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User:No.5972

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Revision as of 06:35, 7 May 2016 by No.5972 (talk | contribs) (Template: Upgrade Success and Failure Rate)
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Characters: Apr 20, 2016

In-game contactable character: DakMonEmpror, Overmind, Cain

[CANCEL][FALSE][Maint] Scheduled Maintanence Dec 29, 2015

We will be performing a scheduled maintenance, Dec 29, 2015, starting at 21:30(UTC), 13:30 (PST). Maintenance is expected to last approximately three hours. We are deeply sorry about any inconveniences the maintenance may have caused.
Maintenance notes
< Contents & Events >

< Sales >

Thank you for your cooperation.

*****HTML TEST*****


*****BOLD***** *****ITALIC***** *****UNDERLINE***** *****DELELE LINE*****

In-game contactable character: DakMonEmpror, Overmind, Cain



 HTML TEST CSS3
 Email:wujiuqier@foxmail.com



 HTML TEST CSS3
 Email:wujiuqier@foxmail.com



 HTML TEST CSS3
 Email:wujiuqier@foxmail.com

*****CSS FILE TEST*****
see common.css

User:No.5972/common.css

Template: Upgrade Success and Failure Rate

The chart works as, the failure of upgrading an item that has the enhance bonus of +10, trying to aim for +11, would result in the item breaking. Failure in upgrading a +4 would result in the item going down one level.

The Upgrade column is the upgrade level of the item you're putting into the reinforcing machine.

Note: These are what are thought to be the current percentages on Apr 1, 2015.

Upgrade Chance of success Failure Penalty for Common and Uncommon items Failure Penalty for Rare, Unique, Chronicle, Legendary, Epic items
+0 -> +1 100% None None
+1 -> +2
+2 -> +3
+3 -> +4
+4 -> +5 90% Loses one upgrade level Loses one upgrade level
+5 -> +6 80%
+6 -> +7 60%
+7 -> +8 80% Loses three upgrade levels Loses three upgrade levels
+8 -> +9 90% Item breaks
+9 -> +10 50%
+10 -> +11 30% Item breaks
+11 -> +12 20%
+12 -> +13 18%
+13 -> +14 17%
+14 -> +15 16%
+15 -> +16 15%
+16 -> +17 14%
+17 -> +18 12%
+18 -> +19 10%
+19 -> +20 10%
+20 -> +21 10%
+21 -> +22 10%
+22 -> +23 10%
+23 -> +24 10%
+24 -> +25 10%
+25 -> +26 10%
+26 -> +27 10%
+28 -> +29 10%
+29 -> +30 10%
+30 -> +31 10%