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Ozma of Chaos Raid

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Revision as of 15:16, 20 November 2021 by NoirGraves (talk | contribs) (Restrictions)
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Ozma of Chaos Raid
Ozma Elerinon.png
Location Chaos Gate
Min. Level 100
Level 100
Monster Level 135
End Boss No Icon.png Ozma of Chaos

Overview

Entry Requirements & Details

  • Ozma Raid is opened on Friday, Saturday and Sunday.
  • Retains the Daily/Weekly Entry count (Once a day/Twice a week) and resets on Tuesdays 9:00 UTC.
  • Reach Level 100.
  • Clear the Act Quest [What Disappeared with the Dark Side] to gain access to the Raid Channel.
  • 1 Dark Side Seal.png Dark Side Seal.
  • Up to 12 Participants can join.
  • Players can speak with NPC Grandis Gracia to form a Raid Party, while Lucille Redmayne inside of the Chaos Gate can handle Raid preparations, sell potions.
  • The Lemidios's Radiance buff will be added.

Restrictions

  • 12,068+ Adventurer Fame.
  • Self-resurrection-related skills cannot be used.
  • 4 Life Token.png Life Token limit per-dungeon.
  • Because of Ozma's influence, certain skills have been weakened.
  • Your skill cooldowns won't receive a reset upon reviving, though some classes are exempt from this.
  • The Raid's total time limit is 50 Minutes, with Phase 1 having 30 Minutes and Phase 2 with 20 Minutes.
  • There is a 5 minute wait time between phases.
  • Each subdungeon will have it's own time limit.
  • Normal Consumables retain their original maximum 5 usage limit per subdungeon, Purchase-limited Consumables from Lucille expires on Tuesdays.
  • You'll receive a Re-entry Ticket to your Mailbox if the Raid's Phase time limit exceeds 50 Minutes.
  • If you lose or retreat from a battle, then you will be moved back to the Lobby under a resurrection penalty, which will keep you from fighting again for a set amount of time.

Monsters

Dark Side

Elinos

Path to Ruin

Crossroads of Despair

Land of Terror

Elerinon

Armis

Elerinon the Tragic City

Throne of Chaos

Mobs

Equipment Fusion System

Visit Lemidia Chrysos: The Blessed Altar for more details.

Sanity

  • A system introduced within the Raid, all players will receive a Sanity Gauge next to their HP in the User Interface that starts off at 100. How this works is that each time you or party members take damage from Boss Monsters, your sanity drops and once it reaches 0, your mind will be moved to the Inside and your body will be turned into an Imposter, threatening party members during those boss fights.
  • During Inside mode, you must counterhit your inner Imposter three times in total before a timer gauge fills up. You'll regain 50 Sanity upon winning and losing results in dying.
  • Clearing Serha the Grief Swamp during Phase 1 & Armis the Mirror Garden in Phase 2 increases you Max Sanity temporarily.
  • Both Saint's Land & Elerinon Gateway Camps can restore Sanity naturally.

Dark Side Seal Engraving

Chaos Level

Ozma Normal Raid

Party Composition

under construction

Battlefield

under construction

Status Board

under construction

Phase 1 - Dark Side

Phase 2 - Elerinon

Rewards

  • Upon completion of Advent of Extinction (Phase 1), all players will receive their first rewards:

Loot Auction System

WIP

Ozma Guide/Squad Mode

TBA

Dungeons

TBA

References