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Marauder
Revision as of 17:44, 28 March 2017 by CitricCurrent (talk | contribs)
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 70 |
Prerequisite Skills: | None |
Description
Jump forward and attack the nearby enemies by sprouting sharp wings using Sanguinem. Shockwave from landing will pull the enemies into the center.
Attributes
- SP per level: 70
- Casting Time: Instant
- Cooldown: 47.5 sec
- This skill consumes ? Clear Cube Fragments.
- Basic Attack Cancelable Skill
- Number of Hits: ?
- Sanguinem Cost: 40%
Notes
- Arrow keys can be used to control the landing area.
Blood Mage Skills | |
---|---|
Active: | Blood Burn Blood Wings Corruption Creeping Fang Hellberus Lilroi Offering Shikari Soul Steal Torment |
Passive: | Blood Horns Dead Hands Sanguinem |
Awakening: | Abandon Marauder Rumble Dog Tepes |
2nd Awakening: | Blood Stream Fatality Phantom Veil Sanguis Verus |
Neo: Awakening: | Blood Stinger Bloodbath Bloodbyss |
Male Mage Skills | |
---|---|
Active: | Dimension: Accident Flame Shield Ghost Flame Ice Sword Lilliac Rapid Fire Teleport Trap Strike Water Cannon Wind Strike |
Passive: | Immortality The Abyss |
Male Mage TP Skills | |
---|---|
Flame Shield Upgrade Ghost Flame Upgrade Ice Sword Upgrade Trap Strike Upgrade Water Cannon Upgrade Wind Strike Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |