Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Fiend Dance"
(Created new page.) |
m |
||
Line 1: | Line 1: | ||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 악귀연무 | ||
|Video= | |Video= | ||
|Class= Ghostblade | |Class= Ghostblade | ||
Line 8: | Line 9: | ||
|Command= {{up}}{{down}}{{right}}+{{z}} | |Command= {{up}}{{down}}{{right}}+{{z}} | ||
|Description=Repeatedly slashes at enemies in front, and then combines and spins his spirit sword, inflicting great Physical damage on enemies within range.<br> | |Description=Repeatedly slashes at enemies in front, and then combines and spins his spirit sword, inflicting great Physical damage on enemies within range.<br> | ||
− | Press the skill key while preparing {{IconLink|Ghost Step}} to create special effects. | + | Press the skill key while preparing {{IconLink|Ghost Step}} to create special effects. |
+ | |||
'''Special Effects:'''<br> | '''Special Effects:'''<br> | ||
− | {{IconLink|Ghost Step}}'s finishing motion changes to {{IconLink|Fiend Dance}}'s, and additionally applies {{IconLink|Fiend Dance}}'s Atk. to attacking all targets. | + | {{IconLink|Ghost Step}}'s finishing motion changes to {{IconLink|Fiend Dance}}'s, and additionally applies {{IconLink|Fiend Dance}}'s Atk. to attacking all targets.<br><br> |
+ | '''[Special Function]'''<br> | ||
+ | - Press the skill key during the Ghost Step preparation stage to change the finishing motion to Fiend Dance's and combine both Skill Atk. | ||
|Attributes= | |Attributes= | ||
Line 27: | Line 31: | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
Line 39: | Line 43: | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 80+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 80+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|823| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|823|6172|40}} |
− | {{!}} <!--1st Slash Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--1st Slash Atk.--> {{Calc|{{#var:i}}|2658|13174|40}}% |
− | {{!}} <!--2nd Slash Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--2nd Slash Atk.--> {{Calc|{{#var:i}}|7974|39524|40}}% |
− | {{!}} <!--3rd Slash Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--3rd Slash Atk.--> {{Calc|{{#var:i}}|10632|52699|40}}% |
− | {{!}} <!--Spinning Slash Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Spinning Slash Atk.--> {{Calc|{{#var:i}}|6645|32937|40}}% |
− | {{!}} <!--Finishing Slash Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Finishing Slash Atk.--> {{Calc|{{#var:i}}|18606|92224|40}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote}} | |
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 08:07, 3 August 2021
2nd Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 악귀연무 |
Description
Repeatedly slashes at enemies in front, and then combines and spins his spirit sword, inflicting great Physical damage on enemies within range.
Press the skill key while preparing Ghost Step to create special effects.
Special Effects:
Ghost Step's finishing motion changes to Fiend Dance's, and additionally applies Fiend Dance's Atk. to attacking all targets.
[Special Function]
- Press the skill key during the Ghost Step preparation stage to change the finishing motion to Fiend Dance's and combine both Skill Atk.
Attributes
- SP per level: 90
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 45 sec.
- This skill consumes 5 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | 1st Slash Atk. | 2nd Slash Atk. | 3rd Slash Atk. | Spinning Slash Atk. | Finishing Slash Atk. |
---|---|---|---|---|---|---|---|
1 | 80 | 823 | 2658% | 7974% | 10632% | 6645% | 18606% |
2 | 82 | 960 | 2928% | 8783% | 11711% | 7319% | 20494% |
3 | 84 | 1097 | 3197% | 9592% | 12789% | 7993% | 22381% |
4 | 86 | 1234 | 3467% | 10401% | 13868% | 8667% | 24269% |
5 | 88 | 1372 | 3737% | 11210% | 14947% | 9342% | 26157% |
6 | 90 | 1509 | 4006% | 12019% | 16025% | 10016% | 28044% |
7 | 92 | 1646 | 4276% | 12828% | 17104% | 10690% | 29932% |
8 | 94 | 1783 | 4545% | 13637% | 18182% | 11364% | 31819% |
9 | 96 | 1920 | 4815% | 14446% | 19261% | 12038% | 33707% |
10 | 98 | 2057 | 5085% | 15255% | 20340% | 12712% | 35595% |
11 | 100 | 2195 | 5354% | 16064% | 21418% | 13387% | 37482% |
12 | 102 | 2332 | 5624% | 16873% | 22497% | 14061% | 39370% |
13 | 104 | 2469 | 5894% | 17682% | 23576% | 14735% | 41258% |
14 | 106 | 2606 | 6163% | 18491% | 24654% | 15409% | 43145% |
15 | 108 | 2743 | 6433% | 19300% | 25733% | 16083% | 45033% |
16 | 110 | 2880 | 6703% | 20109% | 26812% | 16757% | 46921% |
17 | 112 | 3017 | 6972% | 20918% | 27890% | 17431% | 48808% |
18 | 114 | 3155 | 7242% | 21727% | 28969% | 18106% | 50696% |
19 | 116 | 3292 | 7512% | 22536% | 30048% | 18780% | 52584% |
20 | 118 | 3429 | 7781% | 23345% | 31126% | 19454% | 54471% |
21 | 120 | 3566 | 8051% | 24153% | 32205% | 20128% | 56359% |
22 | 122 | 3703 | 8320% | 24962% | 33283% | 20802% | 58246% |
23 | 124 | 3840 | 8590% | 25771% | 34362% | 21476% | 60134% |
24 | 126 | 3978 | 8860% | 26580% | 35441% | 22151% | 62022% |
25 | 128 | 4115 | 9129% | 27389% | 36519% | 22825% | 63909% |
26 | 130 | 4252 | 9399% | 28198% | 37598% | 23499% | 65797% |
27 | 132 | 4389 | 9669% | 29007% | 38677% | 24173% | 67685% |
28 | 134 | 4526 | 9938% | 29816% | 39755% | 24847% | 69572% |
29 | 136 | 4663 | 10208% | 30625% | 40834% | 25521% | 71460% |
30 | 138 | 4800 | 10478% | 31434% | 41913% | 26195% | 73348% |
31 | 140 | 4938 | 10747% | 32243% | 42991% | 26870% | 75235% |
32 | 142 | 5075 | 11017% | 33052% | 44070% | 27544% | 77123% |
33 | 144 | 5212 | 11287% | 33861% | 45149% | 28218% | 79011% |
34 | 146 | 5349 | 11556% | 34670% | 46227% | 28892% | 80898% |
35 | 148 | 5486 | 11826% | 35479% | 47306% | 29566% | 82786% |
36 | 150 | 5623 | 12095% | 36288% | 48384% | 30240% | 84673% |
37 | 152 | 5761 | 12365% | 37097% | 49463% | 30915% | 86561% |
38 | 154 | 5898 | 12635% | 37906% | 50542% | 31589% | 88449% |
39 | 156 | 6035 | 12904% | 38715% | 51620% | 32263% | 90336% |
40 | 158 | 6172 | 13174% | 39524% | 52699% | 32937% | 92224% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |