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Difference between revisions of "Mana Shield"

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(Updated Description; Updated Attributes; Using IconLink; Updated SkillGrowth; Added Arena info)
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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
 +
|AltName=Korean: 오라 실드
 
|Video=oidX0ulc3Zk
 
|Video=oidX0ulc3Zk
 
|Gender=Female
 
|Gender=Female
 
|Class=Mage
 
|Class=Mage
|Class2=
 
 
|Type=Active
 
|Type=Active
|Type2=
 
|Type3=
 
 
|Command={{Down}}{{Up}}+{{Space}}
 
|Command={{Down}}{{Up}}+{{Space}}
 
|PrerequisiteLevel=5
 
|PrerequisiteLevel=5
|PrerequisiteSkill=
+
 
 
|Description=
 
|Description=
Creates a barrier that drains MP instead of HP for a certain percentage of damage taken.<br>
+
Casts an aura shield to decrease incoming Physical/Magical damage.
-Press the Skill Hotkey again to deactivate.<br><br>
+
 
[Changes in Arena]<br>
+
Press the skill key again to cancel the aura shield.<br><br>
MP damage rate is calculated before Arena balance adjustments.
+
'''[Special Function]'''<br>
 +
- Additionally press the skill key to cancel Mana Shield.
  
 
|Attributes=
 
|Attributes=
*{{SP per level|20}}
+
*{{SP per level|15}}
*{{CastTime|1.0 sec}}
+
*{{SkillAttribute|Master Level|10}}
*{{Cooldown|5 sec}}
+
*{{SkillAttribute|Max Level|20}}
 +
*{{CastTime|0.5 sec.}}
 +
*{{Cooldown|5 sec.}}
  
 
|Notes=
 
|Notes=
*HP to MP conversion in the Arena is determined by the old HP rate formula which was used prior to the newly implemented Scale System.
 
 
*Once activated, it lasts until the user dies. To deactivate the skill, use it again.
 
*Once activated, it lasts until the user dies. To deactivate the skill, use it again.
 
*Mana Shield counts as a buff magic. It can be disenchanted and disappear upon using '''Toy of the World'''.
 
*Mana Shield counts as a buff magic. It can be disenchanted and disappear upon using '''Toy of the World'''.
Line 29: Line 29:
  
 
|SkillGrowth=
 
|SkillGrowth=
{{tabs
 
|name=SkillGrowths
 
|tab1=Dungeon
 
|contents1=
 
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Damage<br>Absorption
+
!Physical Damage<br>Absorption Rate
!HP to MP<br>Conversion (1 HP)
+
!Magical Damage<br>Absorption Rate
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1|| 5 || rowspan=5|10|| 10% || 2.50
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 10| {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20| {{MaxSkillRow}} }}
| 2|| 8 || 12% || 2.14
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 5+3*({{#var:i}}-1)}}
| 3|| 11 || 13% || 1.88
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|10|14|20}}
|-{{SkillRow}}
+
{{!}} <!--Physical Dmg.--> {{Calc|{{#var:i}}|6|25|20}}%
| 4|| 14 || 15% || 1.67
+
{{!}} <!--Magical Dmg.--> {{Calc|{{#var:i}}|6|25|20}}%
|-{{SkillRow}}
+
{{!}}-
| 5|| 17 || 17% || 1.50
+
}}
|-{{SkillRow}}
 
| 6|| 20 || rowspan=5|11|| 18% || 1.36
 
|-{{SkillRow}}
 
| 7|| 23 || 20% || 1.25
 
|-{{SkillRow}}
 
| 8|| 26 || 22% || 1.15
 
|-{{SkillRow}}
 
| 9|| 29 || 23% || 1.07
 
|-{{MaxSkillRow}}
 
|10 (M)|| 32 || 25% || 1.00
 
|-{{SkillRow}}
 
|11|| 35 || rowspan="5"|12|| 27% || 0.94
 
|-{{SkillRow}}
 
|12|| 38 || 28% || 0.88
 
|-{{SkillRow}}
 
|13|| 41 || 30% || 0.83
 
|-{{SkillRow}}
 
|14|| 44 || 32% || 0.79
 
|-{{SkillRow}}
 
|15|| 47 || 33% || 0.75
 
|-{{SkillRow}}
 
|16|| 50 || 13 || 35% || 0.71
 
 
|}
 
|}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
|tab2=Arena
 
|contents2=
 
<span style="display:none">{{</span>
 
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP
 
!Damage<br>Absorption
 
!HP to MP<br>Conversion (1 HP)
 
|-{{SkillRow}}
 
| 1|| 5 || rowspan=5|10|| 8% || 2.50
 
|-{{SkillRow}}
 
| 2|| 8 || rowspan=2|10% || 2.14
 
|-{{SkillRow}}
 
| 3|| 11 || 1.88
 
|-{{SkillRow}}
 
| 4|| 14 || 12% || 1.67
 
|-{{SkillRow}}
 
| 5|| 17 || rowspan=2|14% || 1.50
 
|-{{SkillRow}}
 
| 6|| 20 || rowspan=5|11|| 1.36
 
|-{{SkillRow}}
 
| 7|| 23 || 16% || 1.25
 
|-{{SkillRow}}
 
| 8|| 26 || rowspan=2|18% || 1.15
 
|-{{SkillRow}}
 
| 9|| 29 || 1.07
 
|-{{MaxSkillRow}}
 
|10 (M)|| 32 || 20% || 1.00
 
|}
 
<span style="display:none">}}</span>
 
}}
 
 
}}
 
}}

Latest revision as of 00:39, 21 December 2020


Mana Shield.png Mana Shield

Active Skill
Class:

Female Mage

Command: Downkey.pngUpkey.png+Spacebar.png
Prerequisite Level: 5
Prerequisite Skills: None
Alternate Names: Korean: 오라 실드

Description

Casts an aura shield to decrease incoming Physical/Magical damage.

Press the skill key again to cancel the aura shield.

[Special Function]
- Additionally press the skill key to cancel Mana Shield.

Attributes

  • SP per level: 15
  • Master Level: 10
  • Max Level: 20
  • Casting Time: 0.5 sec.
  • Cooldown: 5 sec.

Notes

  • Once activated, it lasts until the user dies. To deactivate the skill, use it again.
  • Mana Shield counts as a buff magic. It can be disenchanted and disappear upon using Toy of the World.
  • Can be improved with Mana Shield Upgrade.png Mana Shield Upgrade.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Physical Damage
Absorption Rate
Magical Damage
Absorption Rate
1 5 10 6% 6%
2 8 10 7% 7%
3 11 10 8% 8%
4 14 11 9% 9%
5 17 11 10% 10%
6 20 11 11% 11%
7 23 11 12% 12%
8 26 11 13% 13%
9 29 12 14% 14%
10 32 12 15% 15%
11 35 12 16% 16%
12 38 12 17% 17%
13 41 13 18% 18%
14 44 13 19% 19%
15 47 13 20% 20%
16 50 13 21% 21%
17 53 13 22% 22%
18 56 14 23% 23%
19 59 14 24% 24%
20 62 14 25% 25%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Female Mage Skills
Active:Contract- Hodor.png Contract: Hodor Disenchant.png Disenchant Dragon Fang (Female Mage).png Dragon Fang (Female Mage) Florae Circle.png Florae Circle Frost Head.png Frost Head Keep Away!.png Keep Away! Lantern Firebomb.png Lantern Firebomb Lasher.png Lasher Magic Missile.png Magic Missile Mana Shield.png Mana Shield Palm Blast.png Palm Blast Phase Shift.png Phase Shift Rose Vines.png Rose Vines Showtime.png Showtime Sky Assault.png Sky Assault The Pluto.png The Pluto
Passive:Aerial Lantern Firebomb.png Aerial Lantern Firebomb

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism