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Difference between revisions of "Hazy-Eyed Bremen"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Command={{Down}}{{Down}}+{{Space}} | |Command={{Down}}{{Down}}+{{Space}} | ||
|Description= | |Description= | ||
− | Summons | + | Summons Bremen, who lowers the abnormal status resistance and intensifies Physical/Magical damage on enemies.<br> |
− | + | This skill's effects remain for a while even if the targets go out of range.<br> | |
+ | Summoning Bremen, while another persists, moves the older version to your current location, renewing its duration. | ||
+ | |||
+ | {{IconLink|Phantom Mastery}} Effects:<br> | ||
+ | Replaces summoning effect, changing into a Passive skill that intensifies damage on enemies and decreases their Abnormal Status Tolerances. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|25}} | *{{SP per level|25}} | ||
+ | *{{SkillAttribute|Master Level|1}} | ||
+ | *{{SkillAttribute|Max Level|11}} | ||
*{{CastTime|0.4 sec}} | *{{CastTime|0.4 sec}} | ||
− | *{{Cooldown|Dungeon= | + | *{{Cooldown|Dungeon=6 sec.}} |
− | * | + | *{{Cancelable}} |
− | **{{SkillAttribute| | + | *{{SkillAttribute|Out-of-Range Enemy Effect Duration|10 sec.}} |
+ | *{{SkillAttribute|Damage Intensification Duration|10 sec.}} | ||
+ | *{{SkillAttribute|Party Damage Intensification|+25%}} | ||
|Notes= | |Notes= | ||
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*Due to high number of skills relying on magical damage, strongly recommended for Soul Bender. | *Due to high number of skills relying on magical damage, strongly recommended for Soul Bender. | ||
*Should there be multiple {{IconLink|Bremen}} summoned to the field, only the high leveled {{IconLink|Bremen}}'s effect remains intact. | *Should there be multiple {{IconLink|Bremen}} summoned to the field, only the high leveled {{IconLink|Bremen}}'s effect remains intact. | ||
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*Can be improved with {{IconLink|Hazy-Eyed Bremen Upgrade}}. | *Can be improved with {{IconLink|Hazy-Eyed Bremen Upgrade}}. | ||
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|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
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{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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!MP | !MP | ||
!Duration | !Duration | ||
− | !Abnormal Status<br> | + | !Abnormal Status<br>Tolerances |
− | + | !Magical Damage<br>Intensification | |
− | !Magical | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (40+((221-40)/(4-1))*({{#var:i}}-1)) round 0}} | |
− | + | {{!}} <!--Duration--> {{#expr: 29.5+((31-29.5)/(4-1))*({{#var:i}}-1) round 1}} sec. | |
− | + | {{!}} <!--Abnormal Status Tolerances--> {{#expr: -80+((-92--80)/(4-1))*({{#var:i}}-1) round 0}} | |
− | + | {{!}} <!--Magical Damage Intensification--> +{{#expr: 24+((27-24)/(4-1))*({{#var:i}}-1) round 0}}% | |
− | | | + | {{!}}- |
− | + | }} | |
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|} | |} | ||
− | < | + | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' |
− | + | </small> | |
− | + | <span style="display:none">}}</span> | |
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}} | }} |
Revision as of 20:48, 13 November 2018
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 15 |
Prerequisite Skills: | ![]() |
Description
Summons Bremen, who lowers the abnormal status resistance and intensifies Physical/Magical damage on enemies.
This skill's effects remain for a while even if the targets go out of range.
Summoning Bremen, while another persists, moves the older version to your current location, renewing its duration.
Phantom Mastery Effects:
Replaces summoning effect, changing into a Passive skill that intensifies damage on enemies and decreases their Abnormal Status Tolerances.
Attributes
- SP per level: 25
- Master Level: 1
- Max Level: 11
- Casting Time: 0.4 sec
- Cooldown: 6 sec.
- Basic Attack Cancelable Skill
- Out-of-Range Enemy Effect Duration: 10 sec.
- Damage Intensification Duration: 10 sec.
- Party Damage Intensification: +25%
Notes
- Efficient skill to use to deal heavy magical damage on targets.
- Due to high number of skills relying on magical damage, strongly recommended for Soul Bender.
- Should there be multiple
Bremen summoned to the field, only the high leveled
Bremen's effect remains intact.
- Can be improved with
Hazy-Eyed Bremen Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Duration | Abnormal Status Tolerances |
Magical Damage Intensification |
---|---|---|---|---|---|
1 | 15 | 40 | 29.5 sec. | -80 | +24% |
2 | 18 | 100 | 30 sec. | -84 | +25% |
3 | 21 | 161 | 30.5 sec. | -88 | +26% |
4 | 24 | 221 | 31 sec. | -92 | +27% |
5 | 27 | 281 | 31.5 sec. | -96 | +28% |
6 | 30 | 342 | 32 sec. | -100 | +29% |
7 | 33 | 402 | 32.5 sec. | -104 | +30% |
8 | 36 | 462 | 33 sec. | -108 | +31% |
9 | 39 | 523 | 33.5 sec. | -112 | +32% |
10 | 42 | 583 | 34 sec. | -116 | +33% |
11 | 45 | 643 | 34.5 sec. | -120 | +34% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[show]Soul Bender TP Skills |
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[show]Male Slayer TP Skills |
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[show]General TP Skills |
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