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Difference between revisions of "Wipeout"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 와이프 아웃 | ||
|Video= | |Video= | ||
|Gender=Male | |Gender=Male | ||
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|Type2=2nd Awakening | |Type2=2nd Awakening | ||
|PrerequisiteLevel=80 | |PrerequisiteLevel=80 | ||
− | |Command={{Down}}{{Right}}{{Right}}{{Z}} | + | |Command={{Down}}{{Right}}{{Right}}+{{Z}} |
|Description= | |Description= | ||
Kicks the ground, launching rock fragments into the air, and then fires their gun while the fragments are raining down.<br> | Kicks the ground, launching rock fragments into the air, and then fires their gun while the fragments are raining down.<br> | ||
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<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 80+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 80+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|800| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|800|8000|40}} |
− | {{!}} <!--Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|7434|36848|40}}% x7 |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote}} | |
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 21:55, 3 January 2021
2nd Awakening Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 와이프 아웃 |
Description
Kicks the ground, launching rock fragments into the air, and then fires their gun while the fragments are raining down.
The fired bullets ricochet off the fragments, attacking targets within range multiple times.
Attributes
- SP per level: 90
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 45 sec.
- This skill consumes 5
Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. |
---|---|---|---|
1 | 80 | 800 | 7434% x7 |
2 | 82 | 985 | 8188% x7 |
3 | 84 | 1169 | 8942% x7 |
4 | 86 | 1354 | 9697% x7 |
5 | 88 | 1538 | 10451% x7 |
6 | 90 | 1723 | 11205% x7 |
7 | 92 | 1908 | 11959% x7 |
8 | 94 | 2092 | 12713% x7 |
9 | 96 | 2277 | 13468% x7 |
10 | 98 | 2462 | 14222% x7 |
11 | 100 | 2646 | 14976% x7 |
12 | 102 | 2831 | 15730% x7 |
13 | 104 | 3015 | 16484% x7 |
14 | 106 | 3200 | 17239% x7 |
15 | 108 | 3385 | 17993% x7 |
16 | 110 | 3569 | 18747% x7 |
17 | 112 | 3754 | 19501% x7 |
18 | 114 | 3938 | 20255% x7 |
19 | 116 | 4123 | 21010% x7 |
20 | 118 | 4308 | 21764% x7 |
21 | 120 | 4492 | 22518% x7 |
22 | 122 | 4677 | 23272% x7 |
23 | 124 | 4862 | 24027% x7 |
24 | 126 | 5046 | 24781% x7 |
25 | 128 | 5231 | 25535% x7 |
26 | 130 | 5415 | 26289% x7 |
27 | 132 | 5600 | 27043% x7 |
28 | 134 | 5785 | 27798% x7 |
29 | 136 | 5969 | 28552% x7 |
30 | 138 | 6154 | 29306% x7 |
31 | 140 | 6338 | 30060% x7 |
32 | 142 | 6523 | 30814% x7 |
33 | 144 | 6708 | 31569% x7 |
34 | 146 | 6892 | 32323% x7 |
35 | 148 | 7077 | 33077% x7 |
36 | 150 | 7262 | 33831% x7 |
37 | 152 | 7446 | 34585% x7 |
38 | 154 | 7631 | 35340% x7 |
39 | 156 | 7815 | 36094% x7 |
40 | 158 | 8000 | 36848% x7 |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]Male Ranger Skills | |
---|---|
Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() |
Awakening: | ![]() ![]() ![]() ![]() |
2nd Awakening: | ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |
[hide]General Skills | |
---|---|
Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |