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Difference between revisions of "Sword Dance"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |Video= | + | |Video= |
|Class=Rogue | |Class=Rogue | ||
|Type=Active | |Type=Active | ||
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|Command={{Left}}{{Up}}{{Right}}{{Z}} | |Command={{Left}}{{Up}}{{Right}}{{Z}} | ||
|Description= | |Description= | ||
− | Quickly spins in place, attacking surrounding enemies. | + | Quickly spins in place, attacking surrounding enemies.<br> |
+ | Can be used in the middle of Advanced skills if they are cast on the ground. Requires 1 Contact Point for an additional {{IconLink|Hit End}} attack. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|20}} | *{{SP per level|20}} | ||
− | *{{CastTime| | + | *{{SkillAttribute|Master Level|50}} |
− | *{{Cooldown| | + | *{{SkillAttribute|Max Level|60}} |
− | *{{Command Reduction|MP=2%|Cooldown=1%}} | + | *{{CastTime|Instant Cast}} |
+ | *{{Cooldown|7 sec.}} | ||
+ | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
|Notes= | |Notes= | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | !Hit End Atk | + | !Slash Atk. |
− | + | !Hit End Atk. | |
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: 25+((180-25)/(38-1))*({{#var:i}}-1) round 0}} | |
− | + | {{!}} <!--Slash Atk.--> {{#expr: 1819+((8649-1819)/(38-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Hit End Atk.--> {{#expr: 364+((1730-364)/(38-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 16:28, 7 May 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Description
Quickly spins in place, attacking surrounding enemies.
Can be used in the middle of Advanced skills if they are cast on the ground. Requires 1 Contact Point for an additional Hit End attack.
Attributes
- SP per level: 20
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 7 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
Notes
- Can be canceled into from other Rogue skills with the exception of Lightning Arrow and Excel Strike
- Can preform the skill multiple times at the cost of a Contact Point per use.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Slash Atk. | Hit End Atk. |
---|---|---|---|---|
1 | 20 | 25 | 1819% | 364% |
2 | 22 | 29 | 2004% | 401% |
3 | 24 | 33 | 2188% | 438% |
4 | 26 | 38 | 2373% | 475% |
5 | 28 | 42 | 2557% | 512% |
6 | 30 | 46 | 2742% | 549% |
7 | 32 | 50 | 2927% | 586% |
8 | 34 | 54 | 3111% | 622% |
9 | 36 | 59 | 3296% | 659% |
10 | 38 | 63 | 3480% | 696% |
11 | 40 | 67 | 3665% | 733% |
12 | 42 | 71 | 3850% | 770% |
13 | 44 | 75 | 4034% | 807% |
14 | 46 | 79 | 4219% | 844% |
15 | 48 | 84 | 4403% | 881% |
16 | 50 | 88 | 4588% | 918% |
17 | 52 | 92 | 4773% | 955% |
18 | 54 | 96 | 4957% | 992% |
19 | 56 | 100 | 5142% | 1029% |
20 | 58 | 105 | 5326% | 1065% |
21 | 60 | 109 | 5511% | 1102% |
22 | 62 | 113 | 5695% | 1139% |
23 | 64 | 117 | 5880% | 1176% |
24 | 66 | 121 | 6065% | 1213% |
25 | 68 | 126 | 6249% | 1250% |
26 | 70 | 130 | 6434% | 1287% |
27 | 72 | 134 | 6618% | 1324% |
28 | 74 | 138 | 6803% | 1361% |
29 | 76 | 142 | 6988% | 1398% |
30 | 78 | 146 | 7172% | 1435% |
31 | 80 | 151 | 7357% | 1472% |
32 | 82 | 155 | 7541% | 1508% |
33 | 84 | 159 | 7726% | 1545% |
34 | 86 | 163 | 7911% | 1582% |
35 | 88 | 167 | 8095% | 1619% |
36 | 90 | 172 | 8280% | 1656% |
37 | 92 | 176 | 8464% | 1693% |
38 | 94 | 180 | 8649% | 1730% |
39 | 96 | 184 | 8834% | 1767% |
40 | 98 | 188 | 9018% | 1804% |
41 | 100 | 193 | 9203% | 1841% |
42 | 102 | 197 | 9387% | 1878% |
43 | 104 | 201 | 9572% | 1915% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |