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Difference between revisions of "Moon Arc"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
 +
|AltName=Korean: 문아크
 
|Class=Rogue
 
|Class=Rogue
 
|Class2=
 
|Class2=
 
|Type=Passive
 
|Type=Passive
 
|Type2=Awakening
 
|Type2=Awakening
|PrerequisiteLevel=50
+
|PrerequisiteLevel=48
 
|Description=
 
|Description=
A passive buff that increases physical critical rate, hit rate and evasion when triggered. This buff is triggered each time a Contact Point is gained through {{IconLink|Swift}}.
+
Significantly increases Hit/Evasion Rates for every Contact Point earned. Also increases Critical Chance and Critical Atk.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|45}}
 
*{{SP per level|45}}
 +
*{{SkillAttribute|Master Level|30}}
 +
*{{SkillAttribute|Max Level|40}}
 +
*{{SkillAttribute|Buff Duration|30 sec.}}
 
|Notes=
 
|Notes=
 
* Level 1 obtained automatically upon awakening.
 
* Level 1 obtained automatically upon awakening.
 +
* This buff is triggered each time a Contact Point is gained through {{IconLink|Swift}}.
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}}<!--Create an array named "maxrow" and fill it with X values-->{{#vardefine:chance|10}}<!--Create variable "chance" that holds the values of sticking chance-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
!LV Req
+
!Lv Req
!Hit Rate
+
!Hit Rate/Evasion Rate
!Evasion Rate
+
!Critical Atk.
!Critical Rate
+
!Critical Chance
!Duration
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
| 1||48||+2%||+2%||+4%||5.5 Seconds
+
{{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }}
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 2||51||+3%||+3%||+6%||6.0 Seconds
+
{{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--Hit Rate/Evasion Rate--> +{{Calc|{{#var:i}}|2|41|40}}%
| 3||54||+4%||+4%||+8%||6.5 Seconds
+
{{!}} <!--Critical Atk.--> +{{Calc|{{#var:i}}|11.5|89.5|40|1|1}}%
|-{{SkillRow}}
+
{{!}} <!--Critical Chance--> +{{Calc|{{#var:i}}|4|82|40}}%
| 4||57||+5%||+5%||+10%||7.0 Seconds
+
{{!}}-
|-{{SkillRow}}
+
}}
| 5||60||+6%||+6%||+12%||7.5 Seconds
 
|-{{SkillRow}}
 
| 6||63||+7%||+7%||+14%||8.0 Seconds
 
|-{{SkillRow}}
 
| 7||66||+8%||+8%||+16%||8.5 Seconds
 
|-{{SkillRow}}
 
| 8||69||+9%||+9%||+18%||9.0 Seconds
 
|-{{SkillRow}}
 
| 9||72||+10%||+10%||+20%||9.5 Seconds
 
|-{{SkillRow}}
 
| 10||75|||+11%||+11%||+22%||10.0 Seconds
 
|-{{SkillRow}}
 
| 11||78||+12%||+12%||+24%||10.5 Seconds
 
|-{{SkillRow}}
 
| 12||81||+13%||+13%||+26%||11.0 Seconds
 
|-{{MaxSkillRow}}
 
| 13||84||+14%||+14%||+28%||11.5 Seconds
 
|-{{SkillRow}}
 
| 14||87||+15%||+15%||+30%||12.0 Seconds
 
|-{{SkillRow}}
 
| 15||90||+16%||+16%||+32%||12.5 Seconds
 
 
|}
 
|}
 +
{{TableNote}}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 07:43, 10 March 2021


Moon Arc.png Moon Arc

No Video
Awakening Passive Skill
Class:

Rogue

Command: None
Prerequisite Level: 48
Prerequisite Skills: None
Alternate Names: Korean: 문아크

Description

Significantly increases Hit/Evasion Rates for every Contact Point earned. Also increases Critical Chance and Critical Atk.

Attributes

  • SP per level: 45
  • Master Level: 30
  • Max Level: 40
  • Buff Duration: 30 sec.

Notes

  • Level 1 obtained automatically upon awakening.
  • This buff is triggered each time a Contact Point is gained through Swift.png Swift.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Hit Rate/Evasion Rate Critical Atk. Critical Chance
1 48 +2% +11.5% +4%
2 51 +3% +13.5% +6%
3 54 +4% +15.5% +8%
4 57 +5% +17.5% +10%
5 60 +6% +19.5% +12%
6 63 +7% +21.5% +14%
7 66 +8% +23.5% +16%
8 69 +9% +25.5% +18%
9 72 +10% +27.5% +20%
10 75 +11% +29.5% +22%
11 78 +12% +31.5% +24%
12 81 +13% +33.5% +26%
13 84 +14% +35.5% +28%
14 87 +15% +37.5% +30%
15 90 +16% +39.5% +32%
16 93 +17% +41.5% +34%
17 96 +18% +43.5% +36%
18 99 +19% +45.5% +38%
19 102 +20% +47.5% +40%
20 105 +21% +49.5% +42%
21 108 +22% +51.5% +44%
22 111 +23% +53.5% +46%
23 114 +24% +55.5% +48%
24 117 +25% +57.5% +50%
25 120 +26% +59.5% +52%
26 123 +27% +61.5% +54%
27 126 +28% +63.5% +56%
28 129 +29% +65.5% +58%
29 132 +30% +67.5% +60%
30 135 +31% +69.5% +62%
31 138 +32% +71.5% +64%
32 141 +33% +73.5% +66%
33 144 +34% +75.5% +68%
34 147 +35% +77.5% +70%
35 150 +36% +79.5% +72%
36 153 +37% +81.5% +74%
37 156 +38% +83.5% +76%
38 159 +39% +85.5% +78%
39 162 +40% +87.5% +80%
40 165 +41% +89.5% +82%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Rogue Skills
Active:Aerial Jump.png Aerial Jump Bandit Cut.png Bandit Cut Breaking Rush.png Breaking Rush Chain Saw.png Chain Saw Double Piercer.png Double Piercer Excel Strike.png Excel Strike Hit End.png Hit End Hurricane.png Hurricane Lightning Arrow.png Lightning Arrow Shake Down.png Shake Down Side Step.png Side Step Sonic Assault.png Sonic Assault Sword Dance.png Sword Dance Vertical Spiral.png Vertical Spiral
Passive:Dagger Mastery.png Dagger Mastery Death Hurricane.png Death Hurricane Dual Blade Mastery.png Dual Blade Mastery Shining Spark.png Shining Spark Swift.png Swift
Awakening:Aslant Spiral.png Aslant Spiral Chain Saw Rush.png Chain Saw Rush Moon Arc.png Moon Arc Silver Stream.png Silver Stream Stream Closer.png Stream Closer
2nd Awakening:Distribution.png Distribution Exotic Rampant.png Exotic Rampant Hit Bleed.png Hit Bleed Nova Remnant.png Nova Remnant
Neo: Awakening:Ades Phantom.png Ades Phantom Panic Inducer.png Panic Inducer Vanishing Illusion.png Vanishing Illusion

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism