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Difference between revisions of "Ghost Step"
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When your character reappears, the enemies in its wake receive multi-hit Physical damage.<br> | When your character reappears, the enemies in its wake receive multi-hit Physical damage.<br> | ||
− | The ready stance creates special effects related to the Swordsmanship skills.<br> | + | The ready stance creates special effects related to the Swordsmanship skills.<br><br> |
'''[Special Effects]'''<br> | '''[Special Effects]'''<br> | ||
During the ready stance, the Swordsmanship skill icons change their color. Press one of them to change Ghost Step's finishing motion and add the skill's Atk. to Ghost Step's.<br> | During the ready stance, the Swordsmanship skill icons change their color. Press one of them to change Ghost Step's finishing motion and add the skill's Atk. to Ghost Step's.<br> | ||
− | Swordsmanship Skills: {{IconLink| | + | Swordsmanship Skills: {{IconLink|Phantom Slash}}, {{IconLink|Spectral Thrust}}, {{IconLink|Soul Strike}}, {{IconLink|Spectral Eradication}}, and {{IconLink|Fiend Dance}}. |
|Attributes= | |Attributes= | ||
Line 24: | Line 24: | ||
*{{Cancelable}} | *{{Cancelable}} | ||
|Notes= | |Notes= | ||
+ | *Can be improved with {{IconLink|Ghost Step Upgrade}} | ||
*The Ghostblade is in {{IconLink|Super Armor (Status)}} while in ready stance. | *The Ghostblade is in {{IconLink|Super Armor (Status)}} while in ready stance. | ||
*This skill can dash through walls and objects. | *This skill can dash through walls and objects. | ||
*You can stay in ready stance for up to 3 seconds before you automatically shoot forward. | *You can stay in ready stance for up to 3 seconds before you automatically shoot forward. | ||
− | *Despite the tooltip, Ghost Step will not work with Ghost Slash. | + | *The current in-game skill description is incorrect due to a mistranslation. Despite the tooltip, Ghost Step will not work with {{IconLink|Ghost Slash}}. |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46 | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
<!-- START: TABLE HEADERS --> | <!-- START: TABLE HEADERS --> | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 41 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect levelcap/masterlv/maxlv at specified skill level --> |
<!-- START: SKILL DATA EXPRESSIONS --> | <!-- START: SKILL DATA EXPRESSIONS --> | ||
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} |
Revision as of 01:05, 21 August 2019
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
When this skill is cast, your character takes the ready stance. Press , , or the skill key to make it shoot forward, slashing at enemies in its path.
When your character reappears, the enemies in its wake receive multi-hit Physical damage.
The ready stance creates special effects related to the Swordsmanship skills.
[Special Effects]
During the ready stance, the Swordsmanship skill icons change their color. Press one of them to change Ghost Step's finishing motion and add the skill's Atk. to Ghost Step's.
Swordsmanship Skills: Phantom Slash, Spectral Thrust, Soul Strike, Spectral Eradication, and Fiend Dance.
Attributes
- SP per level: 20
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 6 sec.
- MP -2.0% Cooldown -1.0% on Command
- Multi-hit Count: 3
- Basic Attack Cancelable Skill
Notes
- Can be improved with Ghost Step Upgrade
- The Ghostblade is in Super Armor (Status) while in ready stance.
- This skill can dash through walls and objects.
- You can stay in ready stance for up to 3 seconds before you automatically shoot forward.
- The current in-game skill description is incorrect due to a mistranslation. Despite the tooltip, Ghost Step will not work with Ghost Slash.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Multi-hit Atk. |
---|---|---|---|
1 | 15 | 20 | 606% |
2 | 17 | 23 | 668% |
3 | 19 | 26 | 729% |
4 | 21 | 30 | 791% |
5 | 23 | 33 | 852% |
6 | 25 | 36 | 914% |
7 | 27 | 39 | 975% |
8 | 29 | 43 | 1037% |
9 | 31 | 46 | 1098% |
10 | 33 | 49 | 1160% |
11 | 35 | 52 | 1221% |
12 | 37 | 55 | 1283% |
13 | 39 | 59 | 1344% |
14 | 41 | 62 | 1406% |
15 | 43 | 65 | 1467% |
16 | 45 | 68 | 1529% |
17 | 47 | 72 | 1590% |
18 | 49 | 75 | 1652% |
19 | 51 | 78 | 1713% |
20 | 53 | 81 | 1775% |
21 | 55 | 84 | 1837% |
22 | 57 | 88 | 1898% |
23 | 59 | 91 | 1960% |
24 | 61 | 94 | 2021% |
25 | 63 | 97 | 2083% |
26 | 65 | 101 | 2144% |
27 | 67 | 104 | 2206% |
28 | 69 | 107 | 2267% |
29 | 71 | 110 | 2329% |
30 | 73 | 113 | 2390% |
31 | 75 | 117 | 2452% |
32 | 77 | 120 | 2513% |
33 | 79 | 123 | 2575% |
34 | 81 | 126 | 2636% |
35 | 83 | 129 | 2698% |
36 | 85 | 133 | 2759% |
37 | 87 | 136 | 2821% |
38 | 89 | 139 | 2882% |
39 | 91 | 142 | 2944% |
40 | 93 | 146 | 3005% |
41 | 95 | 149 | 3067% |
42 | 97 | 152 | 3129% |
43 | 99 | 155 | 3190% |
44 | 101 | 158 | 3252% |
45 | 103 | 162 | 3313% |
46 | 105 | 165 | 3375% |
General TP Skills | |
---|---|
Basic Training Upgrade |