ | [[Metal Gear]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
|Notes= | |Notes= | ||
}} | }} | ||
Line 525: | Line 1,119: | ||
|Dungeon = | |Dungeon = | ||
|Briefing = | |Briefing = | ||
− | '''[[Erica]]:''' "" | + | '''[[Erica]]:''' "Ah, Adventurer. Is something happening inside the [[Castle of the Dead]]? [[Roy]] said strange waves are coming out of there. [[Iron Aim]]? Iron Aim is a giant steel dragon rumored to live in the [[Salamander's Furnace]]. I can't believe it really exists! Not many people of [[Pandemonium]] know where [[Luke]] is or what he makes, but everyone knows about the [[Salamander's Furnace]], the lair of the giant dragon that keeps Luke's castle. *Shudder* Any topics related to dragons are considered taboo in [[Pandemonium]]. Everyone hates them because of the tyrant dragon [[Bakal]]. Anyway, that dragon awakens, we'll be in big trouble. It's created by [[Luke]], which means he could be as strong as [[Bakal]]..."<br><br> |
− | |Objectives = Go to [[Nevillo Jurgen]] and continue the conversation. | + | |
+ | '''[[Nevillo Jurgen]]:''' "Sorry to interrupt, but I couldn't just pass by and pretend not to hear you. Did you just say [[Bakal]]?" | ||
+ | |Objectives = Go to [[Nevillo Jurgen]] and continue with the conversation. | ||
+ | * Meet [[Nevillo Jurgen]]: 0/1 | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Nevillo Jurgen]]:''' "Apostle [[Bakal]] is also hated by everyone in [[Empyrean]]. Are you saying a likeness of [[Bakal]] was created by [[Luke]] in the [[Castle of the Dead]]?" | ||
+ | |||
+ | '''[[Erica]]:''' "I wouldn't say it's his likeness, but... I don't know. I haven't seen it. But if the defense system is activated and awakens the dragon, it could come out of the castle and attack everything in its way." | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "I can't let that happen. An Imperial princess is here. I can't let anything bad happen to the princess of my ally." | ||
+ | |RewardEXP = 220,374 | ||
+ | |RewardGold = 7,488 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===Salamander's Furnace=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Salamander's Furnace | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Cyrus]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = [[Salamander's Furnace]] | ||
+ | |Briefing = | ||
+ | '''[[Cyrus]]:''' "I don't like what I just heard. Is my princess in danger?" | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "Ah, don't worry. I'll mobilize all of the [[Empyrean]] Royal Army, if I have to, to protect Her Highness." | ||
+ | |||
+ | '''[[Cyrus]]:''' "You should. Your country is only as safe as she [is]. You'd better make sure there is no potential threat." | ||
+ | |||
+ | '''[[Dana Donatel]]:''' "Then she needs to leave [[Zelva]]. I experienced the defense system myself, and it's pretty powerful. If you want to protect your princess, then you should get her as far away as you can from here." | ||
+ | |||
+ | '''[[Cyrus]]:''' "Or I can destroy that defense system. Take me to it." | ||
+ | |||
+ | {{HiddenTextStart| | ||
+ | |Title=If player is a Dragon Knight | ||
+ | }} | ||
+ | '''<Player>:''' (An artificial dragon created by Apostle Luke... Interesting.) | ||
+ | {{HiddenTextFooter}} | ||
+ | |||
+ | {{HiddenTextStart| | ||
+ | |Title=If player is a Female Slayer | ||
+ | }} | ||
+ | '''<Player>:''' ([[Cyrus]]. She's the Imperial Princess's guard and the closest person to her. I need to know her strength to prepare for the future.) "All right, come with me." | ||
+ | {{HiddenTextFooter}} | ||
+ | |||
+ | {{HiddenTextStart| | ||
+ | |Title=If player is a Demonic Lancer | ||
+ | }} | ||
+ | '''<Player>:''' ([[Cyrus]]. She's the Imperial Princess's guard and the closest person to her. This is a good opportunity to measure her strength.) "All right, come with me." | ||
+ | {{HiddenTextFooter}} | ||
+ | |Objectives = Explore the [[Salamander's Furnace]] with [[Hound Cyrus]]. (This quest cannot be completed if you let [[Hound Cyrus]] die.) | ||
+ | *Objective changes to "Tell [[Meryl]] about [[Iron Aim]]" after completing the dungeon. | ||
+ | |Dungeon Dialogue = | ||
+ | <u>'''Upon entering the dungeon:'''</u><br> | ||
+ | '''[[Cyrus]]:''' "*Snort* I knew this place was beneath Her Highness." | ||
+ | |||
+ | <u>'''Upon entering room D2:'''</u><br> | ||
+ | '''[[Cyrus]]:''' "Something's near us." | ||
+ | |||
+ | <u>'''Upon entering room D3:'''</u><br> | ||
+ | '''[[Cyrus]]:''' "Is that [[Iron Aim]]? Looks bulky." | ||
+ | |||
+ | <u>'''Upon defeating the boss:'''</u><br> | ||
+ | '''[[Cyrus]]:''' "Urgh... Why won't it stop? I thought I damaged it enough! You want to go back? No way. I won't be humiliated in front of those [[Empyrean]] scumbags. ... Darn it! I'll get to the bottom of your trickery!" | ||
+ | |Upon Completion = | ||
+ | <u>'''Upon clearing the dungeon:'''</u><br> | ||
+ | '''[[Cyrus]]:''' "Are you familiar with that artificial dragon? You want to go back and consult that scientist. I don't think we should... All right, let's do it." | ||
+ | |||
+ | <u>'''Upon talking to Meryl:'''</u><br> | ||
+ | '''[[Meryl]]:''' "A steel dragon? Are you sure you saw it correctly?" | ||
+ | |RewardEXP = 5,560,793 | ||
+ | |RewardGold = 7,488 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Salamander's Furnace | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D | ||
+ | |- | ||
+ | !1 ||{{Map S}}||{{Map Blank}}||{{Map SE}}||{{Map SW}} | ||
+ | |- | ||
+ | !2 ||{{Map NE}}||{{Map EW}}||{{Map NW}}||{{Map NS}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Boss}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A1<br/> | ||
+ | D3<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[Iron Aim]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= [[Hound Cyrus]] accompanies the player in room A1. | ||
+ | }} | ||
+ | |||
+ | ===In Search of Its Weaknesses=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=In Search of Its Weaknesses | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Meryl]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = [[Salamander's Furnace]] | ||
+ | |Briefing = | ||
+ | '''[[Meryl]]:''' "Yeah? Hm, if its frame is so durable, then we'd better check [[Luke]]'s other creations as well. He couldn't have made such a big thing without experimenting first. But you said that dragon is hot on your heels. That's going to interfere with your investigation." | ||
+ | |||
+ | '''[[Cyrus]]:''' "I'll stop the dragon." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "We'll go with you." | ||
+ | |||
+ | '''[[Cyrus]]:''' "I can stop it on my own." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "I'm not doubting that, but we're fighting an [[Apostle]]. We can't be too careful." | ||
+ | |||
+ | '''[[Isabella]]:''' "Go with them, [[Cyrus]]. It's better that more people witness the progress of things before we meet [[Luke]]." | ||
+ | |||
+ | '''[[Cyrus]]:''' "...All right, Your Highness, if you say so." | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "I'm ashamed. The [[Empyrean]] Army should join you, too..." | ||
+ | |||
+ | '''[[Meryl]]:''' "But it can't." | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "No it can't, but I still don't feel right about not joining you." | ||
+ | |||
+ | '''[[Meryl]]:''' "We do need all the help we can get." | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "You do. I promise soon the [[Empyrean]] Army will be able to do its bit. Adventurer, please keep up the good work until our army arrives." | ||
+ | |Objectives = To find [[Iron Aim]]'s weaknesses, find different machines in the [[Salamander's Furnace]] and collect their parts. | ||
+ | *Objective changes to "Meet Meryl" after clearing the dungeon. | ||
+ | |ObjectiveItem = 20 Hard Driving Part; 20 Detector Circuit; 1 Mechanical Dragon Armor | ||
+ | |Dungeon Dialogue = | ||
+ | <u>'''Upon entering room B2:'''</u><br> | ||
+ | '''[[Cyrus]]:''' "Are you still wandering about this place?" | ||
+ | |||
+ | <u>'''Upon defeating all enemies in room B2:'''</u><br> | ||
+ | '''[[Cyrus]]:''' "Go, before that chunk of metal comes." | ||
+ | |||
+ | <u>'''Upon entering room D1:'''</u><br> | ||
+ | '''[[Vaughn Walshuted]]:''' "Hey, how are you doing with the investigation? Don't rush yourself." | ||
+ | |||
+ | <u>'''Upon talking to Vaughn Walshuted:'''</u><br> | ||
+ | '''[[Vaughn Walshuted]]:''' "What kind of Apostle is this [[Luke]]? Being in this castle puts me on edge every time. I can't wait to get done with it." | ||
+ | |||
+ | '''[[Hartz]]:''' "I'm worried he might blow up this whole island, and we might not have enough time to evacuate the Princess." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "I tried to tell her that, but she wouldn't have any of it. She thinks we're being overprotective. She won't leave unless we can prove [[Luke]] can destroy this island at any time. Geez, why did His Majesty let her come here? She should've stayed in [[Ghent]] with the other princess, strolling around the garden and admiring the flowers. Sigh..." | ||
+ | |||
+ | <u>'''Upon talking to Hartz:'''</u><br> | ||
+ | '''[[Hartz]]:''' "By the way, Master, why did you volunteer to help [[Cyrus]]? I thought you wanted nothing to do with her." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Are you asking if I have some reason other than to keep the Apostle in check? Yes. If [[Cyrus]] gets hurt or dies, I'll have to escort Her Highness myself, and I don't want that. Don't let Her Highness know, though." | ||
+ | |||
+ | '''[[Hartz]]:''' "Why are you afraid of Her Highness so much? She's polite and dignified. She said she's sorry that she came here only to burden us." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "WHAT? Why haven't I heard that? All she said to me was, 'Thank you for taking care of me. Ho ho!'" | ||
+ | |||
+ | '''[[Hartz]]:''' "I see..." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Why? What is she doing differently with everyone else in the Knights that makes them adore her? What is it?!" | ||
+ | |Upon Completion = | ||
+ | <u>'''Upon clearing the dungeon:'''</u><br> | ||
+ | '''[[Cyrus]]:''' "Did you finish your investigation? I haven't seen the steel dragon. It came after me as soon as I entered before. Where is it hiding? I can hear the creepy mechanical sound it makes, but I can't locate it. I wonder if [[Luke]] is hiding it... *Snort* Don't worry about him, and go back to that old woman. I doubt that [[Empyrean]] technician will be helpful, though." | ||
+ | |||
+ | <u>'''Upon talking to Meryl:'''</u><br> | ||
+ | '''[[Woon]]:''' "Excuse me, Doctor Pioneer. I've brought a package from Commander Eagle Eye." | ||
+ | |||
+ | '''[[Meryl]]:''' "Ah, your timing is impeccable. [[Jakter]] gets things done as quickly as I remember. Hey, kid, tell [[Jakter]] that I asked when he would come by as he promised. I'm busy. You can go now. Ah, Adventurer. Good job. Did you find out anything? I've found out something: the [[Metal Gear]] can only fight enemies inside the castle while [[Iron Aim]] is capable of shooting down enemies on the outside. Also, [[Iron Aim]] has more claws, aside from those you've seen, which act as its arsenal. Be careful." | ||
+ | |RewardEXP = 5,560,793 | ||
+ | |RewardGold = 7,488 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Salamander's Furnace | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E || F | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map SE}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map Boss}} | ||
+ | |- | ||
+ | !2 ||{{Map Blank}}||{{Map NS}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !3 ||{{Map E}}||{{Map NW}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A3<br/> | ||
+ | F1<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[Pistol Toucan]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===Iron Aim's Structure=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Iron Aim's Structure | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Meryl]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Meryl]]:''' "Ah, did you get some parts? Then let me check them along with the thing that the kid brought to me... Yes. This is terranite. You know what it is. Good, then I don't have to explain. It's a mineral originated from [[Pandemonium]]. [[Empyrean]] Headquarters had it in small quantities, so I asked it to bring it to me. There was something I wanted to check with it. That dragon is created by the Apostle of [[Pandemonium]]. There has to be common denominators between it and this mineral. Hm... This reaction... Then that dragon also must--why is that twerp back?" | ||
+ | |||
+ | '''[[Roy]]:''' "[[Meryl]]! Don't you really remember me? I understand you're losing brain cells every day, but you have to have thought about the time you spent with me at least once a day. Unless you're senile, you can't forget such repetitive experience--" | ||
+ | |||
+ | '''[[Meryl]]:''' "You little numbskull! Stop using that tone of voice with me. I'm thrice as old than you! Where did this dunce come from, anyway? I'm going to throw you into the sea and watch you get stuck between [[Anton]]'s teeth!" | ||
+ | |||
+ | '''[[Roy]]:''' "You would drown my genius in the sea? How could you be so mean? What happened to you? When did you become this crazy hag? Wah! You're trying to burn me with your cigarette butt! You're crazier than I thought. Go away!" | ||
+ | |||
+ | '''[[Hunter Von]]:''' "*Yip* It took all my energy to separate them last time. What do I do, Adventurer?!" | ||
+ | |||
+ | {{HiddenTextHeader | ||
+ | |Title=If player is a Priest or Lightbringer | ||
+ | }} | ||
+ | '''<Player>:''' "Just close your eyes and pray to God." | ||
+ | {{HiddenTextFooter}} | ||
+ | {{HiddenTextHeader | ||
+ | |Title=If player is not a Priest nor Lightbringer | ||
+ | }} | ||
+ | '''<Player>:''' "I don't know..." | ||
+ | {{HiddenTextFooter}} | ||
+ | |||
+ | '''[[Hunter Von]]:''' "You never miss out on a chance to preach, do you? *Whine*" | ||
+ | |||
+ | '''[[Meryl]]:''' "Whew. Anyway, terranite is strong, but not as strong as you said. The dragon must have some special energy running along its surface, and that energy must deflect enemy attacks." | ||
+ | |||
+ | '''[[Roy]]:''' "...So if you want to destroy [[Iron Aim]], find the device that feeds the energy to the dragon and destroy it! Hah! I said it first!" | ||
+ | |||
+ | '''[[Meryl]]:''' "*Sigh* Who's the guardian of this twerp? Adventurer, to get past [[Iron Aim]], you must eliminate the device that supplies it with the energy. Have I seen it? No. You could've seen it, but not recognized it. [[Luke]] is not stupid. He has to have hidden his defense system's weaknesses. Some of the enemies you ignored must have been modified. Find and get rid of them. You can't remember. Then destroy everything you see. If you can't single them out, you'll just have to get rid of everything and hope they're among them. And stop asking me for help like a baby." | ||
+ | |Objectives = Destroy all the Bigfoot Types in the [[Salamander's Furnace]]. | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
+ | <u>'''Upon entering the boss room:'''</u><br> | ||
+ | '''[[Vaughn Walshuted]]:''' "Did you find some clues? Good. I'm getting tired of playing hide-and-seek with that mechanical dragon. Let's get this over with." | ||
|Upon Completion = | |Upon Completion = | ||
− | '''[[ | + | '''[[Vaughn Walshuted]]:''' "Heh. A special energy turned into a dreadful dragon? That sounds interesting." |
− | |RewardEXP = | + | |RewardEXP = 5,560,793 |
|RewardGold = 7,488 | |RewardGold = 7,488 | ||
|RewardItem= | |RewardItem= | ||
|RewardOther= | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Salamander's Furnace | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E | ||
+ | |- | ||
+ | !1 ||{{Map S}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !2 ||{{Map NE}}||{{Map SW}}||{{Map Blank}}||{{Map SE}}||{{Map Boss}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map NE}}||{{Map EW}}||{{Map NW}}||{{Map Blank}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A1<br/> | ||
+ | E2<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[Burning Stone]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===Destroy Iron Aim=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Destroy Iron Aim | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Vaughn Walshuted]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Vaughn Walshuted]]:''' "But it's been quiet. When [[Iron Aim]] moved about, I couldn't hear anything else over its footfalls and buzzing sound, but it became quiet some time ago. Huh? An arsenal? Well, I don't know. Does that mechanical dragon have an arsenal like humans? That's interesting. Oh, right, we don't have time for this. I've heard a voice that reverberated through the entire castle. Aside from intercepting enemy missiles, we can also go outside the castle and attack the enemy from there. We'd better get rid of it before it reaches [[Zelva]]." | ||
+ | |Objectives = Destroy [[Iron Aim]] in [[Salamander's Furnace]]. | ||
+ | |Dungeon Dialogue = | ||
+ | <u>'''Upon defeating the enemies in room C1:'''</u><br> | ||
+ | '''System:''' "Activating Defense System Level 4... Switching to external tracking mode... [[Iron Aim]] is ready to make a sortie." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "That's it. We must stop it before it goes outside. We can beat it this time, right?" | ||
+ | |||
+ | <u>'''Upon entering the boss room:'''</u><br> | ||
+ | '''[[Vaughn]]:''' "[[Cyrus]]? Oh no, is this the dragon's armory? Bah, things are getting more complicated. But this might be the only chance we have to stop it. Let's go!" | ||
+ | |||
+ | <u>'''Upon defeating the boss:'''</u><br> | ||
+ | '''System:''' "[[Iron Aim]] cannot function properly. [[Iron Aim]] cannot function properly." | ||
+ | |||
+ | '''[[Vaughn]]:''' "You're okay?" | ||
+ | |||
+ | '''[[Hound Cyrus]]:''' "Urgh... Yes. I'm ashamed, though." | ||
+ | |||
+ | '''[[Vaughn]]:''' "Don't be. It was all but invincible until a moment ago." | ||
+ | |||
+ | '''<Player>:''' "..." | ||
+ | |||
+ | '''[[Vaughn]]:''' "I'd better take my knights out of here. We've been here for too long. What's wrong? Let's go." | ||
+ | |Upon Completion = | ||
+ | '''[[Isabella]]:''' "[[Cyrus]]! Are you okay? Are you hurt badly?" | ||
+ | |||
+ | '''[[Cyrus]]:''' "No, don't worry." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "We took care of [[Iron Aim]]. We fought it for a long time, but [[Luke]] didn't show up. I wonder where he is." | ||
+ | |||
+ | '''[[Hartz]]:''' "Speaking of [[Luke]], that woman named [[Azalea]] and the girl named [[Erica]] entered the castle to meet him. They looked as if they weren't afraid of [[Iron Aim]]. I wonder if they had a guide." | ||
+ | |||
+ | '''[[Isabella]]:''' "A guide? Do you think [[Luke]] let them in?" | ||
+ | |||
+ | '''[[Hartz]]:''' "I followed them, but [[Iron Aim]] was close by. I got distracted by it for a moment, and they were gone. I couldn't follow them any further because I had a mission to perform." | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "They're acting on their own. Of course, each party is entitled to its own investigation, but still they should've at least told us beforehand." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "But now that we defeated [[Iron Aim]], we can move on to the next floor as well. We don't have to be here anymore. Let's go." | ||
+ | |RewardEXP = 5,560,793 | ||
+ | |RewardGold = 7,488 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | * Lv. 85 Primary Armor Mastery Magic Sealed Head/Shoulder | ||
+ | * Lv. 85 Primary Armor Mastery Magic Sealed Belt | ||
+ | * Lv. 85 Primary Armor Mastery Magic Sealed Shoes | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Salamander's Furnace | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map Blank}}||{{Map SE}}||{{Map EW}}||{{Map SW}} | ||
+ | |- | ||
+ | !2 ||{{Map E}}||{{Map EW}}||{{Map NW}}||{{Map Boss}}||{{Map NS}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map NE}}||{{Map NW}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A2<br/> | ||
+ | D2<br/> | ||
+ | 10<br/> | ||
+ | 10<br/> | ||
+ | [[Iron Aim]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= [[Vaughn Walshuted]] accompanies the player in room A2. | ||
+ | }} | ||
+ | |||
+ | ===A Place Filled with Light=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=A Place Filled with Light | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Nevillo Jurgen]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = [[Banquet Hall of Light]] | ||
+ | |Briefing = | ||
+ | '''[[Nevillo Jurgen]]:''' "That's right. Thanks to you, dangerous mysteries in the [[Castle of the Dead]] are being uncovered one by one. I'm grateful for our allies from the Empire and the Adventurer. But I"m still worried. So far we've seen neither hide nor hair of [[Luke]], and also we don't know why his ominous castle stands here. It gave [[Bakal]] passage to [[Empyrean]] and [[Anton]] one to [[Pandemonium]]. It was seen from [[Empyrean]] so rarely that no one thought it was resided by an [[Apostle]]. We must find out what [[Luke]] is doing in there, at all costs. We can't let him terrorize the citizens of [[Empyrean]] like [[Anton]] did." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Understood. Deputy Master, since [[Cyrus]] is wounded, I want you to stay with Her Highness. The Adventurer and I will go to the next floor." | ||
+ | |||
+ | '''[[Hartz]]:''' "Got it." | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "Good luck. Come back safely." | ||
+ | |Objectives = Explore the [[Banquet Hall of Light]]. | ||
+ | |Dungeon Dialogue = | ||
+ | <u>'''Upon entering the dungeon:'''</u><br> | ||
+ | '''[[Vaughn Walshuted]]:''' "This place is unique. It's glittering all over. We've passed the Optics Research Center that gather light, but this place looks much more...refined. I wonder if the Grim Seeker ladies are here. I really hope they'll stay out of things." | ||
+ | |||
+ | '''<Player>:''' "..." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Hm, Adventurer, what's wrong? You look as if you really want to say something to me. My life hasn't been much, but if anything, I'm a good listener. If you want to talk, I'm here. I can give you advice on life, adventurers, girls, girls... Ah, I miss my [[Emily]]! Anyway, stop staring at me and talk to me. You're frustrating me." | ||
+ | |||
+ | <u>'''Upon defeating the boss:'''</u><br> | ||
+ | '''[[Vaughn]]:''' "I think someone else passed by here..." | ||
+ | |||
+ | '''<Player>:''' "...Vilmark." | ||
+ | |||
+ | '''[[Vaughn]]:''' "Mm?" | ||
+ | |||
+ | '''<Player>:''' "Vilmark's Metastasis experimentation. Why?" | ||
+ | |||
+ | '''[[Vaughn]]:''' "...How do you know about that? It's a shame, but I was ordered to participate in it. I can barely remember what went on, though. Why don't we focus on [[Luke]] for now? I talked about this with the Deputy Master before, but this castle is filled with some evil energy. At first, I brushed it off as the Apostle's, but..." | ||
+ | |||
+ | '''<Player>:''' "...!" | ||
+ | |||
+ | '''[[Erica]]:''' "It's the [[Black Nightmare]]'s. [[Luke]]... Why...?" | ||
+ | |Upon Completion = | ||
+ | '''[[Vaughn Walshuted]]:''' "The [[Black Nightmare]]?" | ||
+ | |||
+ | '''[[Erica]]:''' "Yes, the [[Black Nightmare]]. The magic that takes away hopes and replaces them with destructive impulses. The light and darkness that fill this place are through the [[Black Nightmare]]... [[Luke]], why...?!" | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Hey, what the hell did you see? Where's [[Azalea]]? Didn't she come in with you?" | ||
+ | |||
+ | '''[[Erica]]:''' "[[Azalea]] and I came in to meet [[Luke]]. And here, we met the clown who protected [[Luke]]. The clown... I told him that I wish [[Luke]] could help the people of [[Arad]]. The clown scoffed at me. And now... the people on [[Zelva]] are in danger!" | ||
+ | |RewardEXP = 5,735,630 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Banquet Hall of Light | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B | ||
+ | |- | ||
+ | !1 ||{{Map E}}||{{Map SW}} | ||
+ | |- | ||
+ | !2 ||{{Map Blank}}||{{Map NS}} | ||
+ | |- | ||
+ | !3 ||{{Map SE}}||{{Map NW}} | ||
+ | |- | ||
+ | !4 ||{{Map NS}}||{{Map Blank}} | ||
+ | |- | ||
+ | !5 ||{{Map NE}}||{{Map Boss}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A1<br/> | ||
+ | B5<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[Light Archer]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= [[Vaughn Walshuted]] accompanies the player in room A1. | ||
+ | }} | ||
+ | |||
+ | ===Foggy Zelva=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Foggy Zelva | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Erica]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Erica]]:''' "We must get out of here. That clown, having failed to scare away us hecklers from [[Empyrean]]'s [[Zelva]] with [[Iron Aim]], has released the [[Black Nightmare]] this time. By now, [[Zelva]] must be..." <br /> | ||
+ | '''[[Vaughn Walshuted]]:''' "Let's get out of here first." | ||
+ | |Objectives = Leave the [[Castle of the Dead]] and head for the [[Joint Investigation Group]]'s Temporary Barracks. | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Vaughn Walshuted]]:''' "Your Highness! Are you okay?" | ||
+ | |||
+ | '''[[Isabella]]:''' "Mm... Mm? Oh, Sir Walshuted... What's wrong? Why do you look so surprised?" | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "This place is covered with dark fog. Are you feeling okay?" | ||
+ | |||
+ | '''[[Isabella]]:''' "Huh? Now that you mentioned it... it looks dark... and... *Yawn* I feel drowsy..." | ||
+ | |||
+ | '''[[Erica]]:''' "Oh, no... Let me go check on the others!" | ||
+ | |RewardEXP = 227,303 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===Owner of the Banquet Hall of Light=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Owner of the Banquet Hall of Light | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Erica]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Erica]]:''' "The others are the same. Everyone's feeling drowsy, but so far none of us are experiencing a serious problem." | ||
+ | |||
+ | '''[[Dana Donatel]]:''' "[[Meryl]] says she's tired, but Von and I are fine at this moment." | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "I feel dizzy. I wonder if [[Luke]] has poisoned us." | ||
+ | |||
+ | '''[[Hartz]]:''' "It seems the ominous energy I felt in the [[Castle of the Dead]] has followed us all the way here. Darkness also must be part of Luke's power." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "I see. Is he capable of both powers of light and darkness? Hey, what happens when someone's exposed to the [[Black Nightmare]] for a long time?" | ||
+ | |||
+ | '''[[Erica]]:''' "He would fall asleep, and then wake up a completely different person. He'd be angry at the world so much that he'd want to destroy everything. Because he's lost all his bright energy." | ||
+ | |||
+ | '''[[Dana Donatel]]:''' "Adventurer, do you know about the [[Black Nightmare]]? It spread in [[Mount Thunderime]] as well. So it already caused damage to [[Arad]]. Did Apostle [[Luke]] really spread this terrible thing?" | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "If this energy is capable of traveling through dimensions, then it can definitely affect everywhere around this castle, including [[Empyrean]]." | ||
+ | |||
+ | '''[[Hunter Von]]:''' "The [[Black Nightmare]]? *Whine* Even its name is scary..." | ||
+ | |||
+ | '''<Player>:''' (This is definitely similar to the [[Black Nightmare]], but I don't think it's the same...) | ||
+ | |||
+ | '''[[Isabella]]:''' "All Apostles are harmful without exception." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Your Highness, you must leave [[Zelva]] with Sir Jurgen. This place is too dangerous." | ||
+ | |||
+ | '''[[Isabella]]:''' "No./ I'm the leader of the Imperial members of the Joint Investigation Group. I came here, knowing the risks. I'm not going to run in the face of the enemy." | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "As the leader of the [[Empyrean]] members, I also refuse to run away from this threat of the evil Apostle." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "My head hurts. Adventurer, help. To address this situation, we must search the [[Castle of the Dead]] for [[Luke]]. And [[Erica]], you should stay here." | ||
+ | |||
+ | '''[[Erica]]:''' "Okay, I'm sorry. I just have too many things to think about." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Adventurer, let's go to the [[Castle of the Dead]]. I want to find the clown that the Grim Seekers met first." | ||
+ | |Objectives = Find the clown in the [[Banquet Hall of Light]]. | ||
+ | |Dungeon Dialogue = | ||
+ | <u>'''Upon entering the dungeon:'''</u><br> | ||
+ | '''[[Vaughn Walshuted]]:''' "Things are getting bad. Let's go." | ||
+ | |||
+ | <u>'''Upon finding the boss:'''</u><br> | ||
+ | '''[[Vaughn Walshuted]]:''' "The Clown... He's got to be it." | ||
+ | |||
+ | '''[[Gold Clown]]:''' "We've got company! How'd you like to play with me?" | ||
+ | |||
+ | '''[[Azalea]]:''' "Everyone... please... be careful..." | ||
+ | |||
+ | <u>'''Upon defeating the boss:'''</u><br> | ||
+ | '''[[Gold Clown]]:''' "You're amazing! But so is [[Gold Clown]]! Well, better luck next time!" | ||
+ | |||
+ | '''[[Vaughn]]:''' "Is this one fake? A clown controlling another clown. Is that it?" | ||
+ | |||
+ | '''[[Azalea]]:''' "*Cough* Yes... It's a fake that [[Gold Clown]] created to confuse you." | ||
+ | |Upon Completion = | ||
+ | '''[[Vaughn Walshuted]]:''' "Darn it! We don't have enough time as it is!"<br> | ||
+ | |||
+ | '''[[Azalea]]:''' "..." | ||
+ | |RewardEXP = 5,735,630 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Banquet Hall of Light | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E || F | ||
+ | |- | ||
+ | !1 ||{{Map SE}}||{{Map SW}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !2 ||{{Map N}}||{{Map NE}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map Boss}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A2<br/> | ||
+ | F2<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[Gold Clown]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= [[Vaughn Walshuted]] accompanies the player in room A2. [[Azalea]] is in the boss room. | ||
+ | }} | ||
+ | |||
+ | ===The Gold Clown's Accomplice=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=The Gold Clown's Accomplice | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Vaughn Walshuted]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = [[Banquet Hall of Light]] | ||
+ | |Briefing = | ||
+ | '''[[Vaughn Walshuted]]:''' "Why did you come this far? [[Zelva]] is overrun with the [[Black Nightmare]]. Do you still want to work together with [[Apostle]] [[Luke]]?" | ||
+ | |||
+ | '''[[Azalea]]:''' "This is just a misunderstanding. [[Luke]] is the least violent one of all [[Apostles]]. We believe if we talk to him, he'll understand our situation. All of you think the [[Apostles]] are threatening the world. The truth is, we need them to save our world from destruction." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "My head is throbbing. Let's not argue right now. This girl named [[Erica]] claims that [[Luke]] releases the [[Black Nightmare]]." | ||
+ | |||
+ | '''[[Azalea]]:''' "The ominous dark energy inside this castle is definitely the [[Black Nightmare]]'s, but that's not what's surrounding [[Zelva]]. It's a fog created by the [[Gold Clown]]. Stop him, and the fog will be cleared." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "That's good to know. We'd better search for him. Do you know where he is?" | ||
+ | |||
+ | '''[[Azalea]]:''' "We shouldn't confront him. There's something else we have to do first." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "This is getting annoying. You're saying we can't fight him. But outside--forget it. You must have your reason for saying that. Adventurer, help this lady. I'll go look for [[Gold Clown]]. See you later." | ||
+ | |||
+ | '''[[Azalea]]:''' "Adventurer. Even though the [[Gold Clown]] released the dark fog on [[Zelva]], he's not capable of handling such a dark energy that's similar to [[Luke]]'s [[Black Nightmare]]. I believe he has a helper somewhere inside this castle. Please find his helper first." | ||
+ | |Objectives = Find and defeat the helper of [[Gold Clown]] in the [[Banquet Hall of Light]]. | ||
+ | |Dungeon Dialogue = | ||
+ | <u>'''Upon finding the boss:'''</u><br> | ||
+ | '''[[Azalea]]:''' "He's helping the [[Gold Clown]]." | ||
+ | |Upon Completion = | ||
+ | '''[[Azalea]]:''' "[[Apostle]] [[Luke]] isn't just a gifted engineer. He's also a manipulator of light and darkness. The [[Gold Clown]] has stronger affinity to light than he does for darkness. The power of darkness that surrounds [[Zelva]] is threatening to him. Now he'll have to deal with it by himself." | ||
+ | |RewardEXP = 5,735,630 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Banquet Hall of Light | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Boss}} | ||
+ | |- | ||
+ | !2 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map NS}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map NS}} | ||
+ | |- | ||
+ | !4 ||{{Map Blank}}||{{Map Blank}}||{{Map SE}}||{{Map NW}} | ||
+ | |- | ||
+ | !5 ||{{Map E}}||{{Map EW}}||{{Map NW}}||{{Map Blank}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A5<br/> | ||
+ | D1<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[Hammer Clown]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= [[Azalea]] accompanies the player in the room A5. | ||
+ | }} | ||
+ | |||
+ | ===Sender of Light Energy=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Sender of Light Energy | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Azalea]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = [[Banquet Hall of Light]] | ||
+ | |Briefing = | ||
+ | '''[[Azalea]]:''' "Next, we must stop those who gather the power of light in the castle and send it to the [[Gold Clown]]. The [[Gold Clown]] has [[Luke]]'s light as his core, but he was made such a long time ago that now he cannot move without help. We have to destroy his core or cut off his energy supply to bring him down. I didn't know that when I first approached him and got attacked. It was all I could do to let [[Erica]] escape. [[Erica]] must be shocked... [[Luke]], how could you...?" | ||
+ | |Objectives = Find and defeat the being in the [[Banquet Hall of Light]] who sends light energy to [[Gold Clown]]. | ||
+ | *[[Lamper]]: 0/25 | ||
+ | *[[Lukebot Keeper]]: 0/15 | ||
+ | *[[Light Archer]]: 0/1 | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Azalea]]:''' "This should weaken the [[Gold Clown]] significantly." | ||
+ | |RewardEXP = 5,735,630 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Banquet Hall of Light | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E || F || G || H | ||
+ | |- | ||
+ | !1 ||{{Map Boss}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map EW}}||{{Map W}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | H1<br/> | ||
+ | A1<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[Light Archer]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= [[Azalea]] accompanies the player in room H1. | ||
+ | }} | ||
+ | |||
+ | ===Collapsing Banquet Hall of Light=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Collapsing Banquet Hall of Light | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Azalea]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = [[Banquet Hall of Light]] | ||
+ | |Briefing = | ||
+ | '''[[Azalea]]:''' "Now he wouldn't be able to maintain the dark fog around [[Zelva]]. But that fog, even if it's not the same thing as the [[Black Nightmare]], does have a similar power. I'm worried about its effects on those outside. I want to go check on the others on [[Zelva]]. Adventurer, please stop the [[Gold Clown]] with [[Vaughn]]. This is sad. He's just being loyal to his master..." | ||
+ | |Objectives = Defeat the [[Gold Clown]] in the [[Banquet Hall of Light]]. | ||
+ | |Dungeon Dialogue = | ||
+ | <u>'''Upon entering the dungeon:'''</u><br> | ||
+ | '''[[Vaughn]]:''' "The ominous energy is growing weaker. Adventurer, did you do something about it? ...*Snort* Vilmark, huh? I haven't heard that in a long time. Yeah, it was exciting..." | ||
+ | |||
+ | <u>'''Upon entering room D3:'''</u><br> | ||
+ | '''[[Vaughn Walshuted]]:''' "Your coming here means the [[Gold Clown]] is just ahead of me. Hah hah, good! I haven't had fun fighting for a long time!" | ||
+ | |||
+ | <u>'''Upon finding the boss:'''</u><br> | ||
+ | '''[[Gold Clown]]:''' "Tuturuturu, tuturuturu! My name is [[Gold Clown]]. I've been created by [[Luke]]. How do you like the way I look?" | ||
+ | |||
+ | '''[[Vaughn]]:''' "This farce is getting old. Where's [[Luke]]?" | ||
+ | |||
+ | '''[[Gold Clown]]:''' "Hah hah. You think you've weakened me, but I've served [[Luke]] since Heblon. Are you sure you can beat me?" | ||
+ | |||
+ | <u>'''Upon defeating the boss:'''</u><br> | ||
+ | '''[[Gold Clown]]:''' "Err... Ah... My body... [[Luke]] upgraded it for me... King of Hebulon, please recover your light!" | ||
+ | |Upon Completion = | ||
+ | '''[[Vaughn Walshuted]]:''' "Is it over? [[Zelva]] should be safe now, right? We'd better go check." | ||
+ | |RewardEXP = 5,735,630 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardItem=1 Magic Sealed Illight Necklace;1 Magic Sealed Illight Ring;1 Magic Sealed Illight Bracelet | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| Banquet Hall of Light | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E | ||
+ | |- | ||
+ | !1 ||{{Map S}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !2 ||{{Map NE}}||{{Map EW}}||{{Map SW}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map Blank}}||{{Map NS}}||{{Map SE}}||{{Map Boss}} | ||
+ | |- | ||
+ | !4 ||{{Map Blank}}||{{Map Blank}}||{{Map NE}}||{{Map NW}}||{{Map Blank}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A1<br/> | ||
+ | C5<br/> | ||
+ | 9<br/> | ||
+ | 9<br/> | ||
+ | [[Gold Clown]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= [[Vaughn Walshuted]] accompanies the player in room D3. | ||
+ | }} | ||
+ | |||
+ | ===Conflict=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Conflict | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Isabella]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Isabella]]:''' "Sir Walshuted, you're back! Did you get rid of the villain who sicced the dark fog on us?" | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Yes. I'm glad you're safe." | ||
+ | |||
+ | '''[[Dana Donatel]]:''' "I was surprised at first, but I'm glad this was addressed quickly. Adventurer, good job." | ||
+ | |||
+ | '''[[Azalea]]:''' "I'm glad nothing serious happened." | ||
+ | |||
+ | '''[[Dana Donatel]]:''' "[[Azalea]], I want to ask you something: why did you [[Grim Seekers]] act before the others? I mean, when we were still dealing with [[Iron Aim]]." | ||
+ | |||
+ | '''[[Azalea]]:''' "We gathered here to investigate the [[Castle of the Dead]], but I didn't know all three camps were required to do everything together." | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "But we've allowed you, the [[Adventurer Guild]], and others who are not related to [[Empyrean]] to be here because we wanted to safely investigate that castle that is threatening to [[Empyrean]]. You should've consulted the rest of us before you did what you did." | ||
+ | |||
+ | '''[[Erica]]:''' "Wait. When we met the [[Gold Clown]], he was already in the middle of creating that pseudo [[Black Nightmare]] fog. We didn't give him any ideas. If you want to talk about timing, [[Iron Aim]]--" | ||
+ | |||
+ | '''[[Cyrus]]:''' "You were nowhere to be seen when we fought that mechanical dragon. Are you going to say that we shouldn't have messed with the dragon?" | ||
+ | |||
+ | '''[[Dana Donatel]]:''' "I didn't say this before, but I think you [[Grim Seekers]] need a reality check. Talking to the [[Apostles]]--are you kidding me? You can't talk to them. Don't you think someone tried to talk to [[Apostle]] [[Sirocco]] when she first appeared in [[Arad]]? Everyone who did died. And then there's the [[Black Nightmare]]. I've never heard of such dangerous magic before. But you knew it, didn't you? You knew [[Luke]] was threatening to [[Arad]], but you still want to work together with him." | ||
+ | |||
+ | '''[[Azalea]]:''' "At first, we thought [[Luke]] was also a victim of the [[Black Nightmare]]. We wanted to save him. We didn't know he was the master of the [[Black Nightmare]] until we met the [[Gold Clown]]." | ||
+ | |||
+ | '''[[Isabella]]:''' "You know [[Luke]] created the [[Black Nightmare]], but you still want to work together with him." | ||
+ | |||
+ | '''[[Azalea]]:''' "We do. That's why we [[Grim Seekers]] exist. You may not know this, but there's someone else who wants to bring down [[Apostles]]. Her name is Apostle [[Hilder]]. She's orchestrated myriad events over a long time to satisfy her ambition. Many [[Apostles]] have died by our hands until we reached this [[Castle of the Dead]], which was exactly as she planned. We have to stop dancing to her tune, or a great disaster will befall us. We must not let [[Hilder]] use us anymore." | ||
+ | |||
+ | '''[[Isabella]]:''' "I understand. But I don't think we'll cooperate with you anymore. Even though we came here to investigate separately from each other, I thought we had the same goal and that we could help each other. But my country and my emperor do not tolerate the [[Apostles]] that threaten the world's peace." | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "[[Empyrean]] shares the same sentiment as you, Your Highness." | ||
+ | |||
+ | '''[[Azalea]]:''' "What about you, [[Adventurer Guild]]? Do you agree with the [[Empire]] and [[Empyrean]]?" | ||
+ | |||
+ | '''[[Dana Donatel]]:''' "Yes. We don't believe in coexistence with the [[Apostles]]. But we don't want to ally with the [[Empire]]. We're adventurers. We care about freedom and experiencing new things." | ||
+ | |||
+ | '''[[Cyrus]]:''' "*Snort* That's why you always get into trouble." | ||
+ | |||
+ | '''[[Azalea]]:''' "I see. Adventurer, may I talk to you for a second?" | ||
+ | |Objectives = Talk to [[Azalea]]. | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Azalea]]:''' "I didn't expect their cooperation to begin with. We [[Grim Seekers]] are not doing this to get others' approval. But you found out [[Iris]] was being controlled by Apostle [[Hilder]]. You of all people should know that I'm telling the truth." | ||
+ | |RewardEXP = 227,303 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===The Grim Seekers' Persuasion=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=The Grim Seekers' Persuasion | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Azalea Lott]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Azalea]]:''' "Adventurer, as you know, the [[Apostles]] cause harm to this world. By someone's design. Why do you think they came to [[Arad]] and [[Empyrean]] instead of staying in [Pandemonium]? Because someone encouraged them. Stop this someone, and the [[Apostles]] will no longer be a threat to our world. This someone, [[Hilder]], wants to kill all [[Apostles]] except her and one other [[Apostle]] to realize a prophecy, which will bring about the end of our world. I know [[Hilder]]'s purpose and that the prophecy is telling the truth. But I'm not going to let her end this world like she wants. That's why we built the [[Tower of Despair]] and have been cultivating strong warriors, to prepare for the final battle with her. Adventurer, have you ever been the only one who knows the truth? We understand the loneliness and pain that come with such knowledge. We want to share them with you. Lend us a hand, so our friends in the [[Tower of Despair]] and we can save this world from this villain. Yes, I know this is not [an easy] decision to make. You should talk to the others as well. Then you'll know who really cares about this world." | ||
+ | |Objectives = Go to [[Nevillo Jurgen]] in the Joint Investigation Group. | ||
+ | * Meet [[Nevillo Jurgen]]: 0/1 | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Nevillo Jurgen]]:''' "I wasn't happy when I heard they were coming, but I never thought they'd say something so outrageous. They also asked you to join them. Adventurer, I was going to ask you this sooner or later, but please don't believe their lies and join the [[Joint Investigation Group]]." | ||
+ | |RewardEXP = 227,303 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===The Joint Investigation Group's Persuasion=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=The Joint Investigation Group's Persuasion | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Nevillo Jurgen]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Nevillo Jurgen]]:''' "Join us in the [[Joint Investigation Group]] and receive official support from both [[Empyrean]] and the [[Empire]]. When this is over, you'll be treated properly as the hero of [[Empyrean]] as you are. You will be able to live the rest of your life comfortably without working, and your glory will" | ||
+ | |||
+ | '''[[Isabella]]:''' "The [[Empire]] promises that you'll want for nothing. Position, honor, money--which do you want most? Or the [[Empire]] can give it all to you. I already think highly of you, so there is no need for you to think. Just join us, and I'm ready to spend my money on whatever you need. You can have a position in both the [[Empire]] and [[Empyrean]], just like Sir Jurgen." | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "Hah hah. She's right. You can be another liaison between the two states. Whatever you want, we'll see you get it. But what's more important is that with us backing you, you can realize your justice. You saw our young people trampled to death by Apostle [[Anton]]. Their blood enraged you. I felt cold and desperate in the midst of that dark fog that spread across [[Zelva]]. If you and [[Vaughn]] didn't stop the culprit, I would've died from exhaustion. But I was told it was not even half as bad as the [[Black Nightmare]] that [[Luke]] has created, which means the people of [[Arad]] and [[Empyrean]] are being threatened by something worse than I experienced. Apostle [[Luke]] must be defeated by this [[Joint Investigation Group]] that represents his victims in [[Empyrean]] and [[Arad]]. Adventurer, please don't think lightly of what I'm saying. I want you to join us to fight Apostle [[Luke]]." | ||
+ | |Objectives = Go to [[Dana Donatel]] in the Adventurer's Guild. | ||
+ | * Meet [[Dana Donatel]]: 0/1 | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Dana Donatel]]:''' "Geez, everyone has so much to say. It's understandable. You're the only one on [[Zelva]] who doesn't belong to an organization. In a situation like this, where the involved parties are refusing to work together, the one with more talented people gets more power. And you're the hero of [[Arad]] and [[Empyrean]]. There's little wonder everyone's dying to have you on their side." | ||
+ | |RewardEXP = 227,303 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===The Adventurer Guild's Persuasion and Selection=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=The Adventurer Guild's Persuasion and Selection | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Dana Donatel]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Dana Donatel]]:''' "*Chuckle* So I have no choice but to talk. I don't know what the others told you, but I'd like to talk to you about your nature. What made you want to become an adventurer? Whatever it was, the fact that you're still adventuring proves you're a born adventurer. Every member of my guild became an adventurer for a different reason, but all of us love meeting new people in strange places and pushing ourselves to our limits. The world praises us heroes in times like this, when it's in desperate need of help, and in other times it treats us like gravediggers obsessed with finding more lucrative dungeons. But we're only being ourselves, pursuing our passion and curiosity for the unknown. Having witnessed accounts of mistreatment of adventurers, [[Karakas]] thought that, even if we adventurers were not recognized for their contributions to the peace of [[Arad]], at least we shouldn't be disposed like garbage afterward. That's why he founded this guild, to protect other adventurers whom he considered his sworn brothers and sisters. The [[Adventurer's Guild]] spares no effort to support its members. If they need money or jobs, it finds creditable sources for them. If they're wounded, it provides treatments. One of the quirks of being a member of the guild is that you can pick your comrades among the guild members. The guild vouches for all its members. They're more reliable than some random strangers you meet on the road. The [[Adventurer's Guild]] is growing rapidly. Join my guild, and I guarantee you can enjoy being the carefree adventurer as you are, without getting tangled up in political struggles. I won't rush you, but I hope you'll make the right decision." | ||
+ | |Objectives = Talk to Dana and join a faction. | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Dana Donatel]]:''' "Adventurer, have you made up your mind?" | ||
+ | |||
+ | '''<Player>:''' | ||
+ | *I want to join the [[Joint Investigation Group]]. | ||
+ | *I want to join the [[Adventurer's Guild]]. | ||
+ | *I want to join the [[Grim Seekers]]. | ||
+ | |RewardEXP = 227,303 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardItem= | ||
+ | |RewardOther= | ||
+ | |Dungeon Map = | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | *'''Quest line changes depending on group decision. | ||
+ | <hr> | ||
+ | {{HiddenTextHeader | ||
+ | |Title=Joining the Joint Investigation Group | ||
+ | }} | ||
+ | ====Joining the Joint Investigation Group==== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Joining the Joint Investigation Group | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Dana Donatel]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Dana Donatel]]:''' "I see. You've chosen the [[Empire]]'s [[Joint Investigation Group]]. It's also [[Empyrean]]'s, of course, but I'm surprised by your choice. But that's what you want, and I respect that. Please go tell Princess [[Isabella]] your decision." | ||
+ | |Objectives = Tell Imperial Princess [[Isabella]] that you want to join the [[Joint Investigation Group]]. | ||
+ | * Meet [[Isabella]]: 0/1 | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Isabella]]:''' "Welcome. Your bright future is now guaranteed."<br> | ||
+ | '''[[Nevillo Jurgen]]:''' "I knew you'd make the right decision, Adventurer." | ||
+ | |RewardEXP = 227,303 | ||
+ | |RewardGold = 7,638 | ||
+ | |RewardOther = | ||
+ | |Dungeon Map = | ||
+ | |Notes= | ||
+ | }} | ||
+ | {{HiddenTextFooter}} | ||
+ | |||
+ | {{HiddenTextHeader | ||
+ | |Title=Joining the Adventurer's Guild | ||
+ | }} | ||
+ | |||
+ | ====Joining the Adventurer's Guild==== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Joining the Adventurer's Guild | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Dana Donatel]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Dana Donatel]]:''' "I knew you'd make the right decision! Welcome to the club!" | ||
+ | |||
+ | '''[[Hunter Von]]:''' "Whoa, Adventurer, are you joining our guild? This is great! I can't wait to spend more time with you!" | ||
+ | |||
+ | '''[[Dana Donatel]]:''' "*Chuckle* Von is excited to have more friends. Oh wait, could you wait a minute?" | ||
+ | |Objectives = Wait awhile, and then talk to [[Dana Donatel]]. | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Dana Donatel]]:''' "I'm sorry I kept you waiting. I had to find letter paper. Let's see... Could you write down your name here? Here, too. Good. I'll send this to our guild master. Welcome to the Adventurer Guild." | ||
+ | |RewardEXP = 227,303 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardOther = | ||
+ | |Dungeon Map = | ||
+ | |Notes= | ||
+ | }} | ||
+ | {{HiddenTextFooter}} | ||
+ | |||
+ | {{HiddenTextHeader | ||
+ | |Title=Joining Grim Seeker | ||
+ | }} | ||
+ | |||
+ | ====Joining Grim Seeker==== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Joining Grim Seeker | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Dana Donatel]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Dana Donatel]]:''' "The Grim Seekers, huh? We're a large group of adventurers, but even we don't know much about them. How did you get to know them? They're pretty secretive about themselves. But you want the same thing as they, and I understand. I'm disappointed that I lost such an able adventurer, but my guild will always welcome you if you change your mind. Then please go tell [[Azalea]] your decision. She'll be excited to have you with her." | ||
+ | |Objectives = Tell [[Azalea Lott]] that you want to join Grim Seeker. | ||
+ | *Meet Azalea: 0/1 | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Azalea]]:''' "I knew you were brave enough to face the truth. With you, we'll be able to thwart the scheme to destroy this world." | ||
+ | |RewardEXP = 227,303 | ||
+ | |RewardGold = 7,638 | ||
+ | |RewardOther = | ||
+ | |Dungeon Map = | ||
+ | |Notes= | ||
+ | }} | ||
+ | {{HiddenTextFooter}} | ||
+ | <hr> | ||
+ | |||
+ | ===Vibration that Shakes the Castle=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Vibration that Shakes the Castle | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Roy]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = [[King's Archive]] | ||
+ | |Briefing = | ||
+ | '''[[Roy]]:''' "Everyone's excited. This is not the time to celebrate. Tsk, tsk." | ||
+ | |||
+ | '''[[Azalea]]:''' "[[Roy]], what's wrong?" | ||
+ | |||
+ | '''[[Roy]]:''' "I don't think I need to explain. Soon--" | ||
+ | |||
+ | '''[[Erica]]:''' "Kyaaah! Are we having an earthquake? Why is the ground shaking?" | ||
+ | |||
+ | '''[[Hunter Von]]:''' "Aww, [[Luke]] must be angry! The castle will collapse in on itself!" | ||
+ | |||
+ | '''[[Azalea]]:''' "[[Luke]]. No..." | ||
+ | |||
+ | '''[[Roy]]:''' "Those ridiculous waves are growing stronger. Hey, Adventurer! Stop standing there and go investigate this!" | ||
+ | |Objectives = Explore the [[King's Archive]]. | ||
+ | |Dungeon Dialogue = | ||
+ | <u>'''Upon entering the boss room:'''</u><br> | ||
+ | '''<Player>:''' "...! Is that...?" | ||
+ | |Upon Completion = | ||
+ | '''[[Roy]]:''' "You saw a giant robot. It caused the violent earthquake we've felt simply by raising itself. I want to see it for myself. Adventurer, take the lead!" | ||
+ | |RewardEXP = 5,735,630 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardOther = | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| King's Archive | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map Boss}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !2 ||{{Map Blank}}||{{Map NS}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map NS}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !4 ||{{Map SE}}||{{Map NW}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !5 ||{{Map NE}}||{{Map EW}}||{{Map EW}}||{{Map W}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | D5<br/> | ||
+ | B2<br/> | ||
+ | 9<br/> | ||
+ | 9<br/> | ||
+ | none<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===Path to the Giant=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Path to the Giant | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Meryl]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = [[King's Archive]] | ||
+ | |Briefing = | ||
+ | '''[[Meryl]]:''' "Just ignore that twerp. If what you said is right, that giant robot is too big to be a simple security robot. All the other robots [[Luke]] created are of a similar size. I want to know why he made this one so big. Then we'll know how to destroy it. Please investigate that place again. You'd better search it thoroughly." | ||
+ | |Objectives = Clear all the maps in [[King's Archive]]. | ||
+ | * Cleared Map Counter: 0/9 | ||
+ | |Dungeon Dialogue = | ||
+ | <u>'''Upon entering the dungeon:'''</u><br> | ||
+ | '''[[Dana Donatel]]:''' "Let's find a way to get to the giant you saw, Adventurer." | ||
+ | |||
+ | '''[[Vaughn]]:''' "I want to see if it relies on an external energy source." | ||
+ | |||
+ | '''[[Azalea]]:''' "At least now we know [[Luke]] is here. I hope he'll listen to us." | ||
+ | |||
+ | '''[[Vaughn]]:''' "Let's split up and investigate this place separately. I'm sure each of us can take care of ourselves." | ||
+ | |||
+ | <u>'''Upon talking with [[Dana Donatel]]:'''</u><br> | ||
+ | '''[[Dana Donatel]]:''' "In the Year 993, Queen [[Maya]] opened [[Underfoot]] to the outside world. A great many adventurers and merchants flocked to her city, and my parents and I were among them. We were passing through the [[Castaway Cave]] when [[Devolved Dark Elf|Devolved Dark Elves]] waylaid us. Father and Mother fought tooth and nail to protect me from them, but they were only merchants. I lost my parents to those evil monsters." | ||
+ | |Upon Completion = | ||
+ | '''[[Grante Manus]]:''' "...I... stopped... who came... ...changed..." <br> | ||
+ | '''<Player>:''' "...?!" | ||
+ | |RewardEXP = 5,735,630 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardOther = | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| King's Archive | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map Blank}}||{{Map Boss}}||{{Map Blank}} | ||
+ | |- | ||
+ | !2 ||{{Map Blank}}||{{Map Blank}}||{{Map NS}}||{{Map Blank}} | ||
+ | |- | ||
+ | !3 ||{{Map SE}}||{{Map EW}}||{{Map NW}}||{{Map Blank}} | ||
+ | |- | ||
+ | !4 ||{{Map NE}}||{{Map EW}}||{{Map EW}}||{{Map W}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | D4<br/> | ||
+ | C1<br/> | ||
+ | 9<br/> | ||
+ | 9<br/> | ||
+ | [[Grante Manus]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= | ||
+ | * [[Vaughn Walshuted]], [[Dana Donatel]], and [[Azalea Lott]] are in room D4 but do not accompany the player. | ||
+ | }} | ||
+ | |||
+ | ===Robot Investigation=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Robot Investigation | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = none | ||
+ | |Prerequisite = | ||
+ | |Dungeon = [[King's Archive]] | ||
+ | |Briefing = | ||
+ | '''<Player>:''' (What's this? Did [[Luke]] save his data on robots? But this is all I can find on this robot. I'd better check the others.) | ||
+ | |Objectives = Search the [[King's Archive]] for robots that still might contain Luke's data. | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Fabrum Manus]]:''' "Creatures... prophesies... [[Quatro Manus]]..." | ||
+ | |RewardEXP = 5,735,630 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardOther = | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| King's Archive | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D || E | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Boss}} | ||
+ | |- | ||
+ | !2 ||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map Blank}}||{{Map NS}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map Blank}}||{{Map SE}}||{{Map EW}}||{{Map NW}} | ||
+ | |- | ||
+ | !4 ||{{Map E}}||{{Map EW}}||{{Map NW}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A4<br/> | ||
+ | E1<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | [[Parvum Manus]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===Luke's Data=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Luke's Data | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Vaughn Walshuted]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = [[King's Archive]] | ||
+ | |Briefing = | ||
+ | '''[[Vaughn Walshuted]]:''' "Hey, Adventurer! What are you doing over there? Did you find a way to get to that giant robot? Huh? [[Luke]] left data. Are they of a map? All right, then if I see such robots, I'll check them for data. Who knows; we might find out something if we collect enough data." | ||
+ | |Objectives = Search the [[King's Archive]] for Luke's data. | ||
+ | *Changes to "Talk to [[Meryl]]" after completing the dungeon. | ||
+ | |Dungeon Dialogue = | ||
+ | <u>'''Upon entering room D3:'''</u><br> | ||
+ | '''[[Dana Donatel]]:''' "Oh, I wondered who it was, and it was you, Adventurer. Did you find a way? I see. I don't know much about machines, but I was hoping I could find something useful from these books. Unfortunately, I can't read most of them. Is this a [[Pandemonium]] language? I hope I can at least find the map of this place..." | ||
+ | |Upon Completion = | ||
+ | <u>'''Upon completing the dungeon:'''</u><br> | ||
+ | '''[[Vaughn Walshuted]]:''' "I hoped I could get some information out of this machine. I might have hit it with my sword too hard. It's not moving anymore. Did you find anything? Nothing? So this thing I've found a while ago is our only discovery. I don't know if it's enough, but unless we go back--Darn it. I knew [[Luke]] wouldn't leave us alone. Some things are coming toward us. Adventurer, do you know where those ladies who came in with us went? You do. All right. They and I'll hold these off. You take this to the scientist." | ||
+ | |||
+ | <u>'''Upon talking to Meryl:'''</u><br> | ||
+ | '''[[Meryl]]:''' "What's this? The data of [[Luke]]'s robots. Okay. I doubt I could find information about [[Luke]], but there has to be at least a map or two. Give me a moment." | ||
+ | |RewardEXP = 5,735,630 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardOther = | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| King's Archive | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C || D | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map Boss}}||{{Map Blank}}||{{Map Blank}} | ||
+ | |- | ||
+ | !2 ||{{Map Blank}}||{{Map NE}}||{{Map EW}}||{{Map SW}} | ||
+ | |- | ||
+ | !3 ||{{Map E}}||{{Map EW}}||{{Map EW}}||{{Map NW}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | A3<br/> | ||
+ | B1<br/> | ||
+ | 8<br/> | ||
+ | 8<br/> | ||
+ | none<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===Quatro Manus=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Quatro Manus | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Meryl]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = [[King's Archive]] | ||
+ | |Briefing = | ||
+ | '''[[Meryl]]:''' "They're password-protected, and are automatically deleted when you try to open them." | ||
+ | |||
+ | '''[[Roy]]:''' "Automatically deleted? Do you want me to restore them?" | ||
+ | |||
+ | '''[[Meryl]]:''' "I was able to save some of them, and together they form a map." | ||
+ | |||
+ | '''[[Roy]]:''' "I can save all of them!" | ||
+ | |||
+ | '''[[Meryl]]:''' "I'll tell you where to go. Go get rid of that giant. We'll be in big trouble if he comes over here." | ||
+ | |||
+ | '''[[Roy]]:''' "I said, I can do it better!" | ||
+ | |||
+ | '''[[Erica]]:''' "Argh, man! Just shut up!" | ||
+ | |Objectives = Defeat the giant robot that tries to come over to [[Zelva]] from the [[King's Archive]]. | ||
+ | |Dungeon Dialogue = | ||
+ | <u>'''Upon entering the dungeon:'''</u><br> | ||
+ | '''<Player>:''' (This is...) | ||
+ | |||
+ | <u>'''Upon entering room A4:'''</u><br> | ||
+ | '''<Player>:''' "...!?" | ||
+ | |||
+ | '''[[Dana Donatel]]:''' "Adventurer?" | ||
+ | |||
+ | '''[[Azalea]]:''' "Leave this place to us, and go to that giant!" | ||
+ | |||
+ | <u>'''Upon entering the boss room:'''</u><br> | ||
+ | '''<Player>:''' (Pandemonium...) "...!?" | ||
+ | |||
+ | '''[[Quatro Manus]]:''' "Eliminate... enemies..." | ||
+ | |Upon Completion = | ||
+ | '''[[Vaughn Walshuted]]:''' "Did you get rid of it? He's incredible, being able to create titans like that. The [[Apostles]] really are strong." | ||
+ | |RewardEXP = 5,735,630 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardOther = | ||
+ | |Dungeon Map = | ||
+ | {{HiddenTextStart| | ||
+ | |Title=Dungeon Map | ||
+ | |Width= | ||
+ | |Show=none | ||
+ | }} | ||
+ | <span style="display:none">{{</span> | ||
+ | {| class="wikitable" | ||
+ | ! colspan="3"| King's Archive | ||
+ | |- | ||
+ | |style="padding:10px; text-align:center;"| | ||
+ | |||
+ | {| style="line-height:1;padding:0px;margin:0px;border-collapse:collapse;border-spacing:0;font-size: 100%;" | ||
+ | ! || A || B || C | ||
+ | |- | ||
+ | !1 ||{{Map Blank}}||{{Map Boss}}||{{Map Blank}} | ||
+ | |- | ||
+ | !2 ||{{Map Blank}}||{{Map NE}}||{{Map SW}} | ||
+ | |- | ||
+ | !3 ||{{Map Blank}}||{{Map SE}}||{{Map NW}} | ||
+ | |- | ||
+ | !4 ||{{Map SE}}||{{Map NW}}||{{Map Blank}} | ||
+ | |- | ||
+ | !5 ||{{Map NE}}||{{Map EW}}||{{Map W}} | ||
+ | |} | ||
+ | |||
+ | |style="text-align:right; border-style:none; padding:10px;"| | ||
+ | '''Starting zones:'''<br/> | ||
+ | '''Boss zones:'''<br/> | ||
+ | '''Min. Fatigue:'''<br/> | ||
+ | '''Max. Fatigue:'''<br/> | ||
+ | '''Boss:'''<br/> | ||
+ | |style="border-style:none; padding-right:10px; "| | ||
+ | C5<br/> | ||
+ | B1<br/> | ||
+ | 10<br/> | ||
+ | 10<br/> | ||
+ | [[Quatro Manus]]<br/> | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | {{HiddenTextEnd}} | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===Report the Subjugation of the Giant=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Report the Subjugation of the Giant | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Vaughn Walshuted]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Vaughn Walshuted]]:''' "By the way, it's a shame that I couldn't fight that giant. I sensed a surge of ominous energy, so I followed it and saw an army of machines coming. I had to fend them off until the gate was closed. Bah, if only they were closed earlier, I could've fought off that giant. Emily would've loved to hear about a giant made of iron. Hah hah. I'm just joking. I was too busy to even think about that. Anyway, you saved the day once again. Now, let's get out of here. You and those two are too exhausted to stay here long." | ||
+ | |Objectives = Report to [[Meryl]] on what you experienced in the [[King's Archive]]. | ||
+ | * Meet [[Meryl]]: 0/1 | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Meryl]]:''' "You did. Good job. I felt something crashed onto the ground and wondered if you made it or broke it. I'm glad you made it. *Chuckle* Have a sit over there. As for that twerp, I slapped some insulating tape on his mouth and threw him into his tent. The girl who was with him looked like a softie. She can have released him by now, but I don't think he'll bother me for a while." | ||
+ | |RewardEXP = 227,303 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardOther = | ||
+ | |Dungeon Map = | ||
+ | |Notes= | ||
+ | }} | ||
+ | |||
+ | ===Apostle Luke's Threat Continues=== | ||
+ | {{EpicQuest2 | ||
+ | |Name=Apostle Luke's Threat Continues | ||
+ | |Type=Epic | ||
+ | |Level = 85 | ||
+ | |NPC = [[Meryl]] | ||
+ | |Prerequisite = | ||
+ | |Dungeon = | ||
+ | |Briefing = | ||
+ | '''[[Meryl]]:''' "But we shouldn't let our guard down. Things have just begun. We were able to check the exterior and interior of the castle, all thanks to you, but there are still hidden spaces that we haven't found. We've seen neither hide nor hair of [[Luke]], meaning he's hiding out in the depths of the castle. I'm worried what he might have in store for us. Our situation is so precarious, and yet Jurgen, that jerk--Ah, never mind. After you left, we were able to restore some more data. They looked important, so I called the people together. [[Von]] went to pick them up." | ||
+ | |Objectives = Talk to [[Hunter Von]]. | ||
+ | |Dungeon Dialogue = | ||
+ | |Upon Completion = | ||
+ | '''[[Hunter Von]]:''' "Ah, Adventurer! Yes, yes. I'm safe. Towering waves hit the volcano and the ground shook something fierce, but I braved them like the good hunter I am! Oh, yes, [[Meryl]] wanted me to call the people on the other camps. I just did. Ah, there they are!" | ||
+ | |||
+ | '''[[Isabella]]:''' "What is it? I was told you've discovered [[Luke]]'s secret." | ||
+ | |||
+ | '''[[Meryl]]:''' "I've recovered this from the memory the Adventurer brought. I'll read it. Listen. '...Some time ago, I started having nightmares. Every time, I see my own death. There is no way of avoiding it. ... I need a guardian to protect myself. ...I'll change fate if I must. I'll create something in my likeness, so that they could die instead of me. I'll also create the strongest warriors... [[Quatro Manus]]. My guardian. He'll protect me against the nightmares and Death.'" | ||
+ | |||
+ | '''[[Dana Donatel]]:''' "So there's a prophesy about [[Luke]]'s death. That must be why he created his models, to confuse Death." | ||
+ | |||
+ | '''[[Azalea]]:''' "The prophecy that [[Luke]] is afraid of is the prophecy we must stop from coming true." | ||
+ | |||
+ | '''[[Cyrus]]:''' "You're saying that again. Wimps. You're afraid of fighting, so you want to befriend an [[Apostle]]. Your cowardice disgusts me." | ||
+ | |||
+ | '''[[Erica]]:''' "Excuse me?!" | ||
+ | |||
+ | '''[[Meryl]]:''' "Shut up, you twerps! Take your fight someplace else. I'm too old to deal with your petty bickering! Hmpf! Now, leaders, what do you want to do? The adventurer has explored every part of the [[Castle of the Dead]] on [[Empyrean]]'s side. Once he gets past [[Quatro Manus]]'s territory, he'll be in [[Pandemonium]], and [[Luke]] will be in the [[Castle of the Dead]] on [[Pandemonium]]'s side." | ||
+ | |||
+ | '''[[Azalea]]:''' "We haven't changed our stand." | ||
+ | |||
+ | '''[[Dana Donatel]]:''' "Neither have we. Finally we'll be in [[Pandemonium]]. We should continue to climb the castle--I mean, go down the Castle. Anyway, the [[Adventurer Guild]] will continue to investigate the Castle to get to [[Pandemonium]]. We'll find a way to get there. We'll also find a way to defeat [[Luke]]." | ||
+ | |||
+ | '''[[Isabella]]:''' "Same here. But we in the [[Joint Investigation Group]] will focus more on defeating [[Apostle]] [[Luke]] safely." | ||
+ | |||
+ | '''[[Meryl]]:''' "Okay, so all of you will continue to investigate the Castle. But for now, you need to rest. From now on, we will no longer be able to observe the Castle from [[Zelva]]. Things will get more dangerous." | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "Don't worry." | ||
+ | |||
+ | '''[[Cyrus]]:''' "Hmm?" | ||
+ | |||
+ | '''[[Nevillo Jurgen]]:''' "Thank you for waiting so long. Finally, [[Empyrean]] can help you fight [[Apostle]] [[Luke]]. The [[Coast Guard]] has arrived." | ||
+ | |||
+ | '''[[Hiram]]:''' "I'm Hiram Klauf, captain of the [[Coast Guard]]. Thank you, everyone, for your hard work so far. Now we're here to help you bring down [[Luke]]." | ||
+ | |||
+ | '''[[Meryl]]:''' "..." | ||
+ | |RewardEXP = 227,303 | ||
+ | |RewardGold = 7,632 | ||
+ | |RewardOther = | ||
|Dungeon Map = | |Dungeon Map = | ||
|Notes= | |Notes= | ||
+ | <span style="display:none">{{</span> | ||
+ | *Upon completion of this quest, the following will occur: | ||
+ | **Unlocked Area(s): | ||
+ | ***[[Luke's Laboratory]] | ||
+ | **Unlocked Quest(s): | ||
+ | ***{{Quest list|name=Apostle Luke in the Dark}} | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 07:02, 6 December 2019
Seria says: "Nothing should be as mysterious as I am!"
Missing alternate class dialogue. |
Contents
- 1 Details
- 2 Quests
- 2.1 To Go to the Castle of the Dead
- 2.2 The Joint Investigation Group in Zelva
- 2.3 Safety First
- 2.4 A Fox from Pandemonium
- 2.5 The Adventurer Guild in Zelva
- 2.6 About Apostle Luke
- 2.7 Homunculus Becky
- 2.8 Optics Research Center
- 2.9 The Grim Seekers in Zelva
- 2.10 Investigating Luke Rinje
- 2.11 Obstacles in Luke Rinje
- 2.12 The One Who Gathers Light
- 2.13 Strange Speculums
- 2.14 Troublesome Roy
- 2.15 Metal Brakium
- 2.16 The Castle's Defense System
- 2.17 Destroy the Controller
- 2.18 Gatekeeper Metal Gear
- 2.19 Iron Aim's Terror
- 2.20 Salamander's Furnace
- 2.21 In Search of Its Weaknesses
- 2.22 Iron Aim's Structure
- 2.23 Destroy Iron Aim
- 2.24 A Place Filled with Light
- 2.25 Foggy Zelva
- 2.26 Owner of the Banquet Hall of Light
- 2.27 The Gold Clown's Accomplice
- 2.28 Sender of Light Energy
- 2.29 Collapsing Banquet Hall of Light
- 2.30 Conflict
- 2.31 The Grim Seekers' Persuasion
- 2.32 The Joint Investigation Group's Persuasion
- 2.33 The Adventurer Guild's Persuasion and Selection
- 2.34 Vibration that Shakes the Castle
- 2.35 Path to the Giant
- 2.36 Robot Investigation
- 2.37 Luke's Data
- 2.38 Quatro Manus
- 2.39 Report the Subjugation of the Giant
- 2.40 Apostle Luke's Threat Continues
Details
- Level Range: 86
- Area(s): Castle of the Dead
- Dungeon(s): Inverted Watchtower, Luke Rinje, Metal Brakium, Salamander's Furnace, Banquet Hall of Light, King's Archive.
Quests
To Go to the Castle of the Dead
Level | 85 |
---|---|
Quest Giver | Marlene Kitzka |
Briefing | Marlene Kitzka: "Adventurer, I'm still grateful for your help with Anton's subjugation. I knew the operation would be a success, led by you and Commander Eagle Eye. ...I came to see you because of the Castle of the Dead. Up until a while ago, the only thing we knew about this castle was its connection to Bakal. Then we got a message from Pandemonium that the castle can only be seen sometimes because it's beyond this dimension. You said you wanted to go to the Castle of the Dead. Her Highness was going to grant your wish immediately, but then we found out this castle is more dangerous than we thought. If you still want to go, then please enter the Palace and receive an audience with Her Highness." |
Objectives | Receive an audience with Empyrean Princess Erje in the Empyrean Palace.
|
Upon Completion | Upon talking to Erje: Erje: "Adventurer, thank you for coming. I'm glad you look healthy. I presume Marlene explained why I wanted to see you. We've discovered something new about the Castle of the Dead: its owner is an Apostle, and according to one of our investigators, his name is Luke. I can't believe this. We barely defeated Anton, and here comes another Apostle. I wish it was a joke, but the engineers who observed the Castle of the Dead said that the powerful waves coming out of that castle are similar to Anton's. This means we can no longer hold off investigating the castle. Adventurer, you said you wanted to go to the Castle of the Dead. To get to Pandemonium. Am I wrong? If worse comes to worst, you might encounter the Apostle while inside the castle, and you might have to fight him. Do you still want to go there? I see. You're determined to go to Pandemonium. I don't know why, but I believe everything you do, you do it for this world. Then you may go to Zelva. My people are waiting for you on the island. There's a temporary airfield next to the Slaugh Industrial Complex, and there, you can take the gunship to the island. I'll send word to the airfield." Upon encountering Jurgen in Zelva: |
Rewards |
The Joint Investigation Group in Zelva
Level | 85 |
---|---|
Quest Giver | Nevillo Jurgen |
Briefing | Nevillo Jurgen: "I didn't have time to thank you properly when we were in Noblesky. I'm glad we meet again. I was sent here to represent Empyrean for the Joint Investigation Group. I wanted to wait until the investigation camp is settled to bring you over, but things have gotten serious more quickly than I thought. First, let me introduce you to this island, Zelva. Named after a mythical giant, Zelva is part of Anton's body protruding from the water. We believe when Anton died, he released special energy, and that caused the Castle of the Dead to fully reveal itself to this dimension from beyond it. When I heard an Apostle resides in that castle, I organized the Joint Investigation Group and came here to fulfill my duty as the regent. What's this Joint Investigation Group? It consists of investigators from Empyrean and the Empire. It represents the strong bond between the two states. Underworld is also threatened by the Apostles, isn't it? When Empyrean and the Empire join forces, there's nothing they cannot overcome."
Vaughn Walshuted: "Err, Adventurer. So you made this far. You were also impressive during the battle with Anton. This is why I've been watching you." <Player>: "..." Vaughn Walshuted: "What? Do I have something on my face? Oh, right. Don't just stand here. Come with me. The Imperial Princess came. She's the leader of the Imperial investigators in the Joint Investigation Group. You've met her before, right? Why don't you come say hello?" |
Objectives | Meet Imperial Princess Isabella in Zelva. |
Upon Completion | Isabella: "Geez, this place is too hot! Oh, Sir Walshuted. Who's this person next to you?"
Vaughn Walshuted: "Your Highness, he's the adventurer you met in the Sky Tower. You probably don't remember him because you only saw him for a moment." Isabella: "Ah, I remember now. Nice to meet you. I've heard it's easy for adventurers to get wounded. You're still in one piece. This has to prove your skill, right?" Vaughn Walshuted: "Yes. You can trust this adventurer, Your Highness." Isabella: "Oh, how amazing! Sir Walshuted, you rarely complement others. Then I'd like to officially introduce myself. My name is Isabella Catherine Heinrich De Los, the Third Princess of the Del Los Empire. I'm not used to interacting with commoners. Thank you for your understanding." |
Rewards |
Safety First
Level | 85 |
---|---|
Quest Giver | Isabella |
Dungeon | Inverted Watchtower |
Briefing | Isabella: "Come to think of it, a bunch of Empyrean engineers came and created something strange. They said Erje has prepared it for you. Are you close to her too? Huh? I mean Erje, the Empyrean princess. She and I are both princesses; it's only natural we're close. Anyway, thanks to Erje, we can now enter that towering castle. The machine looked rather shoddy and strange. Sir Jurgen said Empyrean technology is reliable, but I'm not sure about that machine. Why don't you go check it first? Huh? That's because such dangerous work is for the commoners. Plus, you're adventurous, and you've always wanted to enter the Castle of the Dead. This is like killing two birds with one stone for you, isn't it? Come on, don't be so humble. Go have your fill of that place. If you fall and die, I'll find your next of kin and properly compensate them for your loss. I promise."
<Player>: "..." Vaughn Walshuted: "...Sorry. The Princess doesn't have a malicious bone in her body. She means well. I'm sure." |
Objectives | Ride the vertical lift connected to the Inverted Watchtower dungeon and enter the Castle of the Dead to check inside. |
Upon Completion | Isabella: "It took you safely to the castle. That's great! Now we're ready to embark on an adventure! It seems the Empyreans are really good at making interesting things, though their crude designs offend my sensibilities." Cyrus: "Your Highness, you're too excited. If you get hurt, Sir Jurgen will be in trouble. You need to calm down." |
Rewards | |
Dungeon Map | Dungeon Map
|
A Fox from Pandemonium
Level | 85 |
---|---|
Quest Giver | Isabella |
Briefing | Isabella: "Don't worry. Father said I'll only have myself to blame for any injury I get. I assure you there won't be another gardener who would be locked up because he let me be jerked by a thorn."
Vaughn Walshuted: "Did that really happen?" Cyrus: "His Majesty was only trying to show Her Highness what happens to others around her if she doesn't behave. Your Highness, this place is filled with all sorts of people. You have to be careful as to whom you keep close to yourself. Isabella: "Don't do that. You're only scaring the adventurer. Cyrus worries about me so much that she doesn't want me to meet new people. Oh, right! Adventurer, you can be my agent! I saw a very cute animal a while ago. Could you get its name? It was this tall and wearing human clothes. You won't miss it." |
Objectives | Meet Hunter Von in the Adventurer's Guild tent. |
Upon Completion | Hunter Von: "It's been said even brushing past a person is connected to one's karma. Hello, I'm Hunter from Pandemonium. Welcome to the Adventurer Guild." |
Rewards |
The Adventurer Guild in Zelva
Level | 85 |
---|---|
Quest Giver | Hunter Von |
Briefing | If player isn't from Pandemonium
If player is from Pandemonium
|
Objectives | Explore the Inverted Watchtower. |
Upon Completion | Meryl: "Machines that are not Empyrean are in operation. That's strange. I've heard Pandemonium lacks mastery of mechanical engineering. How come there are machines equipped with artificial intelligence there?"
Hunter Von: "It's because of Apostle Luke in the Castle of the Dead. He's a genius who rebuilt the Metro Center. He's as good an inventor as the Seven Shards of Empyrean, if not better. *Ahem*" Meryl: "Oh, yeah? Then tell me about this Luke." |
Rewards | |
Dungeon Map | Dungeon Map
|
About Apostle Luke
Level | 85 |
---|---|
Quest Giver | Hunter Von |
Briefing | Hunter Von: "The Castle of the Dead is more of a myth, even to us people of Pandemonium. It's always hidden, and I don't think even Hilder knows where it is. Luke is staying in the castle. He's dedicated to his research and the peace of Pandemonium. He's the one who brought light back to Pandemonium."
Meryl: "Did he trample people to death, like Anton did?" Hunter Von: "Oh, no. He's not like that. There are some scary Apostles, but Luke is like Hilder, working to make Pandemonium a better place. Meryl, if you meet him, you'll know he's good." If player is from Pandemonium
If player is not from Pandemonium
Hunter Von: "Well, I don't know how to contact him. *Whine* He must be somewhere in there, though... if he's not outside." Meryl: "I see. But so far nothing good came out of Anton, Bakal, and everyone else who was called an Apostle. Before we meet and talk to him, we'd better prepare in case things don't go as we planned. Adventurer, could you go bring me the components of those machines that stalk the Castle of the Dead?" |
Objectives | Collect strange-looking components from the Inverted Watchtower.
|
Upon Completion | Meryl: "I see. Its structure is different from any machine made in Empyrean. Whoever made it has a system of his own. And he has incredible skills. I hope he is a good Apostle." |
Rewards | |
Dungeon Map | Dungeon Map
|
Homunculus Becky
Level | 85 |
---|---|
Quest Giver | Dana Donatel |
Briefing | Dana Donatel: "Meryl, we've received strange electromagnetic signals from the Castle of the Dead--oh, who's this?"
Meryl: "This youngster is an adventurer from Arad. Jackter couldn't stop talking about his heroic exploits during the wars with the Kartels and Anton." Dana Donatel: "Oh, then you're the same person that my guild master told me about." <Player>: "...?" Dana Donatel: "My name is Dana Donatel. I'm from Arad." Hunter Von: "She's the deputy master of the Adventurer Guild at which Meryl and I are members." Dana Donatel: "I think you know our leader, Karakas, right? He told me a little bit about you. I didn't know I'd see you here." Meryl: "We can introduce ourselves later. What did you say about electromagnetic signals? Give it to me. Hm... It seems this strange pattern is not of electromagnetic signals, but of the thing called mana. Can it be a message? Let's see... This, being a new pattern, took longer than I thought to translate, but here goes. 'I'm homunculus Becky. Stop interfering with Luke. Come again, and I'll shoot you far away!' What a cute threat! Hah hah." Hunter Von: "A homunculus is an artificial creature created by magic. Wow, this castle even has homunculi." Meryl: "This one called Becky must be the gatekeeper of the Castle. This confirms that the Apostle called Luke really is in there." Hunter Von: "Do you think if we talk to this homunculus, it will let the Adventurer meet Luke? We have no reason to fight him." Meryl: "I don't know. Adventurer, can you try? But unless this homunculus is stupid, it wouldn't let its guard down easily." |
Objectives | Find Becky in the Inverted Watchtower and explain the situation. |
Dungeon Dialogue | Upon entering the boss room: <Player>: "...!" Becky: "Ah, how did you dodge that? Ah! Sh-sheesh, you're lucky I went easy on you!" <Player>: "I'm--" Becky: "I'm not going to listen to intruders! Becky punishes intruders. Everyone, attack!" Upon defeating the boss: |
Upon Completion | Becky: "A-are you going to kill me? Are you going to send me back to Elting Memorial?"
If player isn't a Witch
If player is a Witch
|
Rewards | |
Dungeon Map | Dungeon Map
|
Optics Research Center
Level | 85 |
---|---|
Quest Giver | Azalea |
Dungeon | Luke Rinje |
Briefing | Azalea: "Adventurer, you're here."
Becky: "Ah? Who are you? Are you also here to pick a fight with Luke?" Azalea: "My name is Azalea. I'd like to cooperate with the Apostles for the peace of Arad. I came to see your master." Becky: "Sheesh, I'm not stupid enough to tell you where he is." <Player>: "..." Becky: "Why are you staring at me?" Azalea: "We know Luke is in this castle. We'll meet him one way or another, and we don't want to cause you trouble for being loyal to your master. But there's [something] I'd like to ask you. Did Luke ask you to protect this castle against intruders?" Becky: "Huh? Erm, wh-what are you talking about? Intruders must be brought down, of course. They can't just barge in and expect us to throw them a welcome party. Parties are fun, sure, but erm, I'm not throwing one for you!" Azalea: "You mean, Luke didn't exactly tell you to defeat enemies, did he?" Becky: "Huh? I just maintain the dimensional navigation system and look at the outside... but I'm going to fight because I can!" Azalea: "I see. I'm not saying what you're doing is wrong. But you can't beat this adventurer. You should stay here until we meet Luke. Adventurer, there's something I want to check in the next sector. Could you come with me?" |
Objectives | Explore Luke Rinje with Azalea. |
Dungeon Dialogue | Upon entering the dungeon: Azalea: "Adventurer, I haven't seen you since you returned from your trip beyond the dimension. How are you? I came as soon as I heard you went to the Castle of the Dead. Yes, we Grim Seekers are also part of the Castle of the Dead investigation group. Since Anton, Empyrean has become so wary of the Apostles that it welcomes anyone, even if they're not related to it, who wants to help [them] with [it]. In fact, it was us Grim Seekers who informed the Empyrean Princess of Luke and his castle. She didn't believe us, but after her people came to Zelva, she reluctantly agreed that there was something here. And Luke isn't the only one who's here. Perhaps you and I can find out what else is there. What do you say?" |
Upon Completion | Azalea: "Say, did you find out anything?" |
Rewards | |
Dungeon Map | Dungeon Map
|
Notes | Azalea accompanies the player in room A1. |
The Grim Seekers in Zelva
Level | 85 |
---|---|
Quest Giver | Azalea |
Briefing | Azalea: "Sparkly, isn't it? This is Luke's optics research center. That gigantic speculum reflects and deflects light, making the Castle of the Dead disappear, like a mirage. It's the reason this castle is hardly visible even from Pandemonium. Even Apostle Hilder wouldn't have been able to come here easily. But the real purpose of this research center is something else, to absorb light from Empyrean. I think Luke is converting the light to fuel himself. I'll tell you why I think this way and what I want you to see in this place... when we go outside. Luke has ears everywhere in here." |
Objectives | Leave the Castle of the Dead and meet Azalea.
|
Upon Completion | Azalea: "This is where we Grim Seekers are camping. Roy and Erica are helping us."
Roy: "Who is he? A potential member?" Azalea: "He's the adventurer I told you about before." Roy: "Hm... He doesn't look as smart as you said he was. But why do I care? He's not my responsibility." Erica: "Roy, don't be so rude! You're embarrassing Azalea. Hello, Adventurer. I'm Erica. I haven't been a Grim Seeker for a long time, but I've heard many great things about you." If player isn't from Pandemonium
If player is from Pandemonium
|
Rewards |
Investigating Luke Rinje
Level | 85 |
---|---|
Quest Giver | Azalea |
Dungeon | Luke Rinje |
Briefing | Azalea: "Roy told me the function of the place we went together. He can tell the structures of places without being there."
Roy: "Well, technically, I presumed the structure, but most times, my presumption is just as good as the actual measurement. *Preen*" Erica: "Aww, you're practically oozing arrogance from each and every one of your pores." Azalea: "But what concerns me is that that castle, aside from the light it's absorbed, also has dark energy. Most creatures you've seen radiate dark energy. So I had a theory in mind when I took you to the optics research center. Adventurer, didn't you notice something when you were there?" Roy: "You have to be more elaborate than that, or people, unless they're geniuses like I, cannot understand you. Tsk, tsk. Hey, adventurer. Go take a look at the machines that roll about the research center. Seeing is believing. It's better you see them yourself." |
Objectives | Clear all the maps in Luke Rinje.
|
Dungeon Dialogue | Upon defeating the boss: <Player>: (What's that?) |
Upon Completion | Azalea: "So you've noticed. Yes. I'm worried about the traces of dark energy left on Luke's creations. It could be of the Black Nightmare." |
Rewards | |
Dungeon Map | Dungeon Map
|
Obstacles in Luke Rinje
Level | 85 |
---|---|
Quest Giver | Azalea |
Dungeon | Luke Rinje |
Briefing | Azalea: "Actually, not many people know about the Black Nightmare. In Arad, Empyrean, and even Pandemonium, the Black Nightmare has been hiding very well. When I came here and saw the Castle of the Dead, I was reminded of its ominous energy. Underlying Anton's evil energy and dimensional forces could be the Black Nightmare's dark energy that drove the residents of Mount Thunderime to bloody madness."
Erica: "Azalea, I also sensed something strange, but are you sure it's the Black Nightmare? But no one here has fallen asleep. You said the victims of the Black Nightmare fall into a deep sleep, and then wake up angry and destructive. But that hasn't happened to me or anyone else. Azalea: "That's why I'm not sure if the Black Nightmare really has something to do with Luke. We have to figure it out while investigating this Castle of the Dead. Maybe Luke is also being victimized by the Black Nightmare. I don't know if the Black Nightmare can affect the Apostles, but even if it can't, we must find him as soon as possible. Adventurer, we need your help. I don't want to do this to Luke, but since he would [not] come out on his own, we'll have to cut our own path through his creations." |
Objectives | Defeat the monsters in Luke Rinje that get in your way.
|
Upon Completion | Vaughn Walshuted: "Hey, you're working hard. It's a pleasant surprise to meet you here." |
Rewards | |
Dungeon Map | Dungeon Map
|
Notes | Vaughn is found in the boss room. |
The One Who Gathers Light
Level | 85 |
---|---|
Quest Giver | Vaughn Walshuted |
Dungeon | Luke Rinje |
Briefing | Vaughn Walshuted: "I can't even tell what kind of place this is. Why would Luke make a place like this? And what are those chunks of metal with long, wavy beards? Aww, they look human. Creepily so. By the way, doesn't this place give you the heebie-jeebies? At first, I [attributed it] to Anton and Luke, but something tells me it's not them. What is it? Adventurer, do you have any idea?"
<Player>: "..." Vaughn Walshuted: "You don't? Hmm... What the hell is it? Anyway, you're looking for a path to the next floor, aren't you? Want to bet on who finds it first? Hah hah. This is fun. It reminds me of our time together in the Sky Tower. Escorting the Princess is a pain in my neck, but for now, Cyrus and the Deputy Master can take care of her. Why does His Majesty keep dumping her on me?" |
Objectives | Find the path to the next level in Luke Rinje. |
Dungeon Dialogue | Upon entering the boss room: <Player>: "...!" Vaughn Walshuted: "What was that flash of light? Was it from this?" Giant Argos: "I'm Argos... I destroy Luke's enemies!" |
Upon Completion | Vaughn Walshuted: "Whew, did it stop? Phew, that was tough. Err, what's this? It came out of his belly." |
Rewards | |
Dungeon Map | Dungeon Map
|
Notes | Vaughn accompanies the player in the boss room. |
Strange Speculums
Level | 85 |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "Hm, it looks interesting. Is it made with Luke's technology? There are Empyrean engineers on Zelva. Perhaps they can find out something useful from this. I'd better take it to them. Want to come with me? Who am I going to? You know that old scientist at the Adventurer Guild. Sir Jurgen said she's also an Empyrean and I can ask her anything I want. What was her name--Meryl? Ah, you've met her. I'm going to go to her. If you know her, then maybe you can come with me." |
Objectives | Go to Meryl with Vaughn.
|
Upon Completion | Meryl: "Mm? You're an Imperial Knight. What brings you to this old scientist? You want me to check this. It's a speculum. Where did you get it? From the Castle of the Dead? Hm... Let me see. This isn't a simple speculum. It's designed to collect energy and spread it afar. What an amazing technology! The creature that carried this emitted a strong light and summoned darkness. But that darkness just could've been an absence of light."
Vaughn Walshuted: "The darkness was as powerful as light." Meryl: "I see. But I can't tell you anything yet. I'll have to check this further." Roy: "Meryl, how can you not know that?" |
Rewards |
Troublesome Roy
Level | 85 |
---|---|
Quest Giver | Roy |
Briefing | Roy: "The research center these guys visited uses speculums to collect light energy, but most machines in there are vulnerable to light. They'll break down if a strong light spreads inside the place. The one with a small speculum must be immune to light energy. I think it gathers light from the outside and uses it or converts it to a different type of energy whenever necessary. In other words, it's the backbone of the research center. It must be indispensable to Luke. He even made it capable of fighting. Sigh, it's a shame that I don't have time for physical labor. I'd love to go there and experience everything myself, instead of having you do it."
Vaughn Walshuted: "...Aha." Meryl: "You twerp, where did you come from? Youngsters like you don't get to call me by my first name!" Roy: "It's me, Meryl! Your beloved, respected friend, Roy! You didn't forget my face, did you? Of course not: who could forget such a handsome face? Look at my hands! People, when they see my cute pinkies, wink at me. There, that should jog your memory, no matter how long it has been." Vaughn Walshuted: (Pinkies that make people wink? They sound as horrible as the Ghost Arm...) Meryl: "..." |
Objectives | Return to the Grim Seekers camp before Meryl beats up Roy. |
Upon Completion | Roy: "Meryl hit me! She threw a pen at me! Meryl did! I can't believe she's turned into this violent woman!"
Vaughn Walshuted: (He's lucky she only threw a pen at him.) Erica: "*Sigh...* Roy, did you irritate her again?" Azalea: "Roy, are you okay? I understand you're frustrated, but so much time has passed that... ..." Vaughn Walshuted: "Oh, hello. Miss Azalea Lott, right? Of the Grim Seekers, I mean." Azalea: "Yes. I'm sorry I couldn't introduce myself earlier." Vaughn Walshuted: "Not at all. I've been just as busy as you've been. In fact, I have to go report to my princess. See you later. Adventurer, take care." Erica: "Isn't he the knight in the Empyrean-Empire Joint Investigation Group? Azalea, do you know him?" Azalea: "Yes. I met him briefly when I contacted the Empire for help with the Apostles. But please don't tell him about the Tower of Despair." Erica: "Got it." Roy: "Drat! What in the world is going on? I wasn't in the Tower of Despair for a long time, but it was enough for Meryl to completely forget about me. I can't believe my impression on her was so insignificant." Erica: "*Sigh* Roy is completely disappointed, but I'm not worried. Soon he'll forget and go back to his old loud self. Huh? Is he crazy? He is crazy, but not in the way you think. And Meryl and he probably knew each other a long time ago. In the Tower of Despair, time flows so slowly that you fall behind everyone else outside. It hasn't been long since I joined the Tower, but looking at Roy, I think... I don't want to end up like him." Azalea: "Roy can be emotional sometimes, but he's a very important member to us. And right now, he's being more emotional than he usually is, having met someone he knew after a long time." |
Rewards |
Metal Brakium
Level | 85 |
---|---|
Quest Giver | Erica |
Dungeon | Metal Brakium |
Briefing | Erica: "By the way, Adventurer, did you find a path to the next floor in the Castle of the Dead? I saw you coming out of there with the Knight. You did, didn't you?" Azalea: "Really? I knew I could rely on you, Adventurer! Adventurer, as I told you before, we left the Tower of Despair because this is an urgent situation. This world cannot exist without the Apostles. Now that Apostle Anton is defeated, there aren't many Apostles left alive. We couldn't help Sirocco, Lotus, Delezie, or Anton. They'd caused too much damage to be let [to] live. But we're hoping Luke is different. Pandemonium's greatest engineer, Luke is known for his abhorrence of physical confrontation. If we cooperate with him, maybe we can change the course of destiny and save the world from destruction. Please help us find him." |
Objectives | Enter the next area, Metal Brakium, to meet Luke. |
Dungeon Dialogue | Upon entering the last room: Dana Donatel: "Oh, I wondered who was coming, and it was you, Adventurer. *Chuckle* I knew you could make it." |
Upon Completion | Dana Donatel: "I heard what Meryl just said and learned a path to the next floor has been opened. I came in as soon as I could. This place is pretty dark." |
Rewards | |
Dungeon Map | Dungeon Map
|
The Castle's Defense System
Level | 85 |
---|---|
Quest Giver | Dana Donatel |
Dungeon | Metal Brakium |
Briefing | Dana Donatel: "If the two places we passed by are to observe and study things, this place looks like it's made for defense. I can tell by the heavy air and the devices hidden here and there. *Chuckle* But we adventurers become more excited, the more dangerous things are, don't we? Why did we come to Zelva? Isn't it obvious? Empyrean is a country above the skies. That alone is exciting, and yet there's the Castle of the Dead. We call ourselves the Adventurer Guild for a reason. We had to come even if it kills us. Yes. Others may be focused on the Apostle, but we're here to explore. That alone helps Empyrean. That's how we could come this far. Of course we're well aware of the terror and danger the Apostles pose. If fighting the Apostle is inevitable, we'll help as best as we can. We can't be adventurers if there's no world to explore. Does this answer your question? Then shall we go on an adventure together? *Chuckle* I'm going to have a lot of fun while I'm here, and Karakas will be so jealous of me!" |
Objectives | Explore Metal Brakium. |
Dungeon Dialogue | Upon defeating the boss: White Steam: "...Peeekkk..." |
Upon Completion | White Steam: "Alert. Alert. White Steam destroyed. Requesting the activation of Metal Brakium Defense System Level 2..." <Player>: "...?!" |
Rewards | |
Dungeon Map | Dungeon Map
|
Destroy the Controller
Level | 85 |
---|---|
Quest Giver | Azalea |
Dungeon | Metal Brakium |
Briefing | System: "White Steam down. Enemy infiltration confirmed. Activating Level 2 Defense System... Turning on all the systems..." <Player>: (I must stop this defense system.) |
Objectives | Find and destroy the defense system controller in Metal Brakium.
|
Upon Completion | Dana Donatel: "Oh, I thought we were on different paths, but we meet again. I heard the alarm. Do you know why? It sounded urgent. I thought about leaving, but then I saw this machine--robot, right?--trying to fix some strange device, so I stopped it. I didn't know why the alarm went off, but I had a feeling it had to do with you. Oh, I see. I'm glad I didn't mess things up. So what happened?" |
Rewards | |
Dungeon Map | Dungeon Map
|
Gatekeeper Metal Gear
Level | 85 |
---|---|
Quest Giver | Dana Donatel |
Dungeon | Metal Brakium |
Briefing | Dana Donatel: "I see. So Luke is getting more defensive. But if the Castle is automatically responding to intrusion, as you said Adventurer, why isn't Luke stepping in already?"
System: "Increasing Metal Brakium Defense System level... Level 3 issued. Activating the Metal Gear..." Dana Donatel: "Oh, no. Wasn't it at Level 2? It's getting more dangerous. Maybe we should get out of here. Huh? We have to stop that system. What are you basing [that on]? Your instincts? If it's your instincts, I'll cooperate. To [us] adventurers, unexplainable, but sharp instincts are a gift. Since you're an experienced adventurer, I believe your instincts are as sharp as a blade. But I don't know much about machinery. I wouldn't know what to do even if we face the Metal Gear. Why don't you take the lead? I'll bring up the rear, so you can focus on stopping the system. *Chuckle* All right, I'll put my trust in you." |
Objectives | Find and destroy Metal Gear in Metal Brakium.
|
Dungeon Dialogue | Upon encountering the boss: Metal Gear: "Enemies sighted. Switching to elimination mode..." Upon defeating the boss: |
Upon Completion | Dana Donatel: "How did it go? I heard the booming voice again. That's not good. What if there are more traps? I think we should get out of here and observe the situation for now." |
Rewards | |
Dungeon Map | Dungeon Map
|
Iron Aim's Terror
Level | 85 |
---|---|
Quest Giver | Erica |
Briefing | Erica: "Ah, Adventurer. Is something happening inside the Castle of the Dead? Roy said strange waves are coming out of there. Iron Aim? Iron Aim is a giant steel dragon rumored to live in the Salamander's Furnace. I can't believe it really exists! Not many people of Pandemonium know where Luke is or what he makes, but everyone knows about the Salamander's Furnace, the lair of the giant dragon that keeps Luke's castle. *Shudder* Any topics related to dragons are considered taboo in Pandemonium. Everyone hates them because of the tyrant dragon Bakal. Anyway, that dragon awakens, we'll be in big trouble. It's created by Luke, which means he could be as strong as Bakal..." Nevillo Jurgen: "Sorry to interrupt, but I couldn't just pass by and pretend not to hear you. Did you just say Bakal?" |
Objectives | Go to Nevillo Jurgen and continue with the conversation.
|
Upon Completion | Nevillo Jurgen: "Apostle Bakal is also hated by everyone in Empyrean. Are you saying a likeness of Bakal was created by Luke in the Castle of the Dead?"
Erica: "I wouldn't say it's his likeness, but... I don't know. I haven't seen it. But if the defense system is activated and awakens the dragon, it could come out of the castle and attack everything in its way." Nevillo Jurgen: "I can't let that happen. An Imperial princess is here. I can't let anything bad happen to the princess of my ally." |
Rewards |
Salamander's Furnace
Level | 85 |
---|---|
Quest Giver | Cyrus |
Dungeon | Salamander's Furnace |
Briefing | Cyrus: "I don't like what I just heard. Is my princess in danger?"
Nevillo Jurgen: "Ah, don't worry. I'll mobilize all of the Empyrean Royal Army, if I have to, to protect Her Highness." Cyrus: "You should. Your country is only as safe as she [is]. You'd better make sure there is no potential threat." Dana Donatel: "Then she needs to leave Zelva. I experienced the defense system myself, and it's pretty powerful. If you want to protect your princess, then you should get her as far away as you can from here." Cyrus: "Or I can destroy that defense system. Take me to it." If player is a Dragon Knight
If player is a Female Slayer
If player is a Demonic Lancer
|
Objectives | Explore the Salamander's Furnace with Hound Cyrus. (This quest cannot be completed if you let Hound Cyrus die.) |
Dungeon Dialogue | Upon entering the dungeon: Cyrus: "*Snort* I knew this place was beneath Her Highness." Upon entering room D2: Upon entering room D3: Upon defeating the boss: |
Upon Completion | Upon clearing the dungeon: Cyrus: "Are you familiar with that artificial dragon? You want to go back and consult that scientist. I don't think we should... All right, let's do it." Upon talking to Meryl: |
Rewards | |
Dungeon Map | Dungeon Map
|
Notes | Hound Cyrus accompanies the player in room A1. |
In Search of Its Weaknesses
Level | 85 |
---|---|
Quest Giver | Meryl |
Dungeon | Salamander's Furnace |
Briefing | Meryl: "Yeah? Hm, if its frame is so durable, then we'd better check Luke's other creations as well. He couldn't have made such a big thing without experimenting first. But you said that dragon is hot on your heels. That's going to interfere with your investigation."
Cyrus: "I'll stop the dragon." Vaughn Walshuted: "We'll go with you." Cyrus: "I can stop it on my own." Vaughn Walshuted: "I'm not doubting that, but we're fighting an Apostle. We can't be too careful." Isabella: "Go with them, Cyrus. It's better that more people witness the progress of things before we meet Luke." Cyrus: "...All right, Your Highness, if you say so." Nevillo Jurgen: "I'm ashamed. The Empyrean Army should join you, too..." Meryl: "But it can't." Nevillo Jurgen: "No it can't, but I still don't feel right about not joining you." Meryl: "We do need all the help we can get." Nevillo Jurgen: "You do. I promise soon the Empyrean Army will be able to do its bit. Adventurer, please keep up the good work until our army arrives." |
Objectives | To find Iron Aim's weaknesses, find different machines in the Salamander's Furnace and collect their parts.
|
Dungeon Dialogue | Upon entering room B2: Cyrus: "Are you still wandering about this place?" Upon defeating all enemies in room B2: Upon entering room D1: Upon talking to Vaughn Walshuted: Hartz: "I'm worried he might blow up this whole island, and we might not have enough time to evacuate the Princess." Vaughn Walshuted: "I tried to tell her that, but she wouldn't have any of it. She thinks we're being overprotective. She won't leave unless we can prove Luke can destroy this island at any time. Geez, why did His Majesty let her come here? She should've stayed in Ghent with the other princess, strolling around the garden and admiring the flowers. Sigh..." Upon talking to Hartz: Vaughn Walshuted: "Are you asking if I have some reason other than to keep the Apostle in check? Yes. If Cyrus gets hurt or dies, I'll have to escort Her Highness myself, and I don't want that. Don't let Her Highness know, though." Hartz: "Why are you afraid of Her Highness so much? She's polite and dignified. She said she's sorry that she came here only to burden us." Vaughn Walshuted: "WHAT? Why haven't I heard that? All she said to me was, 'Thank you for taking care of me. Ho ho!'" Hartz: "I see..." Vaughn Walshuted: "Why? What is she doing differently with everyone else in the Knights that makes them adore her? What is it?!" |
Upon Completion | Upon clearing the dungeon: Cyrus: "Did you finish your investigation? I haven't seen the steel dragon. It came after me as soon as I entered before. Where is it hiding? I can hear the creepy mechanical sound it makes, but I can't locate it. I wonder if Luke is hiding it... *Snort* Don't worry about him, and go back to that old woman. I doubt that Empyrean technician will be helpful, though." Upon talking to Meryl: |
Rewards | |
Dungeon Map | Dungeon Map
|
Iron Aim's Structure
Level | 85 |
---|---|
Quest Giver | Meryl |
Briefing | Meryl: "Ah, did you get some parts? Then let me check them along with the thing that the kid brought to me... Yes. This is terranite. You know what it is. Good, then I don't have to explain. It's a mineral originated from Pandemonium. Empyrean Headquarters had it in small quantities, so I asked it to bring it to me. There was something I wanted to check with it. That dragon is created by the Apostle of Pandemonium. There has to be common denominators between it and this mineral. Hm... This reaction... Then that dragon also must--why is that twerp back?"
Roy: "Meryl! Don't you really remember me? I understand you're losing brain cells every day, but you have to have thought about the time you spent with me at least once a day. Unless you're senile, you can't forget such repetitive experience--" Meryl: "You little numbskull! Stop using that tone of voice with me. I'm thrice as old than you! Where did this dunce come from, anyway? I'm going to throw you into the sea and watch you get stuck between Anton's teeth!" Roy: "You would drown my genius in the sea? How could you be so mean? What happened to you? When did you become this crazy hag? Wah! You're trying to burn me with your cigarette butt! You're crazier than I thought. Go away!" Hunter Von: "*Yip* It took all my energy to separate them last time. What do I do, Adventurer?!" If player is a Priest or Lightbringer
If player is not a Priest nor Lightbringer
Meryl: "Whew. Anyway, terranite is strong, but not as strong as you said. The dragon must have some special energy running along its surface, and that energy must deflect enemy attacks." Roy: "...So if you want to destroy Iron Aim, find the device that feeds the energy to the dragon and destroy it! Hah! I said it first!" Meryl: "*Sigh* Who's the guardian of this twerp? Adventurer, to get past Iron Aim, you must eliminate the device that supplies it with the energy. Have I seen it? No. You could've seen it, but not recognized it. Luke is not stupid. He has to have hidden his defense system's weaknesses. Some of the enemies you ignored must have been modified. Find and get rid of them. You can't remember. Then destroy everything you see. If you can't single them out, you'll just have to get rid of everything and hope they're among them. And stop asking me for help like a baby." |
Objectives | Destroy all the Bigfoot Types in the Salamander's Furnace. |
Dungeon Dialogue | Upon entering the boss room: Vaughn Walshuted: "Did you find some clues? Good. I'm getting tired of playing hide-and-seek with that mechanical dragon. Let's get this over with." |
Upon Completion | Vaughn Walshuted: "Heh. A special energy turned into a dreadful dragon? That sounds interesting." |
Rewards | |
Dungeon Map | Dungeon Map
|
Destroy Iron Aim
Level | 85 |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "But it's been quiet. When Iron Aim moved about, I couldn't hear anything else over its footfalls and buzzing sound, but it became quiet some time ago. Huh? An arsenal? Well, I don't know. Does that mechanical dragon have an arsenal like humans? That's interesting. Oh, right, we don't have time for this. I've heard a voice that reverberated through the entire castle. Aside from intercepting enemy missiles, we can also go outside the castle and attack the enemy from there. We'd better get rid of it before it reaches Zelva." |
Objectives | Destroy Iron Aim in Salamander's Furnace. |
Dungeon Dialogue | Upon defeating the enemies in room C1: System: "Activating Defense System Level 4... Switching to external tracking mode... Iron Aim is ready to make a sortie." Vaughn Walshuted: "That's it. We must stop it before it goes outside. We can beat it this time, right?" Upon entering the boss room: Upon defeating the boss: Vaughn: "You're okay?" Hound Cyrus: "Urgh... Yes. I'm ashamed, though." Vaughn: "Don't be. It was all but invincible until a moment ago." <Player>: "..." Vaughn: "I'd better take my knights out of here. We've been here for too long. What's wrong? Let's go." |
Upon Completion | Isabella: "Cyrus! Are you okay? Are you hurt badly?"
Cyrus: "No, don't worry." Vaughn Walshuted: "We took care of Iron Aim. We fought it for a long time, but Luke didn't show up. I wonder where he is." Hartz: "Speaking of Luke, that woman named Azalea and the girl named Erica entered the castle to meet him. They looked as if they weren't afraid of Iron Aim. I wonder if they had a guide." Isabella: "A guide? Do you think Luke let them in?" Hartz: "I followed them, but Iron Aim was close by. I got distracted by it for a moment, and they were gone. I couldn't follow them any further because I had a mission to perform." Nevillo Jurgen: "They're acting on their own. Of course, each party is entitled to its own investigation, but still they should've at least told us beforehand." Vaughn Walshuted: "But now that we defeated Iron Aim, we can move on to the next floor as well. We don't have to be here anymore. Let's go." |
Rewards | |
Dungeon Map | Dungeon Map
|
Notes | Vaughn Walshuted accompanies the player in room A2. |
A Place Filled with Light
Level | 85 |
---|---|
Quest Giver | Nevillo Jurgen |
Dungeon | Banquet Hall of Light |
Briefing | Nevillo Jurgen: "That's right. Thanks to you, dangerous mysteries in the Castle of the Dead are being uncovered one by one. I'm grateful for our allies from the Empire and the Adventurer. But I"m still worried. So far we've seen neither hide nor hair of Luke, and also we don't know why his ominous castle stands here. It gave Bakal passage to Empyrean and Anton one to Pandemonium. It was seen from Empyrean so rarely that no one thought it was resided by an Apostle. We must find out what Luke is doing in there, at all costs. We can't let him terrorize the citizens of Empyrean like Anton did."
Vaughn Walshuted: "Understood. Deputy Master, since Cyrus is wounded, I want you to stay with Her Highness. The Adventurer and I will go to the next floor." Hartz: "Got it." Nevillo Jurgen: "Good luck. Come back safely." |
Objectives | Explore the Banquet Hall of Light. |
Dungeon Dialogue | Upon entering the dungeon: Vaughn Walshuted: "This place is unique. It's glittering all over. We've passed the Optics Research Center that gather light, but this place looks much more...refined. I wonder if the Grim Seeker ladies are here. I really hope they'll stay out of things." <Player>: "..." Vaughn Walshuted: "Hm, Adventurer, what's wrong? You look as if you really want to say something to me. My life hasn't been much, but if anything, I'm a good listener. If you want to talk, I'm here. I can give you advice on life, adventurers, girls, girls... Ah, I miss my Emily! Anyway, stop staring at me and talk to me. You're frustrating me." Upon defeating the boss: <Player>: "...Vilmark." Vaughn: "Mm?" <Player>: "Vilmark's Metastasis experimentation. Why?" Vaughn: "...How do you know about that? It's a shame, but I was ordered to participate in it. I can barely remember what went on, though. Why don't we focus on Luke for now? I talked about this with the Deputy Master before, but this castle is filled with some evil energy. At first, I brushed it off as the Apostle's, but..." <Player>: "...!" Erica: "It's the Black Nightmare's. Luke... Why...?" |
Upon Completion | Vaughn Walshuted: "The Black Nightmare?"
Erica: "Yes, the Black Nightmare. The magic that takes away hopes and replaces them with destructive impulses. The light and darkness that fill this place are through the Black Nightmare... Luke, why...?!" Vaughn Walshuted: "Hey, what the hell did you see? Where's Azalea? Didn't she come in with you?" Erica: "Azalea and I came in to meet Luke. And here, we met the clown who protected Luke. The clown... I told him that I wish Luke could help the people of Arad. The clown scoffed at me. And now... the people on Zelva are in danger!" |
Rewards | |
Dungeon Map | Dungeon Map
|
Notes | Vaughn Walshuted accompanies the player in room A1. |
Foggy Zelva
Level | 85 |
---|---|
Quest Giver | Erica |
Briefing | Erica: "We must get out of here. That clown, having failed to scare away us hecklers from Empyrean's Zelva with Iron Aim, has released the Black Nightmare this time. By now, Zelva must be..." Vaughn Walshuted: "Let's get out of here first." |
Objectives | Leave the Castle of the Dead and head for the Joint Investigation Group's Temporary Barracks. |
Upon Completion | Vaughn Walshuted: "Your Highness! Are you okay?"
Isabella: "Mm... Mm? Oh, Sir Walshuted... What's wrong? Why do you look so surprised?" Vaughn Walshuted: "This place is covered with dark fog. Are you feeling okay?" Isabella: "Huh? Now that you mentioned it... it looks dark... and... *Yawn* I feel drowsy..." Erica: "Oh, no... Let me go check on the others!" |
Rewards |
Owner of the Banquet Hall of Light
Level | 85 |
---|---|
Quest Giver | Erica |
Briefing | Erica: "The others are the same. Everyone's feeling drowsy, but so far none of us are experiencing a serious problem."
Dana Donatel: "Meryl says she's tired, but Von and I are fine at this moment." Nevillo Jurgen: "I feel dizzy. I wonder if Luke has poisoned us." Hartz: "It seems the ominous energy I felt in the Castle of the Dead has followed us all the way here. Darkness also must be part of Luke's power." Vaughn Walshuted: "I see. Is he capable of both powers of light and darkness? Hey, what happens when someone's exposed to the Black Nightmare for a long time?" Erica: "He would fall asleep, and then wake up a completely different person. He'd be angry at the world so much that he'd want to destroy everything. Because he's lost all his bright energy." Dana Donatel: "Adventurer, do you know about the Black Nightmare? It spread in Mount Thunderime as well. So it already caused damage to Arad. Did Apostle Luke really spread this terrible thing?" Nevillo Jurgen: "If this energy is capable of traveling through dimensions, then it can definitely affect everywhere around this castle, including Empyrean." Hunter Von: "The Black Nightmare? *Whine* Even its name is scary..." <Player>: (This is definitely similar to the Black Nightmare, but I don't think it's the same...) Isabella: "All Apostles are harmful without exception." Vaughn Walshuted: "Your Highness, you must leave Zelva with Sir Jurgen. This place is too dangerous." Isabella: "No./ I'm the leader of the Imperial members of the Joint Investigation Group. I came here, knowing the risks. I'm not going to run in the face of the enemy." Nevillo Jurgen: "As the leader of the Empyrean members, I also refuse to run away from this threat of the evil Apostle." Vaughn Walshuted: "My head hurts. Adventurer, help. To address this situation, we must search the Castle of the Dead for Luke. And Erica, you should stay here." Erica: "Okay, I'm sorry. I just have too many things to think about." Vaughn Walshuted: "Adventurer, let's go to the Castle of the Dead. I want to find the clown that the Grim Seekers met first." |
Objectives | Find the clown in the Banquet Hall of Light. |
Dungeon Dialogue | Upon entering the dungeon: Vaughn Walshuted: "Things are getting bad. Let's go." Upon finding the boss: Gold Clown: "We've got company! How'd you like to play with me?" Azalea: "Everyone... please... be careful..." Upon defeating the boss: Vaughn: "Is this one fake? A clown controlling another clown. Is that it?" Azalea: "*Cough* Yes... It's a fake that Gold Clown created to confuse you." |
Upon Completion | Vaughn Walshuted: "Darn it! We don't have enough time as it is!" Azalea: "..." |
Rewards | |
Dungeon Map | Dungeon Map
|
Notes | Vaughn Walshuted accompanies the player in room A2. Azalea is in the boss room. |
The Gold Clown's Accomplice
Level | 85 |
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Quest Giver | Vaughn Walshuted |
Dungeon | Banquet Hall of Light |
Briefing | Vaughn Walshuted: "Why did you come this far? Zelva is overrun with the Black Nightmare. Do you still want to work together with Apostle Luke?"
Azalea: "This is just a misunderstanding. Luke is the least violent one of all Apostles. We believe if we talk to him, he'll understand our situation. All of you think the Apostles are threatening the world. The truth is, we need them to save our world from destruction." Vaughn Walshuted: "My head is throbbing. Let's not argue right now. This girl named Erica claims that Luke releases the Black Nightmare." Azalea: "The ominous dark energy inside this castle is definitely the Black Nightmare's, but that's not what's surrounding Zelva. It's a fog created by the Gold Clown. Stop him, and the fog will be cleared." Vaughn Walshuted: "That's good to know. We'd better search for him. Do you know where he is?" Azalea: "We shouldn't confront him. There's something else we have to do first." Vaughn Walshuted: "This is getting annoying. You're saying we can't fight him. But outside--forget it. You must have your reason for saying that. Adventurer, help this lady. I'll go look for Gold Clown. See you later." Azalea: "Adventurer. Even though the Gold Clown released the dark fog on Zelva, he's not capable of handling such a dark energy that's similar to Luke's Black Nightmare. I believe he has a helper somewhere inside this castle. Please find his helper first." |
Objectives | Find and defeat the helper of Gold Clown in the Banquet Hall of Light. |
Dungeon Dialogue | Upon finding the boss: Azalea: "He's helping the Gold Clown." |
Upon Completion | Azalea: "Apostle Luke isn't just a gifted engineer. He's also a manipulator of light and darkness. The Gold Clown has stronger affinity to light than he does for darkness. The power of darkness that surrounds Zelva is threatening to him. Now he'll have to deal with it by himself." |
Rewards | |
Dungeon Map | Dungeon Map
|
Notes | Azalea accompanies the player in the room A5. |
Sender of Light Energy
Level | 85 |
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Quest Giver | Azalea |
Dungeon | Banquet Hall of Light |
Briefing | Azalea: "Next, we must stop those who gather the power of light in the castle and send it to the Gold Clown. The Gold Clown has Luke's light as his core, but he was made such a long time ago that now he cannot move without help. We have to destroy his core or cut off his energy supply to bring him down. I didn't know that when I first approached him and got attacked. It was all I could do to let Erica escape. Erica must be shocked... Luke, how could you...?" |
Objectives | Find and defeat the being in the Banquet Hall of Light who sends light energy to Gold Clown.
|
Upon Completion | Azalea: "This should weaken the Gold Clown significantly." |
Rewards | |
Dungeon Map | Dungeon Map
|
Notes | Azalea accompanies the player in room H1. |
Collapsing Banquet Hall of Light
Level | 85 |
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Quest Giver | Azalea |
Dungeon | Banquet Hall of Light |
Briefing | Azalea: "Now he wouldn't be able to maintain the dark fog around Zelva. But that fog, even if it's not the same thing as the Black Nightmare, does have a similar power. I'm worried about its effects on those outside. I want to go check on the others on Zelva. Adventurer, please stop the Gold Clown with Vaughn. This is sad. He's just being loyal to his master..." |
Objectives | Defeat the Gold Clown in the Banquet Hall of Light. |
Dungeon Dialogue | Upon entering the dungeon: Vaughn: "The ominous energy is growing weaker. Adventurer, did you do something about it? ...*Snort* Vilmark, huh? I haven't heard that in a long time. Yeah, it was exciting..." Upon entering room D3: Upon finding the boss: Vaughn: "This farce is getting old. Where's Luke?" Gold Clown: "Hah hah. You think you've weakened me, but I've served Luke since Heblon. Are you sure you can beat me?" Upon defeating the boss: |
Upon Completion | Vaughn Walshuted: "Is it over? Zelva should be safe now, right? We'd better go check." |
Rewards | |
Dungeon Map | Dungeon Map
|
Notes | Vaughn Walshuted accompanies the player in room D3. |
Conflict
Level | 85 |
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Quest Giver | Isabella |
Briefing | Isabella: "Sir Walshuted, you're back! Did you get rid of the villain who sicced the dark fog on us?"
Vaughn Walshuted: "Yes. I'm glad you're safe." Dana Donatel: "I was surprised at first, but I'm glad this was addressed quickly. Adventurer, good job." Azalea: "I'm glad nothing serious happened." Dana Donatel: "Azalea, I want to ask you something: why did you Grim Seekers act before the others? I mean, when we were still dealing with Iron Aim." Azalea: "We gathered here to investigate the Castle of the Dead, but I didn't know all three camps were required to do everything together." Nevillo Jurgen: "But we've allowed you, the Adventurer Guild, and others who are not related to Empyrean to be here because we wanted to safely investigate that castle that is threatening to Empyrean. You should've consulted the rest of us before you did what you did." Erica: "Wait. When we met the Gold Clown, he was already in the middle of creating that pseudo Black Nightmare fog. We didn't give him any ideas. If you want to talk about timing, Iron Aim--" Cyrus: "You were nowhere to be seen when we fought that mechanical dragon. Are you going to say that we shouldn't have messed with the dragon?" Dana Donatel: "I didn't say this before, but I think you Grim Seekers need a reality check. Talking to the Apostles--are you kidding me? You can't talk to them. Don't you think someone tried to talk to Apostle Sirocco when she first appeared in Arad? Everyone who did died. And then there's the Black Nightmare. I've never heard of such dangerous magic before. But you knew it, didn't you? You knew Luke was threatening to Arad, but you still want to work together with him." Azalea: "At first, we thought Luke was also a victim of the Black Nightmare. We wanted to save him. We didn't know he was the master of the Black Nightmare until we met the Gold Clown." Isabella: "You know Luke created the Black Nightmare, but you still want to work together with him." Azalea: "We do. That's why we Grim Seekers exist. You may not know this, but there's someone else who wants to bring down Apostles. Her name is Apostle Hilder. She's orchestrated myriad events over a long time to satisfy her ambition. Many Apostles have died by our hands until we reached this Castle of the Dead, which was exactly as she planned. We have to stop dancing to her tune, or a great disaster will befall us. We must not let Hilder use us anymore." Isabella: "I understand. But I don't think we'll cooperate with you anymore. Even though we came here to investigate separately from each other, I thought we had the same goal and that we could help each other. But my country and my emperor do not tolerate the Apostles that threaten the world's peace." Nevillo Jurgen: "Empyrean shares the same sentiment as you, Your Highness." Azalea: "What about you, Adventurer Guild? Do you agree with the Empire and Empyrean?" Dana Donatel: "Yes. We don't believe in coexistence with the Apostles. But we don't want to ally with the Empire. We're adventurers. We care about freedom and experiencing new things." Cyrus: "*Snort* That's why you always get into trouble." Azalea: "I see. Adventurer, may I talk to you for a second?" |
Objectives | Talk to Azalea. |
Upon Completion | Azalea: "I didn't expect their cooperation to begin with. We Grim Seekers are not doing this to get others' approval. But you found out Iris was being controlled by Apostle Hilder. You of all people should know that I'm telling the truth." |
Rewards |
The Grim Seekers' Persuasion
Level | 85 |
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Quest Giver | Azalea Lott |
Briefing | Azalea: "Adventurer, as you know, the Apostles cause harm to this world. By someone's design. Why do you think they came to Arad and Empyrean instead of staying in [Pandemonium]? Because someone encouraged them. Stop this someone, and the Apostles will no longer be a threat to our world. This someone, Hilder, wants to kill all Apostles except her and one other Apostle to realize a prophecy, which will bring about the end of our world. I know Hilder's purpose and that the prophecy is telling the truth. But I'm not going to let her end this world like she wants. That's why we built the Tower of Despair and have been cultivating strong warriors, to prepare for the final battle with her. Adventurer, have you ever been the only one who knows the truth? We understand the loneliness and pain that come with such knowledge. We want to share them with you. Lend us a hand, so our friends in the Tower of Despair and we can save this world from this villain. Yes, I know this is not [an easy] decision to make. You should talk to the others as well. Then you'll know who really cares about this world." |
Objectives | Go to Nevillo Jurgen in the Joint Investigation Group.
|
Upon Completion | Nevillo Jurgen: "I wasn't happy when I heard they were coming, but I never thought they'd say something so outrageous. They also asked you to join them. Adventurer, I was going to ask you this sooner or later, but please don't believe their lies and join the Joint Investigation Group." |
Rewards |
The Joint Investigation Group's Persuasion
Level | 85 |
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Quest Giver | Nevillo Jurgen |
Briefing | Nevillo Jurgen: "Join us in the Joint Investigation Group and receive official support from both Empyrean and the Empire. When this is over, you'll be treated properly as the hero of Empyrean as you are. You will be able to live the rest of your life comfortably without working, and your glory will"
Isabella: "The Empire promises that you'll want for nothing. Position, honor, money--which do you want most? Or the Empire can give it all to you. I already think highly of you, so there is no need for you to think. Just join us, and I'm ready to spend my money on whatever you need. You can have a position in both the Empire and Empyrean, just like Sir Jurgen." Nevillo Jurgen: "Hah hah. She's right. You can be another liaison between the two states. Whatever you want, we'll see you get it. But what's more important is that with us backing you, you can realize your justice. You saw our young people trampled to death by Apostle Anton. Their blood enraged you. I felt cold and desperate in the midst of that dark fog that spread across Zelva. If you and Vaughn didn't stop the culprit, I would've died from exhaustion. But I was told it was not even half as bad as the Black Nightmare that Luke has created, which means the people of Arad and Empyrean are being threatened by something worse than I experienced. Apostle Luke must be defeated by this Joint Investigation Group that represents his victims in Empyrean and Arad. Adventurer, please don't think lightly of what I'm saying. I want you to join us to fight Apostle Luke." |
Objectives | Go to Dana Donatel in the Adventurer's Guild.
|
Upon Completion | Dana Donatel: "Geez, everyone has so much to say. It's understandable. You're the only one on Zelva who doesn't belong to an organization. In a situation like this, where the involved parties are refusing to work together, the one with more talented people gets more power. And you're the hero of Arad and Empyrean. There's little wonder everyone's dying to have you on their side." |
Rewards |
The Adventurer Guild's Persuasion and Selection
Level | 85 |
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Quest Giver | Dana Donatel |
Briefing | Dana Donatel: "*Chuckle* So I have no choice but to talk. I don't know what the others told you, but I'd like to talk to you about your nature. What made you want to become an adventurer? Whatever it was, the fact that you're still adventuring proves you're a born adventurer. Every member of my guild became an adventurer for a different reason, but all of us love meeting new people in strange places and pushing ourselves to our limits. The world praises us heroes in times like this, when it's in desperate need of help, and in other times it treats us like gravediggers obsessed with finding more lucrative dungeons. But we're only being ourselves, pursuing our passion and curiosity for the unknown. Having witnessed accounts of mistreatment of adventurers, Karakas thought that, even if we adventurers were not recognized for their contributions to the peace of Arad, at least we shouldn't be disposed like garbage afterward. That's why he founded this guild, to protect other adventurers whom he considered his sworn brothers and sisters. The Adventurer's Guild spares no effort to support its members. If they need money or jobs, it finds creditable sources for them. If they're wounded, it provides treatments. One of the quirks of being a member of the guild is that you can pick your comrades among the guild members. The guild vouches for all its members. They're more reliable than some random strangers you meet on the road. The Adventurer's Guild is growing rapidly. Join my guild, and I guarantee you can enjoy being the carefree adventurer as you are, without getting tangled up in political struggles. I won't rush you, but I hope you'll make the right decision." |
Objectives | Talk to Dana and join a faction. |
Upon Completion | Dana Donatel: "Adventurer, have you made up your mind?"
<Player>:
|
Rewards |
- Quest line changes depending on group decision.
Vibration that Shakes the Castle
Level | 85 |
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Quest Giver | Roy |
Dungeon | King's Archive |
Briefing | Roy: "Everyone's excited. This is not the time to celebrate. Tsk, tsk."
Roy: "I don't think I need to explain. Soon--" Erica: "Kyaaah! Are we having an earthquake? Why is the ground shaking?" Hunter Von: "Aww, Luke must be angry! The castle will collapse in on itself!" Roy: "Those ridiculous waves are growing stronger. Hey, Adventurer! Stop standing there and go investigate this!" |
Objectives | Explore the King's Archive. |
Dungeon Dialogue | Upon entering the boss room: <Player>: "...! Is that...?" |
Upon Completion | Roy: "You saw a giant robot. It caused the violent earthquake we've felt simply by raising itself. I want to see it for myself. Adventurer, take the lead!" |
Rewards | |
Dungeon Map | Dungeon Map
|
Path to the Giant
Level | 85 |
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Quest Giver | Meryl |
Dungeon | King's Archive |
Briefing | Meryl: "Just ignore that twerp. If what you said is right, that giant robot is too big to be a simple security robot. All the other robots Luke created are of a similar size. I want to know why he made this one so big. Then we'll know how to destroy it. Please investigate that place again. You'd better search it thoroughly." |
Objectives | Clear all the maps in King's Archive.
|
Dungeon Dialogue | Upon entering the dungeon: Dana Donatel: "Let's find a way to get to the giant you saw, Adventurer." Vaughn: "I want to see if it relies on an external energy source." Azalea: "At least now we know Luke is here. I hope he'll listen to us." Vaughn: "Let's split up and investigate this place separately. I'm sure each of us can take care of ourselves." Upon talking with Dana Donatel: |
Upon Completion | Grante Manus: "...I... stopped... who came... ...changed..." <Player>: "...?!" |
Rewards | |
Dungeon Map | Dungeon Map
|
Notes | * Vaughn Walshuted, Dana Donatel, and Azalea Lott are in room D4 but do not accompany the player. |
Robot Investigation
Level | 85 |
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Quest Giver | none |
Dungeon | King's Archive |
Briefing | <Player>: (What's this? Did Luke save his data on robots? But this is all I can find on this robot. I'd better check the others.) |
Objectives | Search the King's Archive for robots that still might contain Luke's data. |
Upon Completion | Fabrum Manus: "Creatures... prophesies... Quatro Manus..." |
Rewards | |
Dungeon Map | Dungeon Map
|
Luke's Data
Level | 85 |
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Quest Giver | Vaughn Walshuted |
Dungeon | King's Archive |
Briefing | Vaughn Walshuted: "Hey, Adventurer! What are you doing over there? Did you find a way to get to that giant robot? Huh? Luke left data. Are they of a map? All right, then if I see such robots, I'll check them for data. Who knows; we might find out something if we collect enough data." |
Objectives | Search the King's Archive for Luke's data.
|
Dungeon Dialogue | Upon entering room D3: Dana Donatel: "Oh, I wondered who it was, and it was you, Adventurer. Did you find a way? I see. I don't know much about machines, but I was hoping I could find something useful from these books. Unfortunately, I can't read most of them. Is this a Pandemonium language? I hope I can at least find the map of this place..." |
Upon Completion | Upon completing the dungeon: Vaughn Walshuted: "I hoped I could get some information out of this machine. I might have hit it with my sword too hard. It's not moving anymore. Did you find anything? Nothing? So this thing I've found a while ago is our only discovery. I don't know if it's enough, but unless we go back--Darn it. I knew Luke wouldn't leave us alone. Some things are coming toward us. Adventurer, do you know where those ladies who came in with us went? You do. All right. They and I'll hold these off. You take this to the scientist." Upon talking to Meryl: |
Rewards | |
Dungeon Map | Dungeon Map
|
Quatro Manus
Level | 85 |
---|---|
Quest Giver | Meryl |
Dungeon | King's Archive |
Briefing | Meryl: "They're password-protected, and are automatically deleted when you try to open them."
Roy: "Automatically deleted? Do you want me to restore them?" Meryl: "I was able to save some of them, and together they form a map." Roy: "I can save all of them!" Meryl: "I'll tell you where to go. Go get rid of that giant. We'll be in big trouble if he comes over here." Roy: "I said, I can do it better!" Erica: "Argh, man! Just shut up!" |
Objectives | Defeat the giant robot that tries to come over to Zelva from the King's Archive. |
Dungeon Dialogue | Upon entering the dungeon: <Player>: (This is...) Upon entering room A4: Dana Donatel: "Adventurer?" Azalea: "Leave this place to us, and go to that giant!" Upon entering the boss room: |
Upon Completion | Vaughn Walshuted: "Did you get rid of it? He's incredible, being able to create titans like that. The Apostles really are strong." |
Rewards | |
Dungeon Map | Dungeon Map
|
Report the Subjugation of the Giant
Level | 85 |
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Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "By the way, it's a shame that I couldn't fight that giant. I sensed a surge of ominous energy, so I followed it and saw an army of machines coming. I had to fend them off until the gate was closed. Bah, if only they were closed earlier, I could've fought off that giant. Emily would've loved to hear about a giant made of iron. Hah hah. I'm just joking. I was too busy to even think about that. Anyway, you saved the day once again. Now, let's get out of here. You and those two are too exhausted to stay here long." |
Objectives | Report to Meryl on what you experienced in the King's Archive.
|
Upon Completion | Meryl: "You did. Good job. I felt something crashed onto the ground and wondered if you made it or broke it. I'm glad you made it. *Chuckle* Have a sit over there. As for that twerp, I slapped some insulating tape on his mouth and threw him into his tent. The girl who was with him looked like a softie. She can have released him by now, but I don't think he'll bother me for a while." |
Rewards |
Apostle Luke's Threat Continues
Level | 85 |
---|---|
Quest Giver | Meryl |
Briefing | Meryl: "But we shouldn't let our guard down. Things have just begun. We were able to check the exterior and interior of the castle, all thanks to you, but there are still hidden spaces that we haven't found. We've seen neither hide nor hair of Luke, meaning he's hiding out in the depths of the castle. I'm worried what he might have in store for us. Our situation is so precarious, and yet Jurgen, that jerk--Ah, never mind. After you left, we were able to restore some more data. They looked important, so I called the people together. Von went to pick them up." |
Objectives | Talk to Hunter Von. |
Upon Completion | Hunter Von: "Ah, Adventurer! Yes, yes. I'm safe. Towering waves hit the volcano and the ground shook something fierce, but I braved them like the good hunter I am! Oh, yes, Meryl wanted me to call the people on the other camps. I just did. Ah, there they are!"
Isabella: "What is it? I was told you've discovered Luke's secret." Meryl: "I've recovered this from the memory the Adventurer brought. I'll read it. Listen. '...Some time ago, I started having nightmares. Every time, I see my own death. There is no way of avoiding it. ... I need a guardian to protect myself. ...I'll change fate if I must. I'll create something in my likeness, so that they could die instead of me. I'll also create the strongest warriors... Quatro Manus. My guardian. He'll protect me against the nightmares and Death.'" Dana Donatel: "So there's a prophesy about Luke's death. That must be why he created his models, to confuse Death." Azalea: "The prophecy that Luke is afraid of is the prophecy we must stop from coming true." Cyrus: "You're saying that again. Wimps. You're afraid of fighting, so you want to befriend an Apostle. Your cowardice disgusts me." Erica: "Excuse me?!" Meryl: "Shut up, you twerps! Take your fight someplace else. I'm too old to deal with your petty bickering! Hmpf! Now, leaders, what do you want to do? The adventurer has explored every part of the Castle of the Dead on Empyrean's side. Once he gets past Quatro Manus's territory, he'll be in Pandemonium, and Luke will be in the Castle of the Dead on Pandemonium's side." Azalea: "We haven't changed our stand." Dana Donatel: "Neither have we. Finally we'll be in Pandemonium. We should continue to climb the castle--I mean, go down the Castle. Anyway, the Adventurer Guild will continue to investigate the Castle to get to Pandemonium. We'll find a way to get there. We'll also find a way to defeat Luke." Isabella: "Same here. But we in the Joint Investigation Group will focus more on defeating Apostle Luke safely." Meryl: "Okay, so all of you will continue to investigate the Castle. But for now, you need to rest. From now on, we will no longer be able to observe the Castle from Zelva. Things will get more dangerous." Nevillo Jurgen: "Don't worry." Cyrus: "Hmm?" Nevillo Jurgen: "Thank you for waiting so long. Finally, Empyrean can help you fight Apostle Luke. The Coast Guard has arrived." Hiram: "I'm Hiram Klauf, captain of the Coast Guard. Thank you, everyone, for your hard work so far. Now we're here to help you bring down Luke." Meryl: "..." |
Rewards | |
Notes |
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