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Double Swing Upgrade
Revision as of 18:33, 28 July 2015 by SirKerfluffles (talk | contribs) (Format conversion to new Template:SkillPage)
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 55 |
Prerequisite Skills: |
|
Description
Increases the Attack Strength and Shockwave Range of Double Swing.
Attributes
- SP per level: ?
- Casting Time: ? sec (? sec in Arena )
- Cooldown: ? sec
- Number of Hits: ? (? in Arena, ? in Tower)
- This skill consumes ? Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- Basic Attack Cancelable Skill
Notes
- TP Cost: 2
- Max Level: 5
- Increases Double Swing's damage and Shockwave Range by 10% and +3% per level, respectively.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | TP | Attack Strength | Shockwave Range |
---|---|---|---|---|
1 | 55 | 2 | 10% | +3% |
2 | 60 | 20% | +6% | |
3 | 65 | 30% | +9% | |
4 | 70 | 40% | +12% | |
5 | 75 | 50% | +15% |
General TP Skills | |
---|---|
Basic Training Upgrade |