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Difference between revisions of "Fire Pillar"
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{{SkillPage | {{SkillPage | ||
− | |Name= | + | |Name={{PAGENAME}} |
+ | |AltName=Korean: 플레임 스트라이크 | ||
|Video=xdxAFfqADqM | |Video=xdxAFfqADqM | ||
− | |||
|Class=Elementalist | |Class=Elementalist | ||
|Type=Active | |Type=Active | ||
− | | | + | |ElementAttribute=Fire |
|PrerequisiteLevel=15 | |PrerequisiteLevel=15 | ||
− | | | + | |Command={{Up}}{{Up}}+{{Z}} |
+ | |Description=[Fire Element - Common]<br> | ||
+ | Creates a blazing hole from which a pillar of fire emerges. The pillar inflicts Fire Damage and launches enemies high into the air.<br> | ||
+ | The location of the fire pillar can be designated using the arrow key(s) during the casting time. | ||
− | | | + | |Attributes= |
− | | | + | *{{SP per level|20}} |
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|0.5 sec.}} | ||
+ | *{{Cooldown|7 sec.}} | ||
+ | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
+ | *{{SkillAttribute|Base Range|100%}} | ||
− | | | + | |Notes= |
− | * | + | * Can be improved with {{IconLink|Fire Pillar Upgrade}}. |
− | + | * The launch height of the target increases with skill level. | |
− | |||
− | |||
* The base range refers to the diameter of the pillar's base in relation to the diameter of the targeting circle. | * The base range refers to the diameter of the pillar's base in relation to the diameter of the targeting circle. | ||
* This skill casts automatically once it reaches full charge. | * This skill casts automatically once it reaches full charge. | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | !MP | + | !MP |
− | ! | + | !Atk. |
− | |||
!Enemy Launching Chance | !Enemy Launching Chance | ||
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 43 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|40|297|37}} | |
− | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|2481|12552|41}}% | |
− | + | {{!}} <!--Enemy Launching Chance--> {{Calc|{{#var:i}}|50|91.5|37|1|1}}% | |
− | + | {{!}}- | |
− | | | + | }} |
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|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 20:23, 24 July 2020
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 플레임 스트라이크 |
Description
[Fire Element - Common]
Creates a blazing hole from which a pillar of fire emerges. The pillar inflicts Fire Damage and launches enemies high into the air.
The location of the fire pillar can be designated using the arrow key(s) during the casting time.
Attributes
- SP per level: 20
- Master Level: 50
- Max Level: 60
- Casting Time: 0.5 sec.
- Cooldown: 7 sec.
- MP -2.0% Cooldown -1.0% on Command
- Base Range: 100%
- Fire Element Attribute
Notes
- Can be improved with Fire Pillar Upgrade.
- The launch height of the target increases with skill level.
- The base range refers to the diameter of the pillar's base in relation to the diameter of the targeting circle.
- This skill casts automatically once it reaches full charge.
- The targeting circle appears a short distance in front of where the Elementalist is facing.
- Targets that are knocked down will not be launched very high.
- Although Enemy Launching Chance is part of the description, it appears to launch 100% of the time.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. | Enemy Launching Chance |
---|---|---|---|---|
1 | 15 | 40 | 2481% | 50% |
2 | 17 | 47 | 2733% | 51.2% |
3 | 19 | 54 | 2985% | 52.3% |
4 | 21 | 61 | 3236% | 53.5% |
5 | 23 | 69 | 3488% | 54.6% |
6 | 25 | 76 | 3740% | 55.8% |
7 | 27 | 83 | 3992% | 56.9% |
8 | 29 | 90 | 4243% | 58.1% |
9 | 31 | 97 | 4495% | 59.2% |
10 | 33 | 104 | 4747% | 60.4% |
11 | 35 | 111 | 4999% | 61.5% |
12 | 37 | 119 | 5251% | 62.7% |
13 | 39 | 126 | 5502% | 63.8% |
14 | 41 | 133 | 5754% | 65% |
15 | 43 | 140 | 6006% | 66.1% |
16 | 45 | 147 | 6258% | 67.3% |
17 | 47 | 154 | 6509% | 68.4% |
18 | 49 | 161 | 6761% | 69.6% |
19 | 51 | 169 | 7013% | 70.8% |
20 | 53 | 176 | 7265% | 71.9% |
21 | 55 | 183 | 7517% | 73.1% |
22 | 57 | 190 | 7768% | 74.2% |
23 | 59 | 197 | 8020% | 75.4% |
24 | 61 | 204 | 8272% | 76.5% |
25 | 63 | 211 | 8524% | 77.7% |
26 | 65 | 218 | 8775% | 78.8% |
27 | 67 | 226 | 9027% | 80% |
28 | 69 | 233 | 9279% | 81.1% |
29 | 71 | 240 | 9531% | 82.3% |
30 | 73 | 247 | 9782% | 83.4% |
31 | 75 | 254 | 10034% | 84.6% |
32 | 77 | 261 | 10286% | 85.7% |
33 | 79 | 268 | 10538% | 86.9% |
34 | 81 | 276 | 10790% | 88% |
35 | 83 | 283 | 11041% | 89.2% |
36 | 85 | 290 | 11293% | 90.3% |
37 | 87 | 297 | 11545% | 91.5% |
38 | 89 | 304 | 11797% | 92.7% |
39 | 91 | 311 | 12048% | 93.8% |
40 | 93 | 318 | 12300% | 95% |
41 | 95 | 326 | 12552% | 96.1% |
42 | 97 | 333 | 12804% | 97.3% |
43 | 99 | 340 | 13056% | 98.4% |
44 | 101 | 347 | 13307% | 99.6% |
45 | 103 | 354 | 13559% | 100.7% |
46 | 105 | 361 | 13811% | 101.9% |
47 | 107 | 368 | 14063% | 103% |
48 | 109 | 376 | 14314% | 104.2% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |