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Difference between revisions of "Castle of the Dead (Epic Quests) — Origin"
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|Objectives = Destroy [[Iron Aim]] in [[Salamander's Furnace]]. | |Objectives = Destroy [[Iron Aim]] in [[Salamander's Furnace]]. | ||
|Dungeon Dialogue = | |Dungeon Dialogue = | ||
+ | <u>'''Upon defeating the enemies in room C1:'''</u><br> | ||
+ | '''System:''' "Activating Defense System Level 4... Switching to external tracking mode. [[Iron Aim]] is ready to make a sortie." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "That's it. We must stop it before it goes outside. We can beat it this time, right?" | ||
+ | |||
<u>'''Upon entering the boss room:'''</u><br> | <u>'''Upon entering the boss room:'''</u><br> | ||
− | '''[[Vaughn Walshuted]]:''' "." | + | '''[[Vaughn Walshuted]]:''' "[[Cyrus]]? Oh no, is this the dragon's armory? Bah, things are getting more complicated. But this might be the only chance we have to stop it. Let's go!" |
+ | |||
+ | <u>'''Upon defeating the boss:'''</u><br> | ||
+ | '''[[Vaughn Walshuted]]:''' "You're okay?" | ||
+ | |||
+ | '''[[Cyrus]]:''' "Urgh... Yes. I'm ashamed, though." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "Don't be. It was all but invincible until a moment ago." | ||
+ | |||
+ | '''System:''' "" | ||
+ | |||
+ | '''<Player>:''' "..." | ||
+ | |||
+ | '''[[Vaughn Walshuted]]:''' "I'd better take my knights out of here. We've been here for too long. What's wrong? Let's go." | ||
|Upon Completion = | |Upon Completion = | ||
'''[[Vaughn Walshuted]]:''' "" | '''[[Vaughn Walshuted]]:''' "" |
Revision as of 07:51, 25 September 2018
Seria says: "Nothing should be as mysterious as I am!"
Missing alternate class dialogue. |
Contents
- 1 Details
- 2 Quests
- 2.1 To Go to the Castle of the Dead
- 2.2 A Fox from Pandemonium
- 2.3 The Adventurer Guild in Zelva
- 2.4 About Apostle Luke
- 2.5 Homunculus Becky
- 2.6 Optics Research Center
- 2.7 The Grim Seekers in Zelva
- 2.8 Investigating Luke Rinje
- 2.9 Obstacles in Luke Rinje
- 2.10 The One Who Gathers Light
- 2.11 Strange Speculums
- 2.12 Troublesome Roy
- 2.13 Metal Brakium
- 2.14 The Castle's Defense System
- 2.15 Destroy the Controller
- 2.16 Gatekeeper Metal Gear
- 2.17 Iron Aim's Terror
- 2.18 Salamander's Furnace
- 2.19 In Search of Its Weaknesses
- 2.20 Iron Aim's Structure
- 2.21 Destroy Iron Aim
Details
- Level Range: 86
- Area(s): Castle of the Dead
- Dungeon(s): Inverted Watchtower, Luke Rinje, Metal Brakium, Salamander's Furnace, Banquet Hall of Light.
Quests
To Go to the Castle of the Dead
Level | 85 |
---|---|
Quest Giver | Marlene Kitzka |
Briefing | Marlene Kitzka: "" |
Objectives | Receive an audience with Empyrean Princess Erje in the Empyrean Palace.
|
Upon Completion | Upon talking to Erje: Erje: "Adventurer, thank you for coming. I'm glad you look healthy. I presume Marlene explained why I wanted to see you. We've discovered something new about the Castle of the Dead: its owner is an Apostle, and according to one of our investigators, his name is Luke. I can't believe this. We barely defeated Anton, and here comes another Apostle. I wish it was a joke, but the engineers who observed the Castle of the Dead said that the powerful waves coming out of that castle are similar to Anton's. This means we can no longer hold off investigating the castle. Adventurer, you said you wanted to go to the Castle of the Dead. To get to Pandemonium. Am I wrong? If worse comes to worst, you might encounter the Apostle while inside the castle, and you might have to fight him. Do you still want to go there? I see. You're determined to go to Pandemonium. I don't know why, but I believe everything you do, you do it for this world. Then you may go to Zelva. My people are waiting for you on the island. There's a temporary airfield next to the Slaugh Industrial Complex, and there, you can take the gunship to the island. I'll send word tot he airfield." Upon encountering Jurgen in Zelva: |
Rewards |
A Fox from Pandemonium
Level | 85 |
---|---|
Quest Giver | Isabella |
Briefing | Isabella: "" |
Objectives | Meet Hunter Von in the Adventurer's Guild tent. |
Upon Completion | Hunter Von: "" |
Rewards |
The Adventurer Guild in Zelva
Level | 85 |
---|---|
Quest Giver | Hunter Von |
Briefing | If player isn't from Pandemonium
If player is from Pandemonium
|
Objectives | Explore the Inverted Watchtower. |
Upon Completion | Meryl: "Machines that are not Empyrean are in operation. That's strange. I've heard Pandemonium lacks mastery of mechanical engineering. How come there are machines equipped with artificial intelligence there?"
Hunter Von: "It's because of Apostle Luke in the Castle of the Dead. He's a genius who rebuilt the Metro Center. He's as good an inventer as the Seven Shards of Empyrean, if not better. *Ahem*" Meryl: "Oh, yeah? Then tell me about this Luke. |
Rewards |
About Apostle Luke
Level | 85 |
---|---|
Quest Giver | Hunter Von |
Briefing | Hunter Von: "The Castle of the Dead is more of a myth, even to us people of Pandemonium. It's always hidden, and I don't think even Hilder knows where it is. Luke is staying in the castle. He's dedicated to his research and the peace of Pandemonium. He's the one who brought light back to Pandemonium."
Meryl: "Did he trample people to death, like Anton did?" Hunter Von: "Oh, no. He's not like that. There are some scary Apostles, but Luke is like Hilder, working to make Pandemonium a better place. Meryl, if you meet him, you'll know he's good." If player is from Pandemonium
Hunter Von: "Well, I don't know how to contact him. *Whine* He must be somewhere in there, though...if he's not outside." Meryl: "I see. But so far nothing good came out of Anton, Bakal, and everyone else who was called an Apostle. Before we meet and talk to him, we'd better prepare in case things don't go as we planned. Adventurer, could you go bring me the components of those machines that stalk the Castle of the Dead?" |
Objectives | Collect strange-looking components from the Inverted Watchtower.
|
Upon Completion | Meryl: "" |
Rewards |
Homunculus Becky
Level | 85 |
---|---|
Quest Giver | Dana Donatel |
Briefing | Dana Donatel: "Meryl, we've receiv3ed strange electromagnetic signals from the Castle of the Dead--oh, who's this?"
Meryl: "This youngster is an adventurer from Arad. Jackter coudln't stop talking about his heroic exploits during the wars with the kartels and Anton." Dana Donatel: "Oh, then you're the same person that my guild master told me about." <Player>: "...?" Dana Donatel: "My name is Dana Donatel. I'm from Arad." Hunter Von: "She's the deputy master of the Adventurer Guild at which Meryl and I are members." Dana Donatel: "I think you know our leader, Karakas, right? He told me a little bit about you. I didn't know I'd see you here." Meryl: "We can introduce ourselves later. What did you say about electromagnetic signals? Give it to me. Hm. It seems this strange pattern is not of electromagnetic signals, but of the thing called mana. Can it be a message? Let's see... This, being a new pattern, took longer than I thought to translate, but here goes. 'I'm homunculus Becky. Stop interfering with Luke. Com again, and I'll shoot you far away!' What a cute threat! Hah hah." Hunter Von: "A homunculus is an artificial creature created by magic. Wow, this castle even has homunculi." Meryl: "This one called Becky must be the gatekeeper of the Castle. This confirms that the Apostle called Luke really is in there." Hunter Von: "Do you think if we talk to this homunculus, it will let the Adventurer meet Luke? We have no reason to fight him." Meryl: "I don't know. Adventurer, can you try? But unless this homunculus is stupid, it wouldn't let its guard down easily." |
Objectives | Find Becky in the Inverted Watchtower and explain the situation. |
Dungeon Dialogue | Upon entering the boss room: <Player>: "!" Becky: "Ah, how did you dodge that? Ah! Sh-sheesh, you're lucky I went easy on you!" <Player>: "I'm--" Becky: "I'm not going to listen to intruders! Becky punishes intruders. Everyone, attack!" Upon defeating the boss: |
Upon Completion | Becky: "A-are you going to kill me? Are you going to send me back to Elting Memorial?"
If player isn't a Witch
If player is a Witch
|
Rewards |
Optics Research Center
Level | 85 |
---|---|
Quest Giver | Azalea |
Dungeon | Luke Rinje |
Briefing | Azalea: "" |
Objectives | Explore Luke Rinje with Azalea. |
Dungeon Dialogue | Upon entering the dungeon: Azalea: "Adventurer, I haven't seen you since you returned from your trip beyond the dimension. How are you? I came as soon as I heard you went to the Castle of the Dead. Yes, we Grim Seekers are also part of the Castle of the Dead investigation group. Since Anton, Empyrean has become so wary of the Apostles that it welcomes anyone, even if they're not related to it, who wants to help it with them. In fact, it was us Grim Seekers who informed the Empyrean Princess of Luke and his castle. She didn't believe us, but after her people came to Zelva, she reluctantly agreed that there was something here. And Luke isn't the only one who's here. Perhaps you and I can find out what else is there. What do you say?" |
Upon Completion | Azalea: "" |
Rewards |
The Grim Seekers in Zelva
Level | 85 |
---|---|
Quest Giver | Azalea |
Briefing | Azalea: "Sparkly, isn't it? This is Luke's optics research center. That gigantic speculum reflects and deflects light, making the Castle of the Dead disappear, like a mirage. It's the reason this castle is hardly visible even from Pandemonium. Even Apostle Hilder wouldn't have been able to come here easily. But the real purpose of this research center is something else, to absorb light from Empyrean. I think Luke is converting the light to fuel himself. I'll tell you why I think this way and what I want you to see in this place...when we go outside. Luke has ears everywhere in here." |
Objectives | Leave the Castle of the Dead and meet Azalea. |
Upon Completion | Azalea: "This is where we Grim Seekers are camping. Roy and Erica are helping us."
Roy: "Who is he? A potential member?" Azalea: "He's the adventurer I told you about before." Roy: "Hm... He doesn't look as smart as you said he was. But why do I care? He's not my responsibility." Erica: "Roy, don't be so rude! You're embarrassing Azalea. Hello, Adventurer. I'm Erica. I haven't been a Grim Seeker for a long time, but I've heard many great things about you." If player isn't from Pandemonium
If player is from Pandemonium
|
Rewards |
Investigating Luke Rinje
Level | 85 |
---|---|
Quest Giver | Azalea |
Dungeon | Luke Rinje |
Briefing | Azalea: "" |
Objectives | Clear all rooms in Luke Rinje.
|
Dungeon Dialogue | Upon defeating the boss: <Player>: (What's that?) |
Upon Completion | Azalea: "" |
Rewards |
Obstacles in Luke Rinje
Level | 85 |
---|---|
Quest Giver | Azalea |
Dungeon | Luke Rinje |
Briefing | Azalea: "" |
Objectives | Defeat the monsters in Luke Rinje that get in your way.
|
Upon Completion | Azalea: "" |
Rewards |
The One Who Gathers Light
Level | 85 |
---|---|
Quest Giver | Vaughn Walshuted |
Dungeon | Luke Rinje |
Briefing | Vaughn Walshuted: "" |
Objectives | Find the path to the next level in Luke Rinje. |
Dungeon Dialogue | Upon entering the boss room: <Player>: "...!" Vaughn Walshuted: "What was that flash of light? Was it from this?" Giant Argos: "I'm Argos... I destroy Luke's enemies!" |
Upon Completion | Vaughn Walshuted: "" |
Rewards |
Strange Speculums
Level | 85 |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "" |
Objectives | Go meet Meryl with Vaughn Walshuted. |
Upon Completion | Vaughn Walshuted: "" |
Rewards |
Troublesome Roy
Level | 85 |
---|---|
Quest Giver | Roy |
Briefing | Roy: "" |
Objectives | Return to the Grim Seekers camp before Meryl beats up Roy. |
Upon Completion | Roy: "" |
Rewards |
Level 85 magic top and bottom for class. |
Metal Brakium
Level | 85 |
---|---|
Quest Giver | Erica |
Dungeon | Metal Brakium |
Briefing | Erica: "" |
Objectives | Enter the next area, Metal Brakium, to meet Luke. |
Dungeon Dialogue | Upon entering the last room: Dana Donatel: "Oh, I wondered who was coming, and it was you, Adventurer. *Chuckle* I knew you could make it." |
Upon Completion | Dana Donatel: "" |
Rewards |
The Castle's Defense System
Level | 85 |
---|---|
Quest Giver | Dana Donatel |
Dungeon | Metal Brakium |
Briefing | Dana Donatel: "" |
Objectives | Explore Metal Brakium. |
Dungeon Dialogue | Upon defeating the boss: White Steam: "...Peeekkk..." |
Upon Completion | White Steam: "" |
Rewards |
Destroy the Controller
Level | 85 |
---|---|
Quest Giver | Azalea |
Dungeon | Metal Brakium |
Briefing | System: "" |
Objectives | Find and destroy the defense system controller in Metal Brakium.
|
Upon Completion | Dana Donatel: "" |
Rewards |
Gatekeeper Metal Gear
Level | 85 |
---|---|
Quest Giver | Dana Donatel |
Dungeon | Metal Brakium |
Briefing | Dana Donatel: "" |
Objectives | Find and destroy Metal Gear in Metal Brakium.
|
Dungeon Dialogue | Upon encountering the boss: Metal Gear: "Enemies sighted. Switching to elimination mode..." Upon defeating the boss: |
Upon Completion | Dana Donatel: "" |
Rewards |
Iron Aim's Terror
Level | 85 |
---|---|
Quest Giver | Erica |
Briefing | Erica: "" |
Objectives | Go to Nevillo Jurgen and continue the conversation. |
Upon Completion | Nevillo Jurgen: "" |
Rewards |
Salamander's Furnace
Level | 85 |
---|---|
Quest Giver | Cyrus |
Dungeon | Salamander's Furnace |
Briefing | Cyrus: "I don't like what I just heard. Is my princess in danger?"
Nevillo Jurgen: "Ah, don't worry. I'll mobilize all of the Empyrean Army, if I have to, to protect Her Highness." Cyrus: "You should. Your country is only as sage as she is. You'd better make sure there are no potential threats." Dana Donatel: "Then she needs to leave Zelva. I experienced the defense system myself, and it's pretty powerful. If you want to protect your princess, then you should get her as far away as you can from here." Cyrus: "Or I can destroy that defense system. Take me to it." If player is a Dragon Knight
If player is a Female Slayer
If player is a Demonic Lancer
|
Objectives | Explore the Salamander's Furnace with Hound Cyrus. (This quest cannot be completed if you let Hound Cyrus die.) |
Dungeon Dialogue | Upon entering the dungeon: Cyrus: "*Snort* I knew this place was beneath Her Highness." Upon entering room D2: Upon entering room D3: Upon defeating the boss: |
Upon Completion | Upon clearing the dungeon: Cyrus: "Are you familiar with that artificial dragon? You want to go back and consult that scientist. I don't think we should... All right, let's do it." Upon talking to Meryl: |
Rewards | |
Dungeon Map | Dungeon Map
|
Notes | Hound Cyrus accompanies the player in room A1. |
In Search of Its Weaknesses
Level | 85 |
---|---|
Quest Giver | Meryl |
Dungeon | Salamander's Furnace |
Briefing | Meryl: "" |
Objectives | To find Iron Aim's weaknesses, find different machines in the Salamander's Furnace and collect their parts.
|
Dungeon Dialogue | Upon entering room B2: Cyrus: "Are you still wandering about this place?" Upon defeating all enemies in room B2: Upon entering room D1: Upon talking to Vaughn Walshuted: Hartz: "I'm worried he might blow up this whole island, and we might not have enough time to evacuate the Princess." Vaughn Walshuted: "I tried to tell her that, but she wouldn't have any of it. She thinks we're being overprotective. She won't leave unless we can prove Luke can destroy this island at any time. Geez, why did His Majesty let her come here? She should've stayed in Ghent with the other princess, strolling around the garden and admiring the flowers. Sigh..." Upon talking to Hartz: Vaughn Walshuted: "Are you asking if I have some reason other than to keep the Apostle in check? Yes. If Cyrus gets hurt or dies, I'll have to escort Her Highness myself, and I don't want that. Don't let Her Highness know, though." Hartz: "Why are you afraid of Her Highness so much? She's polite and dignified She said she's sorry that she came here only to burden us." Vaughn Walshuted: "WHAT? Why haven't I heard that? All she said to me was, 'Thank you for taking care of me. Ho ho!'" Hartz: "I see..." Vaughn Walshuted: "Why? What is she doing differently with everyone else in the Knights that makes them adore her? What is it?!" |
Upon Completion | Upon clearing the dungeon: Cyrus: "" Upon talking to Meryl: |
Rewards | |
Dungeon Map | Dungeon Map
|
Iron Aim's Structure
Level | 85 |
---|---|
Quest Giver | Meryl |
Briefing | Meryl: "" |
Objectives | Destroy all the Bigfoot Types in the Salamander's Furnace. |
Dungeon Dialogue | Upon entering the boss room: Vaughn Walshuted: "." |
Upon Completion | Vaughn Walshuted: "" |
Rewards |
Destroy Iron Aim
Level | 85 |
---|---|
Quest Giver | Vaughn Walshuted |
Briefing | Vaughn Walshuted: "" |
Objectives | Destroy Iron Aim in Salamander's Furnace. |
Dungeon Dialogue | Upon defeating the enemies in room C1: System: "Activating Defense System Level 4... Switching to external tracking mode. Iron Aim is ready to make a sortie." Vaughn Walshuted: "That's it. We must stop it before it goes outside. We can beat it this time, right?" Upon entering the boss room: Upon defeating the boss: Cyrus: "Urgh... Yes. I'm ashamed, though." Vaughn Walshuted: "Don't be. It was all but invincible until a moment ago." System: "" <Player>: "..." Vaughn Walshuted: "I'd better take my knights out of here. We've been here for too long. What's wrong? Let's go." |
Upon Completion | Vaughn Walshuted: "" |
Rewards |
Level 85 magic shoulder, belt, shoes. |
Dungeon Map | Dungeon Map
|
Notes | Vaughn Walshuted accompanies the player in room A2. |