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Difference between revisions of "The Gate"
(Added skill values for The Gate. Added description. Changed some information in the attributes. Added command input for The Gate. (Would appreciate if someone can tidy up the table)) |
m (Cleanup table. Added element selection information.) |
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Line 23: | Line 23: | ||
*{{CubeCost|5}} | *{{CubeCost|5}} | ||
*{{Command Reduction|MP=-4.0%|Cooldown=-2.0%}} | *{{Command Reduction|MP=-4.0%|Cooldown=-2.0%}} | ||
+ | *Max Number of Units hit: 20 | ||
+ | *Shooting Speed: 0.2s | ||
+ | *Maximum Atk. boost for few targets: 300% | ||
|Notes= | |Notes= | ||
*The portals will automatically open over nearby enemies, the number of portals open corresponding to the number of nearby enemies | *The portals will automatically open over nearby enemies, the number of portals open corresponding to the number of nearby enemies | ||
**The less portals open, the more damage the skill will do | **The less portals open, the more damage the skill will do | ||
*The [[Elementalist]] can choose which [[Element]] '''Elemental Gateways''' will be upon cast through use of the arrow keys | *The [[Elementalist]] can choose which [[Element]] '''Elemental Gateways''' will be upon cast through use of the arrow keys | ||
+ | ** {{Up}} Water | ||
+ | ** {{Right}} Shadow | ||
+ | ** {{Down}} Light | ||
+ | ** {{Left}} Fire | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | + | |- | |
− | |- | + | !Lv |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Magic Attack |
− | + | |- | |
− | ! | + | | 1 || 80 || 880 |
− | + | | 1050% | |
− | + | |- | |
− | + | | 2 || 82 || 962 | |
− | + | | 1157% | |
− | |- | + | |- |
− | | 1 || 80 | + | | 3 || 84 || 1045 |
− | |- | + | | 1263% |
− | | 2 || 82 || 962 | + | |- |
− | |- | + | | 4 || 86 || 1128 |
− | | 3 || 84 || 1045 | + | | 1370% |
− | |- | + | |- |
− | | 4 || 86 || 1128 | + | | 5 || 88 || 1211 |
− | |- | + | | 1476% |
− | | 5 || 88 || 1211 | + | |- |
− | |- | + | | 6 || 90 || 1293 |
− | | 6 || 90 || 1293 | + | | 1583% |
|} | |} | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 15:24, 24 August 2015
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Description
Create a gate above the enemies' head to attack them with elemental magic. Bombard all enemies within sight with an elemental force of your choice. The skill's overall damage is stronger if there's less enemies to target.
Attributes
- SP per level: 100
- Casting Time: 0.1 sec (0.1 sec in Arena )
- Cooldown: 49.5s
- Number of Hits: 10 (10 in Arena, 10 in Tower)
- This skill consumes 5 Clear Cube Fragments.
- MP --4.0% Cooldown --2.0% on Command
- Max Number of Units hit: 20
- Shooting Speed: 0.2s
- Maximum Atk. boost for few targets: 300%
Notes
- The portals will automatically open over nearby enemies, the number of portals open corresponding to the number of nearby enemies
- The less portals open, the more damage the skill will do
- The Elementalist can choose which Element Elemental Gateways will be upon cast through use of the arrow keys
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | MP | Magic Attack |
---|---|---|---|
1 | 80 | 880 | 1050% |
2 | 82 | 962 | 1157% |
3 | 84 | 1045 | 1263% |
4 | 86 | 1128 | 1370% |
5 | 88 | 1211 | 1476% |
6 | 90 | 1293 | 1583% |
General TP Skills | |
---|---|
Basic Training Upgrade |