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The Oculus (Epic Quests)
Contents
- 1 Quests
- 1.1 Another Sign
- 1.2 A Reunion
- 1.3 Where Screams Are Heard
- 1.4 Woman in Red
- 1.5 His Story
- 1.6 A Memory Gap
- 1.7 Back to the Screaming Cavern
- 1.8 A Connection from the Past
- 1.9 Right and Wrong
- 1.10 Hyria, the First Princess of the Empire
- 1.11 Persuasion
- 1.12 To the Abysmal Sky Tower
- 1.13 Going Deeper
- 1.14 Poison for Poison
- 1.15 Enemies Reunited
- 1.16 Unasked Questions
- 1.17 Back to Square One
- 1.18 Purpose of the Grim Seekers
- 1.19 The Oculus
- 1.20 In the Center of Everyone
- 1.21 End of Twisted Fate
- 1.22 A Farewell
- 1.23 Alter of Truth
- 1.24 Path to the High Place
Quests
Another Sign
Level | 99 |
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Quest Giver | Oberith |
Objectives | Head for Elvenguard to check the other sign. |
Dungeon Dialogue | Oberith: "I'm so honored to meet such a famous adventurer in Arad. My name is Oberith Rosenbach."
Oberith: "I'd like to thank you on behalf of the Priest Order. May Saint Michael bless you-" Teida: "You're late, and you're already talking. Also, Michael is not a real saint-" Oberith: "Teida, watch yourself. Michael was an official saint of the Order." Oberith: "I know you're not happy with what happened, but by insulting him, you're insulting the Order, as well as denying our roots." Oberith: "Speak like that again, and I will-" Grandis: "Oberith. Teida. Please stop arguing." Grandis: "You're before the hero who vanquished the evil, and right now, there are many eyes on you." Oberith: "...I apologize for my inappropriate behavior as an Archpriestess" Teida: "Mm..." Grandis: "Adventurer, I'm sorry that you had to see that." Adventurer: "(Shaking head)" Grandis: "Thank you for understanding." Grandis: "Oberith, there's a reason you came running all the way here, isn't there?" Oberith: "Yes, Grandis." Oberith: "The same thing that happened here is happening in Elvenguard of Bel Myre." Oberith: "Worse still, out members who were sent there to investigate have disappeared." Oberith: "Something alarming is going on, so I stopped the investigation there and came here to take both of you back with me, so all Four Archpriests will be in one place." Grandis: "Oh, no, then we'd better hurry back." "Grandis adjusts her grip on her cross, getting ready to leave." "Suddenly, she pauses and stares somewhere" "before she quickly turns away with her hand wrapped around her necklace." Adventurer: "(Grandis...)" Teida: "No, Oberith. You and I can take care of Elvenguard." Grandis: "Teida, but..." Teida: "You stay here. That wicked lot has been plotting against us for a long time." Teida: "Who knows what else they might try here? One of us should stay here to keep an eye on them." Grandis: "..." Oberith: "Teida has a point. Even his Excellency would agree." Teida: "Adventurer, we just finished a major battle, so I know I'm asking you a lot by saying this, but could you please lend us your power? You stopped the Grim Seekers' schemes, so it'll give us strength, just knowing that you're with us." Teida: "Thank you. Then, Oberith and I'll take off now. Adventurer, please investigate Elvenguard on your own." Adventurer: "(Nodding head)" Oberith: "I didn't know you had a kinder side to you, Teida." Teida: "Hmpf, you have no idea."
Linus: "Oooh, look who's here!" Linus: "I'm so glad to see you again!" If player is an Avenger
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Rewards |
A Reunion
Property "Has quest location" (as page type) with input value "Town [[Elvenguard" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Level | 99 |
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Quest Giver | Linus |
Dungeon | Town Elvenguard |
Objectives | Talk to Linus. |
Rewards |
Where Screams Are Heard
Level | 99 |
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Quest Giver | Linus |
Dungeon | Depths of Grand Flores |
Objectives | Meet Aganzo who’s investigating near the Screaming Cavern. |
Rewards |
Woman in Red
Level | 99 |
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Quest Giver | Yourself |
Dungeon | Screaming Cavern Entrance |
Objectives | Follow Aganzo’s voice. |
Rewards | |
Notes | Cutscene after defeating Soryun. |
His Story
Property "Has quest location" (as page type) with input value "Town [[Elvenguard" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Level | 99 |
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Quest Giver | Yourself |
Dungeon | Town Elvenguard |
Objectives | Talk to Aganzo in Elvenguard. |
Rewards |
A Memory Gap
Property "Has quest location" (as page type) with input value "Town [[Elvenguard" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Level | 99 |
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Quest Giver | Linus |
Dungeon | Town Elvenguard |
Objectives | Talk to Aganzo in Elvenguard about what he can’t remember. |
Rewards |
Back to the Screaming Cavern
Level | 99 |
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Quest Giver | Aganzo |
Dungeon | Screaming Cavern Entrance |
Objectives | Head for the Screaming Cavern with Aganzo. |
Rewards |
A Connection from the Past
Level | 99 |
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Quest Giver | Lone Roseberry |
Dungeon | Town |
Objectives | Talk to Lone Roseberry at the entrance to Elvenguard. |
Rewards |
Right and Wrong
Property "Has quest location" (as page type) with input value "Town [[West Coast" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Level | 99 |
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Quest Giver | Lone Roseberry |
Dungeon | Town West Coast |
Objectives | Head for West Coast with Lone Roseberry.
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Rewards |
Hyria, the First Princess of the Empire
Property "Has quest location" (as page type) with input value "Town [[West Coast" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Level | 99 |
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Quest Giver | Aganzo |
Dungeon | Town West Coast |
Objectives | Talk to Princess Hyria at the Imperial Army Camp in West Coast. |
Rewards |
Persuasion
Property "Has quest location" (as page type) with input value "Town [[West Coast" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Level | 99 |
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Quest Giver | Hyria |
Dungeon | Town West Coast |
Briefing | Princess Hyria: "I've heard you're well-acquainted with Isabella. You were with her when she traveled Arad and Empyrean, and you two even allied against Apostles. Is that true?"
Princess Hyria: "You've also helped Frantz during his recent investigation into a strange phenomenon that took place in my country." Princess Hyria: "Thank you so much for taking good care of my little sister and brother. I'm very impressed by your seemingly endless power and courage." Princess Hyria: "You look tense. Please don't be wary of me." Princess Hyria: "What I did earlier was to repay you for helping my younger siblings. Nothing else." Lone Roseberry: "Thank you for your help, Your Highness." Princess Hyria: "You're welcome" Princess Hyria: "I'm just glad to be of help. And the Grim Seekers-" Vaughn Walshuted: "Your Highness, I'm back." Vaughn Walshuted: "The entire place is stirred up because of our "special" guest." "Vaughn spoke as he showed up, gently cutting off Princess Hyria. She caught his intention and nodded quietly." Princess Hyria: "Adventurer, I value out relationship, but so long as you're with your friend, I don't think it's be wise for me or my country to help you." Princess Hyria: "We could try, but we'd be hard-pressed to continue. The principality will use your friend to pressure us as well." Princess Hyria: "You've been to many places and met all sorts of people. I'm sure you understand what I mean." Player: "(You mean I should leave with Lone Roseberry.)" Princess Hyria: "Sir Walshuted, please see the Adventurer off." Princess Hyria: "We'll say goodbye for now. Please be safe until we meet again." Vaughn Walshuted: "Yes, Your Highness."
Vaughn Walshuted: "Where are you going to go now? I don't think it'd be a good idea for you to go back to the Principality, given the situation." Vaughn Walshuted: "You shouldn't go to Suju or the Bantus, either. They are all in the Alliance now." Vaughn Walshuted: "Hey, why don't you just join the Empire? Since Her Highness took a shining to you, no one will dare mess with you." If player is a female slayer
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Objectives | Talk to Vaughn Walshuted Hyria at the Alliance Camp in West Coast. |
Rewards | |
Notes | Gain access to Sky Tower A.K.A. Abysmal Sky Tower |
To the Abysmal Sky Tower
Property "Has quest location" (as page type) with input value "Town [[West Coast" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Level | 99 |
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Quest Giver | Vaughn |
Dungeon | Town West Coast |
Objectives | Head for the Abysmal Sky Tower with Lone Roseberry through the Central Tent. |
Rewards | |
Notes | Universal beginning dialogue with Vaughn Walshuted: "You won't? Hah hah. I wasn't entirely joking about that, and you flat out rejected it. I'm disappointed. Well, let me know if you change you mind. You'll always be welcomed." VS Female Slayer's beginning dialogue with Vaughn Walshuted: "Oooh, how scary! Stop glaring daggers at me. I was just joking. Hah hah. Actually, I wasn't entirely joking about that, How disappointing! Well, let me know if you change your mind. You'll always be welcomed." |
Going Deeper
Level | 99 |
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Quest Giver | Yourself |
Dungeon | The Oculus |
Objectives | Go deeper into The Oculus to find Soryun. |
Rewards |
Poison for Poison
Level | 99 |
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Quest Giver | Yourself |
Dungeon | The Oculus |
Objectives | Follow the poison and identify the cause of poisoning. |
Rewards | |
Notes | Cutscene at the end of dungeon. |
Enemies Reunited
Level | 99 |
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Quest Giver | Gale Elapse |
Dungeon | Pimgrim Shelter |
Objectives | Go deeper, following the dark soul. |
Rewards |
Unasked Questions
Level | 99 |
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Quest Giver | Lone Roseberry |
Dungeon | Pimgrim Shelter |
Objectives | Follow Soryun, who has run away. |
Rewards |
Back to Square One
Property "Has quest location" (as page type) with input value "Town [[Central Barracks" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Level | 99 |
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Quest Giver | Shinjang |
Dungeon | Town Central Barracks |
Objectives | Talk to Shonan Aska in the Central Tent at the Alliance Camp in West Coast.
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Rewards |
Purpose of the Grim Seekers
Property "Has quest location" (as page type) with input value "Town [[Central Barracks" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Level | 99 |
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Quest Giver | Skardi |
Dungeon | Town Central Barracks |
Objectives | Talk to Princess Hyria in the Central Tent at the Imperial Army Camp in West Coast.
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Rewards |
The Oculus
Property "Has quest location" (as page type) with input value "Town [[Central Barracks" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Level | 99 |
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Quest Giver | Hyria |
Dungeon | Town Central Barracks |
Objectives | Talk to Highmore in the Central Tent at the Imperial Army Camp in West Coast.
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Rewards |
In the Center of Everyone
Level | 99 |
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Quest Giver | You |
Dungeon | The Oculus |
Objectives | Get on the Alliance Ship and head out to The Oculus. |
Dungeon Dialogue | Adventurer: "My decision?"
Skardi: "Currently, the Alliance needs a central figure to inspire and unite its soldier from different countries." Skardi: "We considered picking one of us, the representatives of the countries. It wasn't easy, though." Skardi: "This figure must be admired by all the soldiers, regardless of their country and race, and it should not be associated with any specific organization or country." Skardi: "There was only one person I know who fit that profile, and that was you. Everyone else here mentioned your name as well." Skardi: "We've unanimously decided that you'd be our center. But for now, that's just wishful thinking, unless you agree." Skardi: "This is why I sent you that letter, and Queen Aska came to you to pick you up in person." Skardi: "We can't force you to make the decision. We want you to choose of your own accord." "The Adventurer quietly nods their head, accepting Empress Skardi's proposition Adventurer: "... There's something I have to do, anyways." Skardi: "Thank you for choosing what will be best for Arad. From this point on, we will all follow you to the Abysmal Sky Tower." Skardi: "I have a heavy heart, knowing that I'm burdening you with so many lives, but I'm also reassured by the fact that you're strong enough to protect all of us." Skardi: "May the journey ahead of you be filled with blessings." Robato: "Adventurer, the ship to The Oculus is ready." Robato: "The Alliance Army and I will follow you shortly. Now, good luck." Upon Entering Dungeon
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Rewards | |
Notes | This quest is un-replayable |
End of Twisted Fate
Level | 99 |
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Quest Giver | Vaughn |
Dungeon | Pilgrim Shelter |
Objectives | Head for the depths of The Oculus. |
Rewards |
A Farewell
Level | 99 |
---|---|
Quest Giver | Yourself |
Dungeon | Pilgrim Shelter |
Objectives | Go to Lone Roseberry who’s waiting for you in the depths of The Oculus |
Rewards | |
Notes | Experience Soryun’s and Lone Roseberry’s memories |
Alter of Truth
Level | 99 |
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Quest Giver | Teida |
Dungeon | Altar of Truth |
Objectives | Stop the resurrection ritual at the Altar of Truth in The Oculus. |
Rewards | |
Notes | Yes, the quest title is spelt Alter. Cutscene after defeating Erza. |
Path to the High Place
Property "Has quest location" (as page type) with input value "Town [[Central Barracks" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
Level | 99 |
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Quest Giver | Oberith |
Dungeon | Town Central Barracks |
Objectives | Talk to Oberith in the Central Tent at the Imperial Army Camp in West Coast.
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Rewards |