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Difference between revisions of "Excel Strike"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |Video= | + | |Video= |
|Class=Rogue | |Class=Rogue | ||
|Type=Active | |Type=Active | ||
|PrerequisiteLevel=45 | |PrerequisiteLevel=45 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Shining Cut}} Lv1 |
− | |||
|Command={{Up}}{{Right}}{{Right}}{{Z}} | |Command={{Up}}{{Right}}{{Right}}{{Z}} | ||
|Description= | |Description= | ||
− | Dashes forward, launching enemies in the air, and then delivers a series of attacks. | + | Dashes forward, launching enemies in the air, and then delivers a series of attacks.<br> |
+ | Can be used on the ground and in midair. Contact Points can be consumed for additional {{IconLink|Hit End}} attacks. (Aerial use disabled inside the Arena.) | ||
|Attributes= | |Attributes= | ||
*{{SP per level|60}} | *{{SP per level|60}} | ||
− | *{{CastTime| | + | *{{SkillAttribute|Master Level|50}} |
− | *{{Cooldown| | + | *{{SkillAttribute|Max Level|60}} |
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|45 sec.}} | ||
*{{CubeCost|2}} | *{{CubeCost|2}} | ||
− | *{{Command Reduction|MP=4%|Cooldown=2%}} | + | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} |
*{{Cancelable}} | *{{Cancelable}} | ||
|Notes= | |Notes= | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
− | ! | + | !Lv Req |
− | !Dash | + | !MP |
− | !1st | + | !Dash Atk. |
− | !2nd | + | !1st Attack Atk. |
− | !3rd | + | !2nd Attack Atk. |
− | !Hit End | + | !3rd Attack Atk. |
− | + | !Hit End Atk. | |
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | |-{{ | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}} | |
− | | | + | {{!}} <!--MP--> {{#expr: 311+((1247-311)/(25-1))*({{#var:i}}-1) round 0}} |
− | + | {{!}} <!--Dash Atk.--> {{#expr: 1598+((5487-1598)/(25-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--1st Attack Atk.--> {{#expr: 2396+((8232-2396)/(25-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--2nd Attack Atk.--> {{#expr: 3195+((10976-3195)/(25-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--3rd Attack Atk.--> {{#expr: 3994+((13721-3994)/(25-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Hit End Atk.--> {{#expr: 2237+((7683-2237)/(25-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 15:09, 7 May 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 45 |
Prerequisite Skills: | Shining Cut Lv1 |
Description
Dashes forward, launching enemies in the air, and then delivers a series of attacks.
Can be used on the ground and in midair. Contact Points can be consumed for additional Hit End attacks. (Aerial use disabled inside the Arena.)
Attributes
- SP per level: 60
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 45 sec.
- This skill consumes 2 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Dash Atk. | 1st Attack Atk. | 2nd Attack Atk. | 3rd Attack Atk. | Hit End Atk. |
---|---|---|---|---|---|---|---|
1 | 45 | 311 | 1598% | 2396% | 3195% | 3994% | 2237% |
2 | 47 | 350 | 1760% | 2639% | 3519% | 4399% | 2464% |
3 | 49 | 389 | 1922% | 2882% | 3843% | 4805% | 2691% |
4 | 51 | 428 | 2084% | 3126% | 4168% | 5210% | 2918% |
5 | 53 | 467 | 2246% | 3369% | 4492% | 5615% | 3145% |
6 | 55 | 506 | 2408% | 3612% | 4816% | 6020% | 3372% |
7 | 57 | 545 | 2570% | 3855% | 5140% | 6426% | 3599% |
8 | 59 | 584 | 2732% | 4098% | 5464% | 6831% | 3825% |
9 | 61 | 623 | 2894% | 4341% | 5789% | 7236% | 4052% |
10 | 63 | 662 | 3056% | 4585% | 6113% | 7642% | 4279% |
11 | 65 | 701 | 3218% | 4828% | 6437% | 8047% | 4506% |
12 | 67 | 740 | 3380% | 5071% | 6761% | 8452% | 4733% |
13 | 69 | 779 | 3543% | 5314% | 7086% | 8858% | 4960% |
14 | 71 | 818 | 3705% | 5557% | 7410% | 9263% | 5187% |
15 | 73 | 857 | 3867% | 5800% | 7734% | 9668% | 5414% |
16 | 75 | 896 | 4029% | 6044% | 8058% | 10073% | 5641% |
17 | 77 | 935 | 4191% | 6287% | 8382% | 10479% | 5868% |
18 | 79 | 974 | 4353% | 6530% | 8707% | 10884% | 6095% |
19 | 81 | 1013 | 4515% | 6773% | 9031% | 11289% | 6322% |
20 | 83 | 1052 | 4677% | 7016% | 9355% | 11695% | 6548% |
21 | 85 | 1091 | 4839% | 7259% | 9679% | 12100% | 6775% |
22 | 87 | 1130 | 5001% | 7503% | 10003% | 12505% | 7002% |
23 | 89 | 1169 | 5163% | 7746% | 10328% | 12910% | 7229% |
24 | 91 | 1208 | 5325% | 7989% | 10652% | 13316% | 7456% |
25 | 93 | 1247 | 5487% | 8232% | 10976% | 13721% | 7683% |
26 | 95 | 1286 | 5649% | 8475% | 11300% | 14126% | 7910% |
27 | 97 | 1325 | 5811% | 8718% | 11624% | 14532% | 8137% |
28 | 99 | 1364 | 5973% | 8962% | 11949% | 14937% | 8364% |
29 | 101 | 1403 | 6135% | 9205% | 12273% | 15342% | 8591% |
30 | 103 | 1442 | 6297% | 9448% | 12597% | 15747% | 8818% |
31 | 105 | 1481 | 6459% | 9691% | 12921% | 16153% | 9045% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |