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Dagger Throw
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Awakening Active Skill | |
Class: | |
Command: | None |
Prerequisite Level: | None |
Prerequisite Skills: |
|
Description
Throws a Dagger at a foe. Reactivate the skill to teleport to the dagger's location and activate the finishing attack.
Attributes
- SP per level: ?
- Casting Time: ? sec (? sec in Arena )
- Cooldown: ? sec (? sec in Arena )
- This skill consumes ? Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- ??? Basic Attack Cancelable Skill ???
- Number of Hits: ? (? in Arena, ? in Tower)
Notes
- Can be used in mid-air.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |