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Difference between revisions of "Heart Thrust"
(Added Command; Updated Description; Updated Attributes) |
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
|NameTab= | |NameTab= | ||
|NameTab2= | |NameTab2= | ||
− | |Video= | + | |Video= |
|Video2= | |Video2= | ||
|Gender= | |Gender= | ||
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*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown| | + | *{{Cooldown|8 sec.}} |
+ | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | *{{SkillAttribute|Additional Attack Max Hit Recovery| | + | *{{SkillAttribute|Additional Attack Max Hit Recovery|-1100}} |
− | *{{SkillAttribute|Hit Recovery | + | *{{SkillAttribute|Hit Recovery Debuff Duration|8 sec.}} |
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|Notes= | |Notes= | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | + | <small> | |
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Stab Atk. | ||
+ | !Additional Attack Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: 30+((308-30)/(36-1))*({{#var:i}}-1) round 0}} | ||
+ | {{!}} <!--Stab Atk.--> {{#expr: 2414+((10990-2414)/(36-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Additional Attack Atk.--> {{#expr: 1206+((5495-1206)/(36-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 23:15, 7 May 2019
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 25 |
Prerequisite Skills: | Hold Up Lv1 |
Description
Delivers a sharp-angled stab aimed at an enemy's vital point. If this skill hits the enemy from behind, it activates an additional attack that gouges out a chunk of flesh and Immobilizes the enemy.
The additional attack affects the enemy's muscles in such a way that his Max Hit Recovery decreases.
The additional attack turns the enemy's back to you.
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 8 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Additional Attack Max Hit Recovery: -1100
- Hit Recovery Debuff Duration: 8 sec.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Stab Atk. | Additional Attack Atk. |
---|---|---|---|---|
1 | 25 | 30 | 2414% | 1206% |
2 | 27 | 38 | 2659% | 1329% |
3 | 29 | 46 | 2904% | 1451% |
4 | 31 | 54 | 3149% | 1574% |
5 | 33 | 62 | 3394% | 1696% |
6 | 35 | 70 | 3639% | 1819% |
7 | 37 | 78 | 3884% | 1941% |
8 | 39 | 86 | 4129% | 2064% |
9 | 41 | 94 | 4374% | 2186% |
10 | 43 | 101 | 4619% | 2309% |
11 | 45 | 109 | 4864% | 2431% |
12 | 47 | 117 | 5109% | 2554% |
13 | 49 | 125 | 5354% | 2677% |
14 | 51 | 133 | 5599% | 2799% |
15 | 53 | 141 | 5844% | 2922% |
16 | 55 | 149 | 6089% | 3044% |
17 | 57 | 157 | 6334% | 3167% |
18 | 59 | 165 | 6579% | 3289% |
19 | 61 | 173 | 6825% | 3412% |
20 | 63 | 181 | 7070% | 3534% |
21 | 65 | 189 | 7315% | 3657% |
22 | 67 | 197 | 7560% | 3779% |
23 | 69 | 205 | 7805% | 3902% |
24 | 71 | 213 | 8050% | 4024% |
25 | 73 | 221 | 8295% | 4147% |
26 | 75 | 229 | 8540% | 4270% |
27 | 77 | 237 | 8785% | 4392% |
28 | 79 | 244 | 9030% | 4515% |
29 | 81 | 252 | 9275% | 4637% |
30 | 83 | 260 | 9520% | 4760% |
31 | 85 | 268 | 9765% | 4882% |
32 | 87 | 276 | 10010% | 5005% |
33 | 89 | 284 | 10255% | 5127% |
34 | 91 | 292 | 10500% | 5250% |
35 | 93 | 300 | 10745% | 5372% |
36 | 95 | 308 | 10990% | 5495% |
37 | 97 | 316 | 11235% | 5618% |
38 | 99 | 324 | 11480% | 5740% |
39 | 101 | 332 | 11725% | 5863% |
40 | 103 | 340 | 11970% | 5985% |
41 | 105 | 348 | 12215% | 6108% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |