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Convergence Cannon
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
2nd Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Description
Integrates the four elements into a magic sphere. Enemies that touched magic sphere will be pulled and enemies hit by the explosion will be dealt with All-Elemental damage.
Attributes
- SP per level: 100
- Cooldown: 45 sec
- Range Increase per Level: 10%
- This skill consumes 5 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
Notes
- It will instantly charge Elemental Force to 5.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | MP Cost | Sphere Attack |
---|---|---|---|
1 | 80 | 24352% | |
2 | 82 | 26822% | |
3 | 84 | 29293% |
Male Mage Skills | |
---|---|
Active: | Dimension: Accident Flame Shield Ghost Flame Ice Sword Lilliac Rapid Fire Teleport Trap Strike Water Cannon Wind Strike |
Passive: | Immortality The Abyss |
Male Mage TP Skills | |
---|---|
Flame Shield Upgrade Ghost Flame Upgrade Ice Sword Upgrade Trap Strike Upgrade Water Cannon Upgrade Wind Strike Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |