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Difference between revisions of "Hit Bleed"

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|Type=Passive
 
|Type=Passive
 
|Type2=2nd Awakening
 
|Type2=2nd Awakening
 +
|Type3=Togglable
 
|PrerequisiteLevel=75
 
|PrerequisiteLevel=75
 
|Command=
 
|Command=
|Description=The Rogue has learned how to preserve the energy that she used to lose upon using {{IconLink|Hit End}}, and use it to reinforce her muscles and nerve system, momentarily achieving maximum Atk. and {{IconLink|Evasion Rate}}.<br><br> This energy can also be released to temporarily improve the effectiveness of her attacks, increasing Hit Point gain and allowing skills to be used in the middle of one another.<br><br> The Skill-cancelling can be toggled on/off.
+
|Description=Maximizes her physical capabilities, achieving higher Physical Atk., Max Contact Points, and Consumable Contact Points. She can also cancel skills midway and move onto other skills. This Skill Cancellation feature can be toggled on/off.
  
 
|Attributes=
 
|Attributes=
*'''Master Level:''' 10
 
*'''Max Level:''' 20
 
 
*{{SP per level|80}}
 
*{{SP per level|80}}
 +
*{{SkillAttribute|Master Level|30}}
 +
*{{SkillAttribute|Max Level|40}}
 +
*{{SkillAttribute|Max Contact Points|+1}}
 +
*{{SkillAttribute|Max Consumable Contact Points|+1}}
  
 
|Notes=
 
|Notes=
*'''Atk Bonus Duration:''' 30 sec.
 
*'''Evasion Bonus Duration:''' 2 sec.
 
*'''Max Contact Points:''' +1
 
*'''Max Consumable Contact Points:''' +1
 
  
 
|SkillGrowth=
 
|SkillGrowth=
{{tabs
 
|name=SkillGrowths
 
|tab1=Passive Effects
 
|contents1=
 
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
!MP
+
!Weapon Physical Atk.
!Physical Atk Bonus
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!Defense Piercing Physical Atk Bonus
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
!Evasion Bonus
+
{{!}}- {{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }}
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 1|| 75 || 800 || +12% ||+12%|| +6.7%
+
{{!}} <!--Lv Req--> {{#expr: 75+3*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--Weapon Physical Atk.--> +{{#expr: 10+((22-10)/(7-1))*({{#var:i}}-1) round 0}}%
| 2|| 78 ||rowspan="5"|TBA|| +14% ||+14% || +7.2%
+
{{!}}-
|-{{SkillRow}}
+
}}
| 3|| 81 || +16% ||+16%|| +7.6%
 
|-{{SkillRow}}
 
| 4|| 84 || +18% ||+18% || +8.1%
 
|-{{SkillRow}}
 
| 5|| 87 || +20% ||+20%|| +8.7%
 
|-{{SkillRow}}
 
| 6|| 90 || +22% ||+22% || +9.2%
 
|}
 
<span style="display: none;">}}</span>
 
|tab2=Active Effects
 
|contents2=<span style="display: none;">{{</span>
 
{| {{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!Hit Point Gain per Attack
 
!Max Hit Point Gain per Attack
 
|- {{SkillRow}}
 
| 1||75||x2.3||x2.3
 
|- {{SkillRow}}
 
| 2||28||x2.6||x2.6
 
|- {{SkillRow}}
 
| 3||31||x2.9||x2.9
 
|- {{SkillRow}}
 
| 4||34||x3.2||x3.2
 
|- {{SkillRow}}
 
| 5||37||x3.5||x3.5
 
|- {{SkillRow}}
 
| 6||40||x3.8||x3.8
 
|- {{SkillRow}}
 
| 7||43||x4.1||x4.1
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
}}
 
 
}}
 
}}

Revision as of 18:06, 4 May 2019


Hit Bleed.png Hit Bleed

No Video
Togglable 2nd Awakening Passive Skill
Class:

Rogue

Command: None
Prerequisite Level: 75
Prerequisite Skills: None

Description

Maximizes her physical capabilities, achieving higher Physical Atk., Max Contact Points, and Consumable Contact Points. She can also cancel skills midway and move onto other skills. This Skill Cancellation feature can be toggled on/off.

Attributes

  • SP per level: 80
  • Master Level: 30
  • Max Level: 40
  • Max Contact Points: +1
  • Max Consumable Contact Points: +1


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Weapon Physical Atk.
1 75 +10%
2 78 +12%
3 81 +14%
4 84 +16%
5 87 +18%
6 90 +20%
7 93 +22%
8 96 +24%
9 99 +26%
10 102 +28%
11 105 +30%
12 108 +32%
13 111 +34%
14 114 +36%
15 117 +38%
16 120 +40%
17 123 +42%
18 126 +44%
19 129 +46%
20 132 +48%
21 135 +50%
22 138 +52%
23 141 +54%
24 144 +56%
25 147 +58%
26 150 +60%
27 153 +62%
28 156 +64%
29 159 +66%
30 162 +68%
31 165 +70%
32 168 +72%
33 171 +74%
34 174 +76%
35 177 +78%
36 180 +80%
37 183 +82%
38 186 +84%
39 189 +86%
40 192 +88%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

[hide] Rogue Skills
Active:Aerial Jump.png Aerial Jump Bandit Cut.png Bandit Cut Breaking Rush.png Breaking Rush Chain Saw.png Chain Saw Double Piercer.png Double Piercer Excel Strike.png Excel Strike Hit End.png Hit End Hurricane.png Hurricane Lightning Arrow.png Lightning Arrow Shake Down.png Shake Down Side Step.png Side Step Sonic Assault.png Sonic Assault Sword Dance.png Sword Dance Vertical Spiral.png Vertical Spiral
Passive:Dagger Mastery.png Dagger Mastery Death Hurricane.png Death Hurricane Dual Blade Mastery.png Dual Blade Mastery Shining Spark.png Shining Spark Swift.png Swift
Awakening:Aslant Spiral.png Aslant Spiral Chain Saw Rush.png Chain Saw Rush Moon Arc.png Moon Arc Silver Stream.png Silver Stream Stream Closer.png Stream Closer
2nd Awakening:Distribution.png Distribution Exotic Rampant.png Exotic Rampant Hit Bleed.png Hit Bleed Nova Remnant.png Nova Remnant
Neo: Awakening:Ades Phantom.png Ades Phantom Panic Inducer.png Panic Inducer Vanishing Illusion.png Vanishing Illusion

[hide]Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

[hide]General Skills
Active:Backstep.png Backstep Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism