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Difference between revisions of "Silver Stream"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 실버스트림 | ||
|Video=R4CKMr6xpB4 | |Video=R4CKMr6xpB4 | ||
|Class=Rogue | |Class=Rogue | ||
Line 6: | Line 7: | ||
|Type2=Awakening | |Type2=Awakening | ||
|PrerequisiteLevel=50 | |PrerequisiteLevel=50 | ||
− | |Command={{Up}}{{Up}}{{Down}}{{Down}}{{Z}} | + | |Command={{Up}}{{Up}}{{Down}}{{Down}}+{{Z}} |
|Description= | |Description= | ||
− | Temporarily enters Stream mode. During Stream mode, attack range increases, and Basic/Jump/Dash attacks hit multiple times. (Basic/Jump/Dash attacks are affected by {{IconLink|Basic Training}}.) | + | Temporarily enters Stream mode.<br> |
− | + | During Stream mode, attack range increases, and Basic/Jump/Dash attacks hit multiple times. (Basic/Jump/Dash attacks are affected by {{IconLink|Basic Training}}.)<br> | |
− | Contact Points increase Attack/Movement Speeds and Critical Atk. | + | Contact Points increase Attack/Movement Speeds and Critical Atk.<br> |
− | + | During Stream mode, pressing the skill key again activates a finishing blow once. (Can be used on the ground or in midair.)<br> | |
− | During Stream mode, pressing the skill key again activates a finishing blow once. (Can be used on the ground or in midair.) | ||
The following effects are added depending on the skill level: | The following effects are added depending on the skill level: | ||
Line 18: | Line 18: | ||
*Level 6: Additional Multi-hit count +1 | *Level 6: Additional Multi-hit count +1 | ||
*Level 9: Max buff stacks +1 and broader attack range. | *Level 9: Max buff stacks +1 and broader attack range. | ||
+ | <br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Additionally press the skill key during Stream mode to deliver the finishing attack.<br> | ||
+ | - Can be activated on the ground and in midair. | ||
|Attributes= | |Attributes= | ||
Line 26: | Line 30: | ||
*{{Cooldown|145 sec.}} | *{{Cooldown|145 sec.}} | ||
*{{CubeCost|7}} | *{{CubeCost|7}} | ||
− | *{{Command Reduction|MP= | + | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} |
*{{Cancelable}} | *{{Cancelable}} | ||
*{{SkillAttribute|Duration|150 sec.}} | *{{SkillAttribute|Duration|150 sec.}} | ||
Line 33: | Line 37: | ||
*{{SkillAttribute|Buff Activation Chance|100%}} | *{{SkillAttribute|Buff Activation Chance|100%}} | ||
*{{SkillAttribute|Buff Stack Count|2}} | *{{SkillAttribute|Buff Stack Count|2}} | ||
− | **(if Level ≥ 9): {{SkillAttribute| | + | **(if Level ≥ 9): {{SkillAttribute|Buff Stack Count|3}} |
*{{SkillAttribute|Attack/Movement Speeds per Stack|+9%}} | *{{SkillAttribute|Attack/Movement Speeds per Stack|+9%}} | ||
− | **(if Level ≥ 3): {{SkillAttribute| | + | **(if Level ≥ 3): {{SkillAttribute|Attack/Movement Speeds per Stack|+19%}} |
|Notes= | |Notes= | ||
Line 41: | Line 45: | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
Line 53: | Line 57: | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|850| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|850|6999|40}} |
− | {{!}} <!--1st Finishing Attack Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--1st Finishing Attack Atk.--> {{Calc|{{#var:i}}|8667|87053|40}}% |
− | {{!}} <!--2nd Finishing Attack Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--2nd Finishing Attack Atk.--> {{Calc|{{#var:i}}|9905|99489|40}}% |
− | {{!}} <!--3rd Finishing Attack Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--3rd Finishing Attack Atk.--> {{Calc|{{#var:i}}|11143|111925|40}}% |
− | {{!}} <!--4th Finishing Attack Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--4th Finishing Attack Atk.--> {{Calc|{{#var:i}}|12381|124361|40}}% |
− | {{!}} <!--5th Finishing Attack Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--5th Finishing Attack Atk.--> {{Calc|{{#var:i}}|19810|198978|40}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | {{TableNote}}</small> | + | {{TableNote}} |
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 08:39, 10 March 2021
Awakening Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() ![]() |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 실버스트림 |
Description
Temporarily enters Stream mode.
During Stream mode, attack range increases, and Basic/Jump/Dash attacks hit multiple times. (Basic/Jump/Dash attacks are affected by Basic Training.)
Contact Points increase Attack/Movement Speeds and Critical Atk.
During Stream mode, pressing the skill key again activates a finishing blow once. (Can be used on the ground or in midair.)
The following effects are added depending on the skill level:
- Level 3: Additional Attack/Movement Speed bonus per stack +10%
- Level 6: Additional Multi-hit count +1
- Level 9: Max buff stacks +1 and broader attack range.
[Special Function]
- Additionally press the skill key during Stream mode to deliver the finishing attack.
- Can be activated on the ground and in midair.
Attributes
- SP per level: 0
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 145 sec.
- This skill consumes 7
Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Duration: 150 sec.
- Basic Attack Multi-hit Count: +1
- (if Level ≥ 6): Basic Attack Multi-hit Count: +2
- Buff Activation Chance: 100%
- Buff Stack Count: 2
- (if Level ≥ 9): Buff Stack Count: 3
- Attack/Movement Speeds per Stack: +9%
- (if Level ≥ 3): Attack/Movement Speeds per Stack: +19%
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | 1st Finishing Attack Atk. | 2nd Finishing Attack Atk. | 3rd Finishing Attack Atk. | 4th Finishing Attack Atk. | 5th Finishing Attack Atk. |
---|---|---|---|---|---|---|---|
1 | 50 | 850 | 8667% | 9905% | 11143% | 12381% | 19810% |
2 | 55 | 1008 | 10677% | 12202% | 13727% | 15252% | 24404% |
3 | 60 | 1165 | 12687% | 14499% | 16311% | 18124% | 28998% |
4 | 65 | 1323 | 14697% | 16796% | 18895% | 20995% | 33592% |
5 | 70 | 1481 | 16707% | 19093% | 21480% | 23866% | 38186% |
6 | 75 | 1638 | 18716% | 21390% | 24064% | 26737% | 42780% |
7 | 80 | 1796 | 20726% | 23687% | 26648% | 29609% | 47374% |
8 | 85 | 1954 | 22736% | 25984% | 29232% | 32480% | 51968% |
9 | 90 | 2111 | 24746% | 28281% | 31816% | 35351% | 56562% |
10 | 95 | 2269 | 26756% | 30578% | 34400% | 38223% | 61156% |
11 | 100 | 2427 | 28766% | 32875% | 36985% | 41094% | 65751% |
12 | 105 | 2584 | 30776% | 35172% | 39569% | 43965% | 70345% |
13 | 110 | 2742 | 32786% | 37469% | 42153% | 46836% | 74939% |
14 | 115 | 2900 | 34796% | 39766% | 44737% | 49708% | 79533% |
15 | 120 | 3057 | 36806% | 42063% | 47321% | 52579% | 84127% |
16 | 125 | 3215 | 38815% | 44360% | 49905% | 55450% | 88721% |
17 | 130 | 3373 | 40825% | 46657% | 52489% | 58322% | 93315% |
18 | 135 | 3530 | 42835% | 48954% | 55074% | 61193% | 97909% |
19 | 140 | 3688 | 44845% | 51251% | 57658% | 64064% | 102503% |
20 | 145 | 3846 | 46855% | 53548% | 60242% | 66935% | 107097% |
21 | 150 | 4003 | 48865% | 55846% | 62826% | 69807% | 111691% |
22 | 155 | 4161 | 50875% | 58143% | 65410% | 72678% | 116285% |
23 | 160 | 4319 | 52885% | 60440% | 67994% | 75549% | 120879% |
24 | 165 | 4476 | 54895% | 62737% | 70579% | 78420% | 125473% |
25 | 170 | 4634 | 56905% | 65034% | 73163% | 81292% | 130067% |
26 | 175 | 4792 | 58914% | 67331% | 75747% | 84163% | 134661% |
27 | 180 | 4949 | 60924% | 69628% | 78331% | 87034% | 139255% |
28 | 185 | 5107 | 62934% | 71925% | 80915% | 89906% | 143849% |
29 | 190 | 5265 | 64944% | 74222% | 83499% | 92777% | 148443% |
30 | 195 | 5422 | 66954% | 76519% | 86083% | 95648% | 153037% |
31 | 200 | 5580 | 68964% | 78816% | 88668% | 98519% | 157632% |
32 | 205 | 5738 | 70974% | 81113% | 91252% | 101391% | 162226% |
33 | 210 | 5895 | 72984% | 83410% | 93836% | 104262% | 166820% |
34 | 215 | 6053 | 74994% | 85707% | 96420% | 107133% | 171414% |
35 | 220 | 6211 | 77004% | 88004% | 99004% | 110005% | 176008% |
36 | 225 | 6368 | 79013% | 90301% | 101588% | 112876% | 180602% |
37 | 230 | 6526 | 81023% | 92598% | 104173% | 115747% | 185196% |
38 | 235 | 6684 | 83033% | 94895% | 106757% | 118618% | 189790% |
39 | 240 | 6841 | 85043% | 97192% | 109341% | 121490% | 194384% |
40 | 245 | 6999 | 87053% | 99489% | 111925% | 124361% | 198978% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]Thief Skills | |
---|---|
Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
[hide]General Skills | |
---|---|
Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |