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Difference between revisions of "Chain Saw Rush"
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− | + | {{SkillPage | |
+ | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 체인소 러시 | ||
+ | |Video= | ||
+ | |Class=Rogue | ||
+ | |Type=Active | ||
+ | |Type2=Awakening | ||
+ | |PrerequisiteLevel=60 | ||
+ | |PrerequisiteSkill={{IconLink|Chain Saw}} Lv1 | ||
− | {{ | + | |Command={{Right}}{{Left}}{{Down}}{{Right}}+{{Z}} |
+ | |Description= | ||
+ | Throws 2 spinning blades. These spinning blades temporarily gather enemies, inflicting multi-hit damage.<br> | ||
+ | While the blades are present, you can use Contact Points for an additional {{IconLink|Hit End}} attack. In this Hit End attack, your character quickly moves to the blade that was shot before the other and inflicts multi-hit damage. (If Hit End is used after multiple castings of this skill, your character moves to the blade that was shot before the others.)<br> | ||
+ | The blades remain, even after the Hit End attack, for as long as their duration.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Enables Hit End. | ||
− | + | |Attributes= | |
+ | *{{SP per level|60}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|30 sec.}} | ||
+ | *{{CubeCost|2}} | ||
+ | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Spinning Blade Multi-hit Interval|0.25 sec.}} | ||
+ | *{{SkillAttribute|Spinning Blade Duration|3 sec.}} | ||
+ | *{{SkillAttribute|Spinning Blade Max Throwing Distance|200 px}} | ||
+ | *{{SkillAttribute|Hit End Multi-hit Count|5}} | ||
+ | *{{SkillAttribute|Hit End Multi-hit Interval|0.06 sec.}} | ||
+ | |Notes= | ||
+ | *Can be improved with {{IconLink|Chain Saw Rush Upgrade}}. | ||
− | + | |SkillGrowth= | |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {| | ||
− | | | ||
− | ! | ||
!Lv Req | !Lv Req | ||
− | !MP | + | !MP |
− | ! | + | !Spinning Blade Atk. |
− | ! | + | !Hit End Atk. |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | | | + | {{!}} <!--Lv Req--> {{#expr: 60+2*({{#var:i}}-1)}} |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|400|1120|40}} | |
− | + | {{!}} <!--Spinning Blade Atk.--> {{Calc|{{#var:i}}|479|2377|40}}% | |
− | + | {{!}} <!--Hit End Atk.--> {{Calc|{{#var:i}}|537|2662|40}}% | |
− | + | {{!}}- | |
+ | }} | ||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 08:28, 10 March 2021
Awakening Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() ![]() |
Prerequisite Level: | 60 |
Prerequisite Skills: | ![]() |
Alternate Names: | Korean: 체인소 러시 |
Description
Throws 2 spinning blades. These spinning blades temporarily gather enemies, inflicting multi-hit damage.
While the blades are present, you can use Contact Points for an additional Hit End attack. In this Hit End attack, your character quickly moves to the blade that was shot before the other and inflicts multi-hit damage. (If Hit End is used after multiple castings of this skill, your character moves to the blade that was shot before the others.)
The blades remain, even after the Hit End attack, for as long as their duration.
[Special Function]
- Enables Hit End.
Attributes
- SP per level: 60
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 30 sec.
- This skill consumes 2
Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Spinning Blade Multi-hit Interval: 0.25 sec.
- Spinning Blade Duration: 3 sec.
- Spinning Blade Max Throwing Distance: 200 px
- Hit End Multi-hit Count: 5
- Hit End Multi-hit Interval: 0.06 sec.
Notes
- Can be improved with
Chain Saw Rush Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Spinning Blade Atk. | Hit End Atk. |
---|---|---|---|---|
1 | 60 | 400 | 479% | 537% |
2 | 62 | 418 | 528% | 591% |
3 | 64 | 437 | 576% | 646% |
4 | 66 | 455 | 625% | 700% |
5 | 68 | 474 | 674% | 755% |
6 | 70 | 492 | 722% | 809% |
7 | 72 | 511 | 771% | 864% |
8 | 74 | 529 | 820% | 918% |
9 | 76 | 548 | 868% | 973% |
10 | 78 | 566 | 917% | 1027% |
11 | 80 | 585 | 966% | 1082% |
12 | 82 | 603 | 1014% | 1136% |
13 | 84 | 622 | 1063% | 1191% |
14 | 86 | 640 | 1112% | 1245% |
15 | 88 | 658 | 1160% | 1300% |
16 | 90 | 677 | 1209% | 1354% |
17 | 92 | 695 | 1258% | 1409% |
18 | 94 | 714 | 1306% | 1463% |
19 | 96 | 732 | 1355% | 1518% |
20 | 98 | 751 | 1404% | 1572% |
21 | 100 | 769 | 1452% | 1627% |
22 | 102 | 788 | 1501% | 1681% |
23 | 104 | 806 | 1550% | 1736% |
24 | 106 | 825 | 1598% | 1790% |
25 | 108 | 843 | 1647% | 1845% |
26 | 110 | 862 | 1696% | 1899% |
27 | 112 | 880 | 1744% | 1954% |
28 | 114 | 898 | 1793% | 2008% |
29 | 116 | 917 | 1842% | 2063% |
30 | 118 | 935 | 1890% | 2117% |
31 | 120 | 954 | 1939% | 2172% |
32 | 122 | 972 | 1988% | 2226% |
33 | 124 | 991 | 2036% | 2281% |
34 | 126 | 1009 | 2085% | 2335% |
35 | 128 | 1028 | 2134% | 2390% |
36 | 130 | 1046 | 2182% | 2444% |
37 | 132 | 1065 | 2231% | 2499% |
38 | 134 | 1083 | 2280% | 2553% |
39 | 136 | 1102 | 2328% | 2608% |
40 | 138 | 1120 | 2377% | 2662% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
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Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
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