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Difference between revisions of "Contract: Big Sis Louise!"
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− | + | {{SkillPage | |
− | {{ | + | |Name=Hired Summon: Big Sis Louise! |
+ | |AltName=Korean: 계약소환 : 루이즈 언니! | ||
+ | |Video=pU1KZYDaFDg | ||
+ | |Class=Summoner | ||
+ | |Type=Active | ||
+ | |PrerequisiteLevel=35 | ||
+ | |Command={{Right}}{{Down}}{{Right}}+{{Space}} | ||
+ | |Description=Hires Big Sis Louise to aid in battle. Minions disappear when their summoner dies. | ||
+ | *Basic Patterns: Staff attack, Ice Needle, Fireball, Meteor (upon expiration or death) | ||
+ | *Level 10 Additional Patterns: Ice Pillar | ||
+ | *{{IconLink|Communion}} Additional Patterns: Meteor Strike | ||
+ | |Attributes= | ||
+ | *{{SP per level|40}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|1 sec.}} | ||
+ | *{{Cooldown|10 sec.}} | ||
+ | *{{CubeCost|1}} | ||
+ | *{{SkillAttribute|Additional Control Pattern Cooldown|20 sec.}} | ||
+ | *{{SkillAttribute|Additional Control Pattern MP Cost|Equal to 20% initial Summon MP cost}} | ||
+ | *{{SkillAttribute|Additional Control Pattern Cube Cost|1 {{Item|Clear Cube Fragment}} }} | ||
+ | *{{SkillAttribute|Big Sis Louise Level|Scales with Character Level}} | ||
+ | *{{SkillAttribute|Summon Duration|- sec.}} | ||
+ | *{{SkillAttribute|Max Summon Count|1}} | ||
+ | *{{SkillAttribute|Staff Swing Cooldown|1 sec.}} | ||
+ | *{{SkillAttribute|Ice Needle Cooldown|5 sec.}} | ||
+ | *{{SkillAttribute|Fireball Cooldown|1.5 sec.}} | ||
+ | *{{SkillAttribute|Ice Pillar Cooldown|1.5 sec.}} | ||
+ | *{{SkillAttribute|Max Map Contract Minion Summon Count|25}} | ||
− | = | + | |Notes= |
− | + | *Very aggressive ranged summon. | |
+ | *Ice needles continue to deal damage to enemies that touch them after being lodged into the ground. | ||
+ | *Is somewhat lacking in HP compared to some of the other summons, so be cautious about summoning her vs. extremely strong enemies. | ||
+ | *Can be improved by {{IconLink|Big Sis Louise Upgrade}}. | ||
− | == | + | |SkillGrowth= |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | == | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | + | {|{{SkillTableHeader}} | |
− | * | + | !rowspan=2|Level |
− | + | !rowspan=2|Lv Req | |
− | + | !rowspan=2|MP | |
− | + | !rowspan=2|Staff Atk. | |
− | + | !rowspan=2|Ice Needle Atk. | |
− | + | !rowspan=2|Fireball Atk. | |
− | + | !rowspan=2|Ice Pillar Atk. | |
− | + | !colspan=2|Meteor (Upon Death/Expiration) | |
− | = | + | !colspan=2|Meteor Strike |
− | + | |- | |
− | + | !Collision Atk.||Explosion Atk. | |
− | + | !Collision Atk.||Explosion Atk. | |
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|300|1428|31}} | ||
+ | {{!}} <!--Staff Atk.--> {{Calc|{{#var:i}}|160|646|31}}% | ||
+ | {{!}} <!--Ice Needle Atk.--> {{Calc|{{#var:i}}|106|431|31}}% | ||
+ | {{!}} <!--Fireball Atk.--> {{Calc|{{#var:i}}|169|684|31}}% | ||
+ | {{!}} <!--Ice Pillar Atk.--> {{Calc|{{#var:i}}|221|896|31}}% | ||
+ | <!-- Meteor (Upon Death/Expiration) --> | ||
+ | {{!}} <!--Collision Atk.--> {{Calc|{{#var:i}}|63|259|31}}% | ||
+ | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|256|1034|31}}% | ||
+ | <!-- --> | ||
+ | <!-- Meteor Strike --> | ||
+ | {{!}} <!--Collision Atk.--> {{Calc|{{#var:i}}|640|2586|31}}% | ||
+ | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|2557|10343|31}}% | ||
+ | <!-- --> | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 11:09, 28 July 2020
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 35 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 계약소환 : 루이즈 언니! |
Description
Hires Big Sis Louise to aid in battle. Minions disappear when their summoner dies.
- Basic Patterns: Staff attack, Ice Needle, Fireball, Meteor (upon expiration or death)
- Level 10 Additional Patterns: Ice Pillar
- Communion Additional Patterns: Meteor Strike
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: 1 sec.
- Cooldown: 10 sec.
- This skill consumes 1 Clear Cube Fragment.
- Additional Control Pattern Cooldown: 20 sec.
- Additional Control Pattern MP Cost: Equal to 20% initial Summon MP cost
- Additional Control Pattern Cube Cost: 1 Clear Cube Fragment
- Big Sis Louise Level: Scales with Character Level
- Summon Duration: - sec.
- Max Summon Count: 1
- Staff Swing Cooldown: 1 sec.
- Ice Needle Cooldown: 5 sec.
- Fireball Cooldown: 1.5 sec.
- Ice Pillar Cooldown: 1.5 sec.
- Max Map Contract Minion Summon Count: 25
Notes
- Very aggressive ranged summon.
- Ice needles continue to deal damage to enemies that touch them after being lodged into the ground.
- Is somewhat lacking in HP compared to some of the other summons, so be cautious about summoning her vs. extremely strong enemies.
- Can be improved by Big Sis Louise Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Staff Atk. | Ice Needle Atk. | Fireball Atk. | Ice Pillar Atk. | Meteor (Upon Death/Expiration) | Meteor Strike | ||
---|---|---|---|---|---|---|---|---|---|---|
Collision Atk. | Explosion Atk. | Collision Atk. | Explosion Atk. | |||||||
1 | 35 | 300 | 160% | 106% | 169% | 221% | 63% | 256% | 640% | 2557% |
2 | 37 | 338 | 176% | 117% | 186% | 244% | 70% | 282% | 705% | 2817% |
3 | 39 | 375 | 192% | 128% | 203% | 266% | 76% | 308% | 770% | 3076% |
4 | 41 | 413 | 209% | 139% | 221% | 289% | 83% | 334% | 835% | 3336% |
5 | 43 | 450 | 225% | 149% | 238% | 311% | 89% | 360% | 899% | 3595% |
6 | 45 | 488 | 241% | 160% | 255% | 334% | 96% | 386% | 964% | 3855% |
7 | 47 | 526 | 257% | 171% | 272% | 356% | 102% | 412% | 1029% | 4114% |
8 | 49 | 563 | 273% | 182% | 289% | 379% | 109% | 438% | 1094% | 4374% |
9 | 51 | 601 | 290% | 193% | 306% | 401% | 115% | 463% | 1159% | 4633% |
10 | 53 | 638 | 306% | 204% | 324% | 424% | 122% | 489% | 1224% | 4893% |
11 | 55 | 676 | 322% | 214% | 341% | 446% | 128% | 515% | 1289% | 5152% |
12 | 57 | 714 | 338% | 225% | 358% | 469% | 135% | 541% | 1354% | 5412% |
13 | 59 | 751 | 354% | 236% | 375% | 491% | 141% | 567% | 1418% | 5671% |
14 | 61 | 789 | 371% | 247% | 392% | 514% | 148% | 593% | 1483% | 5931% |
15 | 63 | 826 | 387% | 258% | 409% | 536% | 154% | 619% | 1548% | 6190% |
16 | 65 | 864 | 403% | 269% | 427% | 559% | 161% | 645% | 1613% | 6450% |
17 | 67 | 902 | 419% | 279% | 444% | 581% | 168% | 671% | 1678% | 6710% |
18 | 69 | 939 | 435% | 290% | 461% | 604% | 174% | 697% | 1743% | 6969% |
19 | 71 | 977 | 452% | 301% | 478% | 626% | 181% | 723% | 1808% | 7229% |
20 | 73 | 1014 | 468% | 312% | 495% | 649% | 187% | 749% | 1872% | 7488% |
21 | 75 | 1052 | 484% | 323% | 512% | 671% | 194% | 775% | 1937% | 7748% |
22 | 77 | 1090 | 500% | 334% | 530% | 694% | 200% | 801% | 2002% | 8007% |
23 | 79 | 1127 | 516% | 344% | 547% | 716% | 207% | 827% | 2067% | 8267% |
24 | 81 | 1165 | 533% | 355% | 564% | 739% | 213% | 852% | 2132% | 8526% |
25 | 83 | 1202 | 549% | 366% | 581% | 761% | 220% | 878% | 2197% | 8786% |
26 | 85 | 1240 | 565% | 377% | 598% | 784% | 226% | 904% | 2262% | 9045% |
27 | 87 | 1278 | 581% | 388% | 615% | 806% | 233% | 930% | 2327% | 9305% |
28 | 89 | 1315 | 597% | 399% | 633% | 829% | 239% | 956% | 2391% | 9564% |
29 | 91 | 1353 | 614% | 409% | 650% | 851% | 246% | 982% | 2456% | 9824% |
30 | 93 | 1390 | 630% | 420% | 667% | 874% | 252% | 1008% | 2521% | 10083% |
31 | 95 | 1428 | 646% | 431% | 684% | 896% | 259% | 1034% | 2586% | 10343% |
32 | 97 | 1466 | 662% | 442% | 701% | 919% | 266% | 1060% | 2651% | 10603% |
33 | 99 | 1503 | 678% | 453% | 718% | 941% | 272% | 1086% | 2716% | 10862% |
34 | 101 | 1541 | 695% | 464% | 736% | 964% | 279% | 1112% | 2781% | 11122% |
35 | 103 | 1578 | 711% | 474% | 753% | 986% | 285% | 1138% | 2845% | 11381% |
36 | 105 | 1616 | 727% | 485% | 770% | 1009% | 292% | 1164% | 2910% | 11641% |
37 | 107 | 1654 | 743% | 496% | 787% | 1031% | 298% | 1190% | 2975% | 11900% |
38 | 109 | 1691 | 759% | 507% | 804% | 1054% | 305% | 1216% | 3040% | 12160% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |