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Difference between revisions of "Transcendence Rune"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 초월의 룬 | ||
|Video=Mj747t0MGWg | |Video=Mj747t0MGWg | ||
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|Class=Elementalist | |Class=Elementalist | ||
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|Type=Active | |Type=Active | ||
|Type2=2nd Awakening | |Type2=2nd Awakening | ||
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|PrerequisiteLevel=75 | |PrerequisiteLevel=75 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Showtime}} Lv1<br>{{IconLink|Elemental Burn}} Lv1 |
+ | |Command= {{up}}{{down}}+{{space}} | ||
+ | |Description= | ||
+ | Combines various Buff effects into the Transcendent Rune.<br> | ||
+ | In the Transcendent Rune mode, {{IconLink|Elemental Burn}}'s Basic/Skill Atk. bonus is always in effect and certain Buff/Passive skill effects improve. Also elemental skills activate Transcendent Rune of the same elemental attribute, and cast {{IconLink|Showtime}} when all the marks are activated.<br> | ||
+ | This skill disables the manual activation of {{IconLink|Elemental Burn}} and {{IconLink|Showtime}}, making them only available through it.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Activates Elemental Burn and Showtime when cast. | ||
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|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|0}} |
− | *{{CastTime| | + | *{{SkillAttribute|Master Level|1}} |
− | *{{Cooldown| | + | *{{SkillAttribute|Max Level|11}} |
+ | *{{CastTime|2.8 sec.}} | ||
+ | *{{Cooldown|5 sec.}} | ||
*{{CubeCost|3}} | *{{CubeCost|3}} | ||
+ | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
|Notes= | |Notes= | ||
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*The skills cast or improved are based on your current levels of that skill. | *The skills cast or improved are based on your current levels of that skill. | ||
− | *This skill allows you to maintain the effects of {{IconLink| | + | *This skill allows you to maintain the effects of {{IconLink|Showtime}} 100% of the time. |
*The elemental mastery improvements are multiplicative rather than additive (+9.1% of 40%). | *The elemental mastery improvements are multiplicative rather than additive (+9.1% of 40%). | ||
*The skill levels and attributes of both {{IconLink|Transcendence Runes}} and the bonuses for {{IconLink|Elemental Burn}} are based on the ones at cast time. | *The skill levels and attributes of both {{IconLink|Transcendence Runes}} and the bonuses for {{IconLink|Elemental Burn}} are based on the ones at cast time. | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Elemental Burn<br>Mark Duration |
− | ! | + | !Mana Intensification<br>Magical Critical Chance |
− | ! | + | !Each Elemental Mastery<br>Atk. Increase Rate |
− | + | !Showtime Effect<br>Enhancement | |
− | <!-- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} | |
− | <!-- | + | {{!}} <!--Level--> {{#var:i}} |
− | ! | + | {{!}} <!--Lv Req--> {{#expr: 75+3*({{#var:i}}-1)}} |
− | ! | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|2320|6800|11}} |
− | + | {{!}} <!--Elemental Burn Mark Duration--> +{{Calc|{{#var:i}}|110|210|11}}% | |
− | | | + | {{!}} <!--Mana Intensification Magical Critical Chance--> +{{Calc|{{#var:i}}|30|50|11}}% |
− | + | {{!}} <!--Each Elemental Mastery Atk. Increase Rate--> +{{Calc|{{#var:i}}|13.1|25.6|11|1|1}}% | |
− | | | + | {{!}} <!--Showtime Effect Enhancement--> +{{Calc|{{#var:i}}|16|29.9|11|1|1}}% |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 22:59, 16 August 2021
2nd Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 75 |
Prerequisite Skills: | Showtime Lv1 Elemental Burn Lv1 |
Alternate Names: | Korean: 초월의 룬 |
Description
Combines various Buff effects into the Transcendent Rune.
In the Transcendent Rune mode, Elemental Burn's Basic/Skill Atk. bonus is always in effect and certain Buff/Passive skill effects improve. Also elemental skills activate Transcendent Rune of the same elemental attribute, and cast Showtime when all the marks are activated.
This skill disables the manual activation of Elemental Burn and Showtime, making them only available through it.
[Special Function]
- Activates Elemental Burn and Showtime when cast.
Attributes
- SP per level: 0
- Master Level: 1
- Max Level: 11
- Casting Time: 2.8 sec.
- Cooldown: 5 sec.
- This skill consumes 3 Clear Cube Fragments.
- MP -2.0% Cooldown -1.0% on Command
Notes
- The skills cast or improved are based on your current levels of that skill.
- This skill allows you to maintain the effects of Showtime 100% of the time.
- The elemental mastery improvements are multiplicative rather than additive (+9.1% of 40%).
- The skill levels and attributes of both Transcendence Runes and the bonuses for Elemental Burn are based on the ones at cast time.
- This is not true for other improvements provided by this skill.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Elemental Burn Mark Duration |
Mana Intensification Magical Critical Chance |
Each Elemental Mastery Atk. Increase Rate |
Showtime Effect Enhancement |
---|---|---|---|---|---|---|
1 | 75 | 2320 | +110% | +30% | +13.1% | +16% |
2 | 78 | 2768 | +120% | +32% | +14.4% | +17.4% |
3 | 81 | 3216 | +130% | +34% | +15.6% | +18.8% |
4 | 84 | 3664 | +140% | +36% | +16.9% | +20.2% |
5 | 87 | 4112 | +150% | +38% | +18.1% | +21.6% |
6 | 90 | 4560 | +160% | +40% | +19.4% | +23% |
7 | 93 | 5008 | +170% | +42% | +20.6% | +24.3% |
8 | 96 | 5456 | +180% | +44% | +21.9% | +25.7% |
9 | 99 | 5904 | +190% | +46% | +23.1% | +27.1% |
10 | 102 | 6352 | +200% | +48% | +24.4% | +28.5% |
11 | 105 | 6800 | +210% | +50% | +25.6% | +29.9% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |