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Difference between revisions of "Sesto Elemento"
(Created page with "{{Missing Info}} {{SkillPage |Name={{PAGENAME}} |Video=Jh__kISXNcE |Gender= |Class=Elementalist |Class2= |Type=Active |Type2=2nd Awakening |Type3= |PrerequisiteLevel= |Prereq...") |
(Added skill values for Sesto Elemento. Added description and changed attributes on the page.) |
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Line 10: | Line 10: | ||
|Type2=2nd Awakening | |Type2=2nd Awakening | ||
|Type3= | |Type3= | ||
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=85 |
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
|Command={{Down}}{{Up}}{{Right}}{{Right}}{{Z}} | |Command={{Down}}{{Up}}{{Right}}{{Right}}{{Z}} | ||
− | |Description= | + | |Description=Absorbs all elements and light from the surroundings and combines them into a new element to cause a powerful explosion. The element of the explosion is set to your highest Elemental Damage attribute; If there is no highest, then it defaults to fire. Charging this skill increases the maximum damage output. |
− | + | ||
|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|500 (200 for subsequent levels)}} |
− | *{{CastTime|Dungeon= | + | *{{CastTime|Dungeon=0.8sec|Arena=? sec}} |
− | *{{Cooldown|Dungeon= | + | *{{Cooldown|Dungeon=180 sec}} |
− | *{{SkillAttribute|Number of Hits|Dungeon= | + | *{{SkillAttribute|Number of Hits|Dungeon=21|Arena=21|Tower=21}} |
*{{CubeCost|10}} | *{{CubeCost|10}} | ||
− | *{{Command Reduction|MP= | + | *{{Command Reduction|MP=-5.0%|Cooldown=-5.0%}} |
− | |||
|Notes= | |Notes= | ||
*Creates a point that sucks in all enemies before ending in an explosion | *Creates a point that sucks in all enemies before ending in an explosion | ||
Line 32: | Line 31: | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | + | !width="75"|Lv | |
+ | !width="75"|Lv Req | ||
+ | !width="75"|SP | ||
+ | !width="75"|MP | ||
+ | !width="120"|Pulling Attack Count | ||
+ | !width="120"|Pulling Magic Attack | ||
+ | !width="120"|Explosion Magic Attack | ||
+ | |-style="background-color: #fff;" | ||
+ | | 1 || 85 || 500 || 2500 || rowspan="2"|20 || 555~833% || 25900~38850% | ||
+ | |-style="background-color: #fff;" | ||
+ | | 2 || 90 || 200 || 2579 || 70~140% || 684~1026% || 31906~47859% | ||
|} | |} | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 10:40, 24 August 2015
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 85 |
Prerequisite Skills: | None |
Description
Absorbs all elements and light from the surroundings and combines them into a new element to cause a powerful explosion. The element of the explosion is set to your highest Elemental Damage attribute; If there is no highest, then it defaults to fire. Charging this skill increases the maximum damage output.
Attributes
- SP per level: 500 (200 for subsequent levels)
- Casting Time: 0.8sec (? sec in Arena )
- Cooldown: 180 sec
- Number of Hits: 21 (21 in Arena, 21 in Tower)
- This skill consumes 10 Clear Cube Fragments.
- MP --5.0% Cooldown --5.0% on Command
Notes
- Creates a point that sucks in all enemies before ending in an explosion
- The Element of your attack is based on your strongest Element
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | SP | MP | Pulling Attack Count | Pulling Magic Attack | Explosion Magic Attack |
---|---|---|---|---|---|---|
1 | 85 | 500 | 2500 | 20 | 555~833% | 25900~38850% |
2 | 90 | 200 | 2579 | 70~140% | 684~1026% | 31906~47859% |
General TP Skills | |
---|---|
Basic Training Upgrade |