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Difference between revisions of "Shake Down"
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Line 19: | Line 19: | ||
|Attributes= | |Attributes= | ||
+ | *{{SP per level|30}} | ||
*{{SkillAttribute|Master Level|10}} | *{{SkillAttribute|Master Level|10}} | ||
*{{SkillAttribute|Max Level|20}} | *{{SkillAttribute|Max Level|20}} | ||
− | |||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown|Dungeon=5 sec}} | + | *{{Cooldown|Dungeon=5 sec.}} |
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Duration|- sec.}} | ||
|Notes= | |Notes= | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
!MP | !MP | ||
− | ! | + | !Critical Atk. |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | |- | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} |
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: 357+((1493-357)/(10-1))*({{#var:i}}-1) round 0}} | ||
+ | {{!}} <!--Critical Atk.--> +{{#expr: 7+((25-7)/(10-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 16:07, 7 May 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 30 |
Prerequisite Skills: | None |
Description
The Shake Down buff temporarily increases Critical Atk.
Attributes
- SP per level: 30
- Master Level: 10
- Max Level: 20
- Casting Time: Instant Cast
- Cooldown: 5 sec.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Duration: - sec.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Critical Atk. |
---|---|---|---|
1 | 30 | 357 | +7% |
2 | 32 | 483 | +9% |
3 | 34 | 609 | +11% |
4 | 36 | 736 | +13% |
5 | 38 | 862 | +15% |
6 | 40 | 988 | +17% |
7 | 42 | 1114 | +19% |
8 | 44 | 1241 | +21% |
9 | 46 | 1367 | +23% |
10 | 48 | 1493 | +25% |
11 | 50 | 1619 | +27% |
12 | 52 | 1745 | +29% |
13 | 54 | 1872 | +31% |
14 | 56 | 1998 | +33% |
15 | 58 | 2124 | +35% |
16 | 60 | 2250 | +37% |
17 | 62 | 2377 | +39% |
18 | 64 | 2503 | +41% |
19 | 66 | 2629 | +43% |
20 | 68 | 2755 | +45% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |