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Difference between revisions of "Category:Dungeons"
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− | '''Dungeons''' are areas in which you attempt to find the boss room and defeat the monsters you encounter on the way. Every new dungeon room that you enter reduces 1 | + | '''Dungeons''' are areas in which you attempt to find the boss room and defeat the monsters you encounter on the way. Every new dungeon room that you enter reduces 1 fatigue point. If you enter with a party, EXP will be multiplied at the end and then split amongst all members. |
== Dungeon Difficulty Settings == | == Dungeon Difficulty Settings == |
Revision as of 20:31, 26 September 2009
Dungeons are areas in which you attempt to find the boss room and defeat the monsters you encounter on the way. Every new dungeon room that you enter reduces 1 fatigue point. If you enter with a party, EXP will be multiplied at the end and then split amongst all members.
Dungeon Difficulty Settings
Each dungeon which you have unlocked starts with the lowest difficulty level. In order to unlock a higher difficulty, you must first meet certain requirements.
Normal - The default state of the dungeon, when first unlocked. There are only two requirements to this.[1][2]
Expert - A higher difficulty setting compared to Normal. It's fairly easy to unlock, as you only have to clear Normal Difficulty to unlock it. A small increase in your chance of being hit by the enemy when attacked, as well as a small decrease in the chance you will hit the enemy when attacking. Also, monsters with special effects will appear a little more often.
Master - Presently the second highest difficulty setting. Requires you to clear the same dungeon on Expert Difficulty, with a Rating/Grade of A, S, SS or SSS Rank. An increase in your chance of being hit by the enemy when attacked, as well as a decrease in the chance you will hit the enemy when attacking. Also, monsters with special effects will appear quite often.
King - Presently the highest difficulty setting. Requires you to clear the same dungeon on Master Difficulty, with a Rating/Grade of S, SS or SSS Rank. A significant increase in your chance of being hit by the enemy when attacked, as well as a significant decrease in the chance you will hit the enemy when attacking. Monsters with special effects/attributes are commonly spread throughout the dungeon, often in groups.
Hell - Currently unavailable for the NA version.
Notes
Subcategories
This category has the following 43 subcategories, out of 43 total.
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Pages in category "Dungeons"
The following 34 pages are in this category, out of 34 total.