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Difference between revisions of "Cannon Ball"

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*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 
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*{{SkillAttribute|Autofire Duration|0.2 sec.}}
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*{{SkillAttribute|Male Fire Distance|200 px}}
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*{{SkillAttribute|Female Fire Distance|220 px}}
 
|Notes=
 
|Notes=
 
*Grants {{IconLink|Super Armor (Status)}} when firing.
 
*Grants {{IconLink|Super Armor (Status)}} when firing.
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|SkillGrowth=
 
|SkillGrowth=
 
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<span style="display:none">{{</span>
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<small>
 
{{tabs
 
{{tabs
 
|name=Skill Growth
 
|name=Skill Growth
 
|tab1=Male
 
|tab1=Male
 
|contents1=
 
|contents1=
*{{SkillAttribute|Level|n}}
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<span style="display:none">{{</span>
*{{SkillAttribute|Lv Req|20+2(n-1)}}
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
*{{SkillAttribute|MP|30+4.222(n-1)}}
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{|{{SkillTableHeader}}
*{{SkillAttribute|Physical Atk.|1030%+104.513(n-1)%}}
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!Level
*{{SkillAttribute|Autofire Duration|Dungeon=0.2 sec}}
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!Lv Req
*{{SkillAttribute|Fire Distance|Dungeon=200px}}
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!MP
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!Explosion Atk.
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
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{{!}} <!--Level--> {{#var:i}}
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{{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|30|178|36}}
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{{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|1030|4688|36}}%
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{{!}}-
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}}
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|}
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<span style="display:none">}}</span>
 
|tab2=Female
 
|tab2=Female
 
|contents2=
 
|contents2=
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*{{SkillAttribute|Fire Distance|Dungeon=220px}}
 
*{{SkillAttribute|Fire Distance|Dungeon=220px}}
 
}}
 
}}
 
+
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
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</small>
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<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 20:09, 27 May 2019


Cannon Ball.png Cannon Ball

Active Skill
Class:

Male Launcher
Female Launcher

Command: Upkey.pngRightkey.pngZ.png
Prerequisite Level: 20
Prerequisite Skills: None

Description

Requires Hand Cannons. The Launcher fires a powerful energy ball that inflicts Physical Damage. The ball explodes after traveling a certain distance.
Grants Super Armor while shooting the energy ball. You can use the direction keys to fire upward or downward. Continue to charge this skill, and the energy ball is fired automatically after a while.

Attributes

  • SP per level: 20
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 5.0 sec.
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Autofire Duration: 0.2 sec.
  • Male Fire Distance: 200 px
  • Female Fire Distance: 220 px

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Explosion Atk.
1 20 30 1030%
2 22 34 1135%
3 24 38 1239%
4 26 43 1344%
5 28 47 1448%
6 30 51 1553%
7 32 55 1657%
8 34 60 1762%
9 36 64 1866%
10 38 68 1971%
11 40 72 2075%
12 42 77 2180%
13 44 81 2284%
14 46 85 2389%
15 48 89 2493%
16 50 93 2598%
17 52 98 2702%
18 54 102 2807%
19 56 106 2911%
20 58 110 3016%
21 60 115 3120%
22 62 119 3225%
23 64 123 3329%
24 66 127 3434%
25 68 131 3538%
26 70 136 3643%
27 72 140 3747%
28 74 144 3852%
29 76 148 3956%
30 78 153 4061%
31 80 157 4165%
32 82 161 4270%
33 84 165 4374%
34 86 170 4479%
35 88 174 4583%
36 90 178 4688%
37 92 182 4793%
38 94 186 4897%
39 96 191 5002%
40 98 195 5106%
41 100 199 5211%
42 102 203 5315%
43 104 208 5420%
}}
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Male Launcher Skills
Active:Cannon Ball.png Cannon Ball Eagle Eye.png Eagle Eye FM-31 Grenade Launcher.png FM-31 Grenade Launcher FM-92 Stinger.png FM-92 Stinger Flame Pillar.png Flame Pillar Laser Rifle.png Laser Rifle Quantum Bomb.png Quantum Bomb Steyr AMR.png Steyr AMR X-1 Extruder.png X-1 Extruder
Passive:Charge Laser Rifle.png Charge Laser Rifle Dual Triggers.png Dual Triggers Heavy Firearm Mastery.png Heavy Firearm Mastery Heavy Firearm Technique.png Heavy Firearm Technique Overboost Pack.png Overboost Pack
Awakening:FM-92 SW Stinger.png FM-92 SW Stinger Plasma Booster.png Plasma Booster Satellite Beam.png Satellite Beam Spectral Search Eye.png Spectral Search Eye
2nd Awakening:Buster Beam.png Buster Beam Heavy Firearm Enhancement.png Heavy Firearm Enhancement MSC-7.png MSC-7 Seismic Wave.png Seismic Wave
Neo: Awakening:Interlock Satellite.png Interlock Satellite MLDRS-95.png MLDRS-95 Orbital Disaster.png Orbital Disaster

Female Launcher Skills
Active:Cannon Ball.png Cannon Ball Eagle Eye.png Eagle Eye FM-31 Grenade Launcher.png FM-31 Grenade Launcher FM-92 mk2 Lancer.png FM-92 mk2 Lancer Flame Pillar.png Flame Pillar Laser Rifle.png Laser Rifle Quantum Bomb.png Quantum Bomb Steyr AMR.png Steyr AMR X-2 Helios.png X-2 Helios
Passive:APG-63.png APG-63 Charge Laser Rifle.png Charge Laser Rifle Dual Triggers.png Dual Triggers Heavy Firearm Mastery.png Heavy Firearm Mastery Heavy Firearm Technique.png Heavy Firearm Technique
Awakening:Ancient Trigger.png Ancient Trigger FM-92 mk2 Lancer SW.png FM-92 mk2 Lancer SW Overheat.png Overheat Plasma Booster.png Plasma Booster
2nd Awakening:Alpha Support.png Alpha Support FSC-7.png FSC-7 Operation Raids.png Operation Raids PT-15 Prototype.png PT-15 Prototype
Neo: Awakening:Decisive Battle.png Decisive Battle Pandora One.png Pandora One UHT-03 Phlegethon.png UHT-03 Phlegethon

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

Female Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Marilyn Rose.png Marilyn Rose Needle Sobat.png Needle Sobat RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Spriggan.png Spriggan Steep Slide.png Steep Slide Topspin Kick.png Topspin Kick
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Backup Land Runner.png Backup Land Runner Fastest Gun.png Fastest Gun Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism