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Difference between revisions of "Death Hawk"
(MRanger dungeon values updated to post-Infinite, added skill levels 26-30) |
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Type3= | |Type3= | ||
|PrerequisiteLevel=45 | |PrerequisiteLevel=45 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Multi Headshot}} Lv1 |
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|Command={{Left}}{{Down}}{{Right}}{{Z}} | |Command={{Left}}{{Down}}{{Right}}{{Z}} | ||
|Description= | |Description= | ||
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Throws the equipped gun to inflict shooting damage on an enemy before returning to the Ranger. The gun can be thrown up to 3 times. As the gun is thrown more frequently, its range and speed increase. | Throws the equipped gun to inflict shooting damage on an enemy before returning to the Ranger. The gun can be thrown up to 3 times. As the gun is thrown more frequently, its range and speed increase. | ||
+ | |||
+ | Available Statuses for Catching: | ||
+ | *Standing | ||
+ | *Walking/Dashing | ||
+ | *Basic Attack | ||
+ | *Receiving damage without knockback | ||
+ | |||
+ | The Ranger gains Super Armor upon catching and throwing the guns. Super Armor disabled in Arena | ||
|Attributes= | |Attributes= | ||
*{{SP per level|60}} | *{{SP per level|60}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown|Dungeon=44.6 | + | *{{Cooldown|Dungeon=44.6 sec}} |
*{{CubeCost|2}} | *{{CubeCost|2}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
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|SkillGrowth= | |SkillGrowth= | ||
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{{tabs | {{tabs | ||
− | |name= | + | |name=Skill Growth |
|tab1=Male | |tab1=Male | ||
− | |contents1= | + | |contents1= |
− | {{ | + | *{{SkillAttribute|Level|n}} |
− | | | + | *{{SkillAttribute|Lv Req|45+2(n-1)}} |
− | | | + | *{{SkillAttribute|MP|360+45.12(n-1)}} |
− | + | *{{SkillAttribute|1st Shot's Physical Atk.|417%+42.36(n-1)%}} | |
− | + | *{{SkillAttribute|2nd Shot's Physical Atk.|431%+43.84(n-1)%}} | |
− | + | *{{SkillAttribute|3rd Shot's Physical Atk.|453%+46.04(n-1)%}} | |
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|tab2=Female | |tab2=Female | ||
− | |contents2= | + | |contents2= |
− | {{ | + | *{{SkillAttribute|Level|n}} |
− | | | + | *{{SkillAttribute|Lv Req|45+2(n-1)}} |
− | | | + | *{{SkillAttribute|MP|360+45.12(n-1)}} |
− | + | *{{SkillAttribute|1st Shot's Physical Atk.|436%+44.24(n-1)%}} | |
− | {| | + | *{{SkillAttribute|2nd Shot's Physical Atk.|445%+45.2(n-1)%}} |
− | + | *{{SkillAttribute|3rd Shot's Physical Atk.|472%+47.96(n-1)%}} | |
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}} | }} | ||
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}} | }} |
Revision as of 12:19, 10 October 2018
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 45 |
Prerequisite Skills: | Multi Headshot Lv1 |
Description
Throws the equipped gun to inflict shooting damage on an enemy before returning to the Ranger. The gun can be thrown up to 3 times. As the gun is thrown more frequently, its range and speed increase.
Available Statuses for Catching:
- Standing
- Walking/Dashing
- Basic Attack
- Receiving damage without knockback
The Ranger gains Super Armor upon catching and throwing the guns. Super Armor disabled in Arena
Attributes
- SP per level: 60
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 44.6 sec
- This skill consumes 2 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
Notes
- Press directional key before throwing the guns to adjust their direction.
- Other skills can be used, as long as the user can time it correctly before the guns return.
- The user can receive and throw the guns back only when:
- Standing, Moving/Dashing, During normal hit combo
- Can be improved with Death Hawk Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Ranger Skills | |
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Active: | Air Raid Death By Revolver Death Hawk Gun Guard Headshot Moving Shot Multi Headshot Revenger Triple Tap Western Fire Wild Shot |
Passive: | Fastest Gun Revolver Upgrade Stylish |
Awakening: | Deadly Approach Scud Genocide Sudden Death Suppressive Barrage |
2nd Awakening: | Fast Draw Marksmanship Seventh Flow Wipeout |
Neo: Awakening: | Acceleration Trigger Death Crisis Outstanding |
Female Ranger Skills | |
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Active: | Chain Snatch Death By Revolver Death Hawk Gun Dance Gun Guard Headshot Moving Shot Multi Headshot Revenger Sonic Spike Western Fire |
Passive: | Fastest Gun Gunblade Revolver Upgrade Stylish |
Awakening: | Bloody Carnival Bloody Spike Suppressive Barrage Veiled Cut |
2nd Awakening: | Blood and Chain Chain Divider Kill Point Saw Blade |
Neo: Awakening: | Chain Enlightenment Crimson Garden Ruination Area |
General TP Skills | |
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Basic Training Upgrade |