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Difference between revisions of "Chain Reaction"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|NameTab=
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|AltName=Korean: 체인 리액션
|NameTab2=
 
 
|Video=
 
|Video=
|Video2=
 
|Gender=
 
 
|Class=Shadow Dancer
 
|Class=Shadow Dancer
|Class2=
 
 
|Type=Active
 
|Type=Active
 
|Type2=2nd Awakening
 
|Type2=2nd Awakening
|Type3=
 
 
|Command={{Down}}{{Up}}{{Right}}{{Right}}+{{Z}}
 
|Command={{Down}}{{Up}}{{Right}}{{Right}}+{{Z}}
 
|PrerequisiteLevel=85
 
|PrerequisiteLevel=85
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|Description=
 
|Description=
 
An Active buff skill that uses a chain dagger.<br>
 
An Active buff skill that uses a chain dagger.<br>
While this buff is in effect, you can use the skill key to release the chain. The chain can be released in the middle of certain skills and while you are airborne.<br>
+
While this buff is in effect, you can use the skill key to release the chain in the middle of certain skills or while you are airborne. When the chain hits an enemy, it activates a different action depending on which key you press.
When the chain hits an enemy, you can enter a key to perform an action.
 
 
*'''No Key Entered:''' Pulls the enemy toward you.
 
*'''No Key Entered:''' Pulls the enemy toward you.
*'''{{X}}:''' The [[Shadow Dancer]] approaches the target and attacks.
+
*'''{{X}}:''' Your character approaches and attacks the enemy.
*'''{{X}} + {{left}}:''' The [[Shadow Dancer]] approaches the target and attacks him as they switch places.
+
*'''{{X}} + {{left}}:''' Your character switches places with the enemy as she attacks it.
*'''{{Space}}:''' The [[Shadow Dancer]] sticks the chain into the ground to keep the target Immobilized for a while. This action incurs a separate cooldown.
+
*'''{{Space}}:''' Your character sticks the chain into the ground and keeps the enemy Immobilized for a while. This action has separate cooldown.
*'''Skill Key:''' Activates a powerful finishing attack that can be used only once for the buff's duration. The finishing attack always inflicts Back Attack damage.
+
*'''Skill Key:''' Activates a powerful finishing attack that can be used only once for the buff's duration.
 +
 
 +
'''Cancellable Skill List:'''
 +
*{{IconLink|Rising Cut}}, {{IconLink|Slicer}}, {{IconLink|Shining Cut}}, {{IconLink|Shadow Cut}}, {{IconLink|Ankle Cut}}, {{IconLink|Shadow Trip}}, {{IconLink|Hold Up}}, {{IconLink|Heart Thrust}}, {{IconLink|Blade Cyclone}}, {{IconLink|Covert Operation}}, {{IconLink|Killing Shadow}}
 +
 
 +
'''Skills that Cancel Certain skill's Post-casting Delay and Release the Chain:'''
 +
*{{IconLink|Dagger Throw}} (2nd Finishing Blow), {{IconLink|Fatal Blitz}} (Disembowelment Motion), {{IconLink|Assassination}} (Sword-swinging Motion), {{IconLink|Besieging Menace}} (Rear Shadow Explosion Motion)
 +
<br>
 +
'''[Special Function]'''<br>
 +
- Press the skill key again to release chain.<br>
 +
- Press a key when the chain hits to additionally control it.<br>
 +
:- X: Approach and attack your target.
 +
:- X + Back: Approach your target and move it as you attack it.
 +
:- Spacebar: Thrust the chain into the ground, pinning your target along with it.
 +
:- Press the skill key again to activate the finishing attack (once for the skill's duration).
  
 
|Attributes=
 
|Attributes=
*{{SP per level|300, then 200 afterwards}}
+
*{{SP per level|200, then 100 afterwards}}
 
*{{SkillAttribute|Master Level|30}}
 
*{{SkillAttribute|Master Level|30}}
 
*{{SkillAttribute|Max Level|40}}
 
*{{SkillAttribute|Max Level|40}}
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<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
<small>
 
<small>
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
{{!}}- {{#ifexpr: {{#var:i}} = 3 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
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{{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 85+5*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 85+5*({{#var:i}}-1)}}
{{!}} <!--MP--> {{#expr: 2500+((2628-2500)/(3-1))*({{#var:i}}-1) round 0}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|2500|5000|40}}
{{!}} <!--Chain Dagger Releasing Atk.--> {{#expr: 2601+((3808-2601)/(3-1))*({{#var:i}}-1) round 0}}%
+
{{!}} <!--Chain Dagger Releasing Atk.--> {{Calc|{{#var:i}}|2823|13997|40}}%
{{!}} <!--Pulling/Forward Dash/Rear Dash Atk.--> {{#expr: 10403+((15229-10403)/(3-1))*({{#var:i}}-1) round 0}}%
+
{{!}} <!--Pulling/Forward Dash/Rear Dash Atk.--> {{Calc|{{#var:i}}|11295|55985|40}}%
{{!}} <!--Finishing Colliding Motion Atk.--> {{#expr: 3901+((5712-3901)/(3-1))*({{#var:i}}-1) round 0}}%
+
{{!}} <!--Finishing Colliding Motion Atk.--> {{Calc|{{#var:i}}|4786|48072|40}}%
{{!}} <!--Finishing Motion Last Hit Atk.--> {{#expr: 85831+((125642-85831)/(3-1))*({{#var:i}}-1) round 0}}%
+
{{!}} <!--Finishing Motion Last Hit Atk.--> {{Calc|{{#var:i}}|105302|1057640|40}}%
{{!}} <!--Finishing Attack Atk. against Grab-immune Enemies.--> {{#expr: 88868+((130082-88868)/(3-1))*({{#var:i}}-1) round 0}}%
+
{{!}} <!--Finishing Attack Atk. against Grab-immune Enemies.--> {{Calc|{{#var:i}}|109028|1095019|40}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
+
{{TableNote}}
 
</small>
 
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 00:52, 14 March 2021


Chain Reaction.png Chain Reaction

No Video
2nd Awakening Active Skill
Class:

Shadow Dancer

Command: Downkey.pngUpkey.pngRightkey.pngRightkey.png+Z.png
Prerequisite Level: 85
Prerequisite Skills: None
Alternate Names: Korean: 체인 리액션

Description

An Active buff skill that uses a chain dagger.
While this buff is in effect, you can use the skill key to release the chain in the middle of certain skills or while you are airborne. When the chain hits an enemy, it activates a different action depending on which key you press.

  • No Key Entered: Pulls the enemy toward you.
  • X.png: Your character approaches and attacks the enemy.
  • X.png + Leftkey.png: Your character switches places with the enemy as she attacks it.
  • Spacebar.png: Your character sticks the chain into the ground and keeps the enemy Immobilized for a while. This action has separate cooldown.
  • Skill Key: Activates a powerful finishing attack that can be used only once for the buff's duration.

Cancellable Skill List:

Skills that Cancel Certain skill's Post-casting Delay and Release the Chain:


[Special Function]
- Press the skill key again to release chain.
- Press a key when the chain hits to additionally control it.

- X: Approach and attack your target.
- X + Back: Approach your target and move it as you attack it.
- Spacebar: Thrust the chain into the ground, pinning your target along with it.
- Press the skill key again to activate the finishing attack (once for the skill's duration).

Attributes

  • SP per level: 200, then 100 afterwards
  • Master Level: 30
  • Max Level: 40
  • Casting Time: Instant Cast
  • Cooldown: 180 sec.
  • This skill consumes 10 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -5.0% Cooldown -5.0% on Command
  • Basic Attack Cancelable Skill
  • Buff Duration: 60 sec.
  • Dagger Release Cooldown: 1 sec.
  • Immobilizing Action Cooldown: 10 sec.
  • Immobilizing Action Duration: 3.5 sec.

Notes

  • There is a brief window of invulnerability upon activating the skill
  • When activated two bars appear toward the bottom left of the screen.
    • The left bar indicates the cooldown for throwing the chain.
    • The right bar indicates the cooldown for immobilizing an enemy with the chain with the Spacebar.png key.
  • Stationary enemies will take damage from the chain but will not be pulled. They can still be approached and immobilized however.
  • The finishing attack functions differently against enemies that cannot be grabbed.
  • The finishing attack activates Shadow Dancing.png Shadow Dancing regardless of what direction the target was attacked.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Chain Dagger
Releasing Atk.
Pulling/Forward
Dash/Rear Dash Atk.
Finishing Colliding
Motion Atk.
Finishing Motion
Last Hit Atk.
Finishing Attack Atk.
against Grab-immune Enemies.
1 85 2500 2823% 11295% 4786% 105302% 109028%
2 90 2564 3110% 12441% 5896% 129721% 134310%
3 95 2628 3396% 13587% 7006% 154140% 159592%
4 100 2692 3683% 14733% 8116% 178559% 184873%
5 105 2756 3969% 15879% 9226% 202978% 210155%
6 110 2821 4256% 17024% 10335% 227397% 235437%
7 115 2885 4542% 18170% 11445% 251816% 260719%
8 120 2949 4829% 19316% 12555% 276234% 286001%
9 125 3013 5115% 20462% 13665% 300653% 311283%
10 130 3077 5402% 21608% 14775% 325072% 336564%
11 135 3141 5688% 22754% 15885% 349491% 361846%
12 140 3205 5975% 23900% 16995% 373910% 387128%
13 145 3269 6261% 25046% 18105% 398329% 412410%
14 150 3333 6548% 26192% 19215% 422748% 437692%
15 155 3397 6834% 27338% 20325% 447167% 462973%
16 160 3462 7121% 28483% 21434% 471586% 488255%
17 165 3526 7407% 29629% 22544% 496005% 513537%
18 170 3590 7694% 30775% 23654% 520424% 538819%
19 175 3654 7980% 31921% 24764% 544843% 564101%
20 180 3718 8267% 33067% 25874% 569262% 589383%
21 185 3782 8553% 34213% 26984% 593680% 614664%
22 190 3846 8840% 35359% 28094% 618099% 639946%
23 195 3910 9126% 36505% 29204% 642518% 665228%
24 200 3974 9413% 37651% 30314% 666937% 690510%
25 205 4038 9699% 38797% 31424% 691356% 715792%
26 210 4103 9986% 39942% 32533% 715775% 741074%
27 215 4167 10272% 41088% 33643% 740194% 766355%
28 220 4231 10559% 42234% 34753% 764613% 791637%
29 225 4295 10845% 43380% 35863% 789032% 816919%
30 230 4359 11132% 44526% 36973% 813451% 842201%
31 235 4423 11418% 45672% 38083% 837870% 867483%
32 240 4487 11705% 46818% 39193% 862289% 892764%
33 245 4551 11991% 47964% 40303% 886708% 918046%
34 250 4615 12278% 49110% 41413% 911126% 943328%
35 255 4679 12564% 50256% 42523% 935545% 968610%
36 260 4744 12851% 51401% 43632% 959964% 993892%
37 265 4808 13137% 52547% 44742% 984383% 1019174%
38 270 4872 13424% 53693% 45852% 1008802% 1044455%
39 275 4936 13710% 54839% 46962% 1033221% 1069737%
40 280 5000 13997% 55985% 48072% 1057640% 1095019%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

[hide] Shadow Dancer Skills
Active:Abyss Drop.png Abyss Drop Assassin's Attitude.png Assassin's Attitude Assassination.png Assassination Blade Cyclone.png Blade Cyclone Covert Operation.png Covert Operation Final Destruction.png Final Destruction Heart Thrust.png Heart Thrust Hold Up.png Hold Up Neck Divider.png Neck Divider Shadow Dancing.png Shadow Dancing Shadow Decoy.png Shadow Decoy Shadow Trip.png Shadow Trip
Passive:Assassination Method.png Assassination Method Sharp Dagger.png Sharp Dagger
Awakening:Dagger Throw.png Dagger Throw Killing Shadow.png Killing Shadow Rear Ambush.png Rear Ambush Shadow Sting.png Shadow Sting
2nd Awakening:Chain Reaction.png Chain Reaction Deadly Dance.png Deadly Dance Fatal Blitz.png Fatal Blitz Veiled Attack.png Veiled Attack
Neo: Awakening:Besieging Menace.png Besieging Menace Rule of the Shadows.png Rule of the Shadows Shadowless Slaughter.png Shadowless Slaughter

[hide]Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

[hide]General Skills
Active:Backstep.png Backstep Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism