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Difference between revisions of "Air Raid"
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− | + | {{SkillPage | |
− | {{ | + | |Name={{PAGENAME}} |
− | = | + | |AltName=Korean: 에어레이드 |
+ | |Video=2KGfS82ToDo | ||
+ | |Gender=Male | ||
+ | |Class=Ranger | ||
+ | |Type=Active | ||
+ | |PrerequisiteLevel=25 | ||
+ | |PrerequisiteSkill={{IconLink|Windmill}} Lv1 | ||
+ | |Command=(During [[Windmill]]) Arrow Keys, {{Z}} | ||
+ | |Description= | ||
+ | Pressing the Attack button after {{IconLink|Windmill}} hits activates Air Raid.<br> | ||
+ | Enemies hit by {{IconLink|Air Raid}} are launched into the air.<br> | ||
+ | {{IconLink|Stylish}} Passive adds special effects. Stylish Passive increases Physical Critical Chance and shot count during the basic aerial fire. | ||
+ | <br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Use the attack button after Windmill hits to activate this skill. | ||
− | [ | + | [Stylish Effect]<br> |
− | <br> | + | - Increases Physical Critical Chance and shot count until you land on the ground. |
− | = | + | |Attributes= |
− | * | + | *{{SP per level|25}} |
− | * | + | *{{SkillAttribute|Master Level|50}} |
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|4.2 sec.}} | ||
+ | *{{SkillAttribute|Max Hit Count|2}} | ||
− | + | |Notes= | |
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*Able to chain aerial attack immediately afterward. | *Able to chain aerial attack immediately afterward. | ||
− | *Can't be activated if the initial | + | *Can't be activated if the initial {{IconLink|Windmill}} doesn't land successfully. |
− | *Upon acquisition of | + | *Upon acquisition of {{IconLink|Stylish}}, ending {{IconLink|Air Raid}} leaves the Ranger in the {{IconLink|Aerial Fire}} buff pose, and will increase Critical Hit Chance. |
+ | *Can be improved with {{IconLink|Air Raid Upgrade}}. | ||
− | + | |SkillGrowth= | |
− | + | <span style="display:none">{{</span> | |
− | | | + | <small> |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:shotcount|4,4,4,4,5,5,5,5,5,6,6,6,6,6,7,7,7,7,7,8,8,8,8,8,9,9,9,9,9,10,10,10,10,10,11,11,11,11,11,12,12,12,12,12,13,13,13,13,13,14,14,14,14,14,15,15,15,15,15,16}} | |
− | |||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | !rowspan= | + | !rowspan=2|Level |
− | !rowspan= | + | !rowspan=2|Lv Req |
− | !rowspan= | + | !rowspan=2|MP |
− | + | !rowspan=2|Atk. | |
− | !rowspan= | + | !colspan=2|Stylish Bonus Effect |
− | |||
− | !colspan= | ||
|- | |- | ||
− | + | !Physical Critical Chance||Aerial Fire Shot Count | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | !Physical | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | | | + | {{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|50|420|60}} | |
− | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|1893|8616|36}}% | |
− | + | <!-- Stylish Bonus Effect --> | |
− | + | {{!}} <!--Physical Critical Chance--> +{{Calc|{{#var:i}}|10|69|60}}% | |
− | + | {{!}} <!--Aerial Fire Shot Count--> +{{#arrayindex:shotcount| {{#expr: {{#var:i}}-1 }} }} | |
− | + | <!-- --> | |
− | | | + | {{!}}- |
− | + | }} | |
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|} | |} | ||
− | + | {{TableNote}} | |
− | + | </small> | |
− | + | <span style="display:none">}}</span> | |
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− | <span style="display: none | ||
}} | }} | ||
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− |
Latest revision as of 12:57, 20 April 2022
Active Skill | |
Class: | |
Command: | (During Windmill) Arrow Keys, |
Prerequisite Level: | 25 |
Prerequisite Skills: | Windmill Lv1 |
Alternate Names: | Korean: 에어레이드 |
Description
Pressing the Attack button after Windmill hits activates Air Raid.
Enemies hit by Air Raid are launched into the air.
Stylish Passive adds special effects. Stylish Passive increases Physical Critical Chance and shot count during the basic aerial fire.
[Special Function]
- Use the attack button after Windmill hits to activate this skill.
[Stylish Effect]
- Increases Physical Critical Chance and shot count until you land on the ground.
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 4.2 sec.
- Max Hit Count: 2
Notes
- Able to chain aerial attack immediately afterward.
- Can't be activated if the initial Windmill doesn't land successfully.
- Upon acquisition of Stylish, ending Air Raid leaves the Ranger in the Aerial Fire buff pose, and will increase Critical Hit Chance.
- Can be improved with Air Raid Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. | Stylish Bonus Effect | |
---|---|---|---|---|---|
Physical Critical Chance | Aerial Fire Shot Count | ||||
1 | 25 | 50 | 1893% | +10% | +4 |
2 | 27 | 56 | 2085% | +11% | +4 |
3 | 29 | 63 | 2277% | +12% | +4 |
4 | 31 | 69 | 2469% | +13% | +4 |
5 | 33 | 75 | 2661% | +14% | +5 |
6 | 35 | 81 | 2853% | +15% | +5 |
7 | 37 | 88 | 3046% | +16% | +5 |
8 | 39 | 94 | 3238% | +17% | +5 |
9 | 41 | 100 | 3430% | +18% | +5 |
10 | 43 | 106 | 3622% | +19% | +6 |
11 | 45 | 113 | 3814% | +20% | +6 |
12 | 47 | 119 | 4006% | +21% | +6 |
13 | 49 | 125 | 4198% | +22% | +6 |
14 | 51 | 132 | 4390% | +23% | +6 |
15 | 53 | 138 | 4582% | +24% | +7 |
16 | 55 | 144 | 4774% | +25% | +7 |
17 | 57 | 150 | 4966% | +26% | +7 |
18 | 59 | 157 | 5158% | +27% | +7 |
19 | 61 | 163 | 5351% | +28% | +7 |
20 | 63 | 169 | 5543% | +29% | +8 |
21 | 65 | 175 | 5735% | +30% | +8 |
22 | 67 | 182 | 5927% | +31% | +8 |
23 | 69 | 188 | 6119% | +32% | +8 |
24 | 71 | 194 | 6311% | +33% | +8 |
25 | 73 | 201 | 6503% | +34% | +9 |
26 | 75 | 207 | 6695% | +35% | +9 |
27 | 77 | 213 | 6887% | +36% | +9 |
28 | 79 | 219 | 7079% | +37% | +9 |
29 | 81 | 226 | 7271% | +38% | +9 |
30 | 83 | 232 | 7463% | +39% | +10 |
31 | 85 | 238 | 7656% | +40% | +10 |
32 | 87 | 244 | 7848% | +41% | +10 |
33 | 89 | 251 | 8040% | +42% | +10 |
34 | 91 | 257 | 8232% | +43% | +10 |
35 | 93 | 263 | 8424% | +44% | +11 |
36 | 95 | 269 | 8616% | +45% | +11 |
37 | 97 | 276 | 8808% | +46% | +11 |
38 | 99 | 282 | 9000% | +47% | +11 |
39 | 101 | 288 | 9192% | +48% | +11 |
40 | 103 | 295 | 9384% | +49% | +12 |
41 | 105 | 301 | 9576% | +50% | +12 |
42 | 107 | 307 | 9769% | +51% | +12 |
43 | 109 | 313 | 9961% | +52% | +12 |
44 | 111 | 320 | 10153% | +53% | +12 |
45 | 113 | 326 | 10345% | +54% | +13 |
46 | 115 | 332 | 10537% | +55% | +13 |
47 | 117 | 338 | 10729% | +56% | +13 |
48 | 119 | 345 | 10921% | +57% | +13 |
49 | 121 | 351 | 11113% | +58% | +13 |
50 | 123 | 357 | 11305% | +59% | +14 |
51 | 125 | 364 | 11497% | +60% | +14 |
52 | 127 | 370 | 11689% | +61% | +14 |
53 | 129 | 376 | 11881% | +62% | +14 |
54 | 131 | 382 | 12074% | +63% | +14 |
55 | 133 | 389 | 12266% | +64% | +15 |
56 | 135 | 395 | 12458% | +65% | +15 |
57 | 137 | 401 | 12650% | +66% | +15 |
58 | 139 | 407 | 12842% | +67% | +15 |
59 | 141 | 414 | 13034% | +68% | +15 |
60 | 143 | 420 | 13226% | +69% | +16 |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Ranger Skills | |
---|---|
Active: | Air Raid Death By Revolver Death Hawk Gun Guard Headshot Moving Shot Multi Headshot Revenger Triple Tap Western Fire Wild Shot |
Passive: | Fastest Gun Revolver Upgrade Stylish |
Awakening: | Deadly Approach Scud Genocide Sudden Death Suppressive Barrage |
2nd Awakening: | Fast Draw Marksmanship Seventh Flow Wipeout |
Neo: Awakening: | Acceleration Trigger Death Crisis Outstanding |
General TP Skills | |
---|---|
Basic Training Upgrade |