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Fatality
Revision as of 23:21, 8 January 2018 by CitricCurrent (talk | contribs)
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Description
Mount a Wedge made from Vitality absorbed from the target by using Vitality Whirlwind to stun the target instantaneously and pull the wedge back out along with their spirit.
Attributes
- SP per level: 100
- Casting Time: Instant
- Cooldown: 50 sec
- Number of Hits: ?
- This skill consumes 5 Clear Cube Fragments.
- Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Sanguinem Cost: 50%
Notes
- Holding the skill key draw more enemies into the attack, simply tapping it will immediately activate the pulling attack.
Blood Mage Skills | |
---|---|
Active: | Blood Burn Blood Wings Corruption Creeping Fang Hellberus Lilroi Offering Shikari Soul Steal Torment |
Passive: | Blood Horns Dead Hands Sanguinem |
Awakening: | Abandon Marauder Rumble Dog Tepes |
2nd Awakening: | Blood Stream Fatality Phantom Veil Sanguis Verus |
Neo: Awakening: | Blood Stinger Bloodbath Bloodbyss |
Male Mage Skills | |
---|---|
Active: | Dimension: Accident Flame Shield Ghost Flame Ice Sword Lilliac Rapid Fire Teleport Trap Strike Water Cannon Wind Strike |
Passive: | Immortality The Abyss |
Male Mage TP Skills | |
---|---|
Flame Shield Upgrade Ghost Flame Upgrade Ice Sword Upgrade Trap Strike Upgrade Water Cannon Upgrade Wind Strike Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |