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Difference between revisions of "Wild Shot"
(Added Skill Levels 27 to 30) |
(Using IconLink and SkillAttribute) |
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|Description= | |Description= | ||
[[File: {{PAGENAME}}.png]] | [[File: {{PAGENAME}}.png]] | ||
− | + | Unleashes a wave of wild shots to attack the nearby enemies. Tap the "Attack" button quickly while the skill is casting to speed up the shots. Tap the "Jump" key to stop the attack. | |
|Attributes= | |Attributes= | ||
Line 24: | Line 24: | ||
*{{Cooldown|Dungeon=19.8 sec|Arena=25 sec}} | *{{Cooldown|Dungeon=19.8 sec|Arena=25 sec}} | ||
*{{CubeCost|1}} | *{{CubeCost|1}} | ||
+ | *{{SkillAttribute|Hit Count|12-20 Hits}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
Line 30: | Line 31: | ||
*Maximum of 20 shots can be fired. | *Maximum of 20 shots can be fired. | ||
*Useful skill to cover wide range of both X and Z axis. | *Useful skill to cover wide range of both X and Z axis. | ||
− | *Can be improved with | + | *Can be improved with {{IconLink|Wild Shot Upgrade}}. |
|SkillGrowth= | |SkillGrowth= | ||
Line 43: | Line 44: | ||
!MP | !MP | ||
!Physical Atk. | !Physical Atk. | ||
− | |||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |1||35||150||154% | + | |1||35||150||154% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
|2||37||166||186% | |2||37||166||186% | ||
Line 113: | Line 113: | ||
!MP | !MP | ||
!Physical Atk. | !Physical Atk. | ||
− | |||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | |1||35||150||12% | + | |1||35||150||12% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
|2||37||166||15% | |2||37||166||15% |
Revision as of 17:24, 24 October 2015
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() ![]() |
Prerequisite Level: | 35 |
Prerequisite Skills: | None |
Description
Unleashes a wave of wild shots to attack the nearby enemies. Tap the "Attack" button quickly while the skill is casting to speed up the shots. Tap the "Jump" key to stop the attack.
Attributes
- SP per level: 50
- Casting Time: Instant Cast
- Cooldown: 19.8 sec (25 sec in Arena )
- This skill consumes 1
Clear Cube Fragment.
- Hit Count: 12-20 Hits
- MP -4.0% Cooldown -2.0% on Command
Notes
- The user stays in super armor.
- Maximum of 20 shots can be fired.
- Useful skill to cover wide range of both X and Z axis.
- Can be improved with
Wild Shot Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Physical Atk. |
---|---|---|---|
1 | 35 | 150 | 154% |
2 | 37 | 166 | 186% |
3 | 39 | 182 | 219% |
4 | 41 | 198 | 251% |
5 | 43 | 214 | 283% |
6 | 45 | 230 | 316% |
7 | 47 | 246 | 347% |
8 | 49 | 262 | 381% |
9 | 51 | 278 | 414% |
10 | 53 | 294 | 446% |
11 | 55 | 310 | 478% |
12 | 57 | 326 | 509% |
13 | 59 | 343 | 543% |
14 | 61 | 359 | 575% |
15 | 63 | 375 | 607% |
16 | 65 | 391 | 641% |
17 | 67 | 407 | 674% |
18 | 69 | 423 | 705% |
19 | 71 | 439 | 738% |
20 | 73 | 455 | 768% |
21 | 75 | 471 | 802% |
22 | 77 | 487 | 835% |
23 | 79 | 503 | 867% |
24 | 81 | 520 | 899% |
25 | 83 | 536 | 932% |
26 | 85 | 552 | 965% |
27 | 87 | 568 | 998% |
28 | 89 | 584 | 1029% |
29 | 91 | 600 | 1063% |
30 | 93 | 616 | 1093% |
[hide]Male Ranger Skills | |
---|---|
Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() |
Awakening: | ![]() ![]() ![]() ![]() |
2nd Awakening: | ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |
[hide]General Skills | |
---|---|
Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |