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Difference between revisions of "Scud Genocide"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 스커드 제노사이드 | ||
|Video=qn3IJmAAnzc | |Video=qn3IJmAAnzc | ||
|Gender=Male | |Gender=Male | ||
Line 9: | Line 10: | ||
|Command={{Up}}{{Up}}{{Down}}{{Down}}+{{Z}} | |Command={{Up}}{{Up}}{{Down}}{{Down}}+{{Z}} | ||
|Description= | |Description= | ||
− | + | Stomps his foot, launching surrounding enemies in the air, and then fires his gun at them with style.<br> | |
− | <br> | + | Hit the Attack button repeatedly to fire more quickly. Use Z to change your direction.<br> |
− | <br> | + | Can't be used with Hand Cannons. |
*Level 3: Increases Movement Speed for the frontal fire and its max shot count. | *Level 3: Increases Movement Speed for the frontal fire and its max shot count. | ||
*Level 6: Increases Movement Speed for the aerial fire and its max shot count. | *Level 6: Increases Movement Speed for the aerial fire and its max shot count. | ||
− | *Level 9: Increases Firing Speed when the maximum hits are reached. Invincible for skill's duration. | + | *Level 9: Increases Firing Speed when the maximum hits are reached. Invincible for skill's duration.<br><br> |
− | + | '''[Special Function]'''<br> | |
+ | - Repeatedly hit the key to increase Attack Speed.<br> | ||
+ | - Repeatedly hit the key to increase hit count.<br> | ||
+ | - Prezz Z to change your direction.<br> | ||
+ | - Can't be used with Hand Cannons. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|0}} | *{{SP per level|0}} | ||
Line 23: | Line 28: | ||
*{{Cooldown|145 sec.}} | *{{Cooldown|145 sec.}} | ||
*{{CubeCost|5}} | *{{CubeCost|5}} | ||
− | *{{Command Reduction|MP= | + | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} |
*{{Cancelable}} | *{{Cancelable}} | ||
*{{SkillAttribute|Bullet Barrage Attack Count|20~30 x2}} | *{{SkillAttribute|Bullet Barrage Attack Count|20~30 x2}} | ||
Line 39: | Line 44: | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}}<!--Create an array named "maxrow" and fill it with | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
Line 51: | Line 56: | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|1000| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|1000|8400|40}} |
− | {{!}} <!--Movement Speed--> +{{#ifexpr: {{#var:i}} < 3 | {{Calc|{{#var:i}}|0|3.9|2|1|1}} | {{Calc|{{#var:i}}|15.5| | + | {{!}} <!--Movement Speed--> +{{#ifexpr: {{#var:i}} < 3 | {{Calc|{{#var:i}}|0|3.9|2|1|1}} | {{Calc|{{#var:i}}|15.5|159.1|40|3|1}} }}% |
− | {{!}} <!--Bullet Barrage Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Bullet Barrage Atk.--> {{Calc|{{#var:i}}|548|5510|40}}% |
− | {{!}} <!--Aerial Movement Speed--> {{#ifexpr: {{#var:i}} < 6 | {{Calc|{{#var:i}}|-40|-29.6|5|1|1}} | {{Calc|{{#var:i}}|-19.3| | + | {{!}} <!--Aerial Movement Speed--> {{#ifexpr: {{#var:i}} < 6 | {{Calc|{{#var:i}}|-40|-29.6|5|1|1}} | {{Calc|{{#var:i}}|-19.3|68.6|40|6|1}} }}% |
− | {{!}} <!--Aerial Fire Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Aerial Fire Atk.--> {{Calc|{{#var:i}}|969|9735|40}}% |
− | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|669|6724|40}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote}} | |
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 21:21, 3 January 2021
Awakening Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() ![]() |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 스커드 제노사이드 |
Description
Stomps his foot, launching surrounding enemies in the air, and then fires his gun at them with style.
Hit the Attack button repeatedly to fire more quickly. Use Z to change your direction.
Can't be used with Hand Cannons.
- Level 3: Increases Movement Speed for the frontal fire and its max shot count.
- Level 6: Increases Movement Speed for the aerial fire and its max shot count.
- Level 9: Increases Firing Speed when the maximum hits are reached. Invincible for skill's duration.
[Special Function]
- Repeatedly hit the key to increase Attack Speed.
- Repeatedly hit the key to increase hit count.
- Prezz Z to change your direction.
- Can't be used with Hand Cannons.
Attributes
- SP per level: 0
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 145 sec.
- This skill consumes 5
Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Bullet Barrage Attack Count: 20~30 x2
- (if Level ≥ 3): Bullet Barrage Attack Count: 25~35 x2
- Aerial Fire Attack Count: 14~21
- (if Level ≥ 6): Aerial Fire Attack Count: 18~25
Notes
- The level of this skill scales with the current level of the character.
- The skill can be interrupted in the very beginning, during the launching attack.
- One monster can receive maximum of 95 hits: maximum of 70 shots from two moving shots, and maximum of 25 shots from the aerial wild shot.
- Due to overwhelming number of simultaneous attack, durability loss is inevitable.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Movement Speed | Bullet Barrage Atk. | Aerial Movement Speed | Aerial Fire Atk. | Shockwave Atk. |
---|---|---|---|---|---|---|---|
1 | 50 | 1000 | +0% | 548% | -40% | 969% | 669% |
2 | 55 | 1190 | +3.9% | 675% | -37.4% | 1194% | 824% |
3 | 60 | 1379 | +15.5% | 802% | -34.8% | 1419% | 980% |
4 | 65 | 1569 | +19.4% | 930% | -32.2% | 1643% | 1135% |
5 | 70 | 1759 | +23.3% | 1057% | -29.6% | 1868% | 1290% |
6 | 75 | 1949 | +27.1% | 1184% | -19.3% | 2093% | 1445% |
7 | 80 | 2138 | +31% | 1311% | -16.7% | 2318% | 1601% |
8 | 85 | 2328 | +34.9% | 1439% | -14.1% | 2542% | 1756% |
9 | 90 | 2518 | +38.8% | 1566% | -11.5% | 2767% | 1911% |
10 | 95 | 2708 | +42.7% | 1693% | -9% | 2992% | 2066% |
11 | 100 | 2897 | +46.5% | 1820% | -6.4% | 3217% | 2222% |
12 | 105 | 3087 | +50.4% | 1948% | -3.8% | 3441% | 2377% |
13 | 110 | 3277 | +54.3% | 2075% | -1.2% | 3666% | 2532% |
14 | 115 | 3467 | +58.2% | 2202% | 1.4% | 3891% | 2687% |
15 | 120 | 3656 | +62.1% | 2329% | 4% | 4116% | 2843% |
16 | 125 | 3846 | +66% | 2456% | 6.6% | 4341% | 2998% |
17 | 130 | 4036 | +69.8% | 2584% | 9.1% | 4565% | 3153% |
18 | 135 | 4226 | +73.7% | 2711% | 11.7% | 4790% | 3308% |
19 | 140 | 4415 | +77.6% | 2838% | 14.3% | 5015% | 3464% |
20 | 145 | 4605 | +81.5% | 2965% | 16.9% | 5240% | 3619% |
21 | 150 | 4795 | +85.4% | 3093% | 19.5% | 5464% | 3774% |
22 | 155 | 4985 | +89.2% | 3220% | 22.1% | 5689% | 3929% |
23 | 160 | 5174 | +93.1% | 3347% | 24.7% | 5914% | 4085% |
24 | 165 | 5364 | +97% | 3474% | 27.2% | 6139% | 4240% |
25 | 170 | 5554 | +100.9% | 3602% | 29.8% | 6363% | 4395% |
26 | 175 | 5744 | +104.8% | 3729% | 32.4% | 6588% | 4550% |
27 | 180 | 5933 | +108.6% | 3856% | 35% | 6813% | 4706% |
28 | 185 | 6123 | +112.5% | 3983% | 37.6% | 7038% | 4861% |
29 | 190 | 6313 | +116.4% | 4110% | 40.2% | 7263% | 5016% |
30 | 195 | 6503 | +120.3% | 4238% | 42.7% | 7487% | 5171% |
31 | 200 | 6692 | +124.2% | 4365% | 45.3% | 7712% | 5327% |
32 | 205 | 6882 | +128.1% | 4492% | 47.9% | 7937% | 5482% |
33 | 210 | 7072 | +131.9% | 4619% | 50.5% | 8162% | 5637% |
34 | 215 | 7262 | +135.8% | 4747% | 53.1% | 8386% | 5792% |
35 | 220 | 7451 | +139.7% | 4874% | 55.7% | 8611% | 5948% |
36 | 225 | 7641 | +143.6% | 5001% | 58.3% | 8836% | 6103% |
37 | 230 | 7831 | +147.5% | 5128% | 60.8% | 9061% | 6258% |
38 | 235 | 8021 | +151.3% | 5256% | 63.4% | 9285% | 6413% |
39 | 240 | 8210 | +155.2% | 5383% | 66% | 9510% | 6569% |
40 | 245 | 8400 | +159.1% | 5510% | 68.6% | 9735% | 6724% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]Male Ranger Skills | |
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Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() |
Awakening: | ![]() ![]() ![]() ![]() |
2nd Awakening: | ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |
[show]Male Ranger TP Skills |
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[show]Male Gunner TP Skills |
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[show]General TP Skills |
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