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Difference between revisions of "Cannon Ball"
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*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | + | *{{SkillAttribute|Autofire Duration|0.2 sec.}} | |
+ | *{{SkillAttribute|Male Fire Distance|200 px}} | ||
+ | *{{SkillAttribute|Female Fire Distance|220 px}} | ||
|Notes= | |Notes= | ||
*Grants {{IconLink|Super Armor (Status)}} when firing. | *Grants {{IconLink|Super Armor (Status)}} when firing. | ||
Line 29: | Line 31: | ||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
+ | <small> | ||
{{tabs | {{tabs | ||
|name=Skill Growth | |name=Skill Growth | ||
|tab1=Male | |tab1=Male | ||
|contents1= | |contents1= | ||
− | + | <span style="display:none">{{</span> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
+ | !Explosion Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|30|178|36}} | ||
+ | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|1030|4688|36}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
|tab2=Female | |tab2=Female | ||
|contents2= | |contents2= | ||
Line 49: | Line 64: | ||
*{{SkillAttribute|Fire Distance|Dungeon=220px}} | *{{SkillAttribute|Fire Distance|Dungeon=220px}} | ||
}} | }} | ||
− | + | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | |
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 20:09, 27 May 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Description
Requires Hand Cannons.
The Launcher fires a powerful energy ball that inflicts Physical Damage. The ball explodes after traveling a certain distance.
Grants Super Armor while shooting the energy ball. You can use the direction keys to fire upward or downward. Continue to charge this skill, and the energy ball is fired automatically after a while.
Attributes
- SP per level: 20
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 5.0 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Autofire Duration: 0.2 sec.
- Male Fire Distance: 200 px
- Female Fire Distance: 220 px
Notes
- Grants Super Armor (Status) when firing.
- Use the directional keys to change the trajectory upwards/downwards
- Requires a Hand Cannon to be used.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Explosion Atk. |
---|---|---|---|
1 | 20 | 30 | 1030% |
2 | 22 | 34 | 1135% |
3 | 24 | 38 | 1239% |
4 | 26 | 43 | 1344% |
5 | 28 | 47 | 1448% |
6 | 30 | 51 | 1553% |
7 | 32 | 55 | 1657% |
8 | 34 | 60 | 1762% |
9 | 36 | 64 | 1866% |
10 | 38 | 68 | 1971% |
11 | 40 | 72 | 2075% |
12 | 42 | 77 | 2180% |
13 | 44 | 81 | 2284% |
14 | 46 | 85 | 2389% |
15 | 48 | 89 | 2493% |
16 | 50 | 93 | 2598% |
17 | 52 | 98 | 2702% |
18 | 54 | 102 | 2807% |
19 | 56 | 106 | 2911% |
20 | 58 | 110 | 3016% |
21 | 60 | 115 | 3120% |
22 | 62 | 119 | 3225% |
23 | 64 | 123 | 3329% |
24 | 66 | 127 | 3434% |
25 | 68 | 131 | 3538% |
26 | 70 | 136 | 3643% |
27 | 72 | 140 | 3747% |
28 | 74 | 144 | 3852% |
29 | 76 | 148 | 3956% |
30 | 78 | 153 | 4061% |
31 | 80 | 157 | 4165% |
32 | 82 | 161 | 4270% |
33 | 84 | 165 | 4374% |
34 | 86 | 170 | 4479% |
35 | 88 | 174 | 4583% |
36 | 90 | 178 | 4688% |
37 | 92 | 182 | 4793% |
38 | 94 | 186 | 4897% |
39 | 96 | 191 | 5002% |
40 | 98 | 195 | 5106% |
41 | 100 | 199 | 5211% |
42 | 102 | 203 | 5315% |
43 | 104 | 208 | 5420% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |