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Difference between revisions of "Tayberrs - Fallen Paradise"

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(Monsters)
(Normal Group Mode)
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== [https://www.dfoneople.com/news/updates/1190/Tayberrs:-Fallen-Paradise/Tayberrs:-Fallen-Paradise Normal Group Mode] ==
 
== [https://www.dfoneople.com/news/updates/1190/Tayberrs:-Fallen-Paradise/Tayberrs:-Fallen-Paradise Normal Group Mode] ==
Introduced in Season 5: Act 01 - Welcome to Harlem.  
+
Introduced in Season 5: Act 01 - Welcome to Harlem.
 +
=== Monster Waves ===
 +
Being assisted by [[Slenkion]], party members ride on his back as they start off by fighting waves of {{Spawns|Infected Auka}} & {{Spawns|Dominated Larua Warrior}} that fly down and attack in one or two rooms before a boss encounter. They aren't difficult to destroy, but don't take too long because {{Spawns|Cloud Wing Alis}} will follow Slenkion and starts to summon monsters along with bombarding attacks.
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 +
=== Boss Encounters ===
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After the monster waves are done, the party will fight a boss and they must defeat them in order to continue onwards.
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* {{Spawns|class=named|Shackled Kepheros}} (Room 3)
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* {{Spawns|class=named|Speninos}} (Room 5)
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* {{Spawns|class=boss|Silvery Harbart}} (Room 6, end)
  
 
=== Entrance Requirement ===
 
=== Entrance Requirement ===
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** 12 - 14 {{Item|Sky Wish}}es  
 
** 12 - 14 {{Item|Sky Wish}}es  
 
** 1 {{Item|Sky Card Album}} or Sky's Legacy Weapons and Level 95 [[:Category:Tayberrs Epic Items|Tayberrs Epic equipment]] through a special card flip.
 
** 1 {{Item|Sky Card Album}} or Sky's Legacy Weapons and Level 95 [[:Category:Tayberrs Epic Items|Tayberrs Epic equipment]] through a special card flip.
+
 
 
==[https://www.dfoneople.com/news/updates/1326/Tayberrs-Solo-Mode Solo Mode]==
 
==[https://www.dfoneople.com/news/updates/1326/Tayberrs-Solo-Mode Solo Mode]==
 
In March 2019, Tayberrs Solo Mode was added during the Tower of Dazzlement update. Entrance requirements and dungeon mechanics remain the same albeit adjusted for only solo players.
 
In March 2019, Tayberrs Solo Mode was added during the Tower of Dazzlement update. Entrance requirements and dungeon mechanics remain the same albeit adjusted for only solo players.

Revision as of 00:02, 23 September 2019

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.


Tayberrs - Fallen Paradise
Tayberrs - Fallen Paradise.png
Location Pandemonium Junction/Metro Center
Min. Level 95 (94 for Scenario)
Level 95
Monster Level 130 (105 for Scenario)
End Boss No Icon.png Silvery Harbart

Tayberrs - Fallen Paradise is a legendary dungeon and Apostle Prey-Isys' home planet located in the south part of Pandemonium Junction in the Metro Center Area. Players can only access this dungeon when reaching Level 95 and completed the Side Quest Icon.png [Tayberrs] Legend of the Brilliant Golden Star quest from Snowflake Joshua. This Dungeon's purpose is to farm Tayberrs Epic equipment.

Loading Screen for Tayberrs

Description

The beautiful home world of the Third Apostle Prey-Isys hasn't been what it used to be after he left it. Lupsong, the Mother of the Blue Fire, has been trying to restore it to its old beauty, but she's no match for the dark power that's been spreading across her planet. She's taken the remaining members of her kind to where this evil power can't reach, biding time until they become strong enough to drive the enemy from the great Prey-Isys's home world.

Details

  • The dungeons and monsters are set at Level 130.
  • 1 - 4 Players can enter.
  • Up to 4 Life Token.png Life Tokens can be used.
  • Resurrection-related character skills are restricted from use:
  • You must resurrect in 10 seconds after death, or you will be moved out of the dungeon.
  • You cannot receive clearance rewards while dead.
  • You can retry the dungeon if all your party members die. (Acquired a second chance.)
  • When you clear a map, you will be automatically sent to the next map and cannot go back to previous maps.
  • Daily Entry Count is 3 (Available on any day of the week. Your count decreases the moment you enter the dungeon.)
    • Weekly Entry Count is 6 (Resets every Tuesday 09:00 UTC)

Gale System

  • The Gale System will be added. Eliminate monsters, and you will gain Gale Points.
  • These Gale Points fill the gauge on the left side of the screen. When they fill it the end for Rank SSS, the Gale will be unleashed.
  • The Gale, when released, will add the following effects to your character for 30 seconds.
    • Increases Attack/Casting/Movement Speeds.
    • Increases HP/MP Recovery.
    • Additional damage on attack.
    • Improves certain skill effects.
    • 1. Increases skill size.
    • 2. Additional skill cooldown decrease.
    • (1 of 2 skills randomly chosen)
    • Decreases skill cooldown.
    • Enables the Dungeon Special key.
  • (Dungeon Special Key Effect)
    • Enables you to instantly dash forward and avoid enemy attacks.
    • Temporarily improves stats.
    • - Increases Attack/Casting/Movement Speeds.
    • - Increases HP/MP Recovery.
    • - Increases Evasion.
    • - Additional skill cooldown decrease.

Map

Monsters

Normal Group Mode

Introduced in Season 5: Act 01 - Welcome to Harlem.

Monster Waves

Being assisted by Slenkion, party members ride on his back as they start off by fighting waves of No Icon.png Infected Auka & No Icon.png Dominated Larua Warrior that fly down and attack in one or two rooms before a boss encounter. They aren't difficult to destroy, but don't take too long because No Icon.png Cloud Wing Alis will follow Slenkion and starts to summon monsters along with bombarding attacks.

Boss Encounters

After the monster waves are done, the party will fight a boss and they must defeat them in order to continue onwards.

Entrance Requirement

  • Be Level 95.
  • 10 Fatigue Points. (30/day, 60/week)
  • 5,000 Exorcism or higher.
  • 15 Terranium.png Terraniums per entry. (45/day, 90/week)

Rewards

Solo Mode

In March 2019, Tayberrs Solo Mode was added during the Tower of Dazzlement update. Entrance requirements and dungeon mechanics remain the same albeit adjusted for only solo players.

Entrance Requirement

  • Same as Normal Group Mode.

Tayberrs Solo Adjustments

  • General monsters have their stats readjusted for an appropriate solo run.
  • Clearance rewards are reduced.
  • Shackled Kepheros: Black Flames pattern are now in three to two rows depending on the player's position, making it easier to dodge the attack.

Rewards

Guide Mode

In June 2019, Tayberrs Guide Mode was added during the Season 5: Act 03 - Operation: Hope update. It is essentially a much easier version of Tayberrs Normal/Solo Mode that's suited for players who want to get started running the dungeon and learn it's mechanics.

Entrance Requirement

  • Same as Normal Group/Solo Mode except for:
  • 9 Terranium.png Terraniums per entry. (27/day, 54/week)
  • Only two characters can be bind to Guide Mode for the entire week which resets every Tuesday 09:00 UTC.

Guide Mode Adjustments

  • General monsters are all weakened to an appropriate difficulty for a solo run.
  • Clearance rewards and entry fee are reduced.
  • Gale Points are much easier to obtain when defeating monsters.
  • If you fail this dungeon, you will receive 1 free entry count.
  • Entry count is shared among the Tayberrs Normal and Solo, including the Guide dungeon.

Rewards