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Difference between revisions of "Chaser"
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− | + | {{SkillPage | |
+ | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 체이서 | ||
+ | |Class= Battle Mage | ||
+ | |Type= Active | ||
+ | |Command={{Space}} | ||
+ | |PrerequisiteLevel= 15 | ||
+ | |Description=Unique to the Battle Mage, this combat spell creates and fires a Chaser, a magical sphere that condenses elemental power. Chasers are automatically generated at regular intervals, and are also generated upon successful Basic Attack and Skill hits.<br><br> | ||
− | + | Generated Chasers can be fired after Basic attacks or skills, inflicting Physical damage to enemies and granting the Battle Mage a buff that enhances various combat abilities for a limited time.<br> | |
− | + | Chasers can't be fired with Awakening skills or those that consume Chasers ({{IconLink|Super Chaser}}, {{IconLink|Chaser Press}}, and {{IconLink|Primitive Ray}}).<br> | |
− | + | In the [[Arena]], Chasers can't be fired at enemies not directly hit with a weapon. | |
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− | * | + | |Attributes= |
− | * | + | *{{SP per level|0}} |
− | * | + | *{{SkillAttribute|Master Level|1}} |
− | ** | + | *{{SkillAttribute|Max Level|11}} |
− | * | + | *{{CastTime|Instant Cast}} |
− | ** | + | *{{Cooldown|0.5 sec.}} |
− | * | + | *{{SkillAttribute|Chaser Duration|30 sec.}} |
+ | *{{SkillAttribute|Max Chaser Generation Count|9}} | ||
+ | *{{SkillAttribute|Chaser-Firing Distance|800 px}} | ||
+ | *'''[Chaser Buff Effect]''' | ||
+ | **{{SkillAttribute|Chaser Buff Duration|30 sec.}} | ||
+ | **{{SkillAttribute|Basic/Skill Atk. Increase Rate|20%}} | ||
+ | |||
+ | |Notes= | ||
+ | |||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !rowspan="2"|Level | ||
+ | !rowspan="2"|Lv Req | ||
+ | !rowspan="2"|MP | ||
+ | !rowspan="2"|Chaser Auto-Generation Interval | ||
+ | !rowspan="2"|Chaser Physical Weapon Atk. | ||
+ | !colspan="3"|'''[Chaser Buff Effect]''' | ||
+ | |- | ||
+ | !Movement Speed Increase Rate||Attack Speed Increase Rate||Critical Chance Increase Rate | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|12|140|11}} | ||
+ | {{!}} <!--Chaser Auto-Generation Interval--> {{#ifexpr:{{#var:i}} < 6| {{Calc|{{#var:i}}|7.5|5.5|5|1|1}} | {{Calc|{{#var:i}}|5|5|11|1|1}} }} sec. | ||
+ | {{!}} <!--Chaser Physical Weapon Atk.--> {{Calc|{{#var:i}}|235|286|11}}% | ||
+ | <!-- --> | ||
+ | {{!}} <!--Movement Speed Increase Rate--> {{Calc|{{#var:i}}|48|58|11}}% | ||
+ | {{!}} <!--Attack Speed Increase Rate--> {{Calc|{{#var:i}}|37.5|45.3|11|1|1}}% | ||
+ | {{!}} <!--Critical Chance Increase Rate--> {{Calc|{{#var:i}}|47|56.7|11|1|1}}% | ||
+ | {{!}}- | ||
+ | <!-- END: SKILL DATA EXPRESSIONS --> | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 06:52, 15 May 2024
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 체이서 |
Description
Unique to the Battle Mage, this combat spell creates and fires a Chaser, a magical sphere that condenses elemental power. Chasers are automatically generated at regular intervals, and are also generated upon successful Basic Attack and Skill hits.
Generated Chasers can be fired after Basic attacks or skills, inflicting Physical damage to enemies and granting the Battle Mage a buff that enhances various combat abilities for a limited time.
Chasers can't be fired with Awakening skills or those that consume Chasers ( Super Chaser, Chaser Press, and Primitive Ray).
In the Arena, Chasers can't be fired at enemies not directly hit with a weapon.
Attributes
- SP per level: 0
- Master Level: 1
- Max Level: 11
- Casting Time: Instant Cast
- Cooldown: 0.5 sec.
- Chaser Duration: 30 sec.
- Max Chaser Generation Count: 9
- Chaser-Firing Distance: 800 px
- [Chaser Buff Effect]
- Chaser Buff Duration: 30 sec.
- Basic/Skill Atk. Increase Rate: 20%
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Chaser Auto-Generation Interval | Chaser Physical Weapon Atk. | [Chaser Buff Effect] | ||
---|---|---|---|---|---|---|---|
Movement Speed Increase Rate | Attack Speed Increase Rate | Critical Chance Increase Rate | |||||
1 | 15 | 12 | 7.5 sec. | 235% | 48% | 37.5% | 47% |
2 | 17 | 25 | 7 sec. | 240% | 49% | 38.3% | 48% |
3 | 19 | 38 | 6.5 sec. | 245% | 50% | 39.1% | 48.9% |
4 | 21 | 50 | 6 sec. | 250% | 51% | 39.8% | 49.9% |
5 | 23 | 63 | 5.5 sec. | 255% | 52% | 40.6% | 50.9% |
6 | 25 | 76 | 5 sec. | 261% | 53% | 41.4% | 51.9% |
7 | 27 | 89 | 5 sec. | 266% | 54% | 42.2% | 52.8% |
8 | 29 | 102 | 5 sec. | 271% | 55% | 43% | 53.8% |
9 | 31 | 114 | 5 sec. | 276% | 56% | 43.7% | 54.8% |
10 | 33 | 127 | 5 sec. | 281% | 57% | 44.5% | 55.7% |
11 | 35 | 140 | 5 sec. | 286% | 58% | 45.3% | 56.7% |
General TP Skills | |
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Basic Training Upgrade |