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Sirocco the Intangible Raid
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Sirocco the Intangible Raid | |
---|---|
Location | Abysmal Sky Tower |
Min. Level | 100 |
Level | 100 |
Monster Level | 135 |
End Boss | Sirocco |
Contents
Overview
Sirocco the Intangible Raid is the most recent Raid dungeon content that is heavily focused around the 5th Apostle after she was resurrected by the Grim Seekers following those events involving The Oculus: The Sanctum of Resurrection. Players must be Level 100 and complete the necessary Act Quest to access the area through Abysmal Sky Tower.
Entry Requirements & Details
- Sirocco Raid is opened on Thursday, Saturday and Sunday.
- Retains the Daily/Weekly Entry count (Once a day/Twice a week) and resets on Tuesdays 9:00 UTC.
- Reach Level 100.
- Clear the Act Quest Back to Where We Belong to gain access to the Raid Channel.
- 1 Purging Relic.
- Purging Relic Box can be purchased for 30 Aiolites through the Raid Shop or 180 Mileage Points.
- Up to 16 Participants can join.
- Players can speak with NPC Shinjang to form a Raid Party, while Aganzo on the right side begins preparations.
Restrictions
- Adventurer Fame As of Season 6 - Act 18. (Formerly) 5,938 Exorcism.
- Guide - 10,815
- Normal - 10,815
- Squad - 10,815
- Challenge - 13,374
- Self-resurrection-related skills from Male Mage, Female Crusader & Knight cannot be used.
- The Raid's total time limit is 80 Minutes (1 Hour & 18 Minutes) as both Phases 1 and 2 each have 40 Minutes to clear.
- There is a 5 minute wait time between phases.
- Each subdungeon will have it's own time limit.
- Normal Consumables retain their maximum 5 usage limit per subdungeon, Alchemist-made Consumables can also be used due to the Aeterna Patch. Purchase-limited Consumables from Aganzo expires on Tuesdays.
- You'll receive a Re-entry Ticket to your Mailbox if the Raid's Phase time limit exceeds 40 Minutes.
- If you lose or retreat from a battle, you'll be moved back to the Lobby under a resurrection penalty, which will keep you from fighting again for a set amount of time.
Monsters
Gateway of Laws
Gateway of Intelligence
Gateway of Trials I & II
Hall of Immateriality - The 3rd Plane
Hall of Immateriality - The 2nd Plane
Hall of Immateriality - The 1st Plane
- Sirocco's Nightmare
- Assassin in the Fog
- Roxy
- Leveche, Sirocco Devoid of Self
- Leste, Sirocco Devoid of Thought
- Ghili, Sirocco Devoid of Words
Challenge/Hard Mode
Equipment Fusion System
Visit Lemidia Basilica: The Altar of Purification for more details.
Trajectory of Nothingness
- Or Bullet Time is a new mechanic introduced within Sirocco Raid that enables the ability to let players slow down time against Boss monsters during their fight. This can be used for specific patterns that are crucial to clearing and avoiding party wipes.
- All party members can have the Bullet Time gauge bar next to their HP, but is only accessed by party leaders. Once entering a Boss room, the gauge automatically fills over time and can be activated by pressing the TAB key button once it fills at a certain range or maximum limit, decreasing upon usage.
- If the current party leader leaves or passes on lead to another player, they'll receive the permissions to use Bullet Time.
Sirocco Normal Raid
Released in October 2020's Season 6 - Act.06 Patch and upon completion of Back to Where We Belong, players gain access to Sirocco Raid that heavily focuses on the resurrected Apostle after the events surrounding The Oculus inside of the Abysmal Sky Tower. The Raid content itself is no by means far more tougher than Prey-Isys, but it requires a heavy amount of cooperation from each party as it's meant to be cleared with 4 parties of 4, or 16 players in total. Sirocco is split up into multiple areas which serve as phases — Chase Operation and Subjugation.
A single player can create a Raid Group by speaking to Shinjang while in the Raid Channel. The Raid leader is able to organize their raid's parties and are responsible for coordinating their parties' objectives. The Raid can then be initiated by speaking to Aganzo when all Raid members fulfill the entrance requirements.
Party Composition
Sirocco Raid now currently utilizes 4 parties of 4 members each -- Red, Orange, Yellow, and Green parties. There is no specific in-game designation for who belongs in which party, but player convention is to make the red party the strongest, followed by orange party, yellow party and then green party. Due to how Sirocco Raid is structured, it is recommended that every party contains:
The 4 parties typically have different expected responsibilities, but no party is locked out of any particular dungeon so this is up to the raid leader's discretion.
Battlefield
Status Board
Phase 1
- Area 1: Gateway of Laws
- Area 2: Gateway of Intelligence
- Area 3: Gateway of Trials I
- Area 4: Gateway of Trials II
Phase 2
- Hall of Immateriality - The 3rd Plane
- Hall of Immateriality - The 2nd Plane
- Hall of Immateriality - The 1st Plane
Rewards
- Upon completion of Chase Operation (Phase 1), all players will receive their first rewards:
- 3-4 Petal Quartzes
- Completing Subjugation Operation (Phase 2), all players will receive two card flips:
- The first card will yield:
- The second card will yield one of the following randomly:
- 12-20 Petal Quartzes
- 15 Petal Quartzes and Exquisite Petal Quartzes
- 12 Petal Quartzes with:
- 1 Sirocco Unique/Legendary monster card
- 1 Tearful Residue, Faithful Residue, or Scented Residue
- 1 Guide of Wisdom Mythic equipment
- 1 Sirocco Epic equipment (Immateriality/Subconscious/Phantasm)
- 1 Immaterial Essence
- 1 new Product of Wisdom Epic Armor or Weapon
- Unlike Fiend War or Prey-Isys Raid's special card flips, Sirocco Raid does not have an exchange system where players can trade their unwanted Sirocco Epic equipment for extra Petal Quartzes.
- There is also a chance of generating 60-80 Time's Guide Stones or a Guide of Wisdom Epic/Mythic Pot in the Raid Shop's Loot section and can only be purchased with Undaunted Determinations. These will be deleted if not purchased by the weekly Tuesday reset time.
- If VIP Contract is enabled, 2-3 extra Petal Quartzes.
Sirocco Guide & Squad Mode
In late December 2020, Sirocco Raid would later receive both a Guide & Squad Mode of the original Raid.
Entry Requirements & Adjustments
- 1 Small Purging Relic.
- Small Purging Relic Box can be purchased for 18 Aiolites through the Raid Shop.
- 5 characters per account can be bound.
- (Originally 3) - Adjusted to 5 in Season 6, Act 21.
- The Raid's main time limit is the same, but the In-dungeon ones has been removed similar to Prey-Isys Raid's Guide Mode.
- Phase 1 & 2 rewards are decreased.
- The Adventurer Fame & Daily/Weekly entry count remains the same as Sirocco Normal.
- Basic rules & restrictions have not changed.
- The original dungeon's difficulty level and composition will be changed to match Solo play.
- Just like The Oculus: The Sanctum of Resurrection, players are given Guide images to display the attack patterns for each Boss Monster that can be disabled.
Dungeons
- Only one subdungeon per Phase will be generated.
- Dungeons that are generally locked in Normal Raid can be entered immediately.
- Dungeon regeneration time for Night of Terrors, Day of Return, Mirrors of Trials and True Hall of Subconsciousness: Denial increased to 10 minutes.
- Similar with Fiend War & Prey-Isys Raid, Sirocco Guide & Squad Mode is split into two different phases; the only difference between the two is that one character's first raid of the week opens the Gateway of Trials I with Vita of Mercy, while the second raid opens Gateway of Trials II with Nex of Righteousness.
- Clearing Altered Hall of Subconsciousness, True Hall of Subconsciousness: Suppression and True Hall of Subconsciousness: Oblivion each will no longer regenerate and required to access Sirocco's boss fight.
- 8 Minute in-dungeon limit during True Hall of Consciousness is removed.
- Encroachment time lowered to 5 seconds instead of the standard 2 minutes when being forced out of True Hall of Consciousness.
Monster Adjustments
- Nameless Gatekeeper - Soul Absorption count defaults to four along with the Synthesizer instrument.
- Vita of Mercy & Nex of Righteousness - Their Descent pathes are removed.
- Old Hag in the Dream - Clearing Altered Hall of Subconsciousness enables a timer gauge that when filled after 1 minute goes by, activates Sirocco's Illusion Groggy time.
- Roxy - Clearing True Hall of Subconsciousness: Oblivion will also enable a timer gauge that when filled after 1 minute to activate Sirocco's main Groggy time.
- Sirocco - Each of her three forms are either randomly encountered upon entering True Hall of Consciousness or stays the same.
- Leste, Sirocco Devoid of Thought:
- The amount of swords during Sun & Moon are lowered.
- Two green pillars light up in advance during Supernova.
Rewards
- Upon completion of Chase Operation (Phase 1), the player will receive their first rewards:
- 2-3 Petal Quartzes
- Completing Subjugation Operation (Phase 2), the player will receive two card flips:
- The first card will yield:
- 120 Undaunted Determinations (Guide)
- 160 Undaunted Determinations (Squad)
- The second card will yield one of the following randomly:
- 6-13 Petal Quartzes
- 10 Petal Quartzes and 10 Exquisite Petal Quartzes
- 6 Petal Quartzes with:
- 1 Sirocco Unique/Legendary monster card
- 1 Tearful Residue, Faithful Residue, or Scented Residue
- 1 Guide of Wisdom Mythic equipment
- 1 Sirocco Epic equipment (Immateriality/Subconscious/Phantasm)
- 1 Immaterial Essence
- 1 new Product of Wisdom weapon or armor
- Unlike Fiend War or Prey-Isys Raid's special card flips, Sirocco Raid does not have an exchange system where players can trade their unwanted Sirocco Epic equipment for extra Petal Quartzes.
Sirocco Challenge Mode
Included in June 2021 during the Season 6. Act 14 Update, Sirocco Challenge Mode is a more difficult version of it's Raid counterpart and completely seperate content that players can optionally participate to test their abilities.
Entry Requirements & Rules
- 30 Fatigue Points.
- 13,374+ Adventurer Fame.
- Clear the Act Quest Back to Where We Belong and speak with NPC Robato in the West Coast Central Tent to enter the Challenge Lobby.
- Only 3 characters per account are bound to run Sirocco Challenge once a week until the Tuesday reset.
- Has the Daily/Weekly entry count limit as Sirocco Normal/Guide/Squad Raid, but Challenge does not share it.
- Instead of Aganzo, a Alliance Soldier NPC makes preparations.
- The Radiant Mirror and Radiant Image buffs will be applied.
Adjustments
- While the overall content has no time limit, each dungeon you'll enter will have 5 minutes to clear.
- Life Token usage limited to 2 per dungeon.
- All monsters will have their stats increased and wields newer patterns.
Boss Monster Changes
- Certain bosses who appeared in Normal/Guide/Squad Mode Sirocco have been ommitted.
- Tra and Tana - Can now be fought seperately with their own move sets.
- Vita of Mercy & Nex of Righteousness - Fights together as a duo.
- Hwarang Bihwarang - Appears as a new Grim Seeker exclusive boss.
Challenge Mode Rewards
- Defeating Named or Boss monsters will have a chance of dropping the following items:
- Level 100 Epic or Mythic Equipment
- 1-2 Exquisite Petal Quartzes
- 1-2 Time's Guide Stones
- 1 Time Crystal
- Defeating Sirocco will have a chance of generating:
- Level 100 Epic or Mythic Equipment
- 1-2 Exquisite Petal Quartzes
- 10-12 Time's Guide Stones
- 10 Time Crystals
- Aiolite Box (50/100/150)
- 1 Sirocco Challenge Product of Wisdom Recipe
- 1 Exploding Energy of Immateriality Aura Box
- Clearing Hall of Inner Self can also generate:
- 21 - 30 Residual Seeds
- 21 Residual Seeds w/
- 1 Chest of Immateriality
- 1 Sealed Spiritual Residue Pot
- 1 Sirocco Challenge Product of Wisdom
- 1 Flowering Obsession
- 1 Flowering Desire
- 1 Flowering Hunger
- 1 Flowering Memory
Sirocco Hard Mode
Included in December 2021, Hard Mode is introduced as a far more difficult version of the original raid.
Entry Requirements & Rules
- Level 100.
- 10,815+ Adventurer Fame.
- 1 Noble Purging Relic.
- Can be entered by clearing Sirocco Normal Mode once.
- Clear the Act Quest Back to Where We Belong.
- Shares the Weekly/Daily entry counter with Normal Mode.
- Can only be cleared once a week, but cannot be accessed if Normal Mode is cleared twice.
Hard Mode Adjustments
- An Expert Party System will be included.
- Hwarang Bihwarang - Originally a Challenge Mode boss, now appears in Area 4: Gateway of Trials 2.
- The Castle of Phantasm / Phantasm of the Castle - Both dungeons are now merged into one. Clearing it will still offer additional benefits during Gateway of Immateriality, but they'll decreased by one level interval.
- Tra and Tana - Can now be fought seperately during Border of Phantasm.
Expert Party System
TBA
Boss Monster Changes
TBA
Sirocco Hard Rewards
TBA
Dungeons
Scenario Only
Dungeon Name | Level | |
---|---|---|
Sky Castle (Lower Section) | ?? |
Normal/Guide/Squad Mode
- Destroyed Gate
- Day of Return
- Night of Terrors
- Border of Phantasm
- Dawn of Dreams
- Mirrors of Trials
- Fragment of Memories / Memories of Fragments
- The Castle of Phantasm / Phantasm of the Castle
- Gateway of Immateriality
- Hall of Consciousness
- Altered Hall of Subconsciousness
- Hall of Subconsciousness
- True Hall of Consciousness
- True Hall of Subconsciousness: Denial
- True Hall of Subconsciousness: Suppression
- True Hall of Subconsciousness: Oblivion
Challenge Mode
Dungeon Name | Level | |
---|---|---|
Gateway of Laws | 135 | |
Gateway of Intelligence | 135 | |
Gateway of Trials | 135 | |
Floating Castle (Sirocco) | 135 | |
True Hall of Subconsciousness | 135 | |
True Hall of Consciousness(Leste) | 135 | |
True Hall of Consciousness(Leveche) | 135 | |
True Hall of Consciousness(Ghili) | 135 | |
Hall of Inner Self | 135 |