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Difference between revisions of "Silver Stream"
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m (Updated skill growth to Season 5, Act 1 Harlem Patch) |
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− | |||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Duration|150 sec.}} | ||
+ | *{{SkillAttribute|Basic Attack Multi-hit Count|+1}} | ||
+ | **(if Level ≥ 6): {{SkillAttribute|Basic Attack Multi-hit Count|+2}} | ||
+ | *{{SkillAttribute|Buff Activation Chance|100%}} | ||
+ | *{{SkillAttribute|Buff Stack Count|2}} | ||
+ | **(if Level ≥ 9): {{SkillAttribute|Basic Attack Multi-hit Count|+3}} | ||
+ | *{{SkillAttribute|Attack/Movement Speeds per Stack|+9%}} | ||
+ | **(if Level ≥ 3): {{SkillAttribute|Basic Attack Multi-hit Count|+19%}} | ||
|Notes= | |Notes= | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !1st Finishing Attack Atk. |
− | ! | + | !2nd Finishing Attack Atk. |
− | ! | + | !3rd Finishing Attack Atk. |
− | + | !4th Finishing Attack Atk. | |
− | + | !5th Finishing Attack Atk. | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: 850+((2111-850)/(9-1))*({{#var:i}}-1) round 0}} | |
− | + | {{!}} <!--1st Finishing Attack Atk.--> {{#expr: 7351+((20988-7351)/(9-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--2nd Finishing Attack Atk.--> {{#expr: 8401+((23986-8401)/(9-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--3rd Finishing Attack Atk.--> {{#expr: 9451+((26985-9451)/(9-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--4th Finishing Attack Atk.--> {{#expr: 10501+((29983-10501)/(9-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--5th Finishing Attack Atk.--> {{#expr: 16802+((47973-16802)/(9-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 20:47, 7 May 2019
Awakening Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() ![]() |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Temporarily enters Stream mode. During Stream mode, attack range increases, and Basic/Jump/Dash attacks hit multiple times. (Basic/Jump/Dash attacks are affected by Basic Training.)
Contact Points increase Attack/Movement Speeds and Critical Atk.
During Stream mode, pressing the skill key again activates a finishing blow once. (Can be used on the ground or in midair.)
The following effects are added depending on the skill level:
- Level 3: Additional Attack/Movement Speed bonus per stack +10%
- Level 6: Additional Multi-hit count +1
- Level 9: Max buff stacks +1 and broader attack range.
Attributes
- SP per level: 0
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 145 sec.
- This skill consumes 7
Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Duration: 150 sec.
- Basic Attack Multi-hit Count: +1
- (if Level ≥ 6): Basic Attack Multi-hit Count: +2
- Buff Activation Chance: 100%
- Buff Stack Count: 2
- (if Level ≥ 9): Basic Attack Multi-hit Count: +3
- Attack/Movement Speeds per Stack: +9%
- (if Level ≥ 3): Basic Attack Multi-hit Count: +19%
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | 1st Finishing Attack Atk. | 2nd Finishing Attack Atk. | 3rd Finishing Attack Atk. | 4th Finishing Attack Atk. | 5th Finishing Attack Atk. |
---|---|---|---|---|---|---|---|
1 | 50 | 850 | 7351% | 8401% | 9451% | 10501% | 16802% |
2 | 55 | 1008 | 9056% | 10349% | 11643% | 12936% | 20698% |
3 | 60 | 1165 | 10760% | 12297% | 13835% | 15372% | 24595% |
4 | 65 | 1323 | 12465% | 14245% | 16026% | 17807% | 28491% |
5 | 70 | 1481 | 14170% | 16194% | 18218% | 20242% | 32388% |
6 | 75 | 1638 | 15874% | 18142% | 20410% | 22677% | 36284% |
7 | 80 | 1796 | 17579% | 20090% | 22602% | 25113% | 40180% |
8 | 85 | 1953 | 19283% | 22038% | 24793% | 27548% | 44077% |
9 | 90 | 2111 | 20988% | 23986% | 26985% | 29983% | 47973% |
10 | 95 | 2269 | 22693% | 25934% | 29177% | 32418% | 51869% |
11 | 100 | 2426 | 24397% | 27882% | 31369% | 34854% | 55766% |
12 | 105 | 2584 | 26102% | 29830% | 33560% | 37289% | 59662% |
13 | 110 | 2742 | 27807% | 31779% | 35752% | 39724% | 63559% |
14 | 115 | 2899 | 29511% | 33727% | 37944% | 42159% | 67455% |
15 | 120 | 3057 | 31216% | 35675% | 40136% | 44595% | 71351% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]Thief Skills | |
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Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |