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Difference between revisions of "Greater Spirit: Flame Hulk"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 정령소환 : 플레임 헐크 | ||
|Video=NSH8LmX1-1Y | |Video=NSH8LmX1-1Y | ||
|Class=Summoner | |Class=Summoner | ||
Line 6: | Line 7: | ||
|PrerequisiteLevel=30 | |PrerequisiteLevel=30 | ||
|PrerequisiteSkill={{IconLink|Lesser Spirit Summon}} Lv1 | |PrerequisiteSkill={{IconLink|Lesser Spirit Summon}} Lv1 | ||
− | |Command= {{Up}}{{Right}}{{Down}}{{Z}} | + | |Command= {{Up}}{{Right}}{{Down}}+{{Z}} |
|Description= | |Description= | ||
Summons Greater Spirit Flame Hulk to aid in battle. | Summons Greater Spirit Flame Hulk to aid in battle. | ||
Line 23: | Line 24: | ||
*{{CastTime|0.7 sec.}} | *{{CastTime|0.7 sec.}} | ||
*{{Cooldown|10 sec.}} | *{{Cooldown|10 sec.}} | ||
+ | *{{SkillAttribute|Additional Control Pattern Cooldown|15 sec.}} | ||
+ | *{{SkillAttribute|Additional Control Pattern MP Cost|Equal to 20% initial Summon MP cost}} | ||
*{{SkillAttribute|Flame Hulk Level|Scales with Character Level}} | *{{SkillAttribute|Flame Hulk Level|Scales with Character Level}} | ||
*{{SkillAttribute|Summon Duration|200 sec.}} | *{{SkillAttribute|Summon Duration|200 sec.}} | ||
Line 29: | Line 32: | ||
*{{SkillAttribute|Vertical Double Dagger Slash Cooldown|1.5 sec.}} | *{{SkillAttribute|Vertical Double Dagger Slash Cooldown|1.5 sec.}} | ||
*{{SkillAttribute|Max Map Greater Spirit Summon Count|10}} | *{{SkillAttribute|Max Map Greater Spirit Summon Count|10}} | ||
− | |||
− | |||
|Notes= | |Notes= | ||
*May burn enemies upon death explosion. | *May burn enemies upon death explosion. | ||
+ | *Can be improved with {{IconLink|Greater Spirit: Flame Hulk Upgrade}}. | ||
+ | |||
===Skills=== | ===Skills=== | ||
*Fire Dagger: Swings its dagger horizontally. | *Fire Dagger: Swings its dagger horizontally. | ||
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<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!rowspan=2|Level | !rowspan=2|Level | ||
Line 54: | Line 57: | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{ | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|168|842|33}} |
− | {{!}} <!--Flaming Dagger Slash Atk.--> {{ | + | {{!}} <!--Flaming Dagger Slash Atk.--> {{Calc|{{#var:i}}|174|740|33}}% |
<!-- Vertical Double Dagger Slash --> | <!-- Vertical Double Dagger Slash --> | ||
− | {{!}} <!--Atk.--> {{ | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|198|841|33}}% |
− | {{!}} <!--Spirit Dagger Atk.--> {{ | + | {{!}} <!--Spirit Dagger Atk.--> {{Calc|{{#var:i}}|49|210|33}}% |
<!-- --> | <!-- --> | ||
<!-- Explosive Fire Blade --> | <!-- Explosive Fire Blade --> | ||
− | {{!}} <!--1st Hit Atk.--> {{ | + | {{!}} <!--1st Hit Atk.--> {{Calc|{{#var:i}}|418|1775|33}}% |
− | {{!}} <!--2nd Hit Atk.--> {{ | + | {{!}} <!--2nd Hit Atk.--> {{Calc|{{#var:i}}|627|2663|33}}% |
− | {{!}} <!--3rd Hit Atk.--> {{ | + | {{!}} <!--3rd Hit Atk.--> {{Calc|{{#var:i}}|836|3550|33}}% |
− | {{!}} <!--Explosion Atk.--> {{ | + | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|69|293|33}}% |
<!-- --> | <!-- --> | ||
− | {{!}} <!--Explosion (Upon Death) Atk.--> {{ | + | {{!}} <!--Explosion (Upon Death) Atk.--> {{Calc|{{#var:i}}|188|798|33}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote}} | |
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 11:38, 28 July 2020
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 30 |
Prerequisite Skills: | Lesser Spirit Summon Lv1 |
Alternate Names: | Korean: 정령소환 : 플레임 헐크 |
Description
Summons Greater Spirit Flame Hulk to aid in battle. Minions disappear when their summoner dies.
Flame Hulk hits with a chance of causing a Fire explosion. When killed, the spirit causes an explosion, Burning enemies with damage, before it disappears.
- Basic Pattern: Flaming Dagger Slash
- Level 5 Additional Pattern: Vertical Double Dagger Slash:
- Eclipse's Hive Additional Pattern: Explosive Fire Blade
Attributes
- SP per level: 30
- Master Level: 50
- Max Level: 60
- Casting Time: 0.7 sec.
- Cooldown: 10 sec.
- Additional Control Pattern Cooldown: 15 sec.
- Additional Control Pattern MP Cost: Equal to 20% initial Summon MP cost
- Flame Hulk Level: Scales with Character Level
- Summon Duration: 200 sec.
- Max Summon Count: 1
- Flaming Dagger Slash Cooldown: 1 sec.
- Vertical Double Dagger Slash Cooldown: 1.5 sec.
- Max Map Greater Spirit Summon Count: 10
Notes
- May burn enemies upon death explosion.
- Can be improved with Greater Spirit: Flame Hulk Upgrade.
Skills
- Fire Dagger: Swings its dagger horizontally.
- Level 5 Flame Cleaver: Swings its dagger vertically shooting forward a spirit dagger. Spirit dagger deals a separate hit.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Flaming Dagger Slash Atk. | Vertical Double Dagger Slash | Explosive Fire Blade | Explosion (Upon Death) Atk. | ||||
---|---|---|---|---|---|---|---|---|---|---|
Atk. | Spirit Dagger Atk. | 1st Hit Atk. | 2nd Hit Atk. | 3rd Hit Atk. | Explosion Atk. | |||||
1 | 30 | 168 | 174% | 198% | 49% | 418% | 627% | 836% | 69% | 188% |
2 | 32 | 189 | 192% | 218% | 54% | 460% | 691% | 921% | 76% | 207% |
3 | 34 | 210 | 209% | 238% | 59% | 503% | 754% | 1006% | 83% | 226% |
4 | 36 | 231 | 227% | 258% | 64% | 545% | 818% | 1090% | 90% | 245% |
5 | 38 | 252 | 245% | 278% | 69% | 588% | 882% | 1175% | 97% | 264% |
6 | 40 | 273 | 262% | 298% | 74% | 630% | 945% | 1260% | 104% | 283% |
7 | 42 | 294 | 280% | 319% | 79% | 672% | 1009% | 1345% | 111% | 302% |
8 | 44 | 315 | 298% | 339% | 84% | 715% | 1072% | 1430% | 118% | 321% |
9 | 46 | 337 | 316% | 359% | 89% | 757% | 1136% | 1515% | 125% | 341% |
10 | 48 | 358 | 333% | 379% | 94% | 800% | 1200% | 1599% | 132% | 360% |
11 | 50 | 379 | 351% | 399% | 99% | 842% | 1263% | 1684% | 139% | 379% |
12 | 52 | 400 | 369% | 419% | 104% | 884% | 1327% | 1769% | 146% | 398% |
13 | 54 | 421 | 386% | 439% | 109% | 927% | 1391% | 1854% | 153% | 417% |
14 | 56 | 442 | 404% | 459% | 114% | 969% | 1454% | 1939% | 160% | 436% |
15 | 58 | 463 | 422% | 479% | 119% | 1012% | 1518% | 2023% | 167% | 455% |
16 | 60 | 484 | 439% | 499% | 124% | 1054% | 1581% | 2108% | 174% | 474% |
17 | 62 | 505 | 457% | 520% | 130% | 1097% | 1645% | 2193% | 181% | 493% |
18 | 64 | 526 | 475% | 540% | 135% | 1139% | 1709% | 2278% | 188% | 512% |
19 | 66 | 547 | 492% | 560% | 140% | 1181% | 1772% | 2363% | 195% | 531% |
20 | 68 | 568 | 510% | 580% | 145% | 1224% | 1836% | 2447% | 202% | 550% |
21 | 70 | 589 | 528% | 600% | 150% | 1266% | 1900% | 2532% | 209% | 569% |
22 | 72 | 610 | 545% | 620% | 155% | 1309% | 1963% | 2617% | 216% | 588% |
23 | 74 | 631 | 563% | 640% | 160% | 1351% | 2027% | 2702% | 223% | 607% |
24 | 76 | 652 | 581% | 660% | 165% | 1393% | 2090% | 2787% | 230% | 626% |
25 | 78 | 674 | 599% | 680% | 170% | 1436% | 2154% | 2872% | 237% | 646% |
26 | 80 | 695 | 616% | 700% | 175% | 1478% | 2218% | 2956% | 244% | 665% |
27 | 82 | 716 | 634% | 720% | 180% | 1521% | 2281% | 3041% | 251% | 684% |
28 | 84 | 737 | 652% | 741% | 185% | 1563% | 2345% | 3126% | 258% | 703% |
29 | 86 | 758 | 669% | 761% | 190% | 1605% | 2409% | 3211% | 265% | 722% |
30 | 88 | 779 | 687% | 781% | 195% | 1648% | 2472% | 3296% | 272% | 741% |
31 | 90 | 800 | 705% | 801% | 200% | 1690% | 2536% | 3380% | 279% | 760% |
32 | 92 | 821 | 722% | 821% | 205% | 1733% | 2599% | 3465% | 286% | 779% |
33 | 94 | 842 | 740% | 841% | 210% | 1775% | 2663% | 3550% | 293% | 798% |
34 | 96 | 863 | 758% | 861% | 215% | 1817% | 2727% | 3635% | 300% | 817% |
35 | 98 | 884 | 775% | 881% | 220% | 1860% | 2790% | 3720% | 307% | 836% |
36 | 100 | 905 | 793% | 901% | 225% | 1902% | 2854% | 3804% | 314% | 855% |
37 | 102 | 926 | 811% | 921% | 230% | 1945% | 2918% | 3889% | 321% | 874% |
38 | 104 | 947 | 828% | 941% | 235% | 1987% | 2981% | 3974% | 328% | 893% |
39 | 106 | 968 | 846% | 962% | 240% | 2029% | 3045% | 4059% | 335% | 912% |
40 | 108 | 989 | 864% | 982% | 245% | 2072% | 3108% | 4144% | 342% | 931% |
41 | 110 | 1011 | 882% | 1002% | 250% | 2114% | 3172% | 4229% | 349% | 951% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |