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Difference between revisions of "Neck Snap"
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− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
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Revision as of 14:34, 30 April 2019
Seria says: "Nothing should be as mysterious as I am!"
Missing Female growth values |
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Description
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 9 sec.
- Basic Attack Cancelable Skill
- Immobility Duration: 3 sec.
Notes
- All monsters can be neck snapped even if the opponents can't be thrown—boss monsters facing a fixed direction won't turn around.
- As long as the enemy is hit, Neck Snap can interrupt any action.
- The immobility duration is reduced on bosses and named enemies.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |