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Hodor Upgrade
Revision as of 20:06, 27 July 2015 by SirKerfluffles (talk | contribs) (Format conversion to new Template:SkillPage)
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: |
Description
Grants the ability to summon a higher level Hodor by chance.
Attributes
- SP per level: ?
- Casting Time: ? sec (? sec in Arena )
- Cooldown: varies
- Number of Hits: ? (? in Arena, ? in Tower)
- This skill consumes ? Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- Basic Attack Cancelable Skill
Notes
- TP Cost: 1
- Max Level: 5
- Grants the ability to summon a higher level Hodor by chance being +10% and +2 Lv. per level, respectively.
- WARNING: This skill is currently bugged. This will increase the Summon's level, but will not give it additional Skill Levels. Extra damage may be applied up to 10% based on level correlation.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | TP | Summon Chance | Summon Level |
---|---|---|---|---|
1 | 50 | 2 | 10% | +2 Lv. |
2 | 55 | 20% | +4 Lv. | |
3 | 60 | 30% | +6 Lv. | |
4 | 65 | 40% | +8 Lv. | |
5 | 70 | 50% | +10 Lv. |
General TP Skills | |
---|---|
Basic Training Upgrade |